Oracle - Probably the most misnamed class I have seen, I know that every time I ever introduce a new player to Pathfinder I will have to explain that this class is not, in fact, a divine, er, diviner.
Actually, the Oracle is quite correctly named. The Oracle of Delphi was named such not because she was considered a diviner, but that she was a voice for the Gods. The Oracle class is frequently someone who has found within herself a direct expression of divine forces...frequently without her consent.
I stopped following parts of the thread once it devolved into, such and such is awesome because...
So I apologize if I suggest a name that has already been offered. I have three last minute suggestions. I was trying to think of something that would be readily identifiable and I tried to stick with more easily recognizable names.
#1: Wayfarer - I understand it doesn't clearly mean Sword and Spell awesomeness as some would prefer, but I like the pseudo-synonymous flavor of it with the name of the game, Pathfinder.
#2: Daemoni - I like this name, but I think it would need more of a thematic element, like the characters internal Daemon granting it spells akin to the Witch class and her familiar. (i.e. Not a generic, catch-all sword and spell guy)
This one is my favorite because of its simplicity.
#3: Gemini - I understand people may balk at the Astrological term, but it fits with what we are doing, balancing two forces or melding magic and martial. I can see Gemnai possibly replacing Gish as a colloquialism.
Pathfinder Adventure Path Charter Subscriber; Modules Subscriber
Torinath wrote:
Gemini
Not bad! This one's got some nostalgia cred going for it as well -- there was a warlike wizard named Gemini on the old "Thundarr the Barbarian" cartoon, IIRC.
The only problem is, I'd hate to have someone ask, "what are you playing?" and I reply "he's a Gemini," and then they spend the rest of the game asking for his phone number or offering to buy him a drink.
If the name is for a new class which is sort of fighter-mage themed (as opposed to a new technical term to try and displace gish) I'm in favour of Janissary, as suggested by Lilith back on page one. Perhaps in the same way that the paladin is lawful-good themed, the janissary could be sort of Arabian Nights themed? (Maybe attached to the church of Sarenrae?)
I'm in favour of Janissary, as suggested by Lilith back on page one.
I totally missed janissary. That name makes a lot of sense: an elite, quasi-monastic warrior in a unit with numerous, highly-trained specialists, whose military service is a path to a career as a statesman or scholar.
Looking over the list, it is clear that the names that really stand out are the ones that end in $$. I think whatever the class is named, it should use 'z's to replace 's's, have dollorsigns, hearts, or a smilly face, and include the the number 69.
I'm in favour of Janissary, as suggested by Lilith back on page one.
I totally missed janissary. That name makes a lot of sense: an elite, quasi-monastic warrior in a unit with numerous, highly-trained specialists, whose military service is a path to a career as a statesman or scholar.
Might as well go with Praetorian then.
Janissary isn't really quasi-monastic at all. They're palace guards, not unlike the Varangians. You use foreigners to guard your throne, since they can't legally take it. Makes their power tenuous upon you holding the throne.
The list(revised for omissions and new additions):
Spoiler:
[something]-mancer
Aardvark
Ace
Acero
Acolyte
Acrobat
Adept
Adherent
Administrator
Aegis
Aelfric
Aesir
Ahriman
Alavan
Alavaren
Algoz
Alist
Alric
Alvar
Alvaren
Alvaron
Anchorite
Apocryfist
Apostle
Arcanamach
Arcanare
Arcanist
Archaic
Archmage
Archer
Architect
Archon
Arcknight
Ardent
Arditi
Arknight
Armagus
Armancer
Armature
Armiger
Artanus
Artavo
Artavus
Arthame
Arthana
Arthane
Artillerist
Artisan
Ascalon
Ascendant
Aspirant
Assassin
Athame
Athamist
Auror
Bacterium
Bada$$
Baker
Baliff
Bandersnatch
Banisher
Bard
Bastion
Battle Brand
Battlecaster
Battlemage
Battlemancer
Beastmaster
Berserker
Bish
Blademancer
Bladeweaver
Blender
Boline
Boozer
Borogove
Bounty Hunter
Brand
Brandisher
Bravo
Bulwark
Bum
Butcher
Cabalist
Calabrum
Calabrun
Caledwlch
Calibourch
Calibourne
Caliburn
Caliburnus
Calliborc
Callibourc
Candlestickmaker
Cank
Cantator
Carlin
Carmine
Caulborn
Cenobite
Centurion
Champion
Champion
Chaos Lord
Chartalan
Chuck Noris
Chuck Norris
Clarion
Codicier
Conduit
Crucible
Dabbler
Daemoni
Dalf
Damas
Danielle Fishel
Darth
Dawnwalker
Defender
Defender
Dentist
Deprived
Dereadnaught
Dervish
Desperado
Destructor
Devotee
Dilettante
Dilletante
Disciplined
Dish
Dragoon
Dualist
Durandal
Durendal
Dyad
Dyadic
Dynamite
Einerjar
Eldor
Eldric
Eldritch Warrior
Elf
Elric
Embolist
Enabler
Encanter
Enchanter
Enigma
Enochiast
Enruned
Ensemancer
Entrancer
Epistolary
Erudite
Escalibor
Escaliborc
Esoteric
Esotero
Espadachin
Esper
Eternal Champion
Evoker
Exarch
Excalibur
Excelsior
Excubitor
Exemplar
Exotery
F’Moo
Factorum
f#%e
Fa-ge
Faust
Fighster
Fighter-wizard-multiclass
Fightmage
Fimag
Firefighter
Fireman
Fish
Fishy
Fitzs
Foreboder
Fray-Mage
Fyrd
Gabala
Galdermage
Galdreisen
Gallant
Gandalf
Gash
Gaukler
Gemini
Gendarme
Gesith
Gestalt
Ghazis
Gifted
Gishundheit
Gitch
Glendower
Gnostic
Googly Moogly
Great Googly Moogly
Grenadier
Greys
Guerrilla
Harbinger
Harrier
Haruspex
Hellion
Heralds
Hermetic
Hero
Heron
Hexarch
Hexcaliber
Hexcalibur
Hexe
Hexen
Hexer
Hexorcist
Hierarch
Highlander
Highwayman
Hsig
Hussard
Immortal
Incanter
Incarnate
Initiate
Iron Initiate
Ironmancer
Isenmancer
Ishtar
Istar
Ivar
Jack
Janissary
Jannisary
Janus
Jedi
Justicar
Kabbalist
Kai
Kane
Kensai
Kensei
Kensi
Kiai
Kick@$$
Kirpan
Kish
Kladenets
Klingsor
Knave
Knight Arcane
Kommando
Kusanagi
Legerdemist
Legionary
Legionnaire
Lictor
Machomancer
Madawesomekilldude
Maester
Maestor
Maethor
Mage
Mage-at-Arms
Mageblade
Mage-Blade
MageCarle
Magi
Magic Knight
Magical Battle-brawler
Magico
Magier
Magis
Magisch
Magisteer
Magister
Magnae
Mago
Magog
Magus
Mahou-Senshi
Malagi
Malagidon
Malagigi
Malagigon
Maleficar
Maleficarist
Mandrake
Martialist
Martial-Mage
Mash
Maugis
Maugrian
Maugridon
Maugris
Maugrist
Maven
Maverick
Medrod
Mekenshi
Mercane
Merkismathr
Mighter
Militant
Mish
Monad
Moonguard
Moonsword
Morefunthanthewizard
Munchkin
Murakumo
Myrddin
Myrmagidon
Myrmidon
Mystic
Mystyrist
Nemesis
Neo
Netharim
Nethrite
Nethron
Nethrym
Ninja
Nonpareil
Obi
Obi Canicus
Oplomancer
Orphic
Ostane
Oucher
Ouchomancer
Outrider
Paradigm
Paradoxist
Paragnost
Paragon
Partisan
Peer
Pendragon
Phage
Pimpaxe
Pimpblade
Pimpmobile
Pioneer
Portmanteaumancers
Powergamer
Praetor
Praetorian
Primarus
Primus
Prodigy
Proselyte
Proteus
Quixote
Rake Brand
Rakespell
Rakhir
Ravager
Razor
Reaver
Ronin
Rook
Rubric
Runblade
Rune Blade
Runed
Runeknight
Runist
Sabermancer
Sabremancer
Sabreur
Sage
Samnian
Samod
Samodfaest
Sapper
Sardukar
Savant
Schmonktarn
Scholar
Scion
Scout
Scutifer
Secretist
Seeker
Seerward
Seerwarden
Senshi Mahoo
Senshimo
Sentinel
Shade
Shamen
Shinobi
Siden
Sidenar
Sidenor
Sident
Sidenth
Sidenthar
Sidenthor
Sidereal
Sidsa
Sirdar
Sisyphean
Slade
Slayer
Slish
Smurf
Sojourner
Soldaat
Solemn
Sorcelator
Soter
Sparkly sword-swingy guy
Spatharii
Spawn
Spellar
Spellbinder
SpellBrand
Spellguard
Spellknight
Spellslinger
Spellsword
Spellter
Spellthane
Squeezed
Stabacadabra
StabityMcMagicToes
Stabracadabra Alakazam Hocusnolongerfocused
Stabracadabrist
Stalwart
Starburst
Steeyabacadeeeeeyabra
Stormbringer
Strategist
Streamer
Sturmtruppen
Svinfylking
Sworceror
Swordcanter
Swordcerer
Swordmancer
Swordy Spellflinger
Synth
Tactician
Talis
Tambiah
Tanster
Tempest
Templar
Thane
Thaumaturge
Thaumaturgist
The Grand Wazoo
The Mighty Purveyor of Smackdown
The Professional
Theurge
Theurgist
Thriver
Tish
Totemist
Tovenaar
Transcendant
Twix
Umbrate
Vaettir
Valkyrie
Vanguard
Vanir
Vantager
Vanter
Varuna
Vigilant
Vindicator
Virtuoso
Visionary
Voin
Wagadodo
Wagcock
Wanderer
Warcana
Warcane
Warcaner
Warcanist
Warcanum
Warchanter
Warcrafter
Warden
Warder
Wardseer
Warfarer
Warlock
Warlocke
Warmage
Warmancer
Warmonger
Warrior Mage
Warrior-Mage
Warriormancer
Warseer
Warspell
WarVizier
War-Witch
Warzard
Wayfarer
Wazoo
Weaponmancer
Weaver
Weirbrand
Weird
Weirdbrand
Wildcat
Witchalok
Witch-Doctor
Witcher
Wizior
Woden
Wrath
Wuxiate
Wyrd
Wyrding
Wyrdling
Xiake
Xiaolin
Xiphomancer
Xum
Youxia
Zealot
Zed
Zish
Added Warder, removed a multiple Justicar, added Daemoni, Janus and Wayfarer.
EDIT: I'd like to add a link to each post but I fear that would do my head in. All I ask that if a name piques interest (for whatever reason), please take the time to search through the thread to find out why it was suggested. Most --if not all-- the authors have listed why they have suggested their respective names for Gish.
This one is my favorite because of its simplicity.
#3: Gemini - I understand people may balk at the Astrological term, but it fits with what we are doing, balancing two forces or melding magic and martial. I can see Gemnai possibly replacing Gish as a colloquialism.
As a shameless plug of my own, please refer to my most recent submission of Kiai and then have a look at the whole wiki entry.
Okay, if anyone's posted anything really earth-shattering or amazing in the last two or three pages, I deeply apologize for not reading them, but after going through ten straight pages, my brain is about to melt out of my ears and/or eye sockets. Here are a couple I came up with, honorable mentions, and my favorites thus far.
Sabermancer - Narrowly dodges the "no compounds" rule and evokes both sides of the f/mu.
Magus, Mystic, Dragoon, Esper - My love for old console RPGs predisposes me towards these. ^_^
Alvar - sounds cool and fits thematically. Also gets bonus points for being the semi-sarcastic rejoinder to "why don't we just call it 'elf'?" and still getting so many votes.
Nuada - first king of the Tuatha Dé Danann. Him losing an arm and having it mystically replaced by a silver one seemed to evoke gishy imagery for me, though YMMV.
Gwydion - also hailing from Celtic mythology, was a trickster mage figure, though not a terribly nice guy. Chosen because I think "gwydion" sounds cool, and could be shortened to "gwyd," perhaps easing the transition from "gish."
Channeler, Conduit - Based on the idea that a spellsword type doesn't just wield blade and magic, she utilizes a fusion of these arts. The channeling capabilities were some of my favorite aspects of 3.5's Duskblade.
Vanquisher - conveys the impression that this character will use every resource at her disposal to decimate her foes. The choice of sword or spell is of little consequence; what matters is power.
Guerromancer - Adding a little multilingual spice. Aw yeah. :P
Stormbringer - Has relevance as a magic sword, wielded by a warrior/magic user, and sounds all ominous and bada$$ to boot. Should totally be a class feature, if nothing else.
My Favorites: Gemini & Athame. Words that already exist IRL, but don't come up, like, every five minutes in conversation. They sound cool and roll easily off the tongue, and convey, IMO, the dualistic nature of the f/mu without beating one over the head with it.
I'm in favour of Janissary, as suggested by Lilith back on page one.
I totally missed janissary. That name makes a lot of sense: an elite, quasi-monastic warrior in a unit with numerous, highly-trained specialists, whose military service is a path to a career as a statesman or scholar.
Might as well go with Praetorian then.
Janissary isn't really quasi-monastic at all. They're palace guards, not unlike the Varangians. You use foreigners to guard your throne, since they can't legally take it. Makes their power tenuous upon you holding the throne.
Janissary just as palace guards? These soldiers were recruited by taking young boys mostly from christian families in Turk controlled lands, raised by the state and trained to be elite infantry with no loyalty other than the empire. After distinguished service they were often given post in the state aparate. They were really just nigh fanatical elites.
I'm in favour of Janissary, as suggested by Lilith back on page one.
I totally missed janissary. That name makes a lot of sense: an elite, quasi-monastic warrior in a unit with numerous, highly-trained specialists, whose military service is a path to a career as a statesman or scholar.
Might as well go with Praetorian then.
Janissary isn't really quasi-monastic at all. They're palace guards, not unlike the Varangians. You use foreigners to guard your throne, since they can't legally take it. Makes their power tenuous upon you holding the throne.
Janissary just as palace guards? These soldiers were recruited by taking young boys mostly from christian families in Turk controlled lands, raised by the state and trained to be elite infantry with no loyalty other than the empire. After distinguished service they were often given post in the state aparate. They were really just nigh fanatical elites.
Right, same as the germanic palatine guards, or the varangians, the bodyguards of the Caliph, or the bodyguards of the Huang di, the Mamluks, the Ghulams or countless other bodyguards through out history. That doesn't make them monastic, it makes them different. It makes them incapable of being raised to a higher position of authority within the Empire.
The Ottomans were no exception. If the Janissaries had come from one source, say the Greeks instead also including Bulgarians, Italians, Armenians, Georgians, Russians, Serbians, Hungarians, Coptic Egyptians, Nestorian Mongols and Vlachs then maybe. The idea was to take someone who couldn't become Emperor/Sultan/Caliph legally (and therefore usurp your throne) and put them at the highest position of power. One that could only be given by the despot of that nation. It was a method that ensured their absolute loyalty to the sovereign.
This has repeated itself through out history, so I fail to see how you could describe them as monastic... I know I'm mostly repeating myself, but I feel that quite a few more examples of how they're not unique are in order.
I fail to see how you could describe them as monsatic.
Jannisary schools had strict regulations enforcing codes of religious adherence and self-denial, and their material wealth was technically owned by their corps, not by individual jannisaries. All of which parallel numerous monastic traditions. (These regulations ended up being ignored in practice at various points in history, but the ideal was there.)
Also, jannisary communities were modeled after communities of Sufi mystics, and jannisaries were expected to follow the dictates of the dervish saint, Hajji Bektash Wali. So in a manner of speaking, jannisaries were both mystics and dervishes as well as being soldiers.
I fail to see how you could describe them as monsatic.
Jannisary schools had strict regulations enforcing codes of religious adherence and self-denial, and their material wealth was technically owned by their corps, not by individual jannisaries. All of which parallel numerous monastic traditions. (These regulations ended up being ignored in practice at various points in history, but the ideal was there.)
Also, jannisary communities were modeled after communities of Sufi mystics, and jannisaries were expected to follow the dictates of the dervish saint, Hajji Bektash Wali. So in a manner of speaking, jannisaries were both mystics and dervishes as well as being soldiers.
Since jannisaries received wages and could marry... They were brought up to be dependent only on the empire, but not to something that I'd call monastic. The jannisaries weren't meant to be removed from the world, gaining any mysterious powers or understandings that monastic orders try to achieve. They were just meant to be loyal beyond question.
I fail to see how you could describe them as monsatic.
Jannisary schools had strict regulations enforcing codes of religious adherence and self-denial, and their material wealth was technically owned by their corps, not by individual jannisaries. All of which parallel numerous monastic traditions. (These regulations ended up being ignored in practice at various points in history, but the ideal was there.)
Also, jannisary communities were modeled after communities of Sufi mystics, and jannisaries were expected to follow the dictates of the dervish saint, Hajji Bektash Wali. So in a manner of speaking, jannisaries were both mystics and dervishes as well as being soldiers.
I fail to see how you could describe them as monsatic.
Jannisary schools had strict regulations enforcing codes of religious adherence and self-denial, and their material wealth was technically owned by their corps, not by individual jannisaries. All of which parallel numerous monastic traditions. (These regulations ended up being ignored in practice at various points in history, but the ideal was there.)
Also, jannisary communities were modeled after communities of Sufi mystics, and jannisaries were expected to follow the dictates of the dervish saint, Hajji Bektash Wali. So in a manner of speaking, jannisaries were both mystics and dervishes as well as being soldiers.
Ninja'd by Zmar.
Ninja! ^^
EDIT: on a second thought Gurkha would be an excellent name for a Vudra themed class, but it would be a good name overall. We all know that this name is assiciated with warriors and the ability to perform unusual things.
ARCATRUTZ - the syllables "arca" should be self-explaining, the word "trutz" is old German for "withstand" or "hard to break" (rather hard to explain, really). A "Trutzburg" was a kind of castle or keep built to last and withstand hordes of enemies.
BULVARC (or, to go a little Rammstein on the whole, BOLLWERK) - it's how we here in good old Germany often pronounce bulwark and I think it has a nice ring to it. Bollwerk would simply be the german equivalent.
POKUS - it's like Hokus, except it's got "poke" in it. >.<
THAUBER - loosely based on the german word for "spell" (Zauber). In german, it would be pronounced "tow-bare". Yeah, we're goofy like that.
Katarcane or Katarcana, Katarcanist, etc, etc: Taking 'Kata' and 'Arcane' and smooshing them together using a shared letter.
Randori: Coming from a form of Kata that apparently means Chaos Taking. I always through Rrakma from the old days was a better word than Gish.
Scathach: Meaning 'Shadowy' was from the mythical Land of Shadows who was an accomplished warrior and martial artist. Martial artist could lend itself to some sort of esoterica or magical training. Just a thought.
Cythrawl: (no Wiki link so you are going to have to take my word for it). Going with the chaos-thing for a moment, heres a word that means Embodiment/Spirit of Chaos.
Well IMHO I can't say I don't like warlock but we are trying to get something new and intresting, same goes for dragoon since well at least me always remember a spear jumping dude when they say dragoon.
My suggestions still stand in:
1.- Mystic
2.- ArkKnight or Ark Knight (whatever sounds better)
3.- Templar
And I would like to know if it is at all possible to know if Erik Mona and James Jacobs have picked some already and tell us from there. Like getting a pool of names and we can know were we all stand more or less and maybe just help pick the best this way.