New Class Guide


Homebrew and House Rules


Is there a list of guidelines out there anywhere that helps measure equivalent power level for creating new character classes? Like, around when should a character be able to do x, y, and z, anything like that? I've got a complete revamp of the monk class that I'm working on and if there was a list or comparison chart, life would be great.


not to my knowledge but your best bet is to simply compare to all the other classes and follow a simple rule, don't give your class an ability before any other class gains it.


Your best bet is probably to just eyeball it, then put it up on the boards for critical analysis. Not all classes are created equal, but enough pairs of eyes will usually be able to pick out the places where a class is out of line.


remember that as of right now all classes in pathfinder gains somthing at every level.

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