Dark Tower

Game Master brvheart

Watch Order:
1st: Sir Rhaym, Reldak Vol
2nd: Ciri, Faffnyr
3rd: Thoron, Slim

Order of March:
single:
Thoron, Fralk, Slim, Ciri, Sir Rhaym, Faffnyr
double:
Thoron and Fralk, Slim and Ciri, Sir Rhaym and Faffnyr with bringing up the rear.


Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?


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Robert Henry wrote:

Guess I'll stop working on an elf (desert runner) ranger/trapper...

I'm good to head to 'Mitra's Fist'

Mitra's Fist...

The White Tower...

I feel like I joined a medieval porn


ummmmm, I don't know how to respond to that...


Male Human Rogue6/Clr1 Current Map

Lol, I am not sure what was on Jennel's mind at the time!


brvheart wrote:
This is the afternoon encounter check sometime between 3 and 7 pm so before the dream. You are just out of the city so no preparations were made for swarms. Beyond your new NPC. You might want to take a look at his sheet.

Ok, I saw the map, but it appears to be still in progress. So the new NPC, maybe I'm just confused, but I don't follow. Who is he?

I'm headed to bed, I'll check everything again in the morning.


1 person marked this as a favorite.
Male Human Rogue6/Clr1 Current Map

He is just an acolyte Sigrid hired as a scribe.


brvheart wrote:
Because you volunteered for afternoon shift for guard duty

I think all I've done is confuse myself. So, afternoon guard duty is riding on a wagon? Not riding beside the wagon? I mean I don't care, I'm just clarifying.


1 person marked this as a favorite.
Male Human Rogue6/Clr1 Current Map

Each of the other 4 wagons has 2 unarmored fighters acting as drivers and guards. Your wagons were hired only with drivers so Moram wants you to take the guard positions.


That makes perfect sense!


brvheart wrote:
Out of the darkness, some 30' from Ciri appears a strange creature. This gaunt, leathery creature wears a ten-gallon hat, leather boots, a button-down shirt and tattered trousers wrapped tight around its waist by a worn-out leather gun belt. This unearthly gunfighter carries with it the foul smell of the grave and a vengeful gleam in its eyes. He looks at Ciri, pointing to her and says, "draw".

Hey, you didn't tell us we could play Roland Deschain...


1 person marked this as a favorite.
Male Human Rogue6/Clr1 Current Map

Lol, it is not that Dark Tower! No, I am using Dunes of Desolation for the environment and this creature was there. Well, you know Kara and I used to do Single Action shooting so I couldn't resist!

Grand Lodge

1 person marked this as a favorite.
Male Dwarf Cleric/6

I assume this is how Evil Roy appears? I do the Single Action now as well.


Male Human Rogue6/Clr1 Current Map

Yeah, we can call him Evil Roy! He retired two months ago.

Grand Lodge

Male Dwarf Cleric/6

awww was hoping to see him shoot one day.


Male Human Warpriest 6 | HP 53/53 | AC 28, T14, FF23 | F +10, R +5, W +10 | Perc +13 | Init +1 | Speed 20' | CMB +8, CMD 19 | Fervor 3/6 | Active Conditions:

Accidentally, thought it was my turn and posted actions in game play. I deleted them. please ignore if you saw them.


Male Human Rogue6/Clr1 Current Map

Actually it was close enough and you can always post your actions and I will adjudicate when they happen as we can be all over the world on different schedules.


Male Human Warpriest 6 | HP 53/53 | AC 28, T14, FF23 | F +10, R +5, W +10 | Perc +13 | Init +1 | Speed 20' | CMB +8, CMD 19 | Fervor 3/6 | Active Conditions:

For some reason Roll20 is not allowing me to move my token. I can move everyone else’s token. I’ve tried it from both my PC and iPad with the same results.

If someone can move me directly south (30 move) of Evil Roy I’d appreciate it


Male Human Rogue6/Clr1 Current Map

Sorry that would be my error. So who are you in Roll20 so I can set proper permissions if I may ask? I set the wrong person by mistake.


Male Human Warpriest 6 | HP 53/53 | AC 28, T14, FF23 | F +10, R +5, W +10 | Perc +13 | Init +1 | Speed 20' | CMB +8, CMD 19 | Fervor 3/6 | Active Conditions:

It should be Dan H. with a display name of Iz-dubar


Male Human Rogue6/Clr1 Current Map

Sigrid has not posted since Monday. She did post last Friday that she has covid so let's go on without her for now and let her catch up when she can. I did post out for another rogue so that the party is at least six in the mean time.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9
"Slim" Jim wrote:
If you're using chrome for android, tap the three vertical dots in the top right hand corner, select desktop site in the menu that pops up. You should be able to see the button to edit your tagline now.

This works


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9
Thoron Palehorn wrote:
awww was hoping to see him shoot one day.

We have actually shot in tournaments with him, for obvious reasons in entirely different classes and stages but he is a class unto himself. Extremely fast gunfighter class, my alias is Rose and I shoot duelist, which is a little different since you take all attacks with one hand before doing the other hand instead of alternating attacks. We should get together for a practice sometime.


brvheart wrote:

Initiative Order Round Two

Slim Jim
Iz-dubar
Evil Roy
Thoron
Ratel
Cira

Did you mean round 3?


Male Human Rogue6/Clr1 Current Map

Yes, I guess that was round three. Now that Roy is dead though it matters little:)


lol, well, he was undead, so he was practically there to start with.


Ciri Princess of Cintra wrote:
Ratel Dier wrote:

Seeing Iz-dubar's fierce attack, Ratel approaches as the creature and its unusual gear turned to dust. He nods in agreement with the warpriest, "Yes, all praise and glory be to 'he who shines upon us with justice."

Turning away from the battle he approaches the sorceress and asks, "Kuleen Mahila are you ok?"

Thank you dear one, it was close but I am recovering. Couldn't do it without you ❤️

LOL, Kara did you just like your own post? I saw her earlier post was speaking to Ratel, but she had changed it. So, I couldn't resist having him ask if she was ok.

I was going to post earlier this afternoon, but I saw brv had already rolled Init. for me. So, I'll get a post up when it's my turn in initiative.

Grand Lodge

Male Dwarf Cleric/6

Sorry guys, I've been having issues with the website responding this afternoon.


Male Human Rogue6/Clr1 Current Map
Ratel wrote:
LOL, Kara did you just like your own post? I saw her earlier post was speaking to Ratel, but she had changed it. So, I couldn't resist having him ask if she was ok.

She says she was just trying to put a heart on the message!


brvheart wrote:
Ratel wrote:
LOL, Kara did you just like your own post? I saw her earlier post was speaking to Ratel, but she had changed it. So, I couldn't resist having him ask if she was ok.
She says she was just trying to put a heart on the message!

Well apparently she 'Likes' hearts :)


Male Human Rogue6/Clr1 Current Map

Well Kara asked for scorpions so I asked Alexa to play No One Like You. When the combat is over the weather is going to Rock You Like A Hurricane.


Dude, I love the Scorpions...


Male Human Warpriest 6 | HP 53/53 | AC 28, T14, FF23 | F +10, R +5, W +10 | Perc +13 | Init +1 | Speed 20' | CMB +8, CMD 19 | Fervor 3/6 | Active Conditions:

Or perhaps “wind of change”


Male Human Rogue6/Clr1 Current Map

Another great tune, but too soft for what is coming!


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Hello, I've finished the build for my Rogue/Wizard for consideration. Are we tracking adventuring gear? If so, I'll add that.

Backstory to come.

Grand Lodge

Male Dwarf Cleric/6

Greg, when I tried to access the d20 website just now I get not authorized. any ideas on how to fix that?


Male Human Rogue6/Clr1 Current Map

Yes on gear. I don't allow rings of sustance. Everyone has to eat. There are two wagons filled with food.

Tal'ariel Rhuidon
Female half-elf inner sea pirate 1/rogue 1/diviner 4 (Pathfinder Player Companion: Pirates of the Inner Sea)
CG Medium humanoid (elf, human)
Init +13; Senses low-light vision; Perception +12
--------------------
Defense
--------------------
AC 15, touch 15, flat-footed 10 (+5 Dex)
hp 53 (6 HD; 4d6+2d8+23)
Fort +5, Ref +11, Will +7; +2 vs. enchantments
Immune sleep
--------------------
Offense
--------------------
Speed 30 ft.
Melee mwk dagger +8 (1d4/19-20) or
. . sap +7 (1d6 nonlethal)
Ranged shortbow +7 (1d6/×3)
Special Attacks sneak attack +2d6
Arcane School Spell-Like Abilities (CL 4th; concentration +8)
. . 7/day—diviner's fortune (+2)
Diviner Spells Prepared (CL 6th; concentration +10)
. . Opposition Schools Enchantment, Necromancy
--------------------
Statistics
--------------------
Str 10, Dex 21, Con 14, Int 18, Wis 12, Cha 8
Base Atk +2; CMB +2; CMD 17
Feats Improved Initiative, Scribe Scroll, Skill Focus (Disable Device), Toughness, Weapon Finesse
Traits magical knack, reactionary
Skills Acrobatics +9, Appraise +12, Climb +4, Disable Device +20, Escape Artist +12, Knowledge (arcana) +11 (+11 vs. forbidden lore, +11 vs. non-forbidden lore), Knowledge (dungeoneering) +8 (+8 vs. forbidden lore, +8 vs. non-forbidden lore), Knowledge (nature) +8 (+8 vs. forbidden lore, +8 vs. non-forbidden lore), Perception +12, Profession (sailor) +9, Sense Motive +10, Spellcraft +8, Stealth +14, Swim +8; Racial Modifiers +2 Perception
Languages Common, Elven
SQ arcane bond (Arcane Familiar, cat), elf blood, forbidden lore (0 lore; +0/+0), forewarned, insanity points (0; effective Wis 12/12), trapfinding +1
Combat Gear scroll of enlarge person, fly, obscuring mist, protection from evil; Other Gear arrows (20), mwk dagger, sap, shortbow, belt of incredible dexterity +2, cloak of resistance +2, headband of vast intelligence +2, grappling hook, masterwork thieves' tools, silk rope (50 ft.), spell component pouch (2), spellbook, traveling spellbook[APG], wizard starting spellbook, 3,070 gp
--------------------
Special Abilities
--------------------
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Divination Diviners are masters of remote viewing, prophecies, and using magic to explore the world.
Diviner's Fortune +2 (7/day) (Sp) As a standard action, touch grants ally +2 insight bonus to many checks for 1 round.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Familiar Bonus: +3 to Stealth checks You gain the Alertness feat while your familiar is within arm's reach.
Forbidden Lore (0 lore; +0/+0) Knowing lore grants bonuses on lore related knowledge checks but penalties on others.
Forewarned 2 (Su) Can always act in surprise rounds.
Insanity Points Insanity points lower Wisdom for skills and ability checks, but raise it for everything else.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Sneak Attack +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

Is that I see thus far


Male Human Rogue6/Clr1 Current Map

Thoron, try this link

https://app.roll20.net/join/14799271/fFyvDA


Male Human Rogue6/Clr1 Current Map

Tal'ariel Rhuidon, ignore the 6 ranks in Sense Motive. Not sure where they came from but HeroLab would not let me remove them.

Grand Lodge

Male Dwarf Cleric/6

OK that works. Thanks


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

So,

Ratel is my Dear One because he's so Precious in his concern for my heart and is so well mannered & respectful.

Thoron is My Hero Thor because he watches our backs like a guardian angel.

Iz-Dubar is Izzy the faithful is so cute that he feels that deeply in his beliefs.

Slim is like my little brother, ya gotta love him, so sweet and suave.

You are the greatest Gentlemen.


Dang it, ninja'd by Ciri, but will leave be

And Slim Jim? don't forget him! Maybe 'he's 'beef jerky' cause he's a meat shield?


Male Human Rogue6/Clr1 Current Map

Reminds me of an old Hollywood movie from the late 40's.


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

My familiar gives me Alertness whenever near (which is going to be pretty much all the time), so perception should be 14.

More purchases:
Handy Haversack
Everburning Torch
Alchemist's Fire x3
Acid
Tanglefoot Bag x2
Cold-Weather Outfit
Hot-Weather Outfit
Belt Pouch
Bedroll
Blanket, Winter
Trail Rations x10
Waterskin
Crowbar
Flint and Steel
Chalk
Scroll of Invisibility

Let me know if I need to buy spell ink in advance to learn new spells, if so, I'll make a purchase.


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

If we're rolling for HP (which I saw in the character creation rules), here are my rolls.
HP: 1d8 + 4d6 ⇒ (8) + (6, 4, 6, 4) = 28


Male Human Rogue6/Clr1 Current Map

Buy whatever ink you will need, there will be no place to buy anything from once you start to the end of the adventure so buy it now! Go ahead and dot gameplay. They are in a minor combat and then the meat of the adventure will take place. All that has happened is the party has been caravan guards for the last 6 weeks on the way to the Holy Cities for a pilgrimage. Need to insert you somehow 1000 miles from nowhere lol!


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

My Darling Clementine (1946) or stagecoach (1939)

GREATESTWESTERNS OF ALL TIME.

Stagecoach:
2. Stagecoach (1939)
Hailed upon its release as a touchstone in the evolution of the Western, Stagecoach is ostensibly a straightforward tale of eight passengers traveling through hostile territory. But beneath the surface, Dudley Nichols’ literate script examined the conflicting dynamics between the characters — male and female, North and South, high-brow and low-brow, valiant and cowardly — and the fascinating ways in which those dynamics change during the journey.

John Ford’s decision to cast John Wayne did not sit well with producer Walter Wanger, who wanted Gary Cooper. But as Stagecoach became a template for the genre, The Ringo Kid established the John Wayne persona: a strong, independent man who lives by a moral code that doesn’t always conform to the law of the land. He is respectful toward women, but awkward and timid when it comes to romance. Ringo’s marriage proposal to the prostitute Dallas (Claire Trevor), delivered with head bowed and voice wavering, is a kind of quiet, poignant moment not found in Westerns before Stagecoach.

John Wayne’s entrance scene seems to have been deliberately designed to introduce a significant new presence in the genre, as the long shot from the moving stagecoach closes rapidly toward a figure in the distance. Wayne forces the stagecoach to a halt. He stands, legs apart, a saddle slung over his shoulder, twirling his customized Winchester. “Looks like you’ve got another passenger,” he tells driver Andy Devine, and western movies would never be the same.


hmmm, don't remember 'Darling Clementine' but I do John Waynes 'Stagecoach.' I also liked the version with the "highwaymen"

I found the 'greatest westerns of all time' list interesting. I would have thought that some of the movies that won Oscars would have warranted higher, but what do I know.

As for my top hundred, it would be a little different, I guess it wouldn't be a list of 'greatest' just my 'favorite.'

Now I'm wondering if I could actually name a hundred westerns off the top of my head...


Male Human Rogue6/Clr1 Current Map

@Tal'ariel Rhuidon You still need 4 languages and to study your spells.


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Tal'ariel is pretty sneaky and might have been following you folk all along. :)

Languages: Dwarven, Celestial, Infernal, Orc
Spells for today:
2nd: Gliiterdust, Mirror Image, Web, See Invisibility
1st: Alarm, Grease, Mage Armor, Vanish, Identify
0th: Acid Splash, Dancing Lights, Detect Magic, Read Magic

In HeroLabs, Tal'ariel should have the Foresight sub-school of the Divination school.

Her cat is named Cleo, short for Cleopatra. I'll dot in gameplay!


Tal'ariel Rhuidon wrote:
Tal'ariel is pretty sneaky and might have been following you folk all along. :)

I'm just interested in the story of how a pirate ended up in the desert with a bunch of religious folks.


Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

I remember seeing John Wayne movies on the TV all the time when I was a kid. Still for me Sergio Leone and Clint Eastwood made the quintessential westerns. I guess I should recognise Yojimbo here too.

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