v.3.5 Stat Block Conversions for 4e Minis


3.5/d20/OGL

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Liberty's Edge

Mairkurion {tm} wrote:
And I am grateful! Did I mention how much I hated them being cast as constructs?

I honestly don't know why they did it; even the mini looks like a 'big mind flayer.' I hated it a good deal myself.

Previously the abilities that drained their hit points kind of sucked for the damage they were taking (especially a constructs!) so I figured I'd beef 'em up a bit in relation to taking a chunk of their hit points away for the usage.

Plus I could see (hear?) a DM describing a thoon hulk going into defensive overdrive as something like "You see the creature before you grow incredibly tense all of a sudden, its eyes glaze over for a moment as you hear its bones crunching under the stress that its super-dense form is placing upon them."

I just find that nifty. ^_^

Sovereign Court

Well done.

I'd imaging this would be the right NPC to place as "protective" shielding in front of the bbeg.

I like it.

Liberty's Edge

Pax Veritas wrote:

Well done.

I'd imaging this would be the right NPC to place as "protective" shielding in front of the bbeg.

I like it.

Glad you enjoy it. :)

I agree that this would be a suitable mook to use as a wall between the PCs and a big boss. I can see a group of these fellows being utterly devastating if they can get hold of a group of PCs in melee combat.


Thoon Hulk smash?

Liberty's Edge

Mairkurion {tm} wrote:
Thoon Hulk smash?

Hah! Exactly! :D

---

A late-night/early-morning update, the angel of retribution:
Angel of Retribution

A word I would use to describe it is... devestating. I wouldn't want to be on the bad side of this little critter's mark.

I should have a Creature Conversion Compendium update up for you folks over the next day or two. Just got to get it all formatted and whatnot. Then onto the rakshasa assassin, fire titan, and the adamantine dragons.

---

Updated Entries:

Spoiler:

No updates.

Everything to Date:

Sovereign Court

Holy prey-holy! This is a magnificent work of art! When we started this venture... I never dreamed this would work out so absolutely perfectly. Gene, you're extremely talented!

Quick question...
Do you think the following PFRPG party could take on the creature?
Monk 9
Halfling 10
Druid 10
Fighter 9
Sorceress 9

As a percentage, what amount of readiness would be required, if you think the part could take it on? That is, 100% full resources, or what if the encounter occurs at the point of 50% resource depletion.

As you know, I'm familiar with CR balance, but given this awesome creature you've brought to life, I'd like your opinion on whether, given the party above, you would recommend the PCs fighting the creature alone, or with minions, or whether facing this awesome foe is suicide at best?

Manythanks!

This truly kicks ass!


Correction: Under "Icy Vengeance" you need to change "angel of vengeance" to "angel of retribution".

Liberty's Edge

Pax Veritas wrote:


Quick question...
Do you think the following PFRPG party could take on the creature?
Monk 9
Halfling 10
Druid 10
Fighter 9
Sorceress 9

As a percentage, what amount of readiness would be required, if you think the part could take it on? That is, 100% full resources, or what if the encounter occurs at the point of 50% resource depletion.

As you know, I'm familiar with CR balance, but given this awesome creature you've brought to life, I'd like your opinion on whether, given the party above, you would recommend the PCs fighting the creature alone, or with minions, or whether facing this awesome foe is suicide at best?

Manythanks!

This truly kicks ass!

Looks like it's time to reveal a bit more about my design process. :D

Okay, when I write up a monster I generally balance them against a party of equal level (or within 1 level) and when I'm determining various stats I'll take into consideration what a party of that CR is capable of.

This leads to most of my monsters being pretty tough when faced by lower level parties. That said, I think your party could possibly beat an angel of retribution. I'd recommend dropping hints that it was coming, though, perhaps letting them research the thing and pick up on some of its weaknesses (of which there are few) and exploit them.

The angel doesn't have too many hit points so if your casters and warriors are capable of throwing out a good deal of damage really quickly I'm sure that they could take it down before it causes too much in the way of casualties. Casters will, of course, have to be careful if they're the thing's 'mark,' though, as its ability to greater teleport will mean that they're in almost constant danger of it just appearing next to them and laying down the whupass.

I think that at 100% resources your party should have a chance of beating the thing if you're fully buffed up and ready to rumble. At 50% resources... I'd give them a very low chance of survival - the angel's armor class is going to nullify most attacks from the fighter (unless he's really well optimized) and will probably make your monk feel somewhat useless (again, unless he's really optimized and/or well buffed) while his damage reduction will greatly reduce any of the damage he takes from any attacks that get through. His spell resistance could, likewise, be troublesome for your casters to get through unless they favor using spells that ignore spell resistance (the orb of X line of spells, for example).

All in all, yeah, properly prepared (and possibly with some help), I think they could take him. And who knows, they may get a lucky draw from that Deck of Many Things. ;)

Mairkurion {tm} wrote:
Correction: Under "Icy Vengeance" you need to change "angel of vengeance" to "angel of retribution".

Gawdungit!

I've got it fixed on my end but my file host is being difficult and won't let me login to update the file. I'll get it fixed ASAP.

Here's a Mediafire link in the meantime:
http://www.mediafire.com/?d0lrzvilwbz

Liberty's Edge

Version six of the Creature Conversion Compendium has been released. We now have a cover! The next update will not be after five monsters as is the norm, instead, I'll be releasing the next version after I've finished stating up the rakshasa assasin, fire titan, and adamantine dragons (all twelve age categories will have a full stat block). This means the next, and last, CCC update will feature 14 (!!!) new stat blocks!

Here's the link:
http://www.mediafire.com/?g5kzygzidzx

A quick note about printing this version: Printing the cover page for this document can be troublesome; I personally cannot get it to print without odd borders around the edges. If you would like to print the document without borders be sure to enable ‘borderless printing’ in your print options, that should enable you to print the cover without any white borders around the edges.

Still working on getting that direct link to the fixed angel of retribution working.

---

Updated Entries:

Spoiler:

No updates.

Everything to Date:


WOO-HOO!

Fear my munchie minion!

"Last," he says. ;)

Liberty's Edge

Yeeeaahh, I doubt it'll be my last update. But it'll definitely be awhile before I put out another one.


That's okay, "last" is good for business. Always tell them it's your last. Make 'em feel the pain.


Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Thanks, Gene, for the new version! It's not just Pax and M following all of this; rather, the rest of us simply do not have good lyrics to sing your praises.

Liberty's Edge

Heh, true!

I'll probably be putting out a bestiary of my own in the coming months. 'Till then, though, it'll probably be pretty slow on the conversion front (maybe one or two a month - probably going to be 1st and 2nd edition monsters converted to 3.5 instead of 4E to 3.5).

Liberty's Edge

Botho wrote:
Thanks, Gene, for the new version! It's not just Pax and M following all of this; rather, the rest of us simply do not have good lyrics to sing your praises.

Glad you're enjoying, comments are always welcome.

And welcome to the boards! :D


Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I saved my first post for you--a sign of my appreciation. Thanks also to Pax and M for entertaining me all these months.


Hey, welcome, Botho! The more the merrier.

Gene, converting 2nd edition monsters!?! Whoa, did not see that coming.

Ouch, I just dropped an iron on my foot.


Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

1e and 2e conversions !

OK, I will start working on a song....

Liberty's Edge

Botho wrote:
I saved my first post for you--a sign of my appreciation. Thanks also to Pax and M for entertaining me all these months.

Awesome; we're glad to have you onboard! :)

The 1E/2E conversions will probably start after I finish the 4E conversions. Though I may get one or two monsters converted before that (I find the Ravenloftian slow shadow quite interesting, for example). But those are likely posts for another thread.

Sovereign Court

Botho wrote:
Thanks, Gene, for the new version! It's not just Pax and M following all of this; rather, the rest of us simply do not have good lyrics to sing your praises.

Welcome to the boards, B. Glad you've been with us all along.

Feel free to sing Gene's praises, v.3.5 style, by just rolling against your perform singing check. And, just remember, you get an auto +10 if you're singing Gene's praises, so really, there isn't a bad song in town.

Liberty's Edge

A quick note here: I'm not going to be updating through this week (perhaps this coming weekend, though).

Reason being that I've updated the base stat block that I use to stat all my monsters - this has lead to me needing to update all 40 monsters that I've stated up thus far to coincide with the new format.

Most changes were fairly minor (moved some stuff around and whatnot) but I've added a new 'tactics' section to each monster so I won't have to describe what the monster would do in combat with its descriptive text and can instead do it within the stat block.

Anyways, I'm going to be spending the rest of the week updating all those blocks, reposting them to my file host, and updating the entries on my website (I dread this...) to instead link to the new files. I'll be updating the Creature Compendium with the new formatting as well.

Now I'm sure that this is a pain in the arse for some folks who print off their stat blocks (lord knows I don't look forward to having to print them all off again) but with this comes a decent sized list of various fixes to the stat blocks.

Here's a full list of changes being made to the base stat block:

Spoiler:
Custom Stat Block Changes
-----------------------------------
Base Attack Bonus, Grapple, and Space/Reach moved
into the Offense portion of the stat block.

Added Tactics section after Offense portion but
before Statistics portion of the stat block.

Renamed Flavor to Ecology.

Renamed Ability Information to Special Abilities.

Moved italicized flavor text and monster info so
that it is after the Special Abilities portion
of the stat block. Lore retains its location at
the end of the block.

Added a few pre-formatted entries to the stat
block to expediate creation of spell casters,
creatures that employ spell-like abilities, and
epic feats.

Changed the 'DEX' display in the armor class line
to instead read 'dexterity.'

Added a pre-formatted entry to the Skills portion
of the Statistics section.

Added 'None' entries to the Combat Gear and Other
Gear portions of the Statistics section.

As you can see, most changes are minor, and some you won't even notice unless you use the stat blocks yourself.

Apologies ahead of time for the inconveniences that this update will no-doubt cause to some folks.


Gene, were you looking for any feedback on the stat block?

Liberty's Edge

Mairkurion {tm} wrote:
Gene, were you looking for any feedback on the stat block?

Feedback is always welcome.

If you'd like to see the current plan, I can post a link to what it'll look like.


Sure, that'd be nice. From what you've written, they all sound like improvements to me, with possibly one exception. Why replace DEX with dexterity? The former seems clear and economical to me.

Liberty's Edge

Sure thing, here's a link:
Custom Statblock

The change from 'DEX' to 'dexterity' was mainly me being obsessive. All the other types are all fully spelled out and in lowercase but DEX wasn't. I think I may just change it to 'dex' instead (at least then it'll be lowercase *twitch twitch*).

Thoughts?


Heh-heh, okay, I see what you're saying. Maybe it does look better spelled out. But if you're really going to be OCD, how about using tab to get those spell lists and spell-like abilities to line up? ; )

I really like the change from "flavor" to ecology. It always made me think of having a character with culinary skills who'd be fighting with the wizard over creatures' body parts because he wanted them for recipes...

Liberty's Edge

Mairkurion {tm} wrote:

Heh-heh, okay, I see what you're saying. Maybe it does look better spelled out. But if you're really going to be OCD, how about using tab to get those spell lists and spell-like abilities to line up? ; )

I really like the change from "flavor" to ecology. It always made me think of having a character with culinary skills who'd be fighting with the wizard over creatures' body parts because he wanted them for recipes...

I hadn't even noticed they were all that off! Should be fixed now. Here's a link to have a look:

Custom Statblock

The 'flavor' section actually wasn't meant to keep that name. When originally writing up the block I had it there as a placeholder (because I wanted to use something more evocative and apparently ecology had slipped my mind). I eventually forgot to change it and that is how it had remained through up to this point.

No more of that though. :D

Also a spiffy note; I just picked up my own domain and hosting so no more having to use Mediafire for anything! Just waiting for GoDaddy to get my hosting plan approved and then we should be good to go.

Sovereign Court

Hmmmmn. Okay, Gene. We gotta talk. Someone's been drinkin' Pax cool-aid...

Liberty's Edge

But... but... but... it's sooooo tasty!

:D

Liberty's Edge

Okay, I've gotten all forty monsters updated to the new stat blocks. You can download them using the links in the spoiler I post at the end of this post. A couple changes beyond the reworking of the blocks, nothing too major, though (feel free to look in the Updated Entries section for a more in-depth look at the changes).

The Creature Conversion Compendium has been updated as well.

If there are any dead links let me know and I'll get them fixed ASAP.

Up next on the monster stat block is the rakshasa assassin. I don't know when I'll get it done, though as I have a LOT of links to update on my 'website.'

---

Updated Entries:

Spoiler:

General: All monsters have been given a Tactics section that details their general behavior during combat as well as their morale (ex. when they'll typically flee).

General: A monster's base attack bonus, grapple modifier, and space/reach entries have been moved to the Offense portion of the stat block.

General: The Flavor (or sometimes General Information) portion of a monster's stat block has been renamed to Ecology. The Ability Information portion of the stat blocks has been renamed Special Abilities.

General: A monster's dexterity modifier to AC is no longer noted as 'DEX' in the armor class calculation block and is now noted as 'dexterity.'

General: Descriptive and flavor text for monsters now appears after the Special Abilities portion of the stat block but before the Lore section (Lore remains at the end of stat blocks unless new materials is included).

Aboleth Overseer: Space/Reach increased to 10 ft./10 ft. to reflect large size.

Bugbear Strangler: Modified how the garrote works. Still fine-tuning it.

Golem, Chain: Save DCs of special abilities increased across the board.

Imp, Grinning: The grinning imp was mentioned as 'tiny' in the lore section. This has been changed to 'small' to reflect its actual size. Thanks to Mairkurion {tm} for bringing this to my attention.

Iron Dragon Prowler: CR increased from 11 to 13.

Wight, Deathlock: Gave the fellow some armor class. I hadn't even noticed I'd never done so previously.

Everything to Date:


Wow, this compendium has come a lot way, Gene. You must be proud.

Shines his brand new pdf with screen glove.

Liberty's Edge

It's definitely a lot bigger than I'd ever expected it to get. This is probably one of my most ambitious D&D-related projects ever.

Still, I have to admit, it was fun getting here. :D

Sovereign Court

This looks amazing! Well done. Well done indeed. And.... it has already brough much joy and excitement to my game table. Coming up in next week's adventure is a confrontation with the Angel of Retribution!

...

Now... here's a crazy thought—offered as quickly as I could recind it.

What if....

What if.... the creatures were "reimagined" just once more... enough to say.... slap an OGL on the back and call this an open game work?

Things like aboleth and bugbear already are... would this take much more to go that distance? If so, perhaps its not worth the effort.

Just a thought.

One more thought.............. and again.............. just a thought.............

Could a person take a picture of their miniature, render as graphic pen line art in photoshop to a point of just seeing the general shape and a few features, and use that as "art"?

Or, put another way..... if an "artist" were to draw their own illustration in respect to the creature description, could that be used within this guide?

Ah....... perhaps too much, since the best illustration is actually just using the minis....

But as you can see, my overall question is just how far would this work need to go to be OGL?

Just wondering,

Looks great as a feebe fan-art production as-is. And I love it!

And, I agree - this has been a marvelous, and fun thread!
-Pax


Huh. I know an artist who is drawing a grinning imp even as we speak.

Liberty's Edge

Pax Veritas wrote:
This looks amazing! Well done. Well done indeed. And.... it has already brought much joy and excitement to my game table. Coming up in next week's adventure is a confrontation with the Angel of Retribution!

I wish your players luck and hope they either know how to run like hell or are bringing their a-game.

Pax Veritas wrote:

Now... here's a crazy thought—offered as quickly as I could rescind it.

What if....

What if.... the creatures were "reimagined" just once more... enough to say.... slap an OGL on the back and call this an open game work?

Things like aboleth and bugbear already are... would this take much more to go that distance? If so, perhaps its not worth the effort.

It could probably be done; but I'd basically have to rename all the monsters, rename all the 4E abilities, and probably do a lot of reflavoring. While it would be doable; I'd much rather just put out a booklet or two of my own monsters for folks to look over. Besides, having this out gives a really nice 'preview' of what my monsters are like.

Pax Veritas wrote:

One more thought.............. and again.............. just a thought.............

Could a person take a picture of their miniature, render as graphic pen line art in photoshop to a point of just seeing the general shape and a few features, and use that as "art"?

Or, put another way..... if an "artist" were to draw their own illustration in respect to the creature description, could that be used within this guide?

Ah....... perhaps too much, since the best illustration is actually just using the minis....

I dunno how that works; I could see a case of getting in trouble for using something someone made for something else. There was a thread in off-topic awhile ago about a company who was putting out RPG supplements that had reworked Pathfinder art in them - they got the smackdown quite fast. I'd rather not risk it, personally.

Pax Veritas wrote:

But as you can see, my overall question is just how far would this work need to go to be OGL?

Just wondering,

Sadly, much farther than would be worth it, I think. In the time spent editing I could write up probably ten or fifteen stat blocks and sell 'em as a bundle for a couple bucks or something.

---

As it stands, I have some plans on what's going to happen once I've finished up the last of the 4E conversions. I'll be moving on to doing some 1E and 2E monster conversions so that I can keep content streaming onto my site (however slowly). In the midst of working on the 1E/2E stuff (and actually while I'm currently working on the 4E stuff, too) I'll be writing up some homebrew monsters that I intend to sell for a modest price (probably like a couple bucks for a .pdf booklet of 10 or so monsters - dunno if I'll be selling print for awhile, though; probably after I've released a number of booklets I'll release them as a print document fora bit more (if, say, .pdfs were $2 for 10 monsters the print would be something like $15 for five of the booklets - sadly print material is expensive!)).

I figure I'll come back to the 4E conversions as new sets of minis come out (there's always a couple in each set that I like) so I'm not going to be calling this quits forever.

Sovereign Court

Sounds good. And, as-is this is a fantastic gift to the community of 3.5ers who wish to continue using 20-30 4e minis. In fact, this satisfies exactly what I hoped it would.

As for the Mairkurion-Pax-Gene triangle... well, for those who don't know, we've become friends, and chat outside these messageboards now.

Its amazing what we can achieve together. In this thread, Gene did nearly all the actual work, but M and I had a fun time providing encouragement, feedback, and edits.

Look out world. I think you can look forward to great things in the future from the great "Gene" and as for "Pax", well, I've been a busy bee as well.

Thanks everyone who joined us in this thread. As Gene points out, this isn't the end, just a minor hiatus for a while...

... more to come.

Liberty's Edge

I'm still looking forward to some of the material you're planning, Pax (if you don't mind my saying so). :D

---

Another release today, the rakshasa assassin will no haunt the nightmares of PCs:
Rakshasa Assassin

A black-furred assassin with incredibly infiltration skills, the rakshasa assassin could make a deadly foe so long as the fight goes down how he wants it to (which his spellcasting abilities almost always make the case).

Up next is the fire titan (a whopping CR 20 beastie) followed by the twelve adamantine dragons (which range from CR 3 to 30).

---

Updated Entries:

Spoiler:

No updates.

Everything to Date:

Liberty's Edge

The fire titan walks among the fire giants once more:
Fire Titan

All-in-all, he's pretty much a walking engine of melee buttwhup. I figure he's pretty well set to utterly wreck anything that gets into melee combat with him - even those who are toting fire-immunity gear.

The next (and last) update will probably be awhile; but it's coming.

---

Updated Entries:

No updates.


Gene wrote:

The fire titan walks among the fire giants once more:

Fire Titan

All-in-all, he's pretty much a walking engine of melee buttwhup. I figure he's pretty well set to utterly wreck anything that gets into melee combat with him - even those who are toting fire-immunity gear.

The next (and last) update will probably be awhile; but it's coming.

---

** spoiler omitted **

** spoiler omitted **...

Goodness! Gracious! Great Balls of Fire!!!

Gene, I hope you saw that an Elder Iron Dragon is a-comin' to town.

:D

Liberty's Edge

Gods you're fast!

A new dragon eh?

*googles*

Wow. That's a nice lookin' mini. Looks to be a bit tougher than the prowler, too (probably something like CR 17 - 19 going by stat cards). I'll probably be stating that one up eventually. Never hurts to have more dragons. :D

Sovereign Court

Woah!!!!!

432

Fire Titan is a walking buttwhup! Woah!!!!

And... yes, one can never have too many dragons to slay.


Gene wrote:

Gods you're fast!

A new dragon eh?

*googles*

Wow. That's a nice lookin' mini. Looks to be a bit tougher than the prowler, too (probably something like CR 17 - 19 going by stat cards). I'll probably be stating that one up eventually. Never hurts to have more dragons. :D

I leap upon the latest Gene update like the ravenous cheetah upon the fleet gazelle.

Thought you might like that. The one good thing about the new Wotci: the visible monster. Anybody who wants this dragon should be able to get it.


Just noticed the Girdle of the Fire Lord, Gene.

Been watching the Avatar: The Last Airbender marathons lately? ; )

Liberty's Edge

Mairkurion {tm} wrote:

Just noticed the Girdle of the Fire Lord, Gene.

Been watching the Avatar: The Last Airbender marathons lately? ; )

Damn you're good! I didn't think anybody would pick up on that one. :p

Sovereign Court

If there's somethin' to "pick up on", M. is your guy. 'Tis only the problem when we trail behind the philosophical mind of the great and curious M., following only the breadcrumbs of his thoughts, hanging on intimations and allusions, reaching for our interpretive guides. Unless of course, he's talkin' minis, then he's fairly straight forward, yet still brilliantly astute.

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber
Pax Veritas wrote:

Woah!!!!!

432

Fire Titan is a walking buttwhup! Woah!!!!

And... yes, one can never have too many dragons to slay.

432 isn't that many. Wyrm Black Dragon has 459 and it's a CR 20 as well.

MM V's Garngrath has 462 hp at CR 20, too.


Pax Veritas wrote:
If there's somethin' to "pick up on", M. is your guy. 'Tis only the problem when we trail behind the philosophical mind of the great and curious M., following only the breadcrumbs of his thoughts, hanging on intimations and allusions, reaching for our interpretive guides. Unless of course, he's talkin' minis, then he's fairly straight forward, yet still brilliantly astute.

Aw...shucks...

Sovereign Court

Just wanted to say great work guys i have all these figs and now I can use them as the gods intended..its saved into my Monsters file beside the Tomes of Horror, Creature Compendiums and Expeditious retreat books

but...theres just one question I'd like to ask

Are you going to convert them all over to Pathfinder when the Bestiary hits the shelves?

Sovereign Court

A few more entries... as if hope was on the way...

Remorhaz.... Gene-style
Elder Iron Dragon
Adult Brown Dragon
Elder Green Dragon
Scarecrow Stalker
Yochlol Tempter

?

Liberty's Edge

Wellard wrote:

Just wanted to say great work guys i have all these figs and now I can use them as the gods intended..its saved into my Monsters file beside the Tomes of Horror, Creature Compendiums and Expeditious retreat books

but...theres just one question I'd like to ask

Are you going to convert them all over to Pathfinder when the Bestiary hits the shelves?

Glad to know you're getting some use out of them. :)

As for the conversion to Pathfinder; I really didn't have it planned per se. But I doubt it'd be all that difficult to do - so I'll probably do it eventually.

Pax Veritas wrote:

Remorhaz.... Gene-style

Elder Iron Dragon
Adult Brown Dragon
Elder Green Dragon
Scarecrow Stalker
Yochlol Tempter

I can do those (I'll add 'em to the list), but it'll likely be awhile before I get to them. As you know, I'm taking a break once I finish the adamantine dragons.

EDIT: Man. That Legendary Evils set has a LOT of really nice minis in it... I think I can hear my wallet screaming now. :D

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