Need a ruling on Two-Weapon Fighting


Rules Questions


core book

Quote:


Two-Weapon Fighting
If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. You suffer a –6 penalty with your regular attack or attacks with your primary hand and a –10 penalty to the attack with your off hand when you fight this way. You can reduce these penalties in two ways. First, if your off-hand weapon is light, the penalties are reduced by 2 each. An unarmed strike is always considered light. Second, the Two-Weapon Fighting feat lessens the primary hand penalty by 2, and the off-hand penalty by 6.
Table 8–7 summarizes the interaction of all these factors. pg 202

clear this up plz

Quote:
if your off-hand weapon is light

exts primary hand / off-hand

longsword / shotsword
longsword / longsword
shortswort / shortsword
rapier / shortsword
rapier/ rapier
longsword / shield, heavy
shield,heavy / shortsword
shield,heavy / longsword
dagger / dagger
dose any of them work

there a other Q&A for you
fighter lvl 1
str 18(4)
BAB +1
feat twf
longsword/shortsword
so it would be longsword +3 / shortsword +3

fighter lvl 6
str 18(4)
BAB +6
feat twf, imp twf
longsword/shortsword
so it would be longsword +8/+3 / shortsword +8/+3
or would it be longsword +8/+8 / shortsword +3/+3


chaoskin wrote:


clear this up plz
Quote:
if your off-hand weapon is light

exts primary hand / off-hand

longsword / shotsword
longsword / longsword
shortswort / shortsword
rapier / shortsword
rapier/ rapier
longsword / shield, heavy
shield,heavy / shortsword
shield,heavy / longsword
dagger / dagger
dose any of them work

Not exactly sure what you're asking. If you're asking which pairs work to reduce your penalty by having a light weapon in your off-hand, the light weapons in the list are shortswords and daggers. Longswords, rapiers, and heavy shields aren't light weapons. So the pairs that work for giving your the lower penalties for light weapon in the off hand are:

primary / off-hand
longsword / shortsword
shortswort / shortsword
rapier / shortsword
shield,heavy / shortsword
dagger / dagger

chaoskin wrote:

there a other Q&A for you

fighter lvl 1
str 18(4)
BAB +1
feat twf
longsword/shortsword
so it would be longsword +3 / shortsword +3

Yes.

chaoskin wrote:

fighter lvl 6

str 18(4)
BAB +6
feat twf, imp twf
longsword/shortsword
so it would be longsword +8/+3 / shortsword +8/+3
or would it be longsword +8/+8 / shortsword +3/+3

The former. Longsword +8/+3, shortsword +8/+3.


chaoskin wrote:

core book

Quote:


Two-Weapon Fighting
If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. You suffer a –6 penalty with your regular attack or attacks with your primary hand and a –10 penalty to the attack with your off hand when you fight this way. You can reduce these penalties in two ways. First, if your off-hand weapon is light, the penalties are reduced by 2 each. An unarmed strike is always considered light. Second, the Two-Weapon Fighting feat lessens the primary hand penalty by 2, and the off-hand penalty by 6.
Table 8–7 summarizes the interaction of all these factors. pg 202

clear this up plz

Quote:
if your off-hand weapon is light

exts primary hand / off-hand

longsword / shotsword
longsword / longsword
shortswort / shortsword
rapier / shortsword
rapier/ rapier
longsword / shield, heavy
shield,heavy / shortsword
shield,heavy / longsword
dagger / dagger
dose any of them work

there a other Q&A for you
fighter lvl 1
str 18(4)
BAB +1
feat twf
longsword/shortsword
so it would be longsword +3 / shortsword +3

fighter lvl 6
str 18(4)
BAB +6
feat twf, imp twf
longsword/shortsword
so it would be longsword +8/+3 / shortsword +8/+3
or would it be longsword +8/+8 / shortsword +3/+3

The off-hand weapon determines the penalty, and the weapon will be in the "Light Melee Weapons" section of the chart if it is a light weapon.


there a other Q&A for you

primary hand / off-hand

fighter lvl 6
str 18(4)
BAB +6
feat twf, not imp twf
longsword/shortsword
it would be longsword +8/+5 / shortsword +8?

fighter lvl 1
str 18(4)
BAB +1
feat twf, no imp shield bash i dont care about the AC hiting only thats all im looking for.
sword/shield or shield/sword
it would be?
shortsword +3 / shield, light +3
shield, light +3 / shortsword +3
longsword +3 / shield, light +3
shield, heavy +3 / shortsword +3
shortsword +3 / shield, heavy +3 maybe not
longsword +3 / shield, heavy +3 maybe not
shield, heavy +3 / longsword +3 maybe not

brings up a good point lets say i shield bash with a +1 sheild (dont care what type) do you get the +1 hit and damage and AC (if you have imp shield bash) or only to AC? if not how do i make a shield enhancement as a weapon? and/or enhancement as armor?


how about thorwing weapons with twf


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
chaoskin wrote:

how about thorwing weapons with twf

You only take the penalties if you are throwing more weapons than what your base attack bonus grants.

For example, you are a 15th-level fighter with Quick Draw, a bunch of throwing knives, and 3 attack from your base attack bonus.

If you...

...throw...
...draw...
...throw...
...draw...
...throw...

...then you take no penalties aside from your diminishing base attack bonus.

In other words, +15/+10/+5* to hit, with each attack being reduced by 5 points.

If you were to use Two-Weapon Fighting, however, you could throw 4 knives, 3 from your iterative attacks, and 1 more from your off-hand.

If would look something like the following...

...throw (primary hand)...
...throw (secondary hand)...
...draw...
...throw (primary hand)...
...draw...
...throw (primary hand)...

...or +13/+13/+8/+3*

With Greater Two-Weapon Fighting and Quick Draw, a high level fighter could throw as many as 7 knives in one round.

Assuming +16 BAB to start, he would have +14/+14/+9/+9/+4/+4/-1* to hit with each dagger.

...throw (primary hand)...
...throw (secondary hand)...
...draw two more (one in each hand)...
...throw (primary hand)...
...throw (secondary hand)...
...draw two more (one in each hand)...
...throw (primary hand)...
...throw (secondary hand)...
...draw (one or two)...
...throw (primary hand)...

Throw in the Rapid Shot feat and you can get up to 8 attacks, but then your entire attack line takes an additional -2 to hit, so the 16th-level fighter above would have attack line like +12/+12/+12/+7/+7/+2/+2/-3*.

* Not accounting for ability modifiers or other miscellaneous bonuses

Grand Lodge

chaoskin wrote:


shield, heavy +3 / shortsword +3
shortsword +3 / shield, heavy +3 maybe not

If you declared the heavy shield as your off-hand attack, it would be +1 / +1.

chaoskin wrote:

longsword +3 / shield, heavy +3 maybe not

shield, heavy +3 / longsword +3 maybe not

No, +1 / +1 for both.

chaoskin wrote:
brings up a good point lets say i shield bash with a +1 sheild (dont care what type) do you get the +1 hit and damage and AC (if you have imp shield bash) or only to AC? if not how do i make a shield enhancement as a weapon? and/or enhancement as armor?

Your shield enhancement doesn't apply to attack rolls or damage. Since a light or medium shield is also a martial weapon, you can enhance it separately as a weapon (I think you would also have to pay the increased cost to make it a masterwork weapon). See also the bashing shield enhancement.

You can add shield spikes or armour spikes. These are weapons and, if masterwork, can take a magical enhancement.


sorry it taking so long to find this post but thx for the info

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