Concerning Golems


Rules Questions


I had a few questions concerning golems. First, if my PCs cast detect magic at say a Stone Golem, does it radiate magic?

And second, can a golem be blinded? One of my players tried this last game using Glitterdust(a will save) and I could not find anything that disproved this would work, but it just didn't feel right. This same question in regards to undead too.

Dark Archive

Pathfinder Roleplaying Game Superscriber

I would assume to the first part yes. I mean it is magically created, but thats just a guess.

On the second part... I have no clue.

But nothing beats a chocolate golem.

Paizo Employee Creative Director

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Guthwulf wrote:

I had a few questions concerning golems. First, if my PCs cast detect magic at say a Stone Golem, does it radiate magic?

And second, can a golem be blinded? One of my players tried this last game using Glitterdust(a will save) and I could not find anything that disproved this would work, but it just didn't feel right. This same question in regards to undead too.

Golems (and ANYthing that's magically created, like many undead, or even certain magical beasts) do not radiate magic on their own. The effects that created them don't have durations, after all (not even permanent ones), so they can't be put down with dispel magic either. The best analogy is to think of the effects that create golems and the like as instantaneous effects, like fireball or cure light wounds or flesh to stone; once the effect does its thing (in this case, granting life), the effect fades and the result (in this case, a living or animated creature) does not have an unusual magic aura.

As for blindness... yes, constructs can be blinded. They use the same basic senses humans do, for the most part, and overwhelming light or the destruction of its "eyes" can blind them. Finding an effect that can cause blindness, though, is tough, since constructs are immune to effects that require Fort saves that don't affect objects. As written, glitterdust works on constructs, but if there's a problem there, it's that glitterdust PROBABLY should have a Fortitude save, I think, rather than a Will save... but that's an argument I lost during the game's creation, alas.


So in regards to the Glitterdust, does the same hold true for undead, except they atleast have a better will save?

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