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Greater Glyph of Warding...


Shackled City Adventure Path


Some clarification requested:

Spoiler:
This evening my players had a fun fight against Embril in Shatterhorn. They recalled her chest from the Ethereal which is trapped by a Greater Glyph of Warding (Slay Living), triggered by anyone opening the chest and not being Embril.

The question now: is the chest-opener automatically affected by the Slay Living spell (because he touches the chest or because a Glyph spell does not require a touch attack) or is a touch attack required (as stated in the sly living spell's description) and if so what attack bonus is used (possibly the caster's because there is no bonus listed in the traps description)?

Here the trap description from the book:

"Trap: XXX's secret chest has a greater glyph of warding placed on it (caster level 14th) that triggers a slay living spell if anyone other than XXX open it.

Greater Glyph of Warding: CR7;spell;spell trigger;no reset;spell effect (slay living, 14t-level cleric, death, DC 20 FOR save for 3d6+14 damage); Search DC 31; Disable Device DC 31"

I have ruled to use a touch attack with XXX's attack bonus to cut short discussion, but just wanted some clarification.

Thanx


Pathfinder Comics Subscriber; Pathfinder Adventure Path, Card Game Subscriber
Beastman wrote:

Some clarification requested:

The question now: is the chest-opener automatically affected by the Slay Living spell (because he touches the chest or because a Glyph spell does not require a touch attack) or is a touch attack required (as stated in the sly living spell's description) and if so what attack bonus is used (possibly the caster's because there is no bonus listed in the traps description)?

I would rule that since the opener has to touch the chest, there is no need to make the touch attack required by Slay Living. Nothing wrong with adding some more random before a character death, however, so I don't mind your ruling either.

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