Holding a Charge


Rules Questions


First:
Can a monk use a wand with a touch spell, hold the charge untill the next combat even if there are weeks till that happen?

Second:
There seem to be a lack of information regarding what holding a charge is like:
Are there any visible effects?
Can a detect magic detect it?
What happens if a character holding a charge is hit by a dispel magic?
What if a character enters a grapple with someone - can he automatically use touch attacks against people who are grappling him?
What if you die, do you loose the charge?


alyflex wrote:

First:

Can a monk use a wand with a touch spell, hold the charge untill the next combat even if there are weeks till that happen?

Assuming the monk doesn't cast another spell and doesn't touch *anything or anyone* else -- yes.

PRD wrote:
If you don't discharge the spell in the round when you cast the spell, you can hold the charge indefinitely. . .If you touch anything or anyone while holding a charge, even unintentionally, the spell discharges.

Silver Crusade

There was a sentence in 3.5 that apparently was removed from Pathfinder: if you touched any target while holding a charge, intentionally or unintentionally, the spell was discharged. Despite its absence, this notion makes the most sense to me. This would prevent someone from walking around 24/7 with an active "shocking grasp" as they might inadvertently deliver the spell to themself during a normal day's routine or anyone they shake hands with.

Since there isn't a rule for everything, you'll have to house-rule whether you think effects are visible. As noted above, someone carrying a charge may not appear "normal" as they try to keep their hands away from their own body.

Certainly, detect magic would pick up an active spell like a touch spell being held, and the spell could similarly be dispelled as it is active. As far as grapples, you still have to make a successful touch attack, which can be delivered during the grapple (see Grapple description for what you can and cannot do). You still have to get a solid "touch" in place, so there's no rule that says its automatic.

When you die, you can't "hold" anything as your body and mind have ceased to function.

The Exchange

With a high enough UMD skill a Monk may use a wand.

Anyone can hold a charge indefinitely. Be careful about scratching your nose though.

I would say that yes there would be a visible effect on most spells.

Yes you can detect it with Detect magic as an active spell.

Dispel magic works as normal. SO it would dispel the active spell.

Yes you may use a touch attack during a grapple.

Yes, I would say that, you loose the spell when dead. You have no voluntary control over where you place your hand so the spell would go off when that limb touched the ground. I would also rule that you loose the same spell when you go to sleep.

The Exchange

M P 433 wrote:

There was a sentence in 3.5 that apparently was removed from Pathfinder: if you touched any target while holding a charge, intentionally or unintentionally, the spell was discharged. Despite its absence, this notion makes the most sense to me. This would prevent someone from walking around 24/7 with an active "shocking grasp" as they might inadvertently deliver the spell to themself during a normal day's routine or anyone they shake hands with.

Since there isn't a rule for everything, you'll have to house-rule whether you think effects are visible. As noted above, someone carrying a charge may not appear "normal" as they try to keep their hands away from their own body.

Certainly, detect magic would pick up an active spell like a touch spell being held, and the spell could similarly be dispelled as it is active. As far as grapples, you still have to make a successful touch attack, which can be delivered during the grapple (see Grapple description for what you can and cannot do). You still have to get a solid "touch" in place, so there's no rule that says its automatic.

When you die, you can't "hold" anything as your body and mind have ceased to function.

The sentence in question was quoted in the post above yours, it was never removed.

Silver Crusade

Crimson Jester wrote:


The sentence in question was quoted in the post above yours, it was never removed.

Didn't have my book before me, good to know. Now I'm trying to visualize a society of folks walking around with stored touch spells for weeks...


meabolex wrote:


PRD wrote:
If you don't discharge the spell in the round when you cast the spell, you can hold the charge indefinitely. . .If you touch anything or anyone while holding a charge, even unintentionally, the spell discharges.

Maybe I'm not understanding what PRD is, but I thought it was the pathfinder reference document, but I have yet to find those lines in it:

http://paizo.com/pathfinderRPG/prd/magic.html


Could anyone point me to where the above reference is written in the PRD, because I've been searching for quite a while now and still haven't found it.


alyflex wrote:
Could anyone point me to where the above reference is written in the PRD, because I've been searching for quite a while now and still haven't found it.

I added the ellipses for clarity. It's from the Combat section of the PRD.

Complete quote:
Holding the Charge: If you don't discharge the spell in the round when you cast the spell, you can hold the charge indefinitely. You can continue to make touch attacks round after round. If you touch anything or anyone while holding a charge, even unintentionally, the spell discharges. If you cast another spell, the touch spell dissipates. You can touch one friend as a standard action or up to six friends as a full-round action. Alternatively, you may make a normal unarmed attack (or an attack with a natural weapon) while holding a charge. In this case, you aren't considered armed and you provoke attacks of opportunity as normal for the attack. If your unarmed attack or natural weapon attack normally doesn't provoke attacks of opportunity, neither does this attack. If the attack hits, you deal normal damage for your unarmed attack or natural weapon and the spell discharges. If the attack misses, you are still holding the charge.


meabolex wrote:
alyflex wrote:
Could anyone point me to where the above reference is written in the PRD, because I've been searching for quite a while now and still haven't found it.

I added the ellipses for clarity. It's from the Combat section of the PRD.

** spoiler omitted **

Ahh thanks a lot!


Reminds me of all the broken fun I had with the handfire spell on a druid.

1. Handfire a FR touch spell that did like 1d4 + 1/2 levels, and had 1 charge per level.

2. Share Spell, the pet gets a duplicate spell with the same number of charges.

3. Druid in cat form + Dire Cat both pouncing for lots of damage with spell damage from the touch spell on top.

Didn't take long for the DM to rule that only one claw got the benefit of the spell, and that the charges were split between me and my pet

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