JMD031 |
I'm not running a published Adventure Path, I'm playing in one. As of yet, I personally have not run a published adventure path although I've been tempted to as of late as I don't really have the time to put into running the games as I used to. The main reason, I'm playing in this game is so that I'll have the opportunity to come up with my own story again and have a good base set up for the players to totally demolish in the first 20 minutes.
Orthos |
Doodlebug Anklebiter wrote:** spoiler omitted **** spoiler omitted **
My group's a level above the expected curve of the plot, but they're also one man short - Magus, Oracle, and Barbarian makes up the team.
Doodlebug Anklebiter |
I ain't no D&D snob--I'll admit, I love prepublished modules!!
I make up stuff sometimes, too, but I have to admit: almost every adventure that I have ever "written" has been deeply, deeply flawed in some way that I didn't even think of until it was already on the table, falling apart.
Besides, with Tramora III, no railroad is safe!
Orthos |
Most adventures are written with a CG party in mind, I've found. They expect the team to be heroes and go after the bad guys, and thumb their nose at any attempts by local law enforcement to get in their way.
Lawful groups who try to cooperate with the local authorities (let's not turn this into an alignment debate) often find themselves more hamstrung, and evil groups sometimes seem lacking in motive unless the GM really works something out on his own, I've found, but that's expected as almost no adventures are written with evil parties in mind.
Otherwise it just comes down to "the writers can't think of everything" and the GM needing to be experienced enough to plug the holes as they see them.
gran rey de los mono |
In case any of you are interested, JourneyQuest started its second season last week. You can see it, and the first season, here. If you wait until the end of the second season episodes, in the list of contributors you can see my name. My real name. I'm not going to tell you which one I am, though.
Gark the Goblin |
My players average on the chaotic and evil side of neutral. So yeah adventure paths are somewhat difficult. But the real reason is that I do not have enough golds that are self-earned to feel justified buying fun stuff. Scholarships and financial aid are kinda weird like that.
I'll stick with all my obsolete rotl stuff.
psionichamster |
2 people marked this as a favorite. |
True that, my goblin brethren.
Of course, I love handling 911 calls and caring for the adoring public in their best & shiniest moments.
But the ducats it brings in keeps me swimming in Paizo merch, beers, and the occasional jaunt to elsewhere with the little lady.
So the ends justify the means, right?
BTW, Gark: Runelords is AWESOME!!! You have more than enough material in there (especially with all the free updates a la d20pfsrd.com) to run plenty of happy time adventures.
If'n you're looking to punch up Hook Mountain Massacre, wander on through my and Turin the Mad's campaign journals...there's plenty of "upgunned" Grauls and their kin to torment your players with!
The Mad Badger |
I hung out with Houston Derek last night great guy Doodlebug stood us up ;) We were all supposed to meet up but Doodlebug lost his directions I guess the torrent rain washed out what he had written down and could not figure it out. I think the man needs to get get a phone or something.So he could not find the resturant we had choosen in Brighton. Great food by the way Jasmine Bistro.
Urizen |
4 people marked this as a favorite. |
Doodlebug has been waiting for a year and a half to meet Houstonderek and is mightily upset that Mother Nature intervened. He did, at least, get to buy some missing Grey Mouser & Fafhrd books that survived the storm, however.
Translation:
Mother Nature intervened = <bubble, bubble, bubble>
Buy some missing Grey Mouser & Fafhrd books = missing off the UPS truck. "Fell off", actually.
The Mad Badger |
I have always wondered how things fall off the back of trucks or how people buy that excuse. I mean alot of drivers need to be leaving that back door open as they drive away for the amount of stuff to fall off.
Hey Doodlebug thanks for letting my Slumbering Tsar through arrived yesterday can't wait to puruse it this evening. Man is it big.
Gark the Goblin |
I have always wondered how things fall off the back of trucks or how people buy that excuse. I mean alot of drivers need to be leaving that back door open as they drive away for the amount of stuff to fall off.
Maybe it's a truck that doesn't have a closed top?
Like a big watch truck is going by with thousands of watches in the back.
The Mad Badger |
FYI, driving around with your back door open can get you fired at UPS, but probably not for the first offense.
Letting somebody who doesn't work for UPS into your truck, however, is called a cardinal infraction, meaning they don't have to wait to talk to the union before they can fire you.
Good to know. So we on for lunch today?
JMD031 |
So, our group of gamers is just about finished with the first part of the Kingmaker AP and are about to go into the Kingdom building phase of the adventure. We are, for the most part, all Lawful Evil and have currently been trying to "lay low" so that we don't attract too much attention. (We also plan on kicking a whole box full of puppies to maintain our evilness...this may or may not be a joke.) My current character is a Sorcerer, so I could very well be the Ruler, but we are likely going to give that position to the Summoner to set him up as a puppet ruler while myself and the Inquisitor run the show from behind the scenes.
Anyways, while I do have some plans for what I'm going to do during this phase of the game, I figured it would be cool to have some back up plans/cool ideas to work with. Please let me know what you would do if you were a Lawful Evil character in the Kingmaker AP.
gran rey de los bacon |
1 person marked this as a favorite. |
Well, you start by enslaving any indigenous peoples you find, that or claiming their land as your own and forcing them off. Set up an intricate, Byzantine legal code that ensures you can do basically whatever you want while allowing you to kill/imprison/maim any dissenters for being "traitors". And finally, when some goody-goodies show up to "rid this land of its evil oppresors" at least have the decency not to be surprised by the fact your subjects hate you and want you dead.
Also, make it a law that all meals must include bacon. Nothing evil about that, but bacon is delicious and its omnipresence may help stave off revolution for a while. You know, something along the lines of:
"The King and his Advisors are vile, despciable men and/or women and we must rise up and throw off the yoke of their oppression!"
"Yeah, but at least we get bacon."
Gark the Goblin |
okay how about getting support from Cheliax for kingdom-dom?
summoning devils and such
tithing
Also set up Departments of Information and Security
and be racist against elves or halflings or something
declare one of your number a God and start getting some human sacrifices going
conscript half the population
evil governments
evil corporations
evil government-corporations
spread rumors of Deadly things in the woods that you have to protect people from (the deadly things are unicorns)
declare war on neighbouring kingdoms
secret police
heads on all walls
extreme taxation
Laws of Morality
stranglehold on black markets
outlaw religion
?????????????
psionichamster |
4 people marked this as a favorite. |
For Kingmaker, especially, LE is fantastic:
Use the Kobolds. If you slaughtered them all, try to find more. They breed quickly, are easily dominated, and if they treat you as their tribal leader, they will do whatever you say, pretty much without question.
Make sure the kobolds are second-class citizens. Our mad Wizard made the ruling that all kobolds must have a candle on their head in order to be in public (WoW joke, I know, but bear with me). If they lost said candle, they were fair game for any citizen ("He's coming right for me!" basically). This keeps them cowed, and the human citizens happy.
Enslave/drive out the fey. They are all about freedom and natural growth and whatnot. If you can use their powers and expect to be able to control them, great. If not, they get the cold-iron axe.
Taxes and what are ok...Festivals are better. If you keep your citizens happy with fairs/picnics/bacon festivals, you can pretty much do whatever you'd like as rulers and your unrest will never get too crazy.
Don't steal from the treasury. Embezzlement is one of the few ways to actually tank your economy, and its not worth it. Instead, use the "sell item" action in your build phases to build up lots and lots of BP, then turn that into more economy & stability increasing buildings. Roads, in particular, are quite nice!
psionichamster |
Don Juan de Doodlebug |
Have you guys met my new girlfriend?
I already posted this in the Music forums, but my love needs to be expressed more openly!
The Many Girlfriends of Doodlebug Anklebiter, Part Two
I think she just might be the one to cure me of philandering ways.