3.5 vs PF differences?


Rules Questions


I know this has probably been asked before, so I'll apologise in advance, but has anyone compiled a list of all the rules differences between 3.5 and Pathfinder?

There are probably some little tweaks here and there that I've missed, and I'd really like not to have missed any :-(


There was a thread about it over in the rules section I think called something along the lines of "Things I missed"... it was an on going list of points people had missed that were different from 3.5 in pathfinder.


...along with the way of ruling such and such rule difference when it comes to integrate 3.5 material with Pathfinder. Examples:
- How do we translate Channel Energy when 3.5 feats speak about Turn Undead? What about Rage?
- How do we translate skills when an obsolete skill is listed as a prerequisite? How do we translate skill ranks?

That would be nice.


Louis IX wrote:

...along with the way of ruling such and such rule difference when it comes to integrate 3.5 material with Pathfinder. Examples:

- How do we translate Channel Energy when 3.5 feats speak about Turn Undead? What about Rage?
- How do we translate skills when an obsolete skill is listed as a prerequisite? How do we translate skill ranks?

That would be nice.

I would suggest that this fine product is exactly what you are looking for considering it is the Conversion guide for changing from 3.5 to pathfinder, listed as such, and is the first link that turns up for a search query of "Conversion guide for pathfinder."

RPG Superstar 2010 Top 32

Abraham spalding wrote:
I would suggest that this fine product is exactly what you are looking for considering it is the Conversion guide for changing from 3.5 to pathfinder, listed as such, and is the first link that turns up for a search query of "Conversion guide for pathfinder."

And it completely fails to answer the first question he asked.


Since there is a feat with that name that gives that ability and the 3.5 feats specifically reference having "turn undead" you need the feat to have the ability so you must take the prerequisite feat to have the ability. Otherwise you houserule that f(x) = f(y) where x is old turn undead, and y is new channel energy.

As for rage, if the feat they have is of the same name as a feat in pathfinder, simply use the new feat. If not continue using the old feat if you still have rage (are you a barbarian? Yes? Then you have rage? Yes? Then the feat still works off of rage), the only feat that this doesn't work with is the extend rage feat, which would be rolled into extra rage, and that they can't refer to specifically since it's not OGL.


Abraham spalding wrote:
There was a thread about it over in the rules section I think called something along the lines of "Things I missed"... it was an on going list of points people had missed that were different from 3.5 in pathfinder.

Found it! Thanks!

Here.

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