New Traits


Homebrew and House Rules


Hi all!

I'm starting up an Eberron Campaign, and am trying to come up with some homebrew traits. I'll put a few up here as I come up with them, but I was wondering if anyone else has come up with their own traits?

If you have any (especially ones specific to Eberron) please feel free to post 'em here

a couple of basic ones I've thought of are;
Innocuous: you have lived most of your life in the background, and are adept at not being seen. You gain +1 trait bonus to stealth, and Stealth is a class skill (proposed for changelings)

Beast Spirit: you are in tune with your bestial side, and can interact with animals more easily. You gain +1 trait bonus on Handle Animal checks, and Handle Animal is a class skill (proposed for shifters)

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