Flaming amulet of mighty fists and whildshape


Rules Questions


Hello,

I have a question regarding amulet of might fists and whildshape.

I know that while shifted , a druid cannot use objects that needs an activation.
It is told in the "flaming" property description that a flaming object can be turned on using command word.

IMO, a command word object is a object that needs an activation, hence it cannot be used by a shifted druid.

However I see many people here that says they use a flaming amulet with a druid.

Is it possible? Or Am I Right?


you could rule it can be turned on before you shift I suppose, I sure hope Yogi's flaming paws don't accidentally burn down the forest.. he might be voiding his invitation to the annual solistice event.


Remco Sommeling wrote:
you could rule it can be turned on before you shift I suppose, I sure hope Yogi's flaming paws don't accidentally burn down the forest.. he might be voiding his invitation to the annual solistice event.

^^

Of course.
I am sure that my DM will be ok if I ask, but I would like an official ruling in fact ^^

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

glenstryder wrote:
Remco Sommeling wrote:
you could rule it can be turned on before you shift I suppose, I sure hope Yogi's flaming paws don't accidentally burn down the forest.. he might be voiding his invitation to the annual solistice event.

^^

Of course.
I am sure that my DM will be ok if I ask, but I would like an official ruling in fact ^^

Should work fine (with the above-noted caution about fire, but making one that did shock or frost would achieve the same net effect and avoid the chance of setting anything alight).

I actually saw the subject line and thought that this would be a nice item to give a Summoner's eidolon that already had the "elemental damage" evolution - double-dip on energy damage!

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