Mob Combat-Combat feats


Homebrew and House Rules


Mob combat (Combat)

Description: You have learned to fight well, even while you are surrounded. This fighting style uses multiple opponent's attacks to get in the way of each other and protect yourself.

Prerequsite: Dex 13
When at least 2 enemies threaten you, you gain a +1 dodge bonus to AC.

Improved Mob combat (Combat)
Prerequsite: Dex 13, Dodge, Mob Combat, BAB +4
Enemies gain no attack bonus for flanking you. Any other benefits that are gained from flanking (like sneak attack) are still received.

Entangling Combat (Combat)
Prerequsite: Dex 15, Improved Mob Combat, Combat Reflexes, BAB +8
All enemies that threaten you grant cover. If an enemy misses you, you may redirect that attack at another one of your enemies as a Attack of Opportunity.

The idea behind this sequence of feats is inspired by the movie style combats where the hero occasionally dodges attacks by having swords of surrounding enemies clang above his head and dodging attacks in a way where the enemies impale each other. I'm not sure about the names, and Entangling combat might be a bit OP, but I'd like your thoughts.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Mob Combat-Combat feats All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules