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Lahamu
Powers and Abilities: Capable of sudden bursts of speed, the lahamu will suddenly sprint forward to take out the strongest of presence. While it can feed on the psyche of any living being, it prefers sentient beings for their taste. Its bite not only damages the body, but the very personality, the charisma of its prey. It feeds on charisma, leaving the target dazed, making for an easy meal that is still aware of what is happening. It doesn’t need to feed on the flesh of its prey. It just enjoys the taste.
This guy is thick with atmosphere, from its howl like a forlorn mother to its eyes of a thousand shades. I also like that its a Charisma eater--not too many of those out there. There's also its cool locking fangs, speed bursts, and hints of some sort of rancid breath (a special attack?). I'd say pick a couple of those asepcts and build on thoem. This critter may be trying to do too much. All-in-all, though, an interesting and original creature with a nice bit of prose in its description.
Initial Impression: Weird necrotic leucrotta variant. Feels like a first draft. But let’s look a bit closer, shall we... Concept (name, overall design choices, design niche, playability/usability, challenge): B+
Execution (quality of writing, hook, theme, organization, use of proper format, world neutral, quality of mandatory content—description, summary of powers): B+
Tilt (did it grab me, do I want to use one in an adventure?): A
Overall: A-
Recommendation: I DO recommend this creature advance.
So do these guys have thousands of eyes or just two that change color often? This kind of reminds me of the coeurl from A. E. Van Vogt's Black Destroyer, in how it's this deadly cat-like thing that drains the "id" of other beings (even if the definition of that id here and that story prove quite different).
I felt a bit of the Coeurl in this too..but even so...this is a very evocative monster. It sounds like something for adventurers to dread. I get a more hyena-like than cat-like vibe...which just reinforces the worry I would have over having one of those things bite a character. Not to mention...how much fun is it to have a monster that will go after the Bard or Sorcerer first! And not because they are lightly armored or spellcasters...but because they are the best meal! This is a monster I could see with a Bestiary entry, certainly.
This sounds interesting... I think I'd rather make a "be3autiful" version of this cat-like critter than a undead-like one. The thousand shades of color on the eyes gives me more that idea and the fetid breath and Cha drain is a nasty surprise on a beautiful creature. Cool critter!
The name doesn't grab me for the same reason Clark indicated. I have the adventure pitch now. Sebastian comes out victorious; having found the Starstone and has ascended to godhood. Meanwhile, myself & Tarren Dei squabble over the use of his unique avatar because two years have past and Sebastian has ascended to a better gaming forum board. The winner of the deadly combat will assume the unique Bella Sara avatar template and become ... The Spawn of Sebastian. It heads out east to tell what Rogavug can do with his bad self. I kid, I kid... I like it, Matt. You got the chops. Kinda like Lief ... it's just the name that isn't doing me in, but I can see dropping these things in a random encounter somewhere or as part of a plot hook on the way to the actual locale where the crap is going to hit the fan.
I'm sorry. There are a lot of great monsters in the top 32, and the lahamu does nothing to stand out from the crowd. It certainly didn't help you that monsters that feed on their victims' psyches was something of a theme this year (along with gross and collective intelligence). After I read all of the entries, I went back to the main RPG Superstar page and looked at the whole list of them again. I could remember the gist of just about every monster on the list, but I couldn't remember a thing about the lahamu. It didn't help that the name made me think it was going to be a cross between a lamia and a lammasu. Your entry also could have benefited from another editing pass. "...the strongest of presence." What? Although I panned your entry, don't get discouraged. You made it into the top 32 of a few thousand entrants, that proves you've got some serious talent. Keep honing your skills. Try again the next chance you get.
Hmmm...I thought Lamashtu when I read the name. When I got to the second sentence, the slurk briefly popped into my head (I used a Lady Gaga song to dislodge it, but now I can't get rid of that). This needs a little bit of editing, but I knew what you were going for with "strongest of presence". Charisma-feeding monsters are somewhat rare, so that makes it stand out for me. I'm thinking about this one.
Hmm. I'm not sure if creatures with ability drain/damage hunting in packs is a good idea as a challenge. PCs in danger from the natural attacks end up having to either drop the creatures from range or to run/hide, because taking multiple dice of hits to your Charisma in one round (and the Lahamu are indicated to prefer mobbing one or two characters) is likely to put most characters down fast. Especially if the 'latch on' attack represents that once they really get their teeth into you, they have a good chance to automatically inflict damage next round too.
I really don't think this creature works well as an encounter as written. A dozen or more charisma sapping monsters all at the same time are going to roll over most low-level parties, whilst being unable to retaliate against mid to high level parties able to fly above them bombarding them with missile weapons and area-effect spells. The best use I can think of for this monster might be as a small encounter with only one or two as 'guard-dogs', or perhaps with a small pack as a billed fight in a gladiatoral contest where the combatants know what's coming up and have a chance to accordingly prepare. My overall impression is of a creature that is a wolf/leaucrotta variant with a highly problematic Charisma attack tacked on that really drags down some strong description. Thank-you for entering this submission.
The lahamu name isn't the most inspired choice, as it sounds like lammasu, Lamashtu and even lamia. It's good to draw inspiration from the myths of the real world, but perhaps not when such myths have already inspired monsters that do different things than yours. The idea that they're sadistic critters that feed on Charisma is kind of a cool one, but they really do seem like a leucrotta variant to me. They've got the hybrid animal aesthetic, the mimicry of human voices, the foul odor and habits and the malign intelligence. They're solid creatures, and well written, but the creative spark isn't quite there. These are not yet Superstars.
Yasha0006 wrote:
No, no, they save the bard and sorcerer for LAST, cuz they are the tasty ones. They take down the low-CHA fuglies first to stop them from protecting the pretty yum-yums. I actually think this monster would have been absolute dynamite if you HAD made it have thousands of eyes (rather than eyes of a thousand colors). Maybe it leeches out CHA by literally "drinking you in with its eyes." As originality goes, this feels like a vampiric leucrotta, especially if the stink-breath is not an actual ability but just flavor text. Similar habitat, similar hunting style, similar abilities, and even the appearance seemed not too far off for me. Overall: Name is decent, writing pretty good, the abilities seem all right and all work together... but the fact that this feels to me like a leucrotta knockoff with some optional accessories holds me back from an enthusiastic endorsement.
Really don't want to diss anyone here, but this is the first monster (going down the list alphabetically, so there may be more) where I *really* don't get why Clark recommends advancement to the next round – the monster just didn't do anything for me, neither visually nor backstory-/power-wise... That said, I wish you that the rest of the audience vehemently disagrees with my opinion. ;)
This idea, while somewhat original, suffers from the fact that it hits the 'common theme' of this year's monster round. In comparison to the other monsters that were designed to fill this niche, your entry has a strong description, but beyond that, it isn't fleshed out too much. I agree with the comments above that this would probably need a good editor's hand.
First of all, I love that these feels mythological rather than an extension of our "new mythology" that comes with genre. You know what I mean? D&D always made some of it's own mythologies, but this has an old real world feel. I love the Charisma drain. Almost as if they're eating the very essence of what makes a hero stand out from the crowd. (I also abhor Charisma Dump Stats, but its wrongbad to want to see those players punished. That's adversarial GMing and a no-no in my book. However, you can put me down as guilty of thinking about it.) I wish you the best of luck! PS: Names are hard.
Matthew Morris wrote: Lahamu A magical beast that hunts in packs and drains Charisma. Good, evocative description. It's not so weird looking as to be stupid, and I can think of several ecological niches for such a creature - perhaps they were bred to hunt down sorcerers in a forgotten war? Vote-worthy. So far, you're the only designer to grab my attention in both rounds. We will study your career with great interest. <evil Palpatine grin>
Praise:
Concerns:
Overall:
How did the author respond to the challenge? I get some sense that this would mostly fit in the "flavour text" section with the minimum obligatory naming of powers, rather than really justifying them, but as a description/tactics entry it reads well, even that the author had some fun creating it. I didn't much like how the description of its Charisma attack was handled. How does it stack up
It's an attractive entry, maybe a bit light on ideas to show me that the author has a Superstar adventure in him.
Matthew Morris wrote:
This is the ninth monster that I am looking at. I do not read the comments below the entry before posting my opinion. An apology if this is duplicative of someone else’s entry, in part or whole. Pack beasts, vaguely catlike. Huh. There’s some good, evocative imagery toward the end of the paragraph. I like it’s cry. We can glean that it’s “malignantly intelligent”. Powers:
Summary: This fits well into being “a monster”. It’s evil, it likes to just devour and torment sentient creatures, and it hunts in packs. Okay. It’s simple. It’s solid. From a technical perspective, this really hit all the important marks of the rules, and it doesn't toss a lot of stuff out there without tying it all together. I think I would have liked more about its wail, or something a bit more distinctive to it. Oddly, I think if this entry had been expanded it would have more to it that I could find interesting. I’ll put this aside and come back to it later to see how I feel after I review the other 23.
My thoughts on the lahamu... The Name: The name is similar to "lamia" and "lammasu," but "daemon" is similar to "demon," too. In fact, I rather like that "lahamu" is similar to "lamia," because my first thought upon reading its description was that a lahamu would make a great pet for a lamia. The Description: A bit straightforward, but there isn't much room when describing something that is suppose to look similar to a mundane animal. Like others, I originally misread the line about thousand-colored eyes, leading me to believe that the lahamu has thousands of colorful eyes. I only noticed my mistake upon my second read through the submission. The Powers: Like its appearance, the lahamu's powers are very straightforward, but that's part of its charm. Too many monsters have made the error I made when designing my villain last year and stuck in one too many disparate powers. The lahamu avoids that pitfall by picking one niche that isn't very well covered (Charisma damage) and sticking to it. Of course, it might have been a slight bit cooler if it did have a thousand eyes that gave it all-round sight, but that would just have been icing on the plain but quite tasty chocolate cake. The Buzz: A few posters have mentioned that lahamus bear a close physical resemblance to leucrottas, and I have to agree with them. On the other hand, there are also real-world animals which bear a physical resmblance to the leucrotta, so I'm not holding it against you. Just be careful in the future to avoid sounding too close to something that's already been done. The Vote: It's not powerful or shiny, but it quietly and dutifully fills a niche. Plus, it would make a nice pet for a lamia. This is one of eight monsters that I will be considering when it comes time for me to vote.
I just wanted to tell you that I understood the strongest presence line. I took it as descriptive flavor, not a game mechanic. I also like the charisma damage. This creature feels like a CR 3 to me. It's basically a 1 trick (small) pony, but low CR monsters won't have a dozen powers. Well, that's not really fair. It has a weasel-like attach power too. OK, it's a 2 trick small pony-like creature. This is a decent creature, and I could certainly see it in a bestiary. I'm just not certain it's "superstar". I think I might have liked it better if it was smaller. Still more to read before I know who I'm voting for.
Matthew Morris wrote:
I like the Lamahu because it's tightly designed and well described. Everything fits in it's place and the description nearly makes it come alive. This has a very real feeling to it.So it's no problem to see the lamahu in any campaign. I also like it's charisma draining power, because it's not only something new, but it makes the creature behave in a new, interesting way ( a predator that's targeting charismatic targets first) Creativity/Innovation The Lamahu belongs in a well populated niche, but it easily finds its place among its peers ( like the worg, leucrotta, and other intelligent predators) because it does something new and doesn't simply imitate whats come before. I like both the interesting visuals and the nifty powers of this creature and how well they fit together. Tilt:
I'm considering you for a vote and if I had more then 4 I would vote for you for sure.
I liked the name - it fits in well with lots of other weird magical beast monster names like the leucrotta, manticore, etc. The fact that it reminds me of Lamshtu as well being hyenalike sounding in description made me want a connection to the goddess from Golarion and gnolls. Since no world specific content was allowed in R2, I was dissapointed that it wasn't mentioned as allying with gnolls. Overall, it's a well written entry, that gives a strong description of the creature, and a good view into where it fits in the world. While the charisma draining bite (and possible grab ability based on it's teeth) is a potentially deadly combo and a change from the standard monster attack types, overall I get the sense that the stat block for this monster wouldn't be all that interesting (it's a leopard or wolf with a supernatural Cha drain bite - done!) I'm torn about voting for the Lamahu. I like your writing from both rounds, and think you might have one of the best described monsters in R2, but the monster itself isn't as innovative as I would like to have seen.
with a little editing the description could have been tightened up, and at the same time possibly freeing up the word count. "Eyes of a thousand various colors" needs some editing, not totally sure on the amount of eyes this thing has "malign intelligence" To me this seems like a predator, does it need to be evilly intelligent? "Lahamu often hunt in packs..." Probably should have been the start of a new paragraph "When a potential meal is spotted" Meal or Victim remember this creature has a malign intelligence "Lahamu hunt by scent, unaffected by the stench of their rancid breath." the description of the breath seems out of place, and why is the breath rancid? Theres no mention of it being a carrion eater or having a saliva/poision attack "Capable of sudden bursts of speed... to take out the strongest of presence." is presence the right word? maybe I'm reading it wrong "While it can feed on the psyche of any living being, it prefers sentient beings for their taste." Would kill while and edit this a bit "It feeds on charisma, leaving the target dazed, making for an easy meal that is still aware of what is happening." this is little clumsy to me a little editing would make this much tighter "It doesn’t need to feed on the flesh of its prey. It just enjoys the taste." You just got finished talking about the prey, should have used 'the Lahamu' instead of 'it'. I think the period after 'prey' should have been a comma, But I aint no expert While this is a well worded submission, I think it has failings. The description sounds like a saber tooth lion that can eat psyche if it really wanted to. While it could easily be put into play, Im not sure of its use, or a niche for it to occupy.
I like the idea of this and think it's a nice twist on a classic concept. You mix the psychic vampire elements with the more bestial aspects, like its locking bite, creepy howl, and charging attack. As cool as the concept is, I don't feel like it's fully fleshed out, though, as if this is just the framework on which the monster will be based. There are some really cool sounding abilities that are merely mentioned but never really explained, like the breath and bite. Expansion there and in the ecology would really improve the piece. Best of luck and congrats on making the top 32 two years in a row. I can't wait to see what you can do in later rounds.
Does it grab me visually: The creature’s cry is a striking mental image, especially as the pack closes in and the players realize that the “mother” they were going to help isn’t a damsel in distress at all. My brain has trouble putting together the image of a canine head on a feline body. Would I use it in game: Yes. Attacking charisma makes me happy. And the rest of the creature’s abilities put this all into a nice tight package that I would love to run. Would my players enjoy an encounter with it: Yes. There would be a very tense table as soon as the first character lost some Charisma. Half of the players would realize that they will lose their abilities and the other half would realize that Charisma shouldn’t have been their dump stat.
How we got here, the lahamu. Concept: “It doesn’t need to feed on the flesh of its prey. It just enjoys the taste.” That lovely poetic phrase came to me in the shower (most of my ideas involve hot water beating down on me). So I wanted to build a monster around it. Appearance: Pliny the Elder is your friend. Basic image: charisma eating psionic saber-toothed hyena. Well I wanted to avoid hyena. So I went to Pliny and thought about how to best use the descriptions. His description of the eyes caught me, so I paraphrased it and applied it to the entire species. (so as to it having 2 eyes or 1000, it’s all Latin to me) I decided that mixing aspects of cat and dog would be the best way to describe it, and to make it more striking. One writing tip I did remember was to appeal to all the senses, thus remembering to include its cry and the smell of its breath. It doesn’t have any special abilities with either, I figure since it enjoys the taste of meat, it doesn’t have to stop chewing for a while, thus the breath. Since the Hyena laughs, I thought despair would be a good diversion from the “Funky magic hyena vibe.” Also I’ll admit, the wailing and lamentations of the survivors in the recent Haitian quake were still in my ears. Pliny talks about the hyena imitating voices, so I wanted to avoid that trope entirely. Abilities: Yes Virginia, there are psionics. Give me a moment to savour that I got a psionic monster past Clark… *sigh* such moments pass quickly. I tried to dance around saying ‘Charisma’ since too many people get hung up on Charisma = Beauty. Eventually I gave up frustrated. It doesn’t eat the beauty; it eats the individuality, the strength of presense. It would ignore a dozen generic supermodels to munch on Billy Mayes. To feed I looked at the Ego Whip power.
Name: What to name our psionic saber-toothed hyena? Well naming it after an ex-wife would be fun, but no one would vote for the “Holly-monster” would they? So I went older. Looking at some translations of Babylonian texts, I decided that the spawn of Tiamat, Lahamu and Lahmu would work. I chose the Lahamu name, it part because I liked the sound and in part because of the closeness to Lamashtu. Lamia/Lammasu never occurred to me. (Then again neither did the lecroutta.) I was worried that someone would point out that Tiamat’s Lahamu looks nothing like mine. *shrug*
Hmm. Congratulations on making it to the top 16 this time, but please try not to be too clever. You may have intended this to be a psionic related monster, but it didn't come over that way (possibly fortunately for your vote... ;) )
Matthew:
Spoiler:
I really liked your tankard of the cheerful duelist and thought it was easily one of the Top 5 of Round One. That said, I also liked the Lahamu, but not nearly as much. The name "Lahamu" didn't do much to get me salivating. And the description of its ecological niche and powers/abilities were well put together. There just wasn't enough in there to jazz it up to a level that screamed RPG Superstar...and I suspect that's why a fair number of voters didn't look at it as strongly as many of the other monster concepts drew them. So, when I look at your mastery of language and descriptive prose, I think you're good. And, when I look at your rules-fu mastery, I think you're good. When I look at the tankard of the cheerful duelist, I think you have a good core concept and execution of your idea. But, when I look at the Lahamu, I just don't see the same strength in your core idea...and so that hearkens back to your design decisions around what you believe will appeal to the voting public. In that sense, I think you need to rediscover your mojo...but not just what inspires you...as I think you also need to assess what inspires the people who are voting. Pay particular attention to what they liked and didn't like about certain aspects of each design (and not just your own). Also assess what people like and dislike about Paizo's various products, as they're the same people who are voting in this contest. If you can more fully identify with them, I think you'll be able to match your ideas with a higher level of perceived innovation...and then rely on your strengths in game mechanics and writing talent to bring it home for you. Now, looking forward at the remaining rounds of the competition, I think you need to assess how you can best distinguish yourself from here on out. Round Three is certainly going to need you to display your rules-fu in the stat-block execution. But, you've also got an opportunity to choose a monster that really inspires you to take it in a direction with some interpretation of its special abilities and powers that will catch everyone's eye. That's what will help you stand out and regain your footing.
Best of luck,
Congratulations! I do not have notes on the Lahamu, so I must have missed it originally, but here goes.. Visual: 12 Charisma
I cool pony that drains charisma. OK but I do not see a lot of use for it. Ability drains are difficult to overcome at low levels and nonconsequential at higher levels. If you really meant for this to be psionics, then you have broken the rules as it would not fit in a generic campaign. For future writing focus on what you did here though, create something we have not seen a lot of--charisma draining pony herds fall into the nearly unique category. Good luck and congratulations.
(edited)
Curaigh wrote: If you really meant for this to be psionics, then you have broken the rules as it would not fit in a generic campaign. False. The rules say it must be "world-neutral". That means it cannot be Golarion-specific (ie, it can't be a monster that crawled out of the Worldwound, etc). There's nothing in the rules against psionic monsters. That'd be rather silly of Paizo since they have psionic monsters in the Bestiary.
Zurai wrote:
My apologies for that. I was going off the line: Submission is a science fiction, steampunk, or some other genre creature that could not reasonably be a part of a standard fantasy roleplaying game, and for me psionics are a genre and not standard fantasy. Throwback to my 1E days I suppose.Yes I see the canine head/feline body, but pony+herd+quadruped translated to pony for me. I could have been more specific, but was trying to keep it short. :) Though this did not get my vote I found it an original concept and it was in my top half. So I will reiterate the first and last lines: CONGRATULATIONS!
Curaigh wrote: for me psionics are a genre and not standard fantasy. Like I said, there's psionic critters in the Bestiary. The Neothelid in particular is rather blatant about it, having "Mind Thrust" and "Psychic Crush" as special abilities, plus a bunch of psionic-style spell-like abilities. I just wanted to point out for posterity that the Lahamu did not break any rules. Nothing against you not liking Psionics (or not considering them Fantasy, whichever) :)
Sean K Reynolds wrote: I'm not sure what "to take out the strongest of presence" means. I think it's the "fluff" side. The "crunch" side of this sentence (which I would fully expect to see in a full stat block for this creature) might read "In the first round of combat, the Lahamu attacks the character with the highest Charisma score."
Here are the stats I made for the lahamu. They're not math checked, and I didn't post them prior to the end of round 3 as I didn't want to bias people towards or against Jesse's entry. Mechanics: When designing the lahamu, I looked to the level that I felt comfortable with, the 4-9 range. By making it a 7 HD monster, I put one right in the CR 5-6 range. It’s a bit small for its hit dice (the hyaenodon is 4 HD) but larger than a hyena. The bite damage would be comparable due to the saber-tooth part, and the implications of multiple ego whip attacks in the same round would be moderated by them now being physical attacks (so a pack of lahamu is still a threat to a party, but they can’t just surround the target at 30’ and ego whip spam him) So, what we have for monster stats… Lahamu CR 6 NE Medium magical beast (psionic)
Ecology
Organization solitary, pair or pack (2-6) Treasure incidental Special Abilities
Recent threads in Round 2 - Top 32: Create a monster concept
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