Silvertail, Queen of Foxes |
It *is* a pretty difficult situation to GM for, I'm sure. But there's always the "when in doubt, roll for initiative" idea if all else fails. :D
Silvertail, Queen of Foxes |
Oh dear. XD Things getting too boring for you, Alyln?
Alyln |
Just had it with the blockage in action, Come on lets get things moving chop chop.
She has given you an open, take it and lets see where we end up,
Dhaunae Sunwake |
FYI.
We are gestlat PCs. That is awesome. We are mythic and that too is awesome.
We're also level 10, and tier 5, meaning we have a fair amount of power.
However we are *also* Godbound.
Godbound powers work within antimagic fields.
Think outside the box. Maybe Seb gave us Godbound for a reason, like this scenario *right* here.
Alyln |
if god bound powers work in the zone of no magic then bring it on.
Alyln can TP at will and use her Blast.
Brunhild Blackarrow |
Luckily arrows work in this zone. Want me to just shoot?
Silvertail, Queen of Foxes |
I... thought they were with us?
And I would have been perfectly fine with waiting until *after* this guy walked off to start making a mess. One less enemy to deal with if we're going to make this a battle.
Silvertail, Queen of Foxes |
Soooo...
Silvertail, Queen of Foxes |
Silvertail is a bit confused, too, but now she's confused in-character.
Dhaunae Sunwake |
We were going to attack, but then we decided on diplomacy due to impressive defenses of the oasis. Hence all the rolls and roleplaying with the guards.
We're now awaiting the emissary of the uthriach. We asked if the emissary was going to come meet us outside or if we're going to be let inside.
However, a quick check seems to indicate you told Silvertail that Miera was going to go inside and get said emissary, unless we did something to stop her. Which we said we would not.
Except for Alyln, who decided to go against the group, and attempted to use some sort of buffoon power,
However there appears to be some more confusion that just that of the GM:
On December 21st, Alyln posted this:
She bends down and whispers into the Foxes ear.
"I have already put my feet on the ground in-side little one, have no fear, I will be waiting for you there"
and with that she is gone.
Alyln will wait inside GM, doing nothing but moving to the other side of the gate to give the others change to get in. So she may not be doing things for a while, wile she waits for you all.
They then posted this:
Alyln looked on as the new comer confronted her fellows. She kept herself invisible and undetectable by any means. But felt it was her duty to stay near by.
But never said they left the interior of the compound/oasis.
Finally, on Feb 19th, this post was made(in part, as I feel the rest doesn't matter here):
Alyln gets up and walks close to the gate but not with in the anti magic part.
**However** as stated above, and a check of the gameplay will show, Alyln *never* left the inside of the oasis.
I'm not sure where the Anti-Magic Field is, or what it specifically covers, but Alyln is not outside the gates with the rest of us. She's inside.
Which also means she may not even have line of sight to use her ability.
Alyln |
You can remove Alyln's action if that is the case, I like the GM got the idea there would be an attack. Its so stop start its hard to follow.
So I would sugest you just ignore her ere-con her actions and she will sit and wait as stated
Alyln |
you know I really liked making a PC for this game, and I feel it started well, but it's clear, the game seems to be going anywhere soon,
So I will give it a week, if nothing has changed.
Then I am sorry to say I will be bowing out.
Alyln |
Ok gave it a week, have to say this one is dead, so dropping out
Best of luck if ever this starts up again guys.
Good afternoon,. good evening and good night
Silvertail, Queen of Foxes |
I suppose I should explain what Silvertail is up to here. Everything she's seen thus far speaks to her of a, in her mind, unjustified degree of arrogance--which suggests weakness, in her view. So she's needling them a little, trying to see if she can get them to get angry and slip up.
She also just enjoys irritating people she doesn't like.
She's *also* trying to hint that the group are interested in an alliance of equals, not a master/slave relationship--because she has no interest in handing over valuables and most certainly no interest in swearing possibly magically binding oaths. If that's not acceptable to them... well, then, conflict is probably just inevitable.
GM_Panic |
would it be ok with players and GM if i rejoin the game.
Before i felt we had been left, but I know that or GM Sebecloki is looking after a lot of games and recruitments. With the time needed for all that being plit with us.
I also felt a little ashamed that my idea of an action did not go down well at all.
Sebecloki |
would it be ok with players and GM if i rejoin the game.
Before i felt we had been left, but I know that or GM Sebecloki is looking after a lot of games and recruitments. With the time needed for all that being plit with us.
I also felt a little ashamed that my idea of an action did not go down well at all.
I just posted towards you
Silvertail, Queen of Foxes |
By the way, is this creature inside or outside of the area of the antimagic field?
Silvertail, Queen of Foxes |
Interesting...
Sebecloki |
This is honestly more challenging to come up with encounters for than the other games I'm running. I think it would help if the group could suggest some sources of broadly appropriate material. Currently, I feel like the characters aren't powerful enough I can use the 10,000hp dragons from some of my 3rd party sources, but also are too strong for most of the basic bestiary stuff.
I already had this issue with the troll encounter, where the weaker version that did the attack I wanted with the rock throwing was too weak, but the stronger Jotun was too strong.
I was actually going to see if everyone would be okay rebuilding to a higher level so I can use the monsters I actually want to use for this. We can keep the current encounter with the characters is, but I'm really stumped how to populate the slarecian palace at this build level.
Silvertail, Queen of Foxes |
If it's just a matter of numbers you can just... make the numbers be what you want them to be. We don't even have to know. Keep all the abilities and just increase or decrease HP, attacks, saves, damage, etc. to be in-line with our abilities. I mean, it's not as easy as I'm making it sound, but there's no actual need to exactly figure out how to change a creature's HP, HD, and stats to get the numbers you need.
In general, though, just turning up the power level exacerbates the problems we're already having, where the fighter-types can deal and take amounts of damage that would annihilated those of us of more delicate constitution, while us spellcasters can take one or more enemies out of the fight with a single bad saving throw... or do not much of anything if everyone has really high saves. Pathfinder isn't really made to scale to infinity, and we're already straining the system at the current power level.
Of course, that's my opinion, not having played much at these kinds of power levels. Someone with more experience may have a better idea of what to do.
Dhaunae Sunwake |
Due to the fact that we're all half godling, the anti-magic field has seriously gimped us, by a lot.
The only things Dhaunae can do are use her godbound powers, and that's pretty much it.
The bulk of the class features from godling are supernatural, which can't be used inside an anti-magic field.
Nor can any of her Radiant abilities be used.
She at least have a chance to cast her spells, thanks to being a godling, but beyond that, there's little she can do right now.
Giving her more levels, while not an *awful* suggestion, isn't a proper solution to the current problem.
Silvertail, Queen of Foxes |
It's possible I missed something in the build rules already. I'm kind of wondering how some people have the HP totals they have.
Brunhild Blackarrow |
It’s been so long that I barely remember :p
Ianthe, the Guarding Hammer |
Hehehehehe. I just doublechecked mine. Mine are standard PFS (Max at first, 1/2+1 after). It seems that Silvertail's are too...she's just squishy (d12 HD + 20 CON vs d8 HD + 14 CON). Daunae is all the moreso since she has a class that lets her add 2 ability scores to HP (and this is a VERY high point buy game).
Seb, I'm not so convinced that leveling up will solve the problem you're seeing. Silvertail is made as a caster, and is the squishiest of us, especially compared to the martial tanks. That's common in PF, right? If we level up, we'll have more HP...but the difference between them will remain, unless perhaps she builds differently to catch up.
If you do want to just boost HP, here's an option:
change the rules from (Max at first, 1/2+1 after) to (Max at each level)...or even (Max HDx2 at each level). If that unblocks you, I'm game.
That'll give us more HP. There'll still be a discrepancy between casters and tanks, but that's harder to fix (though, perhaps, a +CON belt for foxy at some point).
Alyln |
Busting HP to max is .a good way of doing it.
Also Im getting Alyln to start thing, This guy wants to offer up two off us a scrifances to his controllers. And we have been stuck here I feel for far too long. Story is not moving and if we ever hope to get into the meat of this game, we need to do something. So game on;
Silvertail, Queen of Foxes |
Yeah, Silvertail is just squishy as a pure caster. Unless she has a few defensive spells on, in which case she can make herself surprisingly hard to hurt. But she doesn't have much in the way of ability to improve her HP, so if she does get hit she'll feel it. She's built around avoiding getting hit.
Brunhild Blackarrow |
Yup. Invisibility, mirror image, stoneskin, false life, etc. full casters don’t have good AC or HP. But they can be harder to hurt than a fighter.
Silvertail, Queen of Foxes |
Silvertail's plan right now is to dimension door the lot of us (except for Alyln, who's out of reach and can teleport herself) 800' away near one of the stone pillars and spend a round or two casting spells to prepare the group for combat, and hope that a portion of the enemy forces give chase and can be defeated in detail. If they don't oblige she can get the group inside either via dimension door or her Earth word and we can fight without the enemy having the advantage of their anti-magic zone.
Silvertail, Queen of Foxes |
So that would give me... 88+20+15, so 123?
Ianthe, the Guarding Hammer |
Thanks for the update and good luck with your move!
When you're back on line, I have a Q for you that I'm waiting on an answer for before I can post to gameplay:
I'm a bit confused about the terrain and our foes. I was thinking I'd Challenge the seven nearest, burliest looking foes, and then set up a combat patrol. Ideally outside of the anti-magic field. Is the map up to date?
Thanks!
Brunhild Blackarrow |
Back from training! Is this game still going?
Dhaunae Sunwake |
Dhaunae goes dead last I believe, hence no post yet.