Recruiting Players for an (3.5ish) Arcane game.


Gamer Connection

1 to 50 of 82 << first < prev | 1 | 2 | next > last >>
Shadow Lodge

Basically a game where every PC is an arcane caster of some sort. I'm looking for wizards, sorcerers, bards, wu jen,warmages, warlocks, beguilers, and maybe a genric spellcaster.

1: 32 point buy
2: Full spellcating needed, multiclassing will be discussed
3: Two Flaws, 1 Trait
4: Start at 5th lv
5: Starting gold is 3-thousand

The base for this story is simple. For one reason or another, you have all decided to enter The Golden Wand, a elimination-type tournament where novice arcanists compete in non-lethal mage fights for a powerful wand(what it actually does is unknown). Before it can begin however, contestants start to disappear and the judges of the tournament won't let it continue until they are found.

Shadow Lodge

To clarify, this will be a pbp.

Dark Archive

Well, most of the PbPs i've joined have gone the way of the dodo bird.. I'll join.. i'll have a character made tonight.

Edit: Which books are allowed/disallowed? Races, Classes, Feats, Items, Spells?

RPG Superstar 2009 Top 16

Sounds intersting/ I'm in.

Liberty's Edge

Would a duskblade be a valid choice?


Oh, I am definitely interested.

Shadow Lodge

Books: Complete Arcane/Warrior/Divine, PHBII, phb&dmg3.5
Races: Core, aasimar&tieflings(without the lv adjusts), changelings, kenku, and warforged(normal or sneaks)
Items:If its from the books listed above and you have the gold, go ahead
Spells: If it's in the books and you can cast it. I suggest talking to the others so nobody has the exact same archtype(blaster, controller, necromancer)
AL: Any, but if some one realizes your evil, they may just do something about it.

Go ahead with the duskblade, but I only want one in the group. I want to see how well this campaign goes with few martial characters.


Good. It may not be the most effective choice, but I always have wanted to play a warmage. Just checking, are we going to have some sort of deus ex machina to result in no-one dying, or are we going to be using the nonlethal damage rules for spells in Complete Arcane?

Shadow Lodge

Davi The Eccentric wrote:
Good. It may not be the most effective choice, but I always have wanted to play a warmage. Just checking, are we going to have some sort of deus ex machina to result in no-one dying, or are we going to be using the nonlethal damage rules for spells in Complete Arcane?

During the contest a powerful spell will be in place so all magic in the ring is nonlethal.

Liberty's Edge

Dragonborn3 wrote:
Go ahead with the duskblade, but I only want one in the group. I want to see how well this campaign goes with few martial characters.

If you'd rather not, I could easily go some other way...

Dark Archive

How about an Aasimar Warlock, that could fill the blaster role? I tend to stay away from blaster types, so if someone else wants to be blaster, I'll come up with another idea. I've got several ideas anyway.

Edit: Tiefling Evoker (a ray specialist?) could do the same thing too...

Liberty's Edge

I would love to try a wu jen. I've never played one before and it could be a hoot.

Please let me know if you need 1 more player, and I'll write up a character!

I'll avoid the fire wu jen, since that steps on a Blaster's toes. Likely go earth, wood, or metal.

Edit: If Tiefling or Aasimar have no lvl adjustments...wouldn't we all want to be one?! ;)

Dark Archive

You know.. Scratch that.. I'll let someone else be blaster.. I call dibs on Dwarf Necromancer.

Liberty's Edge

I have a very strong tendency to make "gish" type characters even when I'm not playing a full BAB class like the duskblade - I have an idea for a warlock, for instance, that in practice looks more like a monk, and I'm also rather fond of the eldritch glaive option. If one of those would be more suitable, I'd be happy to switch over (though eldritch glaive is from Dragon Magic, of course).

Also, when you say "one trait, two flaws," is that an option, or a requirement? Do we have to take two flaws, or is that just the most we can take?

RPG Superstar 2009 Top 16

Full on universalist wizard out to prove that specialization is stupid.

He is Batman.

Shadow Lodge

Shisumo wrote:

I have a very strong tendency to make "gish" type characters even when I'm not playing a full BAB class like the duskblade - I have an idea for a warlock, for instance, that in practice looks more like a monk, and I'm also rather fond of the eldritch glaive option. If one of those would be more suitable, I'd be happy to switch over (though eldritch glaive is from Dragon Magic, of course).

Also, when you say "one trait, two flaws," is that an option, or a requirement? Do we have to take two flaws, or is that just the most we can take?

If you'll post exactly what eldritch glaive does I'll allow it. The traits/flaws is an option. I'm also going to allow older than normal Pcs so if you want to be the old guy/gal flinging fire I'm fine with it.

Shadow Lodge

Shisumo wrote:
Dragonborn3 wrote:
Go ahead with the duskblade, but I only want one in the group. I want to see how well this campaign goes with few martial characters.
If you'd rather not, I could easily go some other way...

I'm fine with only one.

Dark Archive

Dwarf Necromancer 5
Flaws: Vulnerable, Poor Reflexes
Trait: Focused
Feats: Spell Focus (Necromancy), Greater Spell Focus (Necromancy), Spell Penetration, Greater Spell Penetration
Str 12, Dex 14, Con 18, Int 16, Wis 10, Cha 6
Prohibited Schools: Enchantment, Evocation

Look okay so far?

Liberty's Edge

Elf duskblade 5
Str 13, Dex 20, Con 12, Int 14, Wis 10, Cha 8
Trait: Aggressive
Feats: Weapon Finesse, Power Attack, Combat Casting (bonus)
(Possible Flaw: Inattentive. If I take it, I'll pick up Combat Reflexes as well.)

"You think magic is flash and noise, but true magic comes from within - a pity so few have the dedication to develop it."


Human Warmage 5
Str 8, Dex 14, Con 12, Int 14, Wis 8, Cha 19
Trait: Passionate
Flaw: Inattentive
Feats: Spell Focus(Evocation), Spell Penetration, Sudden Widen, Sculpt Spell

"They all laugh about us behind our backs. They say that all we're good for is causing pretty explosions. Now they may be right, but if they think they can withstand all we can throw at them, they haven't seen our biggest explosion yet."

Shadow Lodge

Nicely done, all of you. From those who need to select them, spells known(spoilered)?

P.S.: I hope you can bring those phrases into play.

Liberty's Edge

Usu Thousand-Places
Tiefling Wu Jen (son of a youkai)
Str 8, Dex 16, Con 14, Int 21, Wis 10, Cha 8
Trait: Dishonest
Flaw: Inattentive
Feats: Iron Will, Lightning Reflexes, Sudden Extend, Sudden Maximize, Sculpt Spell

The world is clay in my hands. Everything else is just in the way.

(Hmm, some of my feats seems a bit of an overlap, but they work ;) )

Shadow Lodge

I noticed nobody has posted their character's AL...
I'm going to encourage role-playing, your are in a competition after all. If your evil you might try to take out your opponents or learn their casting skills. If your good, you may even be so bold as to tell your opponent what you plan to cast. Neutral characters can go either or in this case.

Shadow Lodge

Lopke wrote:

Usu Thousand-Places

Tiefling Wu Jen (son of a youkai)
Str 8, Dex 16, Con 14, Int 21, Wis 10, Cha 8
Trait: Dishonest
Flaw: Inattentive
Feats: Iron Will, Lightning Reflexes, Sudden Extend, Sudden Maximize, Sculpt Spell

The world is clay in my hands. Everything else is just in the way.

(Hmm, some of my feats seems a bit of an overlap, but they work ;) )

Which of those feats are from the spell secret class feature and to what spell(s)?

Liberty's Edge

Dragonborn3 wrote:

Which of those feats are from the spell secret class feature and to what spell(s)?

None actually, I haven't decided my spells yet. I had a question on that. Beyond the 2 spells we get each level, what are your criteria for buying new spells? Just the spellbook writing cost, or do we need to "buy" the spell too? (i.e. a scroll, from another arcane caster, etc)

As for my current feats, here's the breakdown:

1=Iron Will
Bonus Wu Jen 1st (must be metamagic) = Sudden Extend
Bonus from flaw = Lightning Reflexes
3= Sudden Maximize
5= Sculpt Spell

Usu's alignment is: True Neutral
While he may commit what others consider "evil" acts, he is simply amoral (some say apathetic). Whatever accomplishes his goals, works.

Edit: I also just realized my Flaw is wrong. I meant to write "Unreactive". Usu is as attentive as the next mage, but usually just doesn't care enough to react. Heh.

Shadow Lodge

Is sculpt spell a class bonus?(work with me here my books are somewhere else)

Since their is a major arcane event going on, you can buy most arcane items that hold spells(except staffs) and minor woundrous items at 75% the normal cost.
Example: If a scroll normally cost 100gp, it now costs 75gp.


As someone who has the book right next to him, it isn't a class bonus feat. Maybe he just got used to Pathfinder, with the feats every odd level.


Whoops! Right you are. Got used to Pathfinder rules!!

Alright, a slight change.

Drop Sudden Maximize and put in Sculpt Spell at 3rd level.

Thanks Davi :)

Oh, and Sculpt Spell is a metamagic feat from Complete Arcane. You can alter the area of your spell (but not the range). +1 spell level.

So, we *do* have to purchase a spell first before we can scribe it in our spellbooks?

Shadow Lodge

Usu Thousand-Places wrote:
So, we *do* have to purchase a spell first before we can scribe it in our spellbooks?

Yes, and you will have the time needed to scribe it before they actual competition starts.

Q for Davi: Dawnburst? I don't recall that spell but I could be wrong.

I realize I've forgotten something very important! HP rules!
Max at first, second, and third level. Then 1/2+Con mod for every level after that.

Example:5thlv Wizard with 12 Con:5+5+5+3+3=21hp

Dark Archive

Did i read that right? We have to buy each of our spells?

Shadow Lodge

Jason Beardsley wrote:
Did i read that right? We have to buy each of our spells?

Only the ones you don't gain by leveling up.

Dark Archive

Dragonborn3 wrote:
Jason Beardsley wrote:
Did i read that right? We have to buy each of our spells?
Only the ones you don't gain by leveling up.

Oh.. i panicked for a minute.. lol

Dark Archive

I'll be playing a conjurer instead.. most of what i wanted to do for necromancer is in libris mortis, and i'd rather stick with books you've already pointed out..

Feats: Spell Focus (Conjuration), Augmented Summoning, Combat Familiar, Scribe Scroll (wizard bonus), Rapid Spell, Extend Spell (wizard bonus)


Human Wizard
Str 10 Dex 14 Con 14 Int 18 Wis 10 Cha 11
Feats:
Collegiate Wizard, Spellcasting Prodigy, Scribe Scroll(bonus), Weapon Finesse, Sudden Maximize spell(bonus)

SPELLS PER DAY:
0- 4
1st 5
2nd 3
3rd 2

In spellbook:

Spoiler:

0 level- Read

1st Mage Armor,ray of enfeeblement, protection from evil, grease, identify, sleep, magic missile, kelgore's firebolt, expeditious retreat.

2nd Summon swarm, see invisibility, touch of idiocy, mirror image

3rd Dispel magic, hold person, vampiric touch, fly

[/spoiler]

Ignorant fools speak of specialized energies and argue over approaches to magic. The schools are a lie. The orders are a lie. There is one truth to magic. Break the code of reality, bend it to your will.

Where are we getting the flaws and traits from?


Zane,

Traits are Flaws are from here

Spellcasting Prodigy is from Forgotten Realms, right? I don't think that's on the list of allowed books.

Also, where is Collegiate Wizard from?

Last, you need another Metamagic feat before you can take Sudden Maximize.

But, if you take a Flaw, you'll get a bonus feat and can take it then.

Sorry to nitpick ;)


Usu Thousand-Places wrote:

Zane,

Traits are Flaws are from here

Spellcasting Prodigy is from Forgotten Realms, right? I don't think that's on the list of allowed books.

Also, where is Collegiate Wizard from?

Last, you need another Metamagic feat before you can take Sudden Maximize.

But, if you take a Flaw, you'll get a bonus feat and can take it then.

Sorry to nitpick ;)

Collegiate Wizard is from Complete Arcane. Its in a sidebar. Thanks on the other stuff.

Add Flaw Inattentive and Feat Sudden Extend.


Oh, yeah, just found it through the art of google. Thanks.

Pretty cool feat. *Never* noticed it before. Makes those higher level spells much cheaper to get ;)

Dark Archive

Hey this sounds awesome any spots left?

Shadow Lodge

I belive I have room for one more.

Dark Archive

Any chance the Spell Compendium is usable?

Shadow Lodge

Sadly, I don not own that books.


Duskblade all ready to go, I think, at least numberswise - see the profile. (That includes spells known, so no peeking!)


Sorry, I forgot you didn't have Complete Mage. Dawnburst:

Spoiler:
Evocation(Light)
Range: Close
Area: 10ft radius burst
Duration: 1 round/level
Saving Throw: Reflex half
Spell Resistance: Yes

Creatures in area glow with light equivalent to a torch for duration, making hiding difficult and even revealing position of invisible creatures. Invisible enemies still have concealment. In addition, undead and creatures with light sensitivity of light blindness take 1d6+1 per caster level (up to +5). Reflex: half damage

Dark Archive

OK awesome Warlock Alright? I've always loved them!

Shadow Lodge

I have a friend giving me advice on this pbp(an all arcane game was his idea...), and he had this to say in an email:

friend wrote:
NO ELDRITCH GLAIVE! JUST SAY NO!


Hehe, sounds like your friend knows what he is talking about ;)

No doubt in a duel the Warlock and Conjurer already have several advantages going for them, if they choose the right invocations/feats. Still should be fun. Also, since the focus is not necessarily all about the duels, I can still enjoy my Wu jen :)

Oh, and Usu is pretty much done. Check out the profile. Just need to figure out his spell secret, and spend the last of his money.

Liberty's Edge

Dragonborn3 wrote:

I have a friend giving me advice on this pbp(an all arcane game was his idea...), and he had this to say in an email:

friend wrote:
NO ELDRITCH GLAIVE! JUST SAY NO!

I can't see how you would break the eldritch glaive in a pure warlock build... but then, maybe I'm just not good enough at optimizing...

Dark Archive

I'm not sure I'm exactly going to always be winning i never chose spells invocations because there good i choose them cause they suit the Character.

Shadow Lodge

Apathy wrote:
I'm not sure I'm exactly going to always be winning i never chose spells invocations because there good i choose them cause they suit the Character.

I know what you mean. I once tried to make a character that would jump and swing through forests. An easy way to do this was a few warlock levels, for spiderwalk and the invocation that gives a bonus on jump checks(and something else don't remember).

1 to 50 of 82 << first < prev | 1 | 2 | next > last >>
Community / Forums / Gamer Life / Gaming / Gamer Connection / Recruiting Players for an (3.5ish) Arcane game. All Messageboards

Want to post a reply? Sign in.