Submit your strange, offbeat, or funny character ideas, please.


Advice

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Last session, one of my players had his character killed. Rather than make a new character, he asked me to surprise him with a new one.

I would like your suggestions for characters that are strange. You needn't submit a whole concept; if you simply feel that Craft (Underwater Basket Weaving) is a great skill to invest in, just post that and it'll get added to my list of things.

Of course, full character concepts are the most welcome of submissions. If you decide you wish to come up with a full character, kindly note that the PC must be of 4th level and that we are only using the core Pathfinder rulebook.

A character whose spells all involve plants? A gnome Ranger flavored to work as a pirate? A Barbarian with impressive mental ability scores at the cost of poor physicals scores? All perfectly good suggestions.

Thank you for your input, fellow forum-goers. I apologize if this kind of thread is common, but I did a few searches and found nary a one on the messageboards.


It's 3.X mixed with Pathfinder, but a Vow of Poverty Monk/DrunkenMaster. It's not only very playable (everything you pick up is a magic weapon), but you get to play a homeless guy who follows the party around and is constantly wasted! Score!


A Half-Orc Bard specializing in Insult Comedy.

Dark Archive

This is like my roommate's dream thread as strange, offbeat, or funny are primary design goals of his.
His latest creation is an alchemist two weapon fighting battle poi (from adventurer's armory) master.

Dark Archive

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Magical Hobo wrote:
It's 3.X mixed with Pathfinder, but a Vow of Poverty Monk/DrunkenMaster. It's not only very playable (everything you pick up is a magic weapon), but you get to play a homeless guy who follows the party around and is constantly wasted! Score!

actually you could never own the booze to use half the drunken master abilities

an orc barbarian with a really low int who thinks hes a wizard, hits people with a book and screams "arcane damage"

a druid with a crippling fear of plants


Name Violation wrote:
Magical Hobo wrote:
It's 3.X mixed with Pathfinder, but a Vow of Poverty Monk/DrunkenMaster. It's not only very playable (everything you pick up is a magic weapon), but you get to play a homeless guy who follows the party around and is constantly wasted! Score!

actually you could never own the booze to use half the drunken master abilities

That's why he gets the other PCs to buy him drinks!


Geistlinger wrote:
A Half-Orc Bard specializing in Insult Comedy.

That's a good one, onsidering this (from recent blog post):

Satire (Su): A court bard can use performance to undermine the confidence of enemies who hear it, causing them to take a –1 penalty on attack and damage rolls (minimum 1) and a –1 penalty on saves against fear and charm effects as long as the bard continues performing. This penalty increases by –1 at 5th level and every six levels thereafter. Satire is a language-dependent, mind-affecting ability that uses audible components.

Debilitating Yo' Mama jokes!

Zo


Magical Hobo wrote:
It's 3.X mixed with Pathfinder, but a Vow of Poverty Monk/DrunkenMaster. It's not only very playable (everything you pick up is a magic weapon), but you get to play a homeless guy who follows the party around and is constantly wasted! Score!

Oh my gosh, I love this idea. I love it to death and to pieces. Buuuut ... the rules says he'd have to be at least level 8 in Monk to start taking Drunken Master levels, seeing as he would need 8 ranks in Acrobatics - and right now the party's characters are at 4th level. Eeeesh. Would it be a big deal if I halved the requirement?


Kryptik wrote:
Name Violation wrote:

actually you could never own the booze to use half the drunken master abilities

That's why he gets the other PCs to buy him drinks!

Like a true homeless guy following you around.


Cowjuicer wrote:
Magical Hobo wrote:
It's 3.X mixed with Pathfinder, but a Vow of Poverty Monk/DrunkenMaster. It's not only very playable (everything you pick up is a magic weapon), but you get to play a homeless guy who follows the party around and is constantly wasted! Score!
Oh my gosh, I love this idea. I love it to death and to pieces. Buuuut ... the rules says he'd have to be at least level 8 in Monk to start taking Drunken Master levels, seeing as he would need 8 ranks in Acrobatics - and right now the party's characters are at 4th level. Eeeesh. Would it be a big deal if I halved the requirement?

I played this guy from level 3 to about level 11. It was just a decent bare-knuckles monk at low levels, but he really gets fun around mid-level when you get Improvised Weapons. That was 3.5 of course, but with the new Improvised Weapons feats in Pathfinder I've been SERIOUSLY ITCHING to play it again lately. Too bad my DM doesn't allow 3.X stuff.

Vow of Poverty is in the Book of Exalted Deeds, and Drunken Master is of course in Complete Warrior

Rogue levels of course let you sneak attack from the tons of flat-footed hits you'll constantly have, since EVERY HIT is with an improvised weapon and the new feats make them uber.

The 8 ranks requirement was back when max ranks were level+3. It's reasonable to lower the prerequisites to 5 with the Pathfinder changes to skills.


Magical Hobo wrote:
Cowjuicer wrote:
Magical Hobo wrote:

The 8 ranks requirement was back when max ranks were level+3. It's reasonable to lower the prerequisites to 5 with the Pathfinder changes to skills.

That sounds very attractive. Thanks.

Keep the ideas rolling, folks! :P These are our last few sessions and I want to go out with a bang before stopping D&D for at least a year. I'm heavily modifying the section of Savage Tide we are in (Sea Wyvern's Wake) and basically giving the finger to rigid and proper balance in order to build up to a satisfying ending.


Cowjuicer wrote:

Keep the ideas rolling, folks! :P These are our last few sessions and I want to go out with a bang before stopping D&D for at least a year. I'm heavily modifying the section of Savage Tide we are in (Sea Wyvern's Wake) and basically giving the finger to rigid and proper balance in order to build up to a satisfying ending.

Oh my God! Savage Tide was the game I played that guy in!!

I also played a Black Dragon for levels 1-3 (using the 20-level progression in Dragon Magazine). Maybe a higher level...I forgot when I switched to the monk. It was when that crazy dinosaur was hiding before you get on the boat... he rolled three 20's in a row and bit my head off for an instant-kill. Great guy to play: I called all the other PCs "my minions", and my share of the treasure was "my tribute" and the player who found my egg at level 1 and raised me was "my lieutenant". We kept the gold in his backpack (i.e. "my lair") which I swam through like Scrooge McDuck.

Nothing like a tiny sized character with 18 Str at level 1 with a Stewie Griffon complex.


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A pretentious spoiled sorcerous princess who was reincarnated as a bugbear.


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Kratzee wrote:
A pretentious spoiled sorcerous princess who was reincarnated as a bugbear.

LOL


Okay, I'm really loving the VOP/Drunken Master idea. If you don't mind, I am also open to suggestions on cool stuff that you think I should include in the last few sessions of our game. I have a thread for it here:

Clickity clack!

and would appreciate input on that front.

Thanks for all the ideas, guys and gals. I'll keep the thread bookmarked in case I need some weird stuff (I'm also loving the "princess reincarnated into bugbear" idea - major props, kratzee!)


I played a lazy halfling summoner in 3.5. His familiar was a small earth elemental in the shape of a chair. He would sit on his familiar as it carried him around the dungeon. When he needed something done, he would summon a creature to handle it. He was so lazy that he created Eyes of Studying. These were glasses that allowed him to read his spellbook without actually having to take the time to get it out and open it. Just too much work. He had several wands and scrolls of summon spells.

With a little work, you could probably do something like this with the actual summoner.


i once made a worg as a character ( not following the standard alignment) with a necklace of mages hand to make sure he could get through doors.


A dwarf warrior who has narcolepsy that causes him to fall asleep right before entering battle.


or a dyslexic wizard. now that would be funny watching him trying to read off his spells.


All of these ideas are great. I'm considering making a Section Eight-style team of misfit adventurers with some of these to provide a bit of comic relief.

Instead of your typical group with a powerful wizard, a mighty warrior, and so on, there will be a wizard who can't read his spells, a narcoleptic dwarf, a worg with a Hand of the Mage - these are hilarious!


glad to help, would love to know how it turns out.


Another thread had Mittens, the awakened housecat.

In Pathfinder, Awakening a cat gives it 3d10 (because it is a magical beast), makes it small (because it adds so many more racial HD to the base HD of the cat), and gives it Darkvision (because it is a magical beast).

So then you add one lever of Rogue for sneak attack goodness and there is your 4th level character!

Because cats are natural rogues ... Who needs opposable thumbs anyhow? :)


Particle_Man wrote:

Another thread had Mittens, the awakened housecat.

In Pathfinder, Awakening a cat gives it 3d10 (because it is a magical beast), makes it small (because it adds so many more racial HD to the base HD of the cat), and gives it Darkvision (because it is a magical beast).

So then you add one lever of Rogue for sneak attack goodness and there is your 4th level character!

Because cats are natural rogues ... Who needs opposable thumbs anyhow? :)

Heeheehee, I'm familiar with Mittens and Mittens-like characters. Many a thread on the old WOTC forums was dedicated to them, and I'm pretty sure I've seen that exact example.

I've decided to use the VOP Drunken Master as the character - it's just too funny to describe a character as "magical drunken hobo".


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Dwarven Wizard- he shaved his beard off (left the mutton chops) because it got in the way of eating. He was also kicked out of his Arcane school for eating several other students familiars. Conjurer that uses Summon Monster to summon past meals.

Half-Orc Paladin with Catch Off Guard and Throw Anything.. I've always wanted to divine bond a dead (or living) Goblin and smite things with it...

Halfling Druid 1/Barbarian 3- Woodrow "Woody" ***** Cast Shillelagh on clubs and magic stone on rocks.

Hippy Druid that consumes all sorts of narcotic plants. Suffers penalties depending on the drug.. like auto fails vs. illusions when under the effects of hallucinogens- Summons all kinds of weird animals like pink elephants and rainbow bears.


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Name Violation wrote:
Magical Hobo wrote:
It's 3.X mixed with Pathfinder, but a Vow of Poverty Monk/DrunkenMaster. It's not only very playable (everything you pick up is a magic weapon), but you get to play a homeless guy who follows the party around and is constantly wasted! Score!

actually you could never own the booze to use half the drunken master abilities

an orc barbarian with a really low int who thinks hes a wizard, hits people with a book and screams "arcane damage"

a druid with a crippling fear of plants

The Orc Barbarian is hilarious.


Odd characters? Aasimar Rogue who thinks she's actually a Tiefling due to golden scales and strangely pointed ears (In fact she's descended from a Lilend, but ...) and goes to obscene lengths to hide herself, completely negating her Charisma bonus ... only to find out that she is of celestial blood several levels down the track ...

Half-Orc Paladin. Just watch people go "wha-huh?" when he does a Lay-On Hands. Most people will think he's just a well-dressed and unusually clean Half-Orc! I had barrels of fun with my last Half-Orc Paladin, had NPCs tripping balls at the concept of Sarenrae taking in a Half-Orc of Ulfen heritage as one of her own.

Belligerent Hobbits o' Doom, as somebody mentioned in one of my threads. Any Halfling with an axe to grind against the 'Longshanks' can be fun. Halfling Ranger with favoured Enemies (Human), (Elf), (Orc) and (Goblin) can be hilariously fun in a Humanoid Centric campaign. "An' that's fer callin' me 'Frodo', yah stilt-legg'd freak!"

I had a Human Wizard who cooked and did horticulture as a side-project. Nothing like actually making dinner for the party, turning rations from something barely edible into a gourmet feast. Just ... get yourself a couple of Handy Haversacks with Gentle Repose woven into them and a pack mule (or some other cargo-carrier). Plants as a side-hobby can also be an odd concept with the Wizard accidentally creating triffids when he intended to make a sort of grain that could survive on very little water and poor soil!

Gnome with an 'invisible friend' (Actually a baby Invisible Stalker or some other poor creature stuck under the permanent effects of Invisibility). Rule it as the Gnome is followed by an uncontrolled but otherwise friendly Mage Hand effect in place of his normal spell-like abilities, and he can see the Mage Hand plain as day ... just nobody else can.
Call it the Wendersnaven for comedic effect, or to incite your players into a raging bloodlust if they've ever had to put up with that !@#$ing Gnome Bard from NWN II!

Shadow Lodge

An Oracle of the Lord of Time. In their background they traveled with said Time Lord in a Blue Box and upon their return, have been changed forever from the experience.

All the Best,

Kerney


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My cleric, Osric. His Deity was the god of vengeance, crossroads, dueling and travel- he had the destruction and travel domains. He dressed in the classic puritan Solomon Kane style, and had a horseshoe mustache that hung down to his chest. He spoke with a comic southern accent- and constantly declared vengeance on, well, everything. His weapons included a matchlock gun and a hickory stick. He enjoyed mint juleps and sweet tea. He did not abide dancing, as it was to similar to fornicating. Or perhaps it he hated fornicating because it was to close to dancing..never was sure. He felt than healing needed to be beaten into people, so he cure wounds by slapping people in the forehead.

Also I have an alchemist/monk drunken master that has an elmer fudd lisp. He Woves his beew.


Swashbuckling Cleric (bought Rapier use as a feat, and a couple of high-society related skills).
Goblin Ninja (goblin rogue character with an exotic weapon proficiency)
A know-it-all scholar (bard who does not sing, but rather lectures people to give them bonuses)

Mostly it's attitude.
"Efficient" characters, by definition, are never offbeat - they are of a type that's been done to death. You can sometimes find a fun way to play them.

Just remember 'funny' characters are usually only funny for a few sessions, and then everyone gets sick of the joke.


MinstrelintheGallery wrote:
He enjoyed mint juleps and sweet tea. He did not abide dancing, as it was to similar to fornicating. Or perhaps it he hated fornicating because it was to close to dancing..never was sure.

Huh. I knew of some people like that when I went to school in SC. Folks from Bob Jones University.

Every once in a while you'd see someone with a billboard and pamphlets preaching hellfire and damnation downtown on the weekends.


If anyone is familiar with the Suikoden franchise you could have a character who thinks he's an amazing swordsman/warrior who was transformed into a squirrel. In reality, the squirrel is an awakened squirrel with delusions of grandeur.

Make sure he wears a solid colored cape and give him ranks in Perform (Dance). Mukumuku may be a suitable name for such a character.


In a campaign I ran years ago, had a band of mercenary halflings. They didn't ride the riding dogs, but raised dire boars as their mounts. No matter their class, they had to take Ride and mounted combat feats.

Nothing quite like seeing a screaming horde of halflings on huge boars charging at you with weapons gleaming and spells sparking. *snicker*


How about an intelligent animated object with change shape? He's normally an animated wooden statue, but he can change his shape into a two-wheeled cart. Pathfinder meets Transformers! ^_^

On a more serious but still offbeat note...

A female sorcerer with the Undead bloodline. She always wears black, thick eyeliner, and blood red lipstick. She mopes around with her hair over her eyes and writes poetry about death, doom, and depression.

Molly Dingle, my character and nom-de-messageboard here, is a flighty gnome cleric and confectioner with Brew Potion. All of her potions take the form of certain types of candy.


I also tried to create a character that was an intelligent sword wielded by a dumb half-orc. The sword was Lawful Good but the half-orc was CN. I never did finish the character but I think the concept was interesting.

Dark Archive

you could make a monk who poses as a caster, complete with a spell book, who pretends to cast spells when making attacks, and spouts magical mumbo jumbo before using ki points.

in 3.5 i had a NG druid named Fiona, with variants from UA for no wild shape, no armor prof, but had wis to ac, and favored enemies of undead and construct, and sun domain for 1/day turn undead. she had a major vampire bloodline, weilded a scythe and raised 2 baby black dragons (Bertox and Marr) as "animal companions" . she would pose as a necromancer and then find other necro's and slay them in a holy wrath of "undead are unnatural" fury.

she was bad ass and got her ac up to low 40's by 7th level with 3 rounds of buffing (and divine meta magic quicken)


I just made a wizard with an 8 Intelligence. He's kinda neat. He uses his adventuring funds to purchase wands and scrolls that he uses with his Use Magic Device. Because he wants everyone to think he's a wizard though, he uses Sleight of Hand to hide the scrolls and wands. At level 5, I've managed to get +15 in both of those skills.


In the same campaign as my Colonel Sanders Cleric a player had a Paladin whose personality was based on the Tick. He was seven feet tall and never ever removed his non-magic golden armor. His Int was 7 and his mount was a squirrel name Sir Abernathy Pintershlosh the 3rd.
His name was Scott.

Dark Archive

General Dorsey wrote:
I just made a wizard with an 8 Intelligence. He's kinda neat. He uses his adventuring funds to purchase wands and scrolls that he uses with his Use Magic Device. Because he wants everyone to think he's a wizard though, he uses Sleight of Hand to hide the scrolls and wands. At level 5, I've managed to get +15 in both of those skills.

I've done similar with a rogue (and a prestige class from dragon mag called Charlatan)


Here are a couple of cool ones.

The ist is from an online comic. Its a goblin that gets captured by a party and kept as a servant and then becomes a paladin.

The 2nd is a character who'se in our current dungeon. He's a halfling that wants to become a dread pirate. He's a swashbuckler in the campaign but using rouge, fighter or ranger classes you could probably make an equivalent. He carries around a MW rapier and does all the phrases from the old Errol Flynn pirate movies. Also, in the campaign halflings don't have facial hair so he has a fake mustache that he twirls for effect.

Pooh


Adventure Path Charter Subscriber
Magical Hobo wrote:
Cowjuicer wrote:

Keep the ideas rolling, folks! :P These are our last few sessions and I want to go out with a bang before stopping D&D for at least a year. I'm heavily modifying the section of Savage Tide we are in (Sea Wyvern's Wake) and basically giving the finger to rigid and proper balance in order to build up to a satisfying ending.

Oh my God! Savage Tide was the game I played that guy in!!

I also played a Black Dragon for levels 1-3 (using the 20-level progression in Dragon Magazine). Maybe a higher level...I forgot when I switched to the monk. It was when that crazy dinosaur was hiding before you get on the boat... he rolled three 20's in a row and bit my head off for an instant-kill. Great guy to play: I called all the other PCs "my minions", and my share of the treasure was "my tribute" and the player who found my egg at level 1 and raised me was "my lieutenant". We kept the gold in his backpack (i.e. "my lair") which I swam through like Scrooge McDuck.

Nothing like a tiny sized character with 18 Str at level 1 with a Stewie Griffon complex.

off topic, to magic hobo WHAZ UP DOGG!!


An athiest cleric.
They let you play clerics based on philosiphys.
Most of the athiests I know would still deny it if they encountered proof, and a lot of them preach. There's the abduration, plant, animal, travel, and protection domain. Their holy symbol would be the red circle with a line through it. They might claim the gods are all monsters or were all mortal once. Their weapon is the greatclub as they try to knock 'sense' into people. Instead of praying for spells they study books by athiests to fuel their firm beliefs.


How about a bard named Doray Mifaso LaTido? ^_^

An anthropomorphic cat-person who can't speak proper Common, and has a taste for ground beef sandwiches with cheese...

I can has cheezburger?

heehee


Thanks Molly, I just lost almost an hour wandering. I suppose it could have been worse.


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Cologne From Ranma1/2 (Venerable Halfling Monk)
Warforged ranger (archery combat style) using a crossbow: Condescending Query:do I need to clarify this one, master?


Kierato wrote:

Cologne From Ranma1/2 (Venerable Halfling Monk)

Warforged ranger (archery combat style) using a crossbow: Condescending Query:do I need to clarify this one, master?

A "Drunken Master" idea for you. Only 1 actual Monk level, the other 3 in Barbarian. Take the Throw Anything and Catch Off Guard feats. Beat people to death with empty wine barrels in a drunken rage.


Warforged?
Sir Bender, the metal knight. Must say as many Bendderisms as possible. Equal levels Fighter and Rogue.
Marvin, warforged oracle. "Oh great, another ambush."
AstroBoyton, sorcerer. He acts like his inventors son, to perserve that humans memories. Starts out with magic missle and then takes fly as soon as possible.


Shame you can't have a Summoner with an Eidolon that looks like a dancing weapon.

Sovereign Court

I actually want to create the gnome from the 4th ed video adverts as a character. He'll start as a Druid that way he can have his badger "Minion" and be constantly trying to get a lair. He'll have ranks in intimidate and whenever he uses it, he'll say, "I'm a monster RWAR!"

then after a while for no apparent reason he'll start taking barbarian levels and go around saying "I'm a barbarian RWAR!" at this point he'll completely abandon his layer because now he wants to be an adventurer.

If there have been any more videos about the gnome I haven't seen them and links would be greatly appreciated.

Sovereign Court

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Goth Guru wrote:

Warforged?

Sir Bender, the metal knight. Must say as many Bendderisms as possible. Equal levels Fighter and Rogue.
Marvin, warforged oracle. "Oh great, another ambush."
AstroBoyton, sorcerer. He acts like his inventors son, to perserve that humans memories. Starts out with magic missle and then takes fly as soon as possible.

He shouldn't be Sir Bender he should be Titanius Anglesmith, Fancyman of Cornwood


A halfing that wants to be a monk but does nto have the stuff. Low wis and str. He is very fast though. Take fleet several times and make him a cleric with travel domain. Then give him an item that is perminate reduce person. A tiny halfling that can move at like fifty feet a round.

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