New to Pathfinder... what now?


General Discussion (Prerelease)

Silver Crusade

Hellos!

Okay, so I have a pretty good understanding of the Pathfinder beta rules...what do i do now?

Everythng seems fairly easy to play but I don't know enough about the Adventure Path's. I have the Runelords and Second Darkness series but I'm not sure if I should start there with the beta rules, or run one of the using 3.5? Another option is to run my players thru a Paizo module and adapt it to the beta rules.

Anyone have any ideas for a Pathfinder noob?


First off welcome. Secondly well whjat do you want to use? If you want to run them in 3.5 well then do so, but if you want to run them in beta thats easy as well.

I and a few others run them some convert everything, some like em just do it on the fly

Qurick and dirty
*Grapple=CMB, you can recalculate or just use as is
*Turn undead=channel
*use skill ranks as is or level or level+3..I tend to go as is, with combining on the fly

Now if you want to full convert any main NPC or foes you can do so, but it plays just as easy if you do not really

Any thing I have missed I am sure others will point out


Technically speaking those paths are 3.5, but honestly I played tested Beta with RotRL without any major issues. Most conversions take very little time and thinking. Skill ranks unless a major npc really work fine without conversion, its a little off but not a deal breaker. CR for us all went down by one due to the new class ablities.

If your players are not used to Pathfinder I would say use the very slow level progression that gives everyone time to adjust.

Also do feel restricted to one or the other rule set, I take what I like from either rule set and go with it.

Good luck, have fun.

TTFN DRE


Rhone1 wrote:

Hellos!

Okay, so I have a pretty good understanding of the Pathfinder beta rules...what do i do now?

Everythng seems fairly easy to play but I don't know enough about the Adventure Path's. I have the Runelords and Second Darkness series but I'm not sure if I should start there with the beta rules, or run one of the using 3.5? Another option is to run my players thru a Paizo module and adapt it to the beta rules.

Anyone have any ideas for a Pathfinder noob?

Welcome aboard!

I'm running Runelords using the Beta - the other guys are right about conversion - bottom line you don't need to do any, though I'm maxing HP for most creatures to cope with PF class changes and Channel Energy. Some of my players still use 3.5 PHB though and we tend to use whichever rule we're most familiar with. When it comes down to it, does it really matter which version of power attack you use? Slowly but surely PF is taking over, and players are getting hold of Beta prints one by one.


I'm playing a RotRL right now.

We're playing pretty much Pathfinder only for now, by mutual agreement, but we also include the Spell Compendium. However, no splat books for classes, PrCs, feats, etc.

Our DM has found some posts here somewhere that discuss how other DMs have converted specific encounters to PF Beta rules, and he reads those and comes to the game session with those encounters already adjusted.

But I think it would work out OK without adjust them too, because nobody in our party min-maxing, so our extra HP, Channel Energy, improved core classes, etc., all that adds up to is compensating us for lackluster character optimization.

However, if your players like to min-max, if they like to optimize character capabilities, you will probably want to step up the encounters a bit. It wouldn't be much harder than giving each bad guy 10-20% more HP.

And don't forget Channel Energy. Your PCs will use it, so make sure your bad guys do too.

And you're set.


Welcome, Rhone1. I assume you've downloaded all the freebies. Have you checked out the Pathfinder Wiki?

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