Anyone have any suggestions for shadow plane resources?


Pathfinder First Edition General Discussion


The plane of shadows feels like this adventurous realm but at the same time when running in this area I feel like I am telling my players "Trust me" on how things work. Can anyone suggest any publications (pdf is the best) that might help me answer those nagging questions?

• If you travel at 50 miles per hour how come you don't whiz by encounters.
• Is travel impeded by terrain.
• If you flee an encounter are you moving 50 miles per hour?
• How fast can you stop?
• Are distant light sources visible?
• Does the environment effect perception checks at the beginning of combat?
• If a light source is extinguished does that give everyone concealment?
• What about darkvision and low light in the shadow plane?
• Is there a check to determine if you get lost while shadow walking to a new place?

You get the idea. The questions go on and on. In fact I am sure there are questions that I don't even know yet let alone the answers.

Silver Crusade

Pathfinder Adventure Path Subscriber

It is only under the effect of shadow walk that you move at 50 miles/hour speed. Apart from that spell, the Plane of Shadow has normal time and gravity.


Gorbacz wrote:
It is only under the effect of shadow walk that you move at 50 miles/hour speed. Apart from that spell, the Plane of Shadow has normal time and gravity.

From the Manual of the Planes book, I thought the travel time was for everyone. Did I misunderstand it? So it is only the spell Shadow Walk that allows the faster travel? So only if a native of the Plane of Shadow has access to the Shadow Walk spell can they travel fast in that plane?


The Shadowcaster entry in Tome of Magic gives a little insight to the Shadow Plane. I don't have the Planar Handbook, so I can't tell you if any of the info repeats, but it's worth a glance over at least.

Silver Crusade

Pathfinder Adventure Path Subscriber
Russell Akred wrote:
Gorbacz wrote:
It is only under the effect of shadow walk that you move at 50 miles/hour speed. Apart from that spell, the Plane of Shadow has normal time and gravity.
From the Manual of the Planes book, I thought the travel time was for everyone. Did I misunderstand it? So it is only the spell Shadow Walk that allows the faster travel? So only if a native of the Plane of Shadow has access to the Shadow Walk spell can they travel fast in that plane?

Here ya go with 3.5 Plane of Shadow stats:

SRD: Plane of Shadow

Actually, as per The Great Beyond, there are distortions in space and distance on the Plane of Shadow. My take is that the shadow walk is a "fire-proof" way of using PoS as a transport service, while plane shifting there and trying to find your way might yield very different results.


The Plane of Shadow is a place where consistent metaphysical (or metamagical) laws don't happen. As long as you're consistently inconsistent, no worries. ;)

For a nice, semi-normal refuge on the plane of shadow, try getting a copy of Dragon 322, which has the city of Balefire. It looks like the pdf is still available in the Paizo store:

http://paizo.com/store/magazines/dragon/issues/2004/v5748btpy7zjy

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