Dragon whiskers, dragon toes, a dragon tooth and a dragon nose


Homebrew and House Rules

Contributor

As the bards sing:

Dragon whiskers, dragon toes, a dragon tooth and a dragon nose

Every little piece
Every little piece
We could make a million by slicing him, dicing him

Hoagy, we could sell every little shell
There's enough of him to go around
Money, money, money by the pound

Every little piece
Every little piece
I can take a scissor and clip him up, rip him up
Every little part is a work of art
Think of what a dragon heart would bring
Wrapped up in a ribbon and a string

Dragon liver can cure a cold
Dragon powder grows hair
With dragon blood you'll never grow old
Every item is covered with gold
Every item is covered with gold
etc.

And of course it is well known that Seigfried got wonderfully armored skin after bathing in dragon's blood. And there's also the story that if you eat a dragon's heart, you can speak the language of the birds, the beast and all men.

In my home game, my players came by the extremely fresh corpse of a dragon, extremely fresh because they'd somehow managed to kill it with nothing but bludgeoning damage. Not only was the hide perfectly intact for making armor, but all the blood and the rest.

Now, so far I've gone with the legends that a dragon heart in fact can give you a permanent Tongues and Speak with Animals spell combo if you eat it while still hot and fresh, and the dragon's blood has given one character Seigfried's natural armor bonus because she bathed in it and didn't wash it off shortly thereafter like the others. And the wizard has divined that the brain would be useful in making some flying items in combo with some of the wing leather.

Any suggestions on a way to limit this reasonably so that the dragon itself can be the treasure but not too ludicrous? Especially since the villagers are currently making dragonsblood sausage, dragon liverwurst, etc. etc. I mean, with the price of meat what it is, when you get it, if you get it...

Good, you got it.


Kevin Andrew Murphy wrote:

As the bards sing:

Dragon whiskers, dragon toes, a dragon tooth and a dragon nose

Every little piece
Every little piece
We could make a million by slicing him, dicing him

Hoagy, we could sell every little shell
There's enough of him to go around
Money, money, money by the pound

Every little piece
Every little piece
I can take a scissor and clip him up, rip him up
Every little part is a work of art
Think of what a dragon heart would bring
Wrapped up in a ribbon and a string

Dragon liver can cure a cold
Dragon powder grows hair
With dragon blood you'll never grow old
Every item is covered with gold
Every item is covered with gold
etc.

And of course it is well known that Seigfried got wonderfully armored skin after bathing in dragon's blood. And there's also the story that if you eat a dragon's heart, you can speak the language of the birds, the beast and all men.

In my home game, my players came by the extremely fresh corpse of a dragon, extremely fresh because they'd somehow managed to kill it with nothing but bludgeoning damage. Not only was the hide perfectly intact for making armor, but all the blood and the rest.

Now, so far I've gone with the legends that a dragon heart in fact can give you a permanent Tongues and Speak with Animals spell combo if you eat it while still hot and fresh, and the dragon's blood has given one character Seigfried's natural armor bonus because she bathed in it and didn't wash it off shortly thereafter like the others. And the wizard has divined that the brain would be useful in making some flying items in combo with some of the wing leather.

Any suggestions on a way to limit this reasonably so that the dragon itself can be the treasure but not too ludicrous? Especially since the villagers are currently making dragonsblood sausage, dragon liverwurst, etc. etc. I mean, with the price of meat what it is, when you get it, if you get it...

Good, you got it.

Great Idea, loved it.

Make it that it requires magic to use, or only works when fresh. And the dragon "boon" is tied to it's killer or something.


You have no idea how much this just helped out my Sweeny Todd style bard :P


Well, one thing would be to see what the prices for a Hat of this, an Amulet of that, and so on would be, and make sure the PCs aren't getting anything better from the dragon's corpse than they would from his horde.

Awesome, awesome idea though. Keep up the good work.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Kevin Andrew Murphy wrote:

And of course it is well known that Seigfried got wonderfully armored skin after bathing in dragon's blood. And there's also the story that if you eat a dragon's heart, you can speak the language of the birds, the beast and all men.

I know I'm going to hell for this.

When I read that line, my first thought was "Maybe Roy should have bathed instead."

One thought would be to require rituals to preserve the power of the corpse, cost of said ritual mysteriously equalling the cost of components.

Players:"Whoo hoo! We've dragonhide! Free armour for everyone!"

DM: Well you'll need chemicals to cure the hide, alchemical regents to maintain the toughness etc.

Players: *sigh* How much?

DM: Roughly the cost is going to be a third of the armour you want to make.

Edit: and my sister LOVED that movie.


Dragon's Whisker... an item that has caused wars to be waged to obtain one. It is said that if one makes a gruel out of it, one can grow back the hair on one's head. This has no effect on women tho.

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Okay, here's what I have so far for preliminary rules:

Dragonhide: Follow rules already provided in the PF core rulebook.

Dragonsblood: If bathed in while it is hot and fresh, one (1) character can gain a natural armor bonus as if wearing an an Amulet of Natural Armor, but obviously without the whole "wearing the amulet" (and using the slot) business. Of course this in some ways isn't as nice as having an amulet you can take off to sell or upgrade, so if there isn't a character who bathes in the blood and doesn't wash it off in one day, the magical power will concentrate in some stone or jewel and make that into an Amulet of Natural Armor. As follows:

Dragon Age Amulet of Natural Armor
Wyrmling +1
Very young +1
Young +2
Juvenile +2
Young adult +3
Adult +3
Mature adult +4
Old +4
Very old +5
Ancient +5
Wyrm +6
Great wyrm +6

If the dragonsblood is allowed to grow cold, it will be useless for bathing purposes and will also not spontaneously inhere its magic into any particular stone. However, someone with Craft Wondrous Item and an appropriate Craft Alchemy check (say DC 25) will be able to distill it down to make a dragonsbloodstone, which is an Amulet of Natural Armor and probably has some other interesting ritual properties. Dragonsbloodstones are naturally the same color as the dragons they came from.

Dragonsblood also has some of the same properties as the dragon it's from. Red dragonsblood, for example, has the same volatility and flamability as brandy.

Dragon's Brain: If properly preserved and prepared (Craft Alchemy check, DC 25) the brain and the fluid thereof can be used as GP value for the creation of items with the Flying property (ie. Potions of Fly, Broom of Flying, Wings of Flying, etc.) As follows:

Tiny 2000 GP
Small 4000 GP
Medium 8000 GP
Large 16000 GP
Huge 32000 GP
Gargantuan 64000 GP
Colossal 12800 GP

Dragon's Lungs/Spleen: Although not particularly useful in and of themselves, apart from naturally being immune to dragon's breath weapon, if the dragon hasn't used all of its breath weapon for the day, some fluid will remain in the lungs and/or spleen with the same properties as a dragon's breath weapon. A Craft Alchemy check, DC 25, can be used to preserve it for later use. This can also be used as an unguent to coat weapons with to give them damage of the appropriate energy type, ie. Oil of Fiery Burning from a red dragon, etc.

Dragon Teeth, Claws, Bones and Horn: Though these can all be used for various impressive handicrafts, the most impressive one is to make a fully articulated skeleton for display in your great hall. Yes, you may run the risk of having some necromancer try to jumpstart it into a dracolich, but it's still worth it for the circumstance bonus to Diplomacy and Intimidate.

Dragon's Heart: If you eat the fresh heart of a dragon, you gain the effect of a permanent Tongues and Speak with Animals.

Dragon's Liver: While making a particularly rich liverwurst or pate (one must assume, as you seldom see tubby dragons depicted, that they store most of their fat in their livers as do geese and other migratory birds), dragons liver may also be used as a spell component to Maximize spells that match the dragon's energy type. Yes, it still works for this purpose even if it has been processed into liverwurst.

Note: This is all preliminary, but should work reasonably well.

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