Slow Fall variant


General Discussion (Prerelease)


Here is my suggestion on a variant rule for Slow Fall:

Legendary Climber: Add your monk levels to the climb skill.

Climb: Whenever you are falling within arm's reach of a wall, you can slow down your fall by a number of feet equal to 10 feet per 5 rolled.

You may essentially arrest your fall completely, albeit briefly, with a combined score of 30.

Thus, a monk may make a series of jump and climb checks to actually make it up a wall, if features permit.

Furthermore, everyone can attempt to lessen their impact with the ground with something more than an acrobatics roll to lesson the damage. (pg 329)

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