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Scrollcast and Wandcast


Suggestions/House Rules/Homebrew


Pathfinder Roleplaying Game Subscriber

One of my players wants to make these two spells and I was wondering what you guys thought about it. Here's the most current revision I have:

Scrollcast I

School universal; Level sorcerer/wizard 1
Casting Time 1 standard action
Components V, S, M (a scroll)
Range touch
Effect see text
Duration instantaneous/1 round.
Saving Throw no; Spell Resistance no

1: The spell from the scroll is cast as if you had cast it. It uses your caster level, relevant ability modifier, all feats and abilities to modify duration, range, damage, saves. This is an instantaneous effect.(The scroll must not be higher than caster level 1)

2: Until the end of your next round, when you use a scroll that has a higher caster level than you, you get a +1 to the caster level check (DC = scroll's caster level + 1) to use the scroll. (The scroll must not be lower than caster level 2)

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Wandcast I

School universal; Level sorcerer/wizard 2
Casting Time 1 move action
Components V, S, M (a wand, see below)
Range touch
Effect see text
Duration 1 round.
Saving Throw no; Spell Resistance no

The spell from the wand is cast as if you had cast it. It uses your caster level, relevant ability modifier, all feats and abilities to modify duration, range, damage, saves. This is an instantaneous effect. (The wand's spell level must not exceed 1)

Special: Unlike most material components, this does NOT destroy the wand (unless it was the last charge used). Instead, it removes a charge from the wand


Hmm Scroll cast I, okay so basically we are casting a spell rather then reading the scroll and this spell will mimic the scroll.. might i offer the following changes.

Make this a precast. as in you cast it one round and then for the next x amount of rounds.. lets say 1 + 1/round per 3 levels or perhaps 1/5 levels. Any scroll you cast from is not consumed in the casting and goes off at your level. You must be able to cast the spell of the scroll's level. for example.. Scroll of Fireball.. you need to be able to cast 3rd level spells.

Or if you prefer to stick with the formula the name alludes too. Scroll Cast I only works on scrolls with 1st level spells on them..
But then that begs the question.. Does Scroll Cast II work only on scrolls with 2nd level spells, or both 1st and 2nd level.

Main concern.. wouldn't this be a "must have" spell for any spontaneous caster? It essentially would turn a collection of scrolls into a sorcerer's de facto spell book. Which to me personally sounds like a cool idea. But not sure how it would play out in practice. It certainly would add versatility to the sorcerer and oracle.


I like the concept of a chain of spells like these very much, but I share Cinderfist's concern regarding the degree of power available to spontaneous casters with these spells. Essentially, these spells chenge Scrolls and especially Wands into miniature Staves, as Staves already have the property of using the stats and abilities of their activators. In order to maintain balance, a costly material component might be necessary in addition to the scroll or wand to be discharged.

Also, in a critiquing vein, nowhere in the spells is the subject of casting classes or spell lists addressed. As written, and very liberally interpreted, you could have a Wizard 5 using Scrolls of Cure Light Wounds, and I suspect that this was not the intent of the spells.

Also, in my opinion, the Wand spell should have a casting time of 1 standard action as well (as opposed to the 1 move action it shows currently), and both spells should have specific verbiage that indicated that the act of casting the spell includes and augments the act of using the magical item in question. Ex: "With the casting of this spell, the <item> is activated/used as normal except in that the spell effect produced from the activation/use of the <item> is calculated as though originating with the caster, rather than the creator of the <item>, for the purposes of duration, save DC, area of effect, damage, (etc.), using all of the relevant abilities and modifiers possessed by the caster."

You might want to designate the Wand as a Focus, also.

Very interesting idea.


Pathfinder Adventure Path, Roleplaying Game Subscriber

I like the Wandcast idea. I use a spell point system and allow wands to be made without charges, consuming spell points instead. Allowing the Wandcast spell is a solid option.

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