War of the Burning Sky 4E Subscription Now Available!


4th Edition

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From EN Publishing:

EN Publishing's WAR OF THE BURNING SKY campaign saga comes to 4E! Following the success of the 3.5 version of the saga, this subscription includes all twelve adventures in 4E format (rewritten and revised), plus the Player's and Campaign Guides.

Each product will be added to the subscription as it is released, starting with the two guides. Products will be released at a rate of 1/month.

SUBSCRIBE RIGHT NOW AND RECEIVE EACH ADVENTURE AS IT IS RELEASED!

Full press release can be found here.


Has anybody read or played these? Are they any good?

Scarab Sages

Adventure Path Charter Subscriber

The first adventure was really good. Have run that one in 3.5. The others were a good read, but never continued.

Im glad to hear about this, and my players are excited, so I might pick it up.


joela wrote:

Each product will be added to the subscription as it is released, starting with the two guides. Products will be released at a rate of 1/month.

Interested parties should be aware that the 3.5 version was also supposed to be released at a rate of 1/month. The actual release rate was somewhat ... slower .. than that.


In our defense, we released the first 5 on time, but the author for 6 missed his deadline so we had to bump it back a month to finish it. We were chagrined enough about that, but then WotC announced 4e, and our sales dried up very suddenly. Without a steady stream of income to cover expenses, we couldn't guarantee payment of contributors for the last few adventures. #9 came out 3 months late, and when we finally got out the last one, #12, it was 9 months late.

This time around, I don't think WotC's going to announce 5th edition, and the text is written, and just needs some conversion. Plus, I believe Russ isn't going to release the first until he has at least 5 or 6 fully completed and ready to go.

Disclaimer: I'm not currently working with E.N. Publishing. I am biased, but the campaign saga is great.

Dark Archive

RangerWickett wrote:

#9 came out 3 months late, and when we finally got out the last one, #12, it was 9 months late.

I'd be surprise if anyone was even close to play #9. Those mods could be long: even a weekly group could take a couple of months to run through one.

The Exchange

For someone who is somewhat biased against En-World I must say the first few were a good read. Never got around to reading the others.


RangerWickett wrote:

In our defense, we released the first 5 on time, but the author for 6 missed his deadline so we had to bump it back a month to finish it. We were chagrined enough about that, but then WotC announced 4e, and our sales dried up very suddenly. Without a steady stream of income to cover expenses, we couldn't guarantee payment of contributors for the last few adventures. #9 came out 3 months late, and when we finally got out the last one, #12, it was 9 months late.

This time around, I don't think WotC's going to announce 5th edition, and the text is written, and just needs some conversion. Plus, I believe Russ isn't going to release the first until he has at least 5 or 6 fully completed and ready to go.

Disclaimer: I'm not currently working with E.N. Publishing. I am biased, but the campaign saga is great.

As that author of adventure #6, I'll back Ryan on this. That was 100% my bad (and still my shame for total freelancer flake out there, sorry). Other than my bad there, the later delay really was 4e announcement temporarily killing all 3.5 sales for all companies, and E.N. Publishing actually being honest enough not to have freelancers do work they couldn't guarantee payment for.

But like he said, all 12 are completely written for 3.5. Now conversion isn't trivial, but conversion is much quicker than writing from scratch. So I don't see why they would have any problem getting them all out on time (especially since they have someone more reliable than me).

But even if Ryan isn't with E.N. Publishing anymore, his efforts really show with having pulled together an amazing campaign saga that captures war in a D&D world very well (and not just orcs instead of Germans, but I'm talking fully accepting magic as an integral part with some pretty heavy duty major players to either ally with and/or fight against). It's really great work, and I can see it being a very nice fit for 4e as well. In fact, some concepts might even work better in 4e's exception-based model.

As for my disclaimer, I'm not making any more money of it, but I honestly do think it's a great adventure path/campaign saga that people should check out.

Scarab Sages

Adventure Path Charter Subscriber

if you were a subscriber to the 3.5 series, there's also a coupon for $10 off the 4e versions.


To Whimsy Chris -

Yes, I have played several of these, and I am now DMing them (a second time) as a full campaign - adding several new players. This is the 3.5 series I speak of.

I have read through several of them, eight I believe, and flipped through all but one or two. In my opinion, they do require some additions, rewriting and touch-ups, but overall they are great. The work required by the DM is a 2.5 - 4 on a scale of 1-10**. The first couple though, only required energy to set them to your world setting and adjusting to the adventuring party's/players' strength/weaknesses. As to the rest, I am at this time unsure; time will tell, though I am "hopeful with a smile" and not "hopeful with a frown".

There are intrigue, war, politics, alliances, betrayal, varied combats (thank the gods), literal adventure, rarely seen elements of fantasy, several options (though still pretty linear), and a memorable story line. Even that is rather novel, especially in comparison to most of the new "adventures" written for 3.5.

The first adventure in the series is free (there may be even a free second one but don't quote me) so you have little to lose by downloading it and reading it through. Also, download the free DM and Player's guides to the series. Those will add to your opinion of the series via more information and game colour.

**(To give an example, I think the Shackled City adventure path series started out as a DM input of 3 but later went to a 5 or 6 as the later adventures required heavy mods to make consistent and power balanced, but all required adjustments to "normalize" them to your party. I loved how they were written and the varied creatures/settings, but most encounters were deadly. Yes, read that last part again: "...most encounters were deadly." This is all before the compilation into one book; they may have made adjustments. I have the book but we stopped playing and so I have not read through any new material.)

Thanks.

V


By the way, a couple of days ago someone posted on EN World about their WotBS campaign's climax, which I believe is the first time someone has completed the entire campaign saga. (I would post a link, but EN World is having technical difficulties.)


Someone has reviewed the two 4e modules made so far - looks good. Here is a link to Gate Pass and to Fire Forest


I hope you all get a chance to look at Jack99's reviews. On 'Scouring...', the review doesn't cover a revised release, so I personally think it should be bumped up a bit. We pay attention to our customers and many on ENWorld's forums are continually amazed at the customer service provided.
The 'Fire Forest...' adventure is really special and the third module which is in layout is even more grand.
If anyone has questions, feel free to ask.

Some notes: We have moved to a 6-week release schedule which provides more time to add encounter maps and allow for 3 levels per module. This means more content than ever before. I am the principal adapter of Ryan's fine work and also do all the new battlemaps needed for the adventures. I have recently posted a few teasers for module 3 and all the new battlemaps for 'Fire Forest...' at http://www.enworld.org/forum/e-n-publishing/

Enjoy,
Steve Muchow
Myth Merchant Press


doppelganger wrote:


Interested parties should be aware that the 3.5 version was also supposed to be released at a rate of 1/month. The actual release rate was somewhat ... slower .. than that.
Steven Muchow wrote:


Some notes: We have moved to a 6-week release schedule which provides more time to add encounter maps and allow for 3 levels per module. This means more content than ever before. I am the principal adapter of Ryan's fine work and also do all the new battlemaps needed for the adventures. I have recently posted a few teasers for module 3 and all the new battlemaps for 'Fire Forest...' at http://www.enworld.org/forum/e-n-publishing/

And there you have it, the release schedule is now somewhat slower than 1/month.

Dark Archive

Asmodeur wrote:
Someone has reviewed the two 4e modules made so far - looks good. Here is a link to Gate Pass and to Fire Forest

Coolio. Thanks!


Any chance we could see a Pathfinder conversion too?


blope wrote:
Any chance we could see a Pathfinder conversion too?

Well you can buy the original (3.5E) still, in fact buy now 'cos there is a Gen Con sale on $1 per module AFAIK!

Or the whole lot for 22 NZ$!

here

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