DogBone |
Recently, while in a game, a question was raised about the Elemental Ray ability for sorcerers with the elemental bloodline (and I suppose all similar abilities).
In the text it says "This ray deals 1d6 points of damage of your energy type +1 for every two sorcerer levels you possess."
Now, for a 5th level sorcerer, I understand that to mean he would do 1d6+2 points of damage (1d6 original, 2 for (5/2=2) levels). Others in the party seem that think it should be 3d6 (1d6 original, 2d6 for (5/2=2) levels).
So which is it; +1 point per two levels or +1d6 points per two levels?
DogBone
Paul Watson |
Recently, while in a game, a question was raised about the Elemental Ray ability for sorcerers with the elemental bloodline (and I suppose all similar abilities).
In the text it says "This ray deals 1d6 points of damage of your energy type +1 for every two sorcerer levels you possess."
Now, for a 5th level sorcerer, I understand that to mean he would do 1d6+2 points of damage (1d6 original, 2 for (5/2=2) levels). Others in the party seem that think it should be 3d6 (1d6 original, 2d6 for (5/2=2) levels).
So which is it; +1 point per two levels or +1d6 points per two levels?
DogBone
You are correct. If it had meant what your players thought it would be more explicit. Besides which, d6/2 levels is as powerful as a lot of spells and the Rays are supposed to be a crossbow replacement, not a spell replacement.
DogBone |
You are correct. If it had meant what your players thought it would be more explicit. Besides which, d6/2 levels is as powerful as a lot of spells and the Rays are supposed to be a crossbow replacement, not a spell replacement.
Thank you. That's what I thought, but everyone else kept dissing me about it. It is meant as a fallback and/or last resort attack method, not a "free attack spell".
DogBone