Juchoman |
Base Attack: 3/4
saves: all best (starting at +2 and ending at +12)
Hit Die: d8
Proficiencies: Light/Medium Armor and Shield (Except tower shields) Simple weapons
Class Skills: Concentration, Diplomacy, Heal, Acrobatics (saw Jump in a few Favored Soul things in 3.x material so I added it in here)
Spells List : Cleric Spell List
Spells Known/ Spells cast per day : same as Sorceror
Class Features:
- Energy Resistance: at 5th, 10th, and 15th level the favored soul chooses an energy type, (fire, cold, shock, acid, or sonic) the favored soul gains 10 points of resistance of that type. A new type must be chosen every time this class feature is gained.
- Weapon focus: at first level Favored Soul gains weapon focus and proficiency in Deities favored weapon.
Any ideas regarding the Favored Soul Class would be appreciated. Thanks
Rauol_Duke |