Updating the Lurk for Pathfinder


Pathfinder First Edition General Discussion


I realize that psionics haven't really been touched yet, but I had some ideas for updating this class in particular, and wanted to run them by the good people on these forums. The updates I thought appropriate were as follows:

Hit die: increase to d8
Skills: remove Concentration, Jump, Tumble, Listen, Spot, Move Silently, and Hide from the skill list. Add Acrobatics, Stealth, and Perception.

Psionic sneak attack: applies to the full range of enemies as per standard sneak attack.

Sneak attack undead: this ability is no longer necessary, and can no longer be selected as an augment.

All of that is obvious enough, but where it gets tricky is whether or not to add anything else. When I look at the Lurk and the standard rogue, however, I tend to see the standard rogue as being better... and I therefore propose the following addition to the lurk:

Rogue talents. Gained at level 4, with an additional talent gained every four levels thereafter.

I would, however, add the following caveats:
1 - the Lurk may not select any rogue talent which would modify his sneak attack (Lurk augment already does this)
2 - The Lurk may not select any rogue talent which modifies an ability not possessed by the lurk
3 - The lurk never gains access to advanced rogue talents (which a rogue gains access to at level 10)
4 - The talents, 'minor magic' and 'major magic' would be altered to be psionically flavored, perhaps giving psi-like abilities... or increasing your power pool.

As for what capstone ability could be gained at level 20... I'm not entirely sure. If anyone has any suggestions, I am open to them. Giving them Master Strike as per the Rogue class seems silly. Maybe something that buffs your Augments, call it 'Augment Mastery?' I'm not sure what that would look like, however.

Anyways, anyone have any comments? Criticisms? Suggestions?


Not too familiar with the Lurk, or maybe my memory just isn't that good. What's its 20th level capstone ability now?


Invader Smee wrote:
Not too familiar with the Lurk, or maybe my memory just isn't that good. What's its 20th level capstone ability now?

Has none to speak of. Well, it gets another Lurk Augment ability at 20, but that's all, and the ability is only useful against psionic enemies: it can drain a number of power points from the target equal to the damage dealt by the attack, any drained power expires at the end of your next turn.

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