Pathfinder stats for Iconics?


Lost Omens Campaign Setting General Discussion

Grand Lodge

Is there somewhere that has the PF Iconics updated to PRPG stats (from 3.5)? TIA!


Thorkull wrote:
Is there somewhere that has the PF Iconics updated to PRPG stats (from 3.5)? TIA!

I believe they were all posted on the Paizo blog

Paizo Employee Creative Director

Thorkull wrote:
Is there somewhere that has the PF Iconics updated to PRPG stats (from 3.5)? TIA!

The official updates for the PF iconics to PRPG will be appearing in the backs of Pathfinder Adventure Path installments and in the modules; these stats won't necessarily match what we did for the preview posts on the blogs, since those posts were more to show off specific rules elements than they were to portray our iconics.

Sczarni

James Jacobs wrote:
Thorkull wrote:
Is there somewhere that has the PF Iconics updated to PRPG stats (from 3.5)? TIA!
The official updates for the PF iconics to PRPG will be appearing in the backs of Pathfinder Adventure Path installments and in the modules; these stats won't necessarily match what we did for the preview posts on the blogs, since those posts were more to show off specific rules elements than they were to portray our iconics.

also here are the PFS pregenerated characters

Grand Lodge

I was hoping they'd been already updated and posted somewhere, but I guess it'll wait until I get them with my AP subscriptions.

The PFS pregen characters will probably suit my needs, though.


Any chance that there is a post or website somewhere that has the stat blocks for the new iconics that appeared in the APG? or any of the other iconics which might have been created from the new Ultimate guides? I'd really love to have the stats on Faenya or Allaine or the others....


This also sounds like it might be the ticket:

NPC Codex

NPC Codex wrote:
The famous “iconic characters” of the Pathfinder Roleplaying Game also come alive with statistics at various levels of development, providing ready-to-use player characters for any occasion.

Liberty's Edge

Maveric28 wrote:

Any chance that there is a post or website somewhere that has the stat blocks for the new iconics that appeared in the APG? or any of the other iconics which might have been created from the new Ultimate guides? I'd really love to have the stats on Faenya or Allaine or the others....

Master of the Fallen Fortress.

That has all of the APG ones, at 1st level anyway.

And the Ultimate Combat ones are available here at 1st, 4th and 7th levels.

Some might not call them well statted (though I think they're mostly alright, especially the 4th level and higher versions from PFS), but there they are.

Sadly no stats for Seltyiel as a Magus, yet.


It's a shame that we don't get to see the APG iconics at a higher level, but at least its a nice starting point. I'm actually pretty stoked to see Alain get some love, and also to see some of the ideas in the pregen's fully realised, like Amiri's large sized bastard sword and a Lem build that can hold his own... However it's looking like the product is core only, so we'll have to wait a fair bit longer to see the APG crew. Shame.


For the record, there was a document with some of the APG iconics (the Alchemist, Witch, and Cavalier, if I recall correctly) at 1, 4, and 7 as PFS pregens, but they are in the process of redoing those iconics with an undefined target date.

RPG Superstar 2012 Top 16

They actually encouraged people to make some more optimal level breakdowns of the iconics as resources, but then went ahead and restricted to the core iconics to just core, and the APG iconics to core+ APG, etc.

Meaning that our iconic sorceress can't use human favored alternate to grab more spells, Valeros doesn't get Gloves of Duelling, and so forth.

I actually did a Valeros build to level 16, but I multi-classed him...he's a natural Chevaliar, and that's a great three level class for any fighter-type to take.

==Aelryinth

Contributor

Brian E. Harris wrote:

This also sounds like it might be the ticket:

NPC Codex

Spot on. We'll have detailed (and very PFS friendly) builds of all the Core Rulebook's iconics in NPC Codex. But deliberately, the Core Rulebook Iconics. If we added the APG iconics and the four other Ultimate iconics, more than half of this book would be inconic statblocks, which would be cool for some folks, but severely cuts down on the book's utility when in more than 100 pages you're only getting permutations of 21 characters. We've got a lot more to do in this book than just iconics.

All that said, this is a book we're not unwilling to slap a "2" on the end of or an "Advanced" at the beginning (it doesn't have a name like "Ultimate" that precludes that). If folks really dig the NPC Codex (read: it's a strong seller) I don't think most of us would be opposed to doing a sequel with all the other iconics a ways down the road.

Just managing expectations here and holding out hope. We've already got all the text in on this book and are a good ways into the development, so the time for reshaping what this book is has largely passed. But those who want more love for the iconics are going to be well served (though, completionists should not expect to be 100% sated).

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