Bitter Thorn |
I have a Dwarven rog5/rang6. I'm doing decent on offence, AC and saves, although I could stand to improve defense in general. This DM can be pretty brutal.
Would a 13 SR item be worthwhile given how easy it would be to overcome, or would I be better served spending that gold improving saves and AC or something else?
Abraham spalding |
Anywhere else but SR. That's a trap item for your level and you'll always regret buying it.
Get that cloak of resistance +3. A much better choice and saves you 1,000 gp for a wand of cure light wounds for those occasions the dice hate you.
Consider:
How likely is it you'll face someone with a caster level of 2 or less? Generally put if they are a caster they will be higher level than you... and at level 12 they can't fail on that SR check.
Even a level 2 wizard will have a 50% chance of ignoring your SR, and it only works on spells and spell like abilities.
The cloak of resistance will benefit you on all your saves -- even those that aren't magical.
Majuba |
You'd have to price any SR item as a permanent spell resistance spell for that.
I actually think this isn't a bad investment. I'd go with a Cloak of Resistance +3 first, but this isn't that bad.
First - no issue really with allies - they will all bypass it as well as an enemy, generally.
Second - masses of low level casters can be trouble. Only occurs in some campaigns, but 6 3rd-level clerics casting Hold Person on you is dangerous.
Third - wands! Wand of Enervation for instance - very rarely higher than 7th caster level. No save. This gives you a 25% chance to ignore them. Not tons, but it's a decent "miss chance".
Carpjay |
Majuba touched my only reason to take an SR item...if your DM hits you with lots of opponents using canned low-level spell items, or brigades of goblin shamans attacking en masse with low-level spells. If you had an ultra-realistic campaign, it would make sense because most of the creatures you encounter are low-level regardless of your own level. (But the standard campaign tends to have that crazy reality where the crooked sherriff in your first adventurer is a 2nd level expert, but the crooked sherriff in your later adventures is a 12th level blackguard. Weird how that happens.)
Generally, I never take an SR item unless it is a more powerful conditional SR (can't recall, but I think there were some like that vs dragons). The generic across-the-board SR items have never appealed to me since the first 3.0 "SR" format came around.