Derailed in the AP.... now what?


Council of Thieves

Sczarni

it's happened to everyone sooner or later. my group has chosen sooner, it would appear.

This is the story, so as not to threadjack the

Obit's Thread
with the gory details.

Yes, I did just ambush 6 lvl 6 PC's with a Lvl 8 "boss" and 5 lvl 6 mooks. There's a perfectly justified reason, and that goes:

The party, having successfully navigated the dungeon in Book 2, decide to go BACK to the party, rather than home. Jackson the Bard, under the effect of SERIOUS wis and int damage (Wis 6-7 and int <10, and in possession of a fairly powerful evil weapon.

Now, if you read my Campaign Journal [/shameless plug] you would know Jackson is not in the most stable of mindsets. Thrown in with crazy revolutionaries, a couple of insane, powerful Gnomes, and a lizard Paladin, Jackson's world has been rocked. Going through such mental torture, combined with (i think it was Doc's idea first, but may have been mine) an attempted compulsion to kill drove him to desperate measures.

He attacked the Mayor, in front of about a dozen noble witnesses, with a red, glowing glaive. That started a fight where everyone ran away, the PC's and Mayor barely escaped with their lives.

However, that left me with a conundrum: What to do with a power-mad party who LOVES to optimize and trounce the encounters as written (note: Paladin has AC 26 or 27, without a shield, at level 6, hits like a ton of bricks. Mages destroy anything flammable, and Evan heals 10-20 to everyone, every round, at least. These are not amateurs.)

So far, they've encountered an Alchemist with Fighter mooks, and Inquisitor with Fighter mooks, and a Cavalier with Ranger mooks.

They plan on continuing through the rest of the AP (at least in a general fashion) and we've just now reached the Ruins of Aberian's Folly in The Infernal Syndrome.

I plan on posting all the stat blocks in my CJ, and the tallies of wins...er...kills in the Obits.

So, any other off the rails type AP fun yet? Any crazy toss-in type NPC's? Anything fun or weird with which to populate the unexplored parts of Westrcrown?

-t

Dark Archive

I'm not sure if this qualifies but an interesting thing happened when two characters were killed in the Knot by the Shadows. It was the end of that night's session and the dead characters could not be raised as they had become Shadows so they had to create new ones. The jail cells were next to be explored and it was decided that the two new characters were imprisoned there. I told them that they were in there for at least 8 years since the current Mayor never used those cells for imprisonment. Both characters settled on being guests for 20 years in the Knot. One was a gnome illusionist who had come to the city two decades ago to research the Shadow Beast problem, had asked too many questions with the wrong people, was betrayed and Vheed captured him. The half-orc barbarian was a guest of honor at a dinner at the Folly after doing something heroic, got drunk, assaulted a Drovenge and was placed in the Knot by Vheed who used him in his fear experiments. The barbarian survived time after time and Vheed always promised to let him go. Of course the mage disappeared 8 years ago and both PCs were stuck in the cells ever since.

What's been interesting is these two new characters are very motivated to change the city. They were rescued and helped with the rest of the mission in the Knot but they came into a world where 20 years had passed. Obviously things have changed in the city since that time so it's been great to roleplay out those chages. Definitely not what I expected when the AP started.

Community / Forums / Pathfinder / Pathfinder Adventure Path / Council of Thieves / Derailed in the AP.... now what? All Messageboards

Want to post a reply? Sign in.
Recent threads in Council of Thieves