WelbyBumpus |
I've got a few questions regarding the tension between the "send us a complete submission" call and the 12k word count limit:
1) Where do we start the submission? At the title header and author (like on Page 3 of most adventures)? Or do we need to put together the title page (like on Page 2 of most adventures), which will decrease our available word count?
2) Should we include the Open Gaming License statement and, if so, does that reduce our word count? That thing is almost 1000 words itself.
3) Should we mock up a Chronicle Sheet, or at least identify the items to appear on the Chronicle Sheet?
My assumption is that we need not include the title page or the OGL, and should have a short list of the items to appear at each tier of an adventure for the Chronicle Sheet. But I didn't want my assumptions to cause auto-rejection of my manuscript.
Joshua J. Frost |
1) Where do we start the submission? At the title header and author (like on Page 3 of most adventures)? Or do we need to put together the title page (like on Page 2 of most adventures), which will decrease our available word count?
2) Should we include the Open Gaming License statement and, if so, does that reduce our word count? That thing is almost 1000 words itself.
3) Should we mock up a Chronicle Sheet, or at least identify the items to appear on the Chronicle Sheet?
The word count includes everything from the title/summary through the end of the faction mission handouts. You do not need to do a cover, or title page, or ads, or OGL, or chronicle sheet.
Mark Moreland Director of Brand Strategy |
Cpt_kirstov |
William Sinclair wrote:It's amazing how many things one finds out that they missed putting in during play testing.I always forget pants.
That's funny, I don't see you??
Michael Radagast |
Somewhat necromantic of me, but I'm seeing references to two different submission goals - the '12k adventure' and the '750 pitch'. Realizing that most of the threads in this forum are a few years old, should I assume that the 12k submission is a thing of the past? Or am I just failing my Perception check?
Feegle |
I believe the current open call process is to pitch your idea in 750 words or less. If your pitch meets the standards they've got, then the 12K words will be your limit for your actual submission.
Mark has said in the past that you're much better off to submit the pitch first; that way you don't waste your time if they've got something in parallel development, for example.
Michael Radagast |
Very sensible - thanks, Jeff! Though...in retrospect, it was probably a bit of a moot question. I'll probably end up trying to playtest anything I would wish to pitch, to make certain it's as enjoyable as it sounds, you know? So it might suit me better to write a pitch after I've got a draft and edit as necessary. Still - thanks!
Mark Moreland Director of Brand Strategy |
Feegle |
Mark has clarified in other threads that with the change in philosophy (that is, they are no longer publishing tier 1-7 scenarios) he's looking for option A.
On a related note, with the landing page redesign, I don't see hide nor hair of the Open Call page. This makes me wonder if there still is an Open Call for scenario submissions.
Mark Moreland Director of Brand Strategy |
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There is still an open call, but it's going to be very different than it was before. So different, in fact, that we didn't want folks sending us submissions for the old open call any longer (though we'll still be reviewing submissions based on the terms in place when they were submitted).
We'll be putting up a new open call in the next few weeks as we get the new guidelines written and an example of what we're looking for laid out and available for download.