Apathy's Second Darkness 1 Shadow in the sky


Play-by-Post

351 to 400 of 548 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>

Male Half Elf Brd 1

I feel that for my part, Narnel's assumption might work for my selected job. Preferably, the early evening.

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

OKhe said as three burly looking men and and two pretty woman enter the room two of the men look quite similar possibly twins the other one still looks very tired he's not wearing a shirt and looks like he was drinking heavily last night, the two woman both are human one with long dark hair one with slightly shorter dark hair the one with the shorter hair is the one who left with Jean-Paul last night.

Hans and Beyar are the twins Bojask is the guy with the hangover and these two are Ashli and Lixy.

Hans and Beyar just nod Bojask staggers back out of the room clutching his head and the Girls smile.

at that point Saul pushes past them Ah ha! your all here well come on then let's go for a tour!! oh! wheres Zareby? he leads you out of the room and around the following area Gold goblin map this is incredibly lazy of me i have pinched someone else's picture but i couldnt get the map scanned in cause my scanner isn't really working properly sorry everyone!

KEY TO THE GOLD GOBLIN MAP

Spoiler:
FIRST FLOOR

Well whadya think..? nice place?

1. Grand Entrance
2. Casino Floor Zareby will work the tables here. Kratos will serve here Jean-Paul and Rorsius will be here and Rashmi might be here too
3. Cashier A foyer that provides access to the cashier’s cage.
4. Cashier’s Cage Two cashier’s are supposed to work here during operating hours.
5. Guard Room Hans and Beyar stay here to guard the cashiers and the money.
6. Daily Cash Storage This locked room holds the daily chips and monetary funds.
7. Counting Room. After hours, Saul and trusted staff members retire here to count the day’s receipts and lock them in the vault.)
8. Vault A steel door with seven keyholes and a turning wheel secure the vault. Only Saul is allowed in here.
9. Larur’s Office This is where Larur and guards sweat anyone suspected of cheating.
10. Private Dining Rooms These are rented to private parties at a rate of 5 sp per hour.
11. Cellar Entrance During operating hours the door to this room is kept locked and a guard is stationed here.
12. Kitchen
13. Scullery
14. Staff Lounge
15. The Goblin’s Tankard This is the bar that serves the entire establishment. Two bartenders normally work behind the bar. Leux Will either work or perform here.
16. Public privies
17. Atrium This is the entrance to the guest wing.
18. Master Suite This is rented for 3 gp per night.
19. Guest Rooms These rooms are furnished with a double bed, table and chairs, and a fireplace. They are rented for 5 sp a night.
20. Guest Suite This room is basically identical to the other guest rooms, except it has a small side room with two cots that can be used for manservants or storage. Its nightly rate is 1 gp.
21. Linens Room

SECOND FLOOR

22. Staff Quaters Employees that don’t have a place to stay elsewhere live here (not you PC’s, see 29)
23. Dressing Room Among the articles of clothing hanging here is enough to piece together 1d3 of each of the outfits listed in the Beta except for the cold weather outfit and the royal outfit.
24. Waiting Area This is where you met with Saul the first night.
25. Saul’s Office This room is kept locked, and Saul has never let you in here.
26. Unknown you’ve never been in here.
27. Dining Room A fine table marred by a few nicks and scratches stands surrounded by eight chairs and surmounted by a trio of gold candlesticks. The walls of the chamber are covered in thick purple tapestries depicting gold- threaded nymphs frolicking in a silver-threaded forest, which completely cover the door to area 30 to prevent light from shining through into that chamber. Saul and his management team (you) take their meals here.
28. Saul’s Room This room is locked and you’ve never been in here.
29. Private Apartment this is your room Yep only one room sorry i deluded myself with two terribly sorry=( 4 bunks are shoved against the wall this room also contains a wardrobe and a fireplace.
30. Security Catwalks These narrow, swaying, railed catwalks hang suspended by chains hooked to the ceiling 10 feet above. Immediately below them is a layer of gauzy curtains serving as the false ceiling of area 2 below. Security personnel typically patrol these walks watching for cheaters. This is where Narnel will likely work.

BASEMENT

31. Wine Cellar
32. Wrangler’s Chamber This is Bojask’s room.
33. The Red Room This rough chamber has a short bar and a number of battered tables and chairs squeezed into it. The walls and floors are crudely painted a rusty red. This is the Gold Goblin’s “underground” bar that services the Octahedron. A bartender and guard handle the crowds when the fighting pit is open. Drinks here cost double what they cost at the Goblin’s Tankard.
34. Guard Alcove
35. Armory Hanging from the walls of this hall are weapons used by Octahedron combatants intelligent enough to make use of them, as well as a variety of chains, harnesses, spiked collars, leashes, and other animal training equipment.
36. Arena Steeply inclined bleachers and narrow stairs make up this crude arena that looks down into the Octahedron fighting pit 10 feet below. A short stone rail and iron bars running from the rail to the ceiling prevent any accidental entries into the contests. Two nights a week, this arena hosts a crowd of about 30 spectators with a 1 sp cover charge.
37. The Octahedron A sand-floored fighting pit.


Male Elf Wizard 1

Following along after the guide, Narnel moves through the different rooms, studying them intently and memorizing the layout. When the tour is done he looks to the others. "Do you have any thoughts? If we are to serve as partners here, we don't wish to be attacked again. If there is a way, it might be best if we can stop this early."

Also, Apathy, if we passed within 10ft of any secret doors, I get that automatic elf check to detect them. My perception is just a +2 so I don't have a great chance in any case. I figured you would want to roll that in secret though, so I just was going to note it here.


Male Half Elf Brd 1

I do not have any new idea's, since I will be closer to any actual action. The only thing I can think of is if I see something I could always shoot a message to a few of you. he says with a wink to the group.

Also apathy same with Narnel the active search for hidden doors. If you add the +2 for sight perception checks I would have a +8 to the check otherwise it is just a +6


Male Human Fighter 1

Having finished his breakfast and given Ashlii a smile and a wink, Jean-Paul follows Saul on the tour of the place. It seemed well built, with the vault at least seeming quuite secure. The fact there was a fighting pit below had him worried. The potential for dangerous trouble was very high when thee things were run, but he trusted Saul knew what he was doing.

At Narnel's question he pipes up "First thing I'd be doing is limiting or removing all weapons in the place. If the guards and bouncers are the only ones wielding something bigger than a dagger, it may help to stop the type of thing we had last night. Also, you're going to need more staff if we're the only ones you've got and we only work 4 hour shifts!"

He'd noted that last point becasue he honestly couldn't see how an establishment this big would run with only ten people. They'd need just that many croupiers and dealers to cover the tables let alon provide protection. But then, maybe he was thinking too big for what Saul had in mind.

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

Oh yes I've got Larur on recruiting staff already! and yes the weapon policy would be a good idea[/b]


Kratos just nods at the waitress thing, she really does not care what she does right now. She hums to herself as she skips along on the tour but really keeps to her self, something she has not really done to date


Male Human Sorcerer 1

A few hours later, Zareby returns to the Goblin. "So, did I miss anything?"

After a quick summary of the tour he missed, Zareby heads down to the hall to prepare for work.

Profession(Gambler) for the week: 17


Male Elf Wizard 1

Narnel works the catwalks as a spotter, but for being an elf and having keen eyes, he isn't the most reliable at picking out problems. He gets far too distracted with his notes or paying attention to the games to try and sort out all the details of them rather then catching cheaters.

Profession gambler(or perception) for the week (1d20+0=3)

I rolled straight wisdom because I don't have either of those skills, but if its perception for me instead of profession gambler, then my roll is two higher. But even with a 5, I doubt I helped too much. Sorry guys, I haven't been able to roll on invisible castle for quite a while. I think IC is very unhappy with me.


Male Half Elf Brd 1

Spending time between being a musician and a bartender to "pay the bills" He thinks he might be catching on. I went ahead and did both performing and diplomacy checks because he wants to get his name out as a musician and likes to hear stories and work as a psychologist on the side, if that is okay Apathy

performance 1d20+11=17
diplomacy 1d20+7=17


Male Human Fighter 1

Jean-Paul moves easily through the gambling halls, checking for trouble and trying to talk down any situations as much as possible. Certainly he was never going to be scary enough to stop things. He'd have to rly on knowing when people were getting antsy and then calming them before escorting them from the premises.

IC did something funny with my rolls. Think it was how I put them in. any way, in order are Intimidate, Sense motive and Diplomacy for the week. 1d20-1=3, 1d20+5,1d20+5=[8, 5], [7, 5]. So that's a whopping 3 for intimidate, 13 for sense motive and 12 for diplomacy. Hehe lucky i cna actually use my wepons I reckon.


Male Human Fighter 1

bump, to get it out of archive territory

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

The next two days past uneventfully as you all get used to your new jobs but on the third night after the heist Saul approaches Leux hey he whispers Could you gather the others and bring them up to the catwalk i have a job for you


male Half-orc(Appears human) Monk/1st

Hey, making sure everyone knows i'm still alive. Sorry about the lack of posting Guys, real hectic week. This will likely be the last post I'll be able to post this weekend as well as I have some plans away from internet access this weekend. I should get back into the rhythm of things next week.Thanks for all of the patience guys.-MM


Male Half Elf Brd 1

With a nod and a smile he says to Saul Sure thing, sir. In your office or after the close of business? With the information he has he starts to wander the establishment quietly humming/singing to himself, but once in a while he stops points and continues on but after he points he very quietly mumbles as if talking to himself, before he starts to hum again.
In case you are wondering I am targeting all other members of the party, except Narnel and anyone else if they are in the catwalk area, and is relaying Sauls information via the message spell. Gotta love PF Bards and cantrips with such obvious RP potential.
After he is done with the floor he heads for the entry way for the upper levels and continues up to the catwalk area to inform Narnel of what Saul told him.


Male Human Fighter 1

Jean-Paul stood observing the gambling room, his two swords resting comfortably at his hips. The work required much concentration as he watched for signs of trouble. Unfortunately, it was also tedious. It reminded him of sentry duty in the northern barracks of Cheliax, and thinking back on Cheliax always depressed th young man.

Suddenly Leux was whispering in his ar. The startled fighter turned but couldn't find a sign of the bard anywhere. He scanned the room and saw the elf moving of through the crowds and his skin prickled in goose bumps. Damnable magic!. Then he smiled boradly, useful trick though.

He waited till he saw the others heading to the office then moved off himself. A job! Well, hopefully it held more excitement than the bouncing gig had so far.


Male Human Sorcerer 1

Zareby tilts his head slightly, then turns back to the gamblers. "Everyone, it seems I have business to attend to, I will return shortly. Until then, may I recommend a drink from our on-site bar. I'm sure a waitress will be along shortly."

He then heads up to the catwalks.


Male Elf Wizard 1

Narnel starts a little bit, distracted from his notes as everyone begins to appear up in the catwalks with him. He has been trying hard to pay attention to the hustle below, but its hard to maintain focus on such trivial things for too long when there is so much to uncover still.

He turns to the others and tilts his head a bit. "What has happened?"

Poor Narnel and his low observational abilities getting made a spotter.

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

Saul also turned up on the catwalks oh good your all here! see him down there Saul points at a man dressed in nicer cloths than your average Worker in the gold goblin He has graying brown hair cut extremely short and is sitting at a Golem table, See him that is Clegg Zincher! i know for a fact he doesn't usually gamble much, He must be here to do something to my gambling hall, i want you to keep an eye on him or, or get him out of the hall or something, Just don't let him do anything!!! with that Saul wonders off the Catwalks and Heads for his office.

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire
Rorsius wrote:
Hey, making sure everyone knows i'm still alive. Sorry about the lack of posting Guys, real hectic week. This will likely be the last post I'll be able to post this weekend as well as I have some plans away from internet access this weekend. I should get back into the rhythm of things next week.Thanks for all of the patience guys.-MM

it's Cool take as much time as you need=)


Male Human Sorcerer 1

"Well, I'll watch him for now." With that, Zareby heads down to the floor and taps the golem dealer on the shoulder. "Hey, we're supposed to switch tables for the evening. Boss's orders." With that, he takes his place at the table and begins to deal the cards.

Bluff: 15

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

Good idea Zareby

The Dealer at the table currently nods at you and walks away.

Clegg raises and Eyebrow as you dismiss the other dealer..


Male Human Fighter 1

Jean-Paul frowns at the man, then states simply "I'll be down near the table Zareby. If he looks like hes casuing trouble, just signal and I'll ask him to leave politely"

He moves back into the room, and then checks the rest of the tables nearby for signs that the man is working with others.

Perception and sense motive. 1d20=8, 1d20+5=9.

As far as the young fighter could tell, the man was working alone. It would certainly be foolish of him to try something now.


Male Elf Wizard 1

Knowing that he isn't too good at spotting things, nor all that great at up close and personal combat, Narnel moves to the catwalks above to observe. He mostly watches for any sort of signal from the others, since he realizes he might not see it from the man himself.

I'll make a perception check if you think I might spot anything, though I don't mind if you roll for me either(+2 total for visual and audible perception) so that I don't know what I got. Otherwise I'm just going to wait and be ready in case one of the others respond to something.


Male Half Elf Brd 1

Figuring that he could help Narnel out a bit plus put him in view of all the others, Leux stays on the catwalks to help out, trying to notice if the target is doing anything "fishy"
perception 1d20+8(sight)


Male Half Elf Brd 1
Leux wrote:

Figuring that he could help Narnel out a bit plus put him in view of all the others, Leux stays on the catwalks to help out, trying to notice if the target is doing anything "fishy"

perception 1d20+8(sight)

*edit* That total was 17 sorry about that

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

The elves and Jean-Paul Notice nothing fishy, except he seems to have started talking to Zareby.
Zareby

Spoiler:
So your one of Saul's new Troubleshooters? I'd Be Careful the Pay of a Junior Partner might be good but Saul has a lot of enemies in Riddleport... ah yes, He might say some bad things about me but none of them are true, We have some history that's all.. To tell you the truth i have some important jobs needing doing if you ever need more work mr...?


Male Human Sorcerer 1

GM:

Spoiler:
"Oh, my name's unimportant. Besides, everyone in this town has enemies. The only thing I could do in this town that isn't risky is leave it, and I'm a gambling man." Zareby flashes him a quick smile and continues dealing cards.

Zareby talks to the man and continues dealing cards.


Male Elf Wizard 1

Paying attention to the man, Narnel has a thought that he should make use of some of his other talents to see if anything suspicious is going on, since he isn't the most observant. As quiet as he can he casts Detect Magic to see if there are any noticable auras on the man or around him.


Kratos really does not pay much mind to the going on it the room. She is happily serving drinks and skipping about a bit erratically though the crowd


male Half-orc(Appears human) Monk/1st

Rorsius keeps an eye on the man from a distance, as well as those around him. He searches for any signs of trouble.

Perception and Sense Motive, respectively. 1d20+6=21, 1d20+6=26

Ah yes, Rorsius is still the master of natural 20's on Sense Motive Checks

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

Narnel detects no magic around Zincher, Rorsius notices (oh my god that's like 4 natural 20's so far???) That Zincher looks like he's going to leave soon he's not playing his best game of golem he's not really thinking much about it evidently and looks like he's about to stand up at any point constantly adjusting his position on the seat.


Male Human Fighter 1

Jean-Paul again scans the room, looking for further trouble. If nothing happened soon he was just going to walk over to the man and tell him to leave. The boss obviously didn't want him here, so that made things very simple as far as the young fighter was cocerned.

Perception, sense motive. 1d20=20, 1d20+5=14. The perceprion is for the rooom in general. The sense motive is specifically for the patsy at the table. Looks like young Rorsius' luck is rubbing off on this game!


Male Half Elf Brd 1

Luex just stands there waiting for something/anything to happen.

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

Sorry Jean-Paul! you notice nothing Rorsius didn't allready
Zareby

Spoiler:
After losing a game of golem Zincher stands up "well it was nice to meet you"he says facing Zareby "but i have to be off now, best of luck with the business" With that he walks away

You all see Zincher get up Say something to Zareby than start to make his way to the door


Male Human Sorcerer 1

DM:

Spoiler:
"Hey, I only said I'm not leaving here yet, not that I'm not willing to hedge my bets. Sit back down and hear a tale, if you're willing to make it worth my time."

Assuming he comes back and gives me something worthwhile... "Alright, you see that guy over there? *Nods head towards random person* He works for Ziphras. Here for the same reason you are. He tried recruiting the elf this morning.

Bluff, for getting him to think I'm going to tell him something useful and for the fake info itself: 26, 17

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

Zincher stops in his tracks as Zareby starts to speak and turns to sit down next to him,the remaining two other player's at the table stand up and walk of to a Skiffs table

Zareby

Spoiler:
"Yeah OK" He flicks you a platinum piece "What do you know mate?"after hearing what you have to say "Huh Ziphras eh? What else?"


Male Human Sorcerer 1

DM:

Spoiler:
"Any gambler knows not to reveal his entire hand at once. Tomorrow, come to my table over there, *Nods towards regular table* and I'll deal you more information. Tonight, just have some fun. You're in the middle of a gambling hall, for crying out loud. No one will blame you if you just relax over a game of Golem and a stiff drink."

Sense Motive, does he seem to believe my previous lie?: 17

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

Zareby

Spoiler:
"hmm,I'll send someone, tell the info to a boy named Daron he'll be here tomorrow at 10.00, but i'm done with gambling for the night seeyaa later kid,
you think he believed you

with that he leaves

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

At that point A scream comes from the kitchen "HELP theres a snake in the scullery it bit.. it bit! me..." the voice subsides


Male Human Fighter 1

At the cry from the kitchen, Jean-Paul begins to move. He draws both his weapons, calling for peopel to clear a path for him as he goes. No careful consideration or thoughtful plan this time, he merely kicks the door open when gets there and tries to spot the animal.

Strength check to kick door open if needed - 1d20+3=10. Hopefullly its just a swing door :). Perception if I get the door open. 1d20=17.


male *Last time I checked* half dwarf/half orc student 14/ jack of all trades 3/ welder 4/ electrician 8

Leux quickly runs downstairs to observe the commotion up close, and to aid Jean Paul if needed. On the way he pulls out one of his daggers.


Upon hearing the scream and seeing Jean-Paul kick in the door, Kratos goes to investigate. "Oh, I so love snake meat" She says with a wicked grin as she makes for the busted doors


Male Elf Wizard 1

Spotting may not be his specialty, but retaining his focus and paying attention even in chaos is something that Narnel certainly is good at. While everyone else seems to be running for the kitchen, the elf keeps his gaze locked on the one that the boss told us to, making sure he doesn't get up to anything. He's ready to answer if someone from the party indicates he is needed in the kitchen, but otherwise he assumes they can deal with a snake on their own and watches to make sure the man doesn't get lost in the crowd.


male Half-orc(Appears human) Monk/1st

Perhaps taking his cue from Narnel, Rorsius moved swiftly to the side of Zincher and clasped his arm"If You'll come with me Sir We try to keep our higher profile customers safe from these minor distractions." With that Rorsius usher's the man to the room used for interrogation swiftly if the man is willing, if not-Well the man probably doesn't want to consider any other options. Rorsius Glances up at Narnel and motions for him to join him.


Male Human Sorcerer 1

"Idiot.", mutters Zareby as he closes his table and goes over to Rorsius. He places a hand on Rorsius's shoulder. "Hey. He already told me he was leaving. Let him go."


male Half-orc(Appears human) Monk/1st

Unphased by Zareby's motion, Rorsius talked while continuing on his course."Don't be naive Zareby, it's standard security Procedures." He said simply as he shook the hand off his shoulder with a shrug."I don't plan on roughing him up. If you've taken such a liking to him then you're welcome to keep him company. Maybe he'd like a drink from the bar first. Maybe a snack." The gravely voice said dryly

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

"Hey!" Said Zincher, as Rorsius grabbed him Zincher Twists your hand away from his shoulder "I'm already Leaving"

he makes to leave do you stop him?

Dark Archive

Female vampire level 20 Gorgeous level 5 vampire

Fortunately for Jean-Paul the door is slightly ajar as he kicks it open into the kitchen the door to the scullery is just to the right, a few frightened cooks stand looking worried at it. Kratos Pops her head through the door behind you.


Male Elf Wizard 1

Narnel gives a small shake of his head to Rorsius when he is motioned to come down. He's more effective if he can keep his eyes on the man rather then distracting himself by moving down the stairs out of sight. He can't tell what is being said between the monk and the sorceror, but its obvious that the man is likely to be taken into custody so he readies himself.

If they let the man walk away freely or moves off with Rorsius he will just walk down to join them, but if the man goes to try and run from them he is going to grease the area at his feet. Grease DC 16

351 to 400 of 548 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Apathy's Second Darkness 1 Shadow in the sky All Messageboards

Want to post a reply? Sign in.