Oracle / Paladin Spell Choices


Pathfinder First Edition General Discussion


Hi,

I'm making 2 chars for a 3.5 compatable game. Trying a Battle Focus Oracle12/Fist of Raziel 8 and a Paladin.

Both are Heavy Melee but my problem is optimising the spellists.
I need to be able to cover the cleric's role (buffing/condition removal) between the 2 lists

Any 3.5 spell source is allowed (particularly spell conpendium)

I've tried to use the paladin's mercy's for some condition releif to lessen pressure on the oracle's limited list.
Here's what I've got but unsure if this covers most/all bases at appropriate levels (remember the paladin spells come late)

Paladin- mercies:Fatigued, remove disease, exhausted, parylised, remove curse, stunned.
Typical Spells prepped-
1- Divine Favor (x2), Endure Elements, Protection From Evil
2- Eagle’s Splendor, Resist Energy, Shield Other, Knight’s Move
3- Heal Mount, Find the Gap, Daylight
4- Death Ward, Restoration, Mass Resurgence

Battle Focus Oracle (Haunted Curse)

0- Mage Hand, Ghost Sound, Create Water, Light, Detect Magic, Detect Poison, Mending, Read Magic, Stabilize, Bleed, Guidence

1- Cure Light Wounds, Enlarge Person, Deathwatch, Divine Favor (to be swapped for Protection from Evil), Sanctuary, Bless (to be swapped for endure elements), Comprehend Languages

2- Cure Moderate Wounds, Fog Cloud, Levitate, Minor Image, Bull’s Strength (to swap for Zone of Truth), Shield Other, Silence, Eagle’s Splendor, Curse of Ill fortune (To be swapped for Channeled Divine Shield)

3- Cure Serious Wounds, Magic Vestment, Nauseating Breath, Speak with Dead, Knight’s Move, Mass Resist Energy

4- Cure Critical Wounds, Wall of Fire, Delay Death, Gtr Magic Weapon (To be swapped for Moonbolt), Death Ward (maybe Recitation), Divine Power

5- Mass Cure Light Wounds, Righteous Might, Telekinesis, Break Enchantment, Raise Dead, Righteous Wrath of the Faithful, Wall of Stone

6- Mass Cure Moderate Wounds, Mass Bulls Strength, Gtr Dispel Magic, Superior Resistance- (might suck as won't stack with cloak), Blade Barrier

7- Mass Cure Serious Wounds, Gtr Restoration, Radiant Assault, Gtr Bestow Curse

8- Mass Cure Critical Wounds, Dimensional Lock, Brilliant Aura, Stormrage

9- Miracle, Summon Elemental Monolith or End to Strife or Implosion

Issues- I'm not sure if this limited focus adequetely covers the cleric's spell role.

Buffs- Bless, Bulls Str, Shield Other, Magic Vestment, Mass Resist Energy, Endure elements, Death Ward, Divine Power (self), Righteous Wrath of the faithful, Mass Bulls (probably useless as item will do this for melee allies), Superior Resistance (may be useless- same reason), Brilliant Aura, Delay Death

Debuffs- Curse of Ill fortune, Neaseating Breath, Gtr Bestow Curse, Moonbolt

Blasts- Wall of fire, blade barrier, radient assault, stormrage.

I think i may need to dump superior resistance for another debuff or blast/BC spell (maybe Ice Flowers?)

I really want to get Mass Curse of Ill fortune (lvl 5) but unsure if I can afford to lose any of the listed 5th level spells.

Suggestions?

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