It is quite specific, and converting it is a lot of work. I have until now converted Kingmaker 1, Parts 1-4, and am working on part 5 (the kobolds) and part 6 (the Stag Lords Fortress). However, making it somewhat balanced,creating the right creatures etc is quite some work, but made easier by the "Adventure Tools"
Also I have converted the adventure using a level adjustment 1.5 (Thus making it 1-5/6 instead of 1-3/4) as this seems more appropriate with the level 30 cap for 4E and the monster levels in 4E.
I agree with Berhagen, the conversion took some time, but the "Adventure Tools" helped alot.
I have converted all of Kingmaker #1 now. My players are now fighting the Stag Lord in the final encounter. Thus far, all my conversions have made balanced/exciting encounters.
Feel free to P.M. me and I'd be happy to share everything I've made so far.
I was worried about higher-level stuff such as plots based around specific spells (such as scry/teleport tactics); if the low-level stuff is problematic, that's really bad news.
I wouldn't say that the low level stuff is problematic, it works fine. Also, Rituals seem to be a fine replacement for the Pathfinder spells.
It is just that Kingmaker is a pathfinder campaign, with pathfinder creatures/monsters, lots and lots of NPC’s and a different treasure system. This means that you have to create new encounters, almost all monsters you have to build yourself, and then develop all the treasure parcels etc.
I found creating creatures a lot of fun, and you can make good representations of the Pathfinder monsters, and I have found that the 4E versions of monsters play far more fluidly. (Which is for me the main selling point for 4E anyway: the DM friendly system). However, it is a lot of work.
If you are interested, I have for parts 1-4 of “Stolen Land” a document prepared with encounters, creatures and treasure, which is in a “ready to use” format, and doesn’t contain anything that I think would be construed as problematic for sharing by the Paizo folks. (It is just 4E versions of the encounters and monsters, without text from the AP itself, outside the “headers” of areas and encounters).
I agree with Berhagen, the conversion took some time, but the "Adventure Tools" helped alot.
I have converted all of Kingmaker #1 now. My players are now fighting the Stag Lord in the final encounter. Thus far, all my conversions have made balanced/exciting encounters.
Feel free to P.M. me and I'd be happy to share everything I've made so far.
I too would be interested in seeing your conversion.
Berhagen and Banesfinger...it would be cool if you can pass your AT files to put in mine.
I'm not sure if it is against this forum's rules to leave e-mail addresses in a post?
If not, skrondo, z28camero90, (and anyone else) just mention your e-mail address in this thread and I'll e-mail you my conversion.
I have:
- MS Word Document 1: a quick blurb on 4e races & gods, using skill challenges for exploring, and 4e conversion of the random encounter table.
- MS Word Document 2: conversion of encounter areas.
By far, the most difficult conversions have been the fairie races (e.g. Nixies, Grigs, etc) as 4e doesn't seem to have ANY monsters that remotely resemble these (yet...).
I am now converting the 2nd adventure (River Runs Red).
Any suggestions on how to handle "Charm Person" in 4e?
Encounters like: The Grove of Tiressia, and A Delicate Situation, use this spell.
Unfortunately, there is no direct conversion of this low-level spell into 4e. Most of the 4e applications of charm powers last only a few rounds (save ends) and don't have the 1 hour/lvl duration needed to duplicate these encounters.
So? You are the GM, you can make it up......... additionally, 4E assumes that these types of abilities aren't handled by the (combat focused) statblocks.....
Berhagen and Banesfinger...it would be cool if you can pass your AT files to put in mine.
I'm not sure if it is against this forum's rules to leave e-mail addresses in a post?
If not, skrondo, z28camero90, (and anyone else) just mention your e-mail address in this thread and I'll e-mail you my conversion.
As much as I hate to resurrect an archived thread I am planning on starting up a 4e conversion of Kingmaker and did not see a more recent thread on the topic.
Are you still running Kingmaker as 4e, or did you end up switching to Savage Worlds? Regardless I would like a copy of your conversion notes if possible. My email account is the same as my username at gmail.
After an exhaustive search of the 4e compendium (i.e.; charm, dominate, sleep, etc)...I haven't found any rituals like this...?
The Succubus has a similar Power that can be sustained indefinitely (her charming kiss ability). It's not exactly what you're looking for, but it illustrates that certain monsters have unusual and powerful Powers. I'm with Berhagen, just make it up and say that they can do that sort of thing. Most players won't even question it. Most.
If you are still working on this it would be a great read for me to check out. My new group just "volunteered" me to DM but they only play 4E :(
I ran this game a little while back but only made it through the first book. Any help in converting this or other Pathfinder campaigns would help so much. Thank you.
Yes yes I too would be interested in your document particulary your part 1 : namely exploring as a skill challenge.
Mythknight wrote:
Banesfinger wrote:
z28camaro90 wrote:
z28camaro90@hotmail.com Thank you
Docs sent to you as well. Enjoy.
If you are still working on this it would be a great read for me to check out. My new group just "volunteered" me to DM but they only play 4E :(
I ran this game a little while back but only made it through the first book. Any help in converting this or other Pathfinder campaigns would help so much. Thank you.
Yes yes I too would be interested in your document particulary your part 1 : namely exploring as a skill challenge.
dmalcrap@gmail.com
Mythknight wrote:
Banesfinger wrote:
z28camaro90 wrote:
z28camaro90@hotmail.com Thank you
Docs sent to you as well. Enjoy.
If you are still working on this it would be a great read for me to check out. My new group just "volunteered" me to DM but they only play 4E :(
I ran this game a little while back but only made it through the first book. Any help in converting this or other Pathfinder campaigns would help so much. Thank you.
Berhagen and Banesfinger...it would be cool if you can pass your AT files to put in mine.
I'm not sure if it is against this forum's rules to leave e-mail addresses in a post?
If not, skrondo, z28camero90, (and anyone else) just mention your e-mail address in this thread and I'll e-mail you my conversion.
I have:
- MS Word Document 1: a quick blurb on 4e races & gods, using skill challenges for exploring, and 4e conversion of the random encounter table.
- MS Word Document 2: conversion of encounter areas.
By far, the most difficult conversions have been the fairie races (e.g. Nixies, Grigs, etc) as 4e doesn't seem to have ANY monsters that remotely resemble these (yet...).
Hey there...I'd be very interested in your work. Much thanks! Yahoo Mail account. Hyefam
Berhagen and Banesfinger...it would be cool if you can pass your AT files to put in mine.
I'm not sure if it is against this forum's rules to leave e-mail addresses in a post?
If not, skrondo, z28camero90, (and anyone else) just mention your e-mail address in this thread and I'll e-mail you my conversion.
I have:
- MS Word Document 1: a quick blurb on 4e races & gods, using skill challenges for exploring, and 4e conversion of the random encounter table.
- MS Word Document 2: conversion of encounter areas.
By far, the most difficult conversions have been the fairie races (e.g. Nixies, Grigs, etc) as 4e doesn't seem to have ANY monsters that remotely resemble these (yet...).
Hey there...I'd be very interested in your work. Much thanks! Yahoo Mail account. Hyefam
Any documents y'all have accrued, I'd love to see them. I'm getting pumped about the same thing. Gmail account is theactionpoint.
I'm not sure if it is against this forum's rules to leave e-mail addresses in a post?
If not, skrondo, z28camero90, (and anyone else) just mention your e-mail address in this thread and I'll e-mail you my conversion.
I have:
- MS Word Document 1: a quick blurb on 4e races & gods, using skill challenges for exploring, and 4e conversion of the random encounter table.
- MS Word Document 2: conversion of encounter areas.
Hi Banesfinger,
I appreciate you sharing your hard work, and would be very happy if you could please email me a copy of your conversion too!
What interests me the most here is a 4e version of kingdom building and armies.
Any thoughts on how those would be adapted to 4th?
For kingdom building, you have two choices. The easier (but oddly, more problematic) is to set a specific BP value for the magic item slots, rather than rolling items. But this leaves you with the arguably-broken magic item economy, which doesn't really fit 4E. If you want to go this route, I actually ran the average values generated by the original system (assuming a common house rule that items worth less than 4000gp could be saved up and sold for accumulated BPs) and here's what I came up with:
MINOR: 89% are worth 0.1 BP, 11% are worth 2BP. Average value 0.309 BP.
MEDIUM: 29% are worth 0.2 BP, 71% are worth 8 BP. Avg value 6 (5.738).
MAJOR: 15% are worth 0.33 BP, 85% are worth 15 BP. Avg value 13 (12.8).
The more complex solution is to rebalance all the buildings and in the process, completely eliminate the magic item economy. You can either try to increase the Econ values to make up for this, or not (and let your PCs take longer to get their kingdoms to be profitable).
I've actually got a version that I'm reasonably happy with, but it's completely untested - my group is still in the middle of the first book. I think this link will get you to a version I posted a while back. PLEASE simply eliminate the Slave Pen entry from what I wrote there - as was discussed later in that thread, it's a bad, bad idea. :)
As for armies, I'm still looking for a good solution.