Merc. |
The Pathfinder rules state
At 1st level, you can grow claws as a free action.
This is a supernatural ability. You can use your claws for a number of rounds per day equal to 3+ your Charisma modifier.
Does this mean that claws last for 1 fixed duration period of 3+ your Charisma modifier or does it allow the claws to be popped out for 2 rounds during 1 fight and retracted then, 1 round during another fight and (depending on Chr modifier) several more times during the day?
Many thanks with this as I have a player who is playing the Dragon Bloodline/Disciple path who has invested heavily in STR and powering up the claws to the point (6th level) where he is dealing a base damage before dice roll of +20ish.