So, PFS at Gen Con 2008 - how was it?


Pathfinder Society

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Silver Crusade

janxious wrote:

Paizo had a great big sign outside their playroom displaying some of the great WAR art from PF. Every time I walked past the PFS room between 8AM and 5PM (4h games at 8am and 1pm), the place was electric.

A buddy and I played Silent Tide on the second session of second day. Mike Kortez was our GM, so he knew his stuff (and did a great job).
Somehow, I was the only cleric left after all the 4-man teams had filled their tables to 6. That left one cleric for about 30 people. High demand. :)

Anyway, thanks Mike and other members of the PC group. You guys were great and I had a good time running around Absolom with ya. Thanks Paizo for making PFS a reality!

You were the only Cleric in any of the groups I played with after that, HIGH demand INDEED. It was a joy and an honor to play with ALL of the groups I played with.

CHEERS to all of you!

And CHEERS to Paizo, for kicking so much arse!

Scarab Sages

I had a good time with the four adventures, but you almost lost our entire group after the first one Thursday morning. Our judge, S.S., seemed determined to make the final fight of Silent Tide challenging for our party of four barbarians and two clerics. We almost lost a character when he took 12 points of falling damage in the climax, and had to limp away to regroup. He apparently developed a reputation for killing players before the weekend was over - no doubt due in part to his adjudication of the climb rules.

IN GENERAL WAY MORE POSITIVES THAN NEGATIVES:

some positives-
- Marshalling was handled extremely well. GMs were ready early. We were pretty much playing within 5 minutes of the event start. Very impressive.
- Adventures were well written and interesting.
- GMs knew the adventures
- GMs didn't seem to let the dice get in the way of the fun.
- Most GMs knew the rules of the game :)

some negatives-
- The damage handed out by the adventure to presumably first level characters seemed a bit high. I honestly have no idea how parties that didn't have BOTH lots of hit points and lots of healing survived.
Specific example (Silent Tide spoiler):

Spoiler:
At the climax of Silent Tide, we were getting 7 and 8 points from the guys in the towers and 12-14 from the boss.
Specific example (Silken Caravan spoiler):
Spoiler:
Similar story with the boss of the Silken Caravan. If he crits, he will kill most first level characters dead.
You have to keep that in mind.
- Paizo adventures are tough, but in the PFS, we basically only have the players handbook to work with (Campaign book was sold out by the time my event ended on friday!).
Specific example (Silent Tide spoiler):
Spoiler:
The boss used some variant to sacrificed fighter feats for sneak attack that so far is not available to me.

- Need to clear up how we can move money around. I'd rather my friend have a +1 Chainshirt than both of us have 600 gold. Also, I want to buy scrolls for my cleric and reimburse him for scrolls used on me.
Eventually we need access to some good equipment. Even the 4th and 5th tier equipment didn't look very exciting. Not clear why the +1 halfplate was listed on the 4th-5th tier sheet as the only loot for Silken Caravan when apparently that's something that's available to anyone anyway. That would pretty disappointing for a 4th level character that went through that adventure.

I hope we'll be playing PFS games in our weekly group when we take a timeout from the Pathfinder adventures we already play (and love). And we'll definitely be playing at next years Con!

THANK YOU TO PAIZO FOR SUPPORTING NASCRAG!

-Mike (Thog.)

Scarab Sages

One more thing...we did an "optional" scene in Silent Tide (with an organ and a more ghouly ghosts) and earned a cool 5 gold for it ?!!? We spent resources on that which makes the rest of the adventure harder and no reward? that was disappointing.

Shadow Lodge 5/5

Brother Thog wrote:
One more thing...we did an "optional" scene in Silent Tide (with an organ and a more ghouly ghosts) and earned a cool 5 gold for it ?!!? We spent resources on that which makes the rest of the adventure harder and no reward? that was disappointing.

Are you kidding?

The "optional" scene was one of my favorites for that entire adventure. I'd have done it for free (and didn't even notice that it was worth only 5 gold).

The 5 gold was related to fact that everything we were fighting was only undead and about the only way you'd have pulled gold out of the encounter was to loot the dead bodies of the people killed by the undead. Sometimes you have encounters with things that have gold, sometimes you don't. It's the nature of D&D encounters.

1/5

Guys . . . these scenarios are still "active," in fact, no scenario has a set retirement date, so if you guys spoil them too much, you are going to end up scuttling an adventure that other GMs and players don't have a chance to use before there are enough adventures to go around, so please, let's be more careful about spoilers here.

Grand Lodge 5/5

MisterSlanky wrote:
Brother Thog wrote:
One more thing...we did an "optional" scene in Silent Tide (with an organ and a more ghouly ghosts) and earned a cool 5 gold for it ?!!? We spent resources on that which makes the rest of the adventure harder and no reward? that was disappointing.

Are you kidding?

The "optional" scene was one of my favorites for that entire adventure. I'd have done it for free (and didn't even notice that it was worth only 5 gold).

The 5 gold was related to fact that everything we were fighting was only undead and about the only way you'd have pulled gold out of the encounter was to loot the dead bodies of the people killed by the undead. Sometimes you have encounters with things that have gold, sometimes you don't. It's the nature of D&D encounters.

That was optional? Wow. Ok, well, I admit with Calladavar around it wasn't exactly optional

<IC>

That's right! The music was so pretty and those mean undead people messed it up!

</IC>

Thanks Cal for chiming in there. Still, I had fun playing Silent Tide Thursday and running Silken Caravan on sunday. I really enjoyed getting into character both times. Espeically as a particular NPC in Caravan though Cal was almost equally fun to get into.

Oh, and I was calling them (dirty rotten) Taldans

1/5

Also, to clarify . . . there were no optional scenes. There were scenes that were flagged in case there were time constraints. If the adventure was running long, there were scenes that were suppose to be less integral than others. If time was going fine, the scene was still suppose to occur.

Liberty's Edge

I had a good time running games for the Society, and my players had a good time being there, so that's really the most important thing. The only problem I had was halfway through my second game, the players got into a huge argument with each other that pulled the entire game to a halt and made me seriously want to stab a couple of them in the face. In the end, it worked itself out, though, so no real harm done.

Had some harsh words said to me about the faction system, none of which were particularly accurate and some of which were downright false. I suppose that a faction system is new to most roleplayers, but as a long time participant in the Legend of the Five Rings card game scene, faction advancement is pretty standard stuff to me.

In short, had fun, looking forward to running PFS scenarios locally.

Jeremy Puckett

Scarab Sages

KnightErrantJR wrote:
Guys . . . these scenarios are still "active," in fact, no scenario has a set retirement date, so if you guys spoil them too much, you are going to end up scuttling an adventure that other GMs and players don't have a chance to use before there are enough adventures to go around, so please, let's be more careful about spoilers here.

very sorry, fixed my post with spoiler tags.

sorry!
-Mike

Scarab Sages

KnightErrantJR wrote:
Also, to clarify . . . there were no optional scenes. There were scenes that were flagged in case there were time constraints. If the adventure was running long, there were scenes that were suppose to be less integral than others. If time was going fine, the scene was still suppose to occur.

Okay, that sounds a lot better. I only know what my GM is telling me.

We were cruising through combats and finishing everything with an hour or two to spare. But that's understandable as I said because we have a party that's good at fighting.

Scarab Sages

MisterSlanky wrote:
(which is a testament to one character in particular which deserves special kudos, the bell-wearing-barbarian)

I also got to play with the bell-wearing-barbarian and he was a pleasure. I only hope my character was half as fun to play with as his.

-Mike (Thog.)

Grand Lodge 3/5

I had a great time running adventures. I myself ran Silent Tide and Murder on the Silken Caravan. At first I thought I preferred Silent Tide but right now I think that I like them both very much the same.

Things that stick out in my mind.

The last group that I ran on Sunday was all from Indianapolis, and all six were Andorans. They were an great group and very supportive of each other. They ran through the adventure quickly and role played well. I'll skip spoilers, but lets just say that rolling high on int and a DM who can't get a break on saving throws really can shift a killer final fight. I hope to see that group when I come back next year.

The other DMs were really a great bunch. I've DMed for years, but I've never run at Gen Con. To me running at PFS mod was a test to show me where I come up weak in rules knowledge and well I'm glad that my ego came through just fine. My discussions with other DMs were great, it's nice to see how they took to running the same adventures. I was in very good company the whole time.

Nick and Josh had a very good sense of humor, were appreciative, efficient and had a sort of laissez-faire way with the DMs. It was nice to see that they trusted us. It also made it easy to volunteer to run other games when other didn't make it.

I won't paint it all rosy, there a small handful of players who seem to want to beat DM rather than the encounter, a rules lawyer who doesn't agree and wants you to open a rule book to show them the rule you are enforcing, and while that always happens at a con, atleast the people I disagreed with didn't derail the game. So all in all a very small gripe.

I think every one who participated can be proud of the begining of PFS. I will be looking forward to running adventures again next year.

Michael Griffin-Wade

Frog God Games

Abrax wrote:

Aye, it was a pleasure playing in all 4 mods. I must admit that, as Abrax the Chelish paladin of Iomedae, my character choice was immediately tested with the incredible faction-based directives.

All four DM's were awesome and much appreciated.

I'm looking forward to Chelaxian rule over Absalom, and in the shorter term, being able to download the four mods and run them for the rabid Pathfinder fans in the Austin area.

Thank you, and good morning.

Abrax

Abrax, I think you may have left your mini at my table after the game (not sure because I had another game with a very similar character named Braxus, so I may have confused them). Anyway, let me know if you lost a mini and tell me what it was (so's I know I'm talking to the right guy), and I'll see if we can't get your address sent to me privately through Paizo so I can mail it back to you.

-Greg

Dark Archive

Abrax

Abrax, I think you may have left your mini at my table after the game (not sure because I had another game with a very similar character named Braxus, so I may have confused them). Anyway, let me know if you lost a mini and tell me what it was (so's I know I'm talking to the right guy), and I'll see if we can't get your address sent to me privately through Paizo so I can mail it back to you.

-Greg

I know I did. It was Tiefling Blademaster or some such. I have more than one, so put it in the "penny jar" for future games where someone forgets a mini.

Try as they might, they'll always have a little bit of Cheliax in their game. Muahaha.

Thanks for offering though. You're more than kind.

A.


KnightErrantJr was our DM on Thursday afternoon and he did a great job on the Silken Caravan. Kudos to the adventure writer as well as the combats were fantastic.

On the downside, I've been using the Alpha rules since March and found going back to 3.5 unpalatable. Although I had tickets for the other events, I passed on them and I'll be passing on the rest of Season 0.

When PFRPG kicks in for Season 1, I'll be happy to play again.

1/5

Gotham Gamemaster wrote:

KnightErrantJr was our DM on Thursday afternoon and he did a great job on the Silken Caravan. Kudos to the adventure writer as well as the combats were fantastic.

On the downside, I've been using the Alpha rules since March and found going back to 3.5 unpalatable. Although I had tickets for the other events, I passed on them and I'll be passing on the rest of Season 0.

When PFRPG kicks in for Season 1, I'll be happy to play again.

Thanks for the compliment . . . as far as going back to 3.5 (semi spoiler for Silent Tide),

Spoiler:
I had to reread turning a few times since before the Alpha rules came out, I was using the variant turning in Complete Arcane. I haven't used "standard" turning for years now.

Scarab Sages

Pathfinder Adventure Subscriber
Gotham Gamemaster wrote:
On the downside, I've been using the Alpha rules since March and found going back to 3.5 unpalatable. Although I had tickets for the other events, I passed on them and I'll be passing on the rest of Season 0.

One of my friends had created a character Thursday using the Beta rules for the Pathfinder Society events- he was REALLY disappointed when I told him it was 3.5. He rerolled the character, but was unhappy "going back" to the 3.5 version, as well. (He had a blast, as did our group overall, and we'll be playing Society events in the meantime- just wanted to chime in that we had at least one player that wished that Beta was being used.)

Sovereign Court

I played Silken Caravan and Frozen Fingers. It was a lot of fun and my Taldar archer bard was definitely as effective and fun as I had hoped. For those of you who've done Silken Caravan, you know why a bard might be useful in its traditional role! :-)

In each game, there was at least one other PC of the Taldor faction, and I agree with a previous poster that the faction rules strike a nice balance (get to be sneaky without harming the party).

The faction tasks seemed to help "drive" role-playing, which I might have otherwise skimped on knowing that we only had 4 hours.

I found the purchase rules slightly confusing. People were buying stuff out of the DMG like potions and scrolls and I thought I was limited to the Players Handbook. Fortunately, this just made me save my money to be something nice :-)

I was surprised at how resilient the party was against some tough encounters. I think it helped a lot in Silken Caravan that our party's fighter had Endurance and Diehard so he stayed up when he fell below 0 hp. And in Frozen Fingers, I managed to deliver 3 sweat rounds of significant ranged damage during the wharf scene.

One complaint was the noise level. Our poor DM on Saturday had to stand and shout the entire time, and I suspect we misheard each other now and then.

My other :-( is that I signed up for 3 sessions but only made 2. The 3 hour time difference (I came from Los Angeles) made the 8 AM call hard to abide. How about 9-1 and 2-6 next year? :-) Hopefully, my absence allowed someone else to play :-)

This was my first GenCon. I was only there 2 days. I'd suggest to anyone who's thinking of going:
a) go
b) go for more than 2 days!

The people I met at GenCon were incredibly friendly and I'm stilling chatting with several of them!

Oh yeah, I have a candid shot on my iPhone of Erik Mona at the "secret entrance" to the Paizo booth area. I'll download and post that when I can.

Liberty's Edge

I participated in all four adventures, and had a blast with all of them. I agree that some of the combats were tough, but actually took the most damage from a mook at the start of Hydra's Fang. I guess I need to learn that a halfling wizardess should not leap headlong into melee. Still, none of the groups that I was in lost a character.

A ringing endorsement that I can offer is that PFS caused me to stick around later on Sunday afternoon than any of the other years that I have attended Gen Con (I had to play that last scenario). It was well-worth it.

I'd also like to give a shout out to the Taldoran that saved my life during Murder on the Silken Caravan. I thought sure I was going to lose my head (or at least a hand) when I was caught hanging seditious documents in the marketplace. Don't worry friend, your secret is safe with me.

Sovereign Court 1/5 Contributor

I had a blast both playing and running PFS at GenCon. I'm still exhausted, but what a trip! I've never been interested in Organized Play before, but I may be hooked.

Thanks to Sir Wulf and Coridan for running great adventures. I would gladly sit at your table any time, or have you at mine.

Thanks to Mike Kortes and Tim Hitchcock for writing great adventures! Both were very enjoyable. Greg Vaughan gets no thanks, but only because I didn't get to play Silken Caravan yet. It was running in all the same slots as Frozen Fingers.

Thanks to the 30 or so players that sat at my table for Frozen Fingers (I ran an extra 'slot 0' on Saturday night). I enjoyed every running, and every team played it a bit differently. Which is exactly what I wanted from the adventure.

Thanks tho Steve Helt and Shane Cottom and everyone else involved in Ascension of the Drow. I am humbled by your effort and dedication.

Thanks to Nick and Josh for putting this great event and society together, and for letting me jump in early. I can't wait to see where this goes.

The Rambling Scribe

Frog God Games

Abrax wrote:
Abrax

Abrax, I think you may have left your mini at my table after the game (not sure because I had another game with a very similar character named Braxus, so I may have confused them). Anyway, let me know if you lost a mini and tell me what it was (so's I know I'm talking to the right guy), and I'll see if we can't get your address sent to me privately through Paizo so I can mail it back to you.

-Greg

I know I did. It was Tiefling Blademaster or some such. I have more than one, so put it in the "penny jar" for future games where someone forgets a mini.

Try as they might, they'll always have a little bit of Cheliax in their game. Muahaha.

Thanks for offering though. You're more than kind.

A.

Thank YOU, Abrax. That was the one and I will do so. My PC mini selection is pretty limited, so for those gamers that forgot to bring their own, their were some awkward fits--I belive one wizard was actually a 4e animated statue mini.

And thank you, Gotham Gamemaster. I'm glad you liked Caravan's combats. I didn't evn manage to kill anyone running that adventure (oh well, maybe next year ;-) )


Kurt Wasiluk wrote:

I made my first ever trip to Gen Con just for these events and wasn't disappointed. I managed to play all 4 scenarios as Nikara, an Osirion and really enjoyed myself. The scenarios were concise with interesting encounters and opportunities to role-play. The length of the scenarios was appropriate and my groups managed to finish 3 of 4 on time. The faction goals added role-playing opportunities and subplots that didn't derail the main plot. I'm looking forward to further scenarios and hope to find opportunities in the Detroit area to continue the fun. Thank you to everyone involved in providing so many of us a good time.

As far as the Qadiran merchant, if it's the same guy I'm thinking of, he cracked me up over and over. In the Silken Caravan scenario, our DM, Lou, was extremely descriptive in telling us how poor the Qadiran conditions were. But with each dreary, oppressive sentence, our Qadiran friend chimed in joyously in his accent about how good the conditions were and how good to be home. He totally hammed up the role and managed to spin every negative into a positive.

Hey Kurt!

Glad you enjoyed. I had a great time running for you all! Just so you know, the poor Qadiran conditions in Lopul (excepting the Sheiks fortress) were all my improv and not necessarily canon. They might become so, but not as of now. Thought you should know. None of the back and forth was pre-scripted. So much fun! Really glad you liked it.

4/5

Are any of you who played/GMed PFS at GenCon from around Cincinnati? If so we can use a GM around here.

The Exchange 2/5

My thanks go out to all of the great Dm's that I had. I even managed to avoid sitting at the tables my husband was running!!! Yay, bonus for me. I love my husband to death but he does take inordinate amounts of glee for killing my characters in often horrific overkill manners. Craig, your table for Frozen Fingers was great. That was probably the best overall scenario that I ran thru at GenCon. All in all, most of the players I was with seemed to really know their roles and got really into everything.

---- Maura the Bard---

Dark Archive

As a judge for the weekend I have to say I had a grand old time. I want to thank all the authors who wrote such great material. I also really want to thank Craig for running the slot 0 of Frozen Fingers, it rocked! All I can say Boony the underground bare-knuckle pugilist; with his poor thunderstone aiming skills, and Chillbane the tall lanky sorcerer, with his Adam's apple issues ;).

I also want to thank Steve Helt and His lovely wife, Tabby, for Ass of the Drow. All I can say is the following: Ninja Tarrasque and "Then the Aboleth fell from the sky."

Next I wish to thank everyone at Paizo for all their hard work, especially Josh Frost. This was your little baby from the get go, and boy did it go! I am your DM when every you need me, just give me a heads up.

To Nick Logue... Actually I don't think I can express how f-ing awesome it was to work with you. For those whom don't know Nick Lost his voice Friday and yet he continued to soldier through the weekend like a man possessed. Which in a way saved many poor players from his truly twisted mind. Thanks Nick!

To the board posters it is great to have finally meet you all. I love placing faces with the names on the boards. I also enjoyed finally get some of Lilith's great cookies!

Finally to all of you who played... Stand up and applaud yourselves. Without you fine folks none of this would happen. The aftermath stories would never happen and trust me I heard some great ones.

Game on!

Will Wadhams
PFS # 1612

P.S. Next year I will be placing a bounty on my wife's character's head. I think a couple of growlers of beer or an equivalent in food, to off her. - Love you honey!

Scarab Sages

I also had a blast, and played in all four scenarios. I found the difficulty of them very uneven, as I spent lots of time in the negatives in Silent Tide (in all but the first fight, in fact), took no damage at all in Hydra's Fang or Frozen Fingers, and took no damage except a little subdual in Silken Caravan until the final battle, where I was staggered because I flubbed two tumble checks trying to get my flank on the boss, so I soaked two AoOs. Hydra's Fang only went our way because Lillith had bad rolls on an encounter that many first level PCs wouldn't be well prepared for, and Frozen Fingers we mostly stealthed, charmed and RP'd our way past the most dangerous parts.

I think my groups did a fair amount of roleplaying, though I didn't mostly because I hadn't had a chance to put a character together beyond the mechanical essentials. In particular, an old friend of mine, came up with a fairly cinematic and successful plan for disposing of one odious fellow in Silken Caravan.

I also found the inventory system hard to understand. Some GMs initialed line items in the bought/sold category, but most didn't, for instance.

We also played Silken Caravan on the projector setup in the back corner, and it looked very good. I think we PCs had a little trouble with the learning curve, but the DM, who was quite familiar with it, had it running smoother than I expected.

In case anyone's interested, in the second blog photo from Saturday (which I think was played Friday) I am the guy in the Osirion t-shirt with the brown hat, and Eric, the GM, is two seats to my right in the white shirt and black hat.

Scarab Sages

Gen Con 2008 Pathfinder events. Totally rocked. There's always going to be the trouble of noise and semi-rushed convention play, but those were far outweighed by the quality of the scenarios and the DMs.

Unlike experiences with the RPGA (where, among other things, a 'con DM once had a 3.5 NPC rogue villain "backstabbing" [not sneak attacking] me by tumbling around and "flanking with himself") These folks were all very much on the ball rules wise, as well as being great storytellers.

It's a tough call as far as my favorite scenario, though. Murder on the Silken caravan was intriguing, but I heard rumor that one (possibly more) TPKs came out of it at the con. The Hydra's Fang is probably my fave, though only by a tiny margin over Murder on the Silken Caravan. The Silent Tide was good too, but my character... didn't shine (let's leave it at that. heh) in that module, so I'm probably biased.

A Picture from a battle in the Hydra's Fang (Spoilerish?

Spoiler:
http://www.flickr.com/photos/delvestoodeep/2767426494/

All in all a great convention. Great Job, Paizo!

Jorv40 (AKA Olin Willowrock, Halfling with a mighty sling).

PS I was fortunate enough to pick up the campaign setting book before they all sold out. It's a really REALLY good book.

Liberty's Edge

Aileen Wadhams wrote:

My thanks go out to all of the great Dm's that I had. I even managed to avoid sitting at the tables my husband was running!!! Yay, bonus for me. I love my husband to death but he does take inordinate amounts of glee for killing my characters in often horrific overkill manners. Craig, your table for Frozen Fingers was great. That was probably the best overall scenario that I ran thru at GenCon. All in all, most of the players I was with seemed to really know their roles and got really into everything.

---- Maura the Bard---

Maura, it was a pleasure working with you on 3 Pathfinder Society missions. Your diplomatic skills and keen mind allowed our groups to succeed with much less difficulty than others would have. I was very glad that we were even able to grant freedom and a future life to many of our foes, granting them a second chance instead of killing them outright. We make a great team and I heartily look forward to working with you again in future assignments.

deathboy wrote:
P.S. Next year I will be placing a bounty on my wife's character's head. I think a couple of growlers of beer or an equivalent in food, to off her. - Love you honey!

As for this, I will defend Maura with my life from any who seek to collect such a bounty. Be preprared to bring many freinds and suffer the embarssment of defeat should you try.

Scarab Sages 5/5

Hello to everyone! Hope you all made it home safe and sound. I myself had an absolute blast running games all weekend. Thank you one and all for participating and making it memorable for me. I hope you had as good a time as i did. I am sorry for those of you who died at my table (thankfully only 2 in the whole 8 game sessions). Each and every one of you were awesome.

Thank you to Nick and Josh for giving me the opportunity to be so involved with everything. Running games, creating characters/writing prose for Ascension of the Drow, and generally just being great guys. Nick, you will be soarly missed but i wish you the best on your fantastic new opportunity.

For those of you who enjoyed and wanted to borrow my "Critical Fumble Rules" I will post them below.

SarNati's Critical Fumble Rules:

Attack roll of 1 = critical fumble
Roll Reflex save (DC 15 for melee, DC 13 for ranged)
Succeed = Simply look stupid. Some comical comment about how badly you miss
Failed = Thrown weapon (melee) or broken bow string (ranged)

For Thrown Weapon:
Roll 1d8. Starting behind the character counting clockwise for direction of thrown weapon. (1 straight behind, 3 left, 5 straight ahead etc)
Weapon is thrown your Str modifier in squares. (Min 1 square)

If a square is occupied by a person, they make reflex save. (DC 15)
Success! = weapon sails by person's head, scaring them, but nothing bad happens.
Failure = hit for normal weapon damage and weapon stops moving.
Crit failure = hit for critical weapon damage.
This continues till the weapon lands in the appropriate square or is stopped by a wall/pc/npc etc.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

Craig Shackleton wrote:

Thanks to the 30 or so players that sat at my table for Frozen Fingers (I ran an extra 'slot 0' on Saturday night). I enjoyed every running, and every team played it a bit differently. Which is exactly what I wanted from the adventure.

The Rambling Scribe

Craig, thanks again for writing and running an excellent adventure with Frozen Fingers. I had a blast with that one, and it was great that you allowed us to run with our non-standard duel solution to the big fight in the middle of it. I'm still grinning every time I remember that plan working, and surviving it.

Dark Archive

Tomen X wrote:
Aileen Wadhams wrote:

My thanks go out to all of the great Dm's that I had. I even managed to avoid sitting at the tables my husband was running!!! Yay, bonus for me. I love my husband to death but he does take inordinate amounts of glee for killing my characters in often horrific overkill manners. Craig, your table for Frozen Fingers was great. That was probably the best overall scenario that I ran thru at GenCon. All in all, most of the players I was with seemed to really know their roles and got really into everything.

---- Maura the Bard---

Maura, it was a pleasure working with you on 3 Pathfinder Society missions. Your diplomatic skills and keen mind allowed our groups to succeed with much less difficulty than others would have. I was very glad that we were even able to grant freedom and a future life to many of our foes, granting them a second chance instead of killing them outright. We make a great team and I heartily look forward to working with you again in future assignments.

deathboy wrote:
P.S. Next year I will be placing a bounty on my wife's character's head. I think a couple of growlers of beer or an equivalent in food, to off her. - Love you honey!
As for this, I will defend Maura with my life from any who seek to collect such a bounty. Be preprared to bring many freinds and suffer the embarssment of defeat should you try.

Tomen, my savior. I must thank you again for your kindness after that fop of a pirate ran me through. I was glad your Andoren sense of fairplay didn't leave me lying on the deck of that ship.

I too must recognize the talents of the silver-tongued bard Maura. Surely the Dark Prince has blessed you. ;)

Hopefully we will travel together again in future endeavors.

Sczarni 4/5

Aileen Wadhams wrote:

My thanks go out to all of the great Dm's that I had. I even managed to avoid sitting at the tables my husband was running!!! Yay, bonus for me. I love my husband to death but he does take inordinate amounts of glee for killing my characters in often horrific overkill manners.

---- Maura the Bard---

I heard the stories of some of these deaths at the slot 0 the weekend before.

deathboy wrote:


P.S. Next year I will be placing a bounty on my wife's character's head. I think a couple of growlers of beer or an equivalent in food, to off her. - Love you honey!

What if we cash in before next year (when we get a regular CT group going)

Sovereign Court 1/5 Contributor

JoelF847 wrote:
Craig Shackleton wrote:

Thanks to the 30 or so players that sat at my table for Frozen Fingers (I ran an extra 'slot 0' on Saturday night). I enjoyed every running, and every team played it a bit differently. Which is exactly what I wanted from the adventure.

The Rambling Scribe

Craig, thanks again for writing and running an excellent adventure with Frozen Fingers. I had a blast with that one, and it was great that you allowed us to run with our non-standard duel solution to the big fight in the middle of it. I'm still grinning every time I remember that plan working, and surviving it.

That specific deviation from the primary adventure 'plot' was my favorite. Especially because the difference there had an impact on how you played and viewed the entire adventure. Thanks for taking a different approach!

The Rambling Scribe

Sovereign Court 1/5 *

MisterSlanky wrote:
Enough role-playing went on that we nearly didn't finish it in time (which is a testament to one character in particular which deserves special kudos, the bell-wearing-barbarian).

Yeah, I always try to add something a bit strange to the character when I am playing a beat-stick. otherwise they tend to come out a bit generic. I definately had a lot of fun bouncing his particular brand of insanity off of differant personality types :)

Andy
aka Guntermin the Bell Maker

Liberty's Edge 1/5

Craig Shackleton wrote:

I had a blast both playing and running PFS at GenCon. I'm still exhausted, but what a trip! I've never been interested in Organized Play before, but I may be hooked.

Thanks to Sir Wulf and Coridan for running great adventures. I would gladly sit at your table any time, or have you at mine.

The Rambling Scribe

Many thanks Craig, I too would like to give a shout out to a few people:

First Josh and Nic thanks so much for making it possible for me to attend my first Gencon. I loved running the games and getting to meet all the Paizo guys and other forumites.

Also thanks to John Weber for getting me and my friend Chris a slot 0 friday night.

And great thanks to all my players (many of whom I've already seen in this thread). I hope to see as many as I can at next year's gencon. I hope to be running PFS games at Dreamation in January and Dexcon next summer so be on the lookout if you're in the NY/NJ metro area.


Guntermin wrote:
MisterSlanky wrote:
Enough role-playing went on that we nearly didn't finish it in time (which is a testament to one character in particular which deserves special kudos, the bell-wearing-barbarian).

Yeah, I always try to add something a bit strange to the character when I am playing a beat-stick. otherwise they tend to come out a bit generic. I definately had a lot of fun bouncing his particular brand of insanity off of differant personality types :)

Andy
aka Guntermin the Bell Maker

Ulak impressed by stumpy, lil' Bell-man. He gots no fear of death, and Ulak like dat! Me make him honorary Half-Orc since he appear to be short one half! Har har har!

Sovereign Court 5/5

Guntermin wrote:
MisterSlanky wrote:
Enough role-playing went on that we nearly didn't finish it in time (which is a testament to one character in particular which deserves special kudos, the bell-wearing-barbarian).

Yeah, I always try to add something a bit strange to the character when I am playing a beat-stick. otherwise they tend to come out a bit generic. I definately had a lot of fun bouncing his particular brand of insanity off of differant personality types :)

Andy
aka Guntermin the Bell Maker

Best two moments of the morning:

Guntermin (To Grand master Torch) "You want a bell?"
Woman in a belly dancer outfit walks by making bell noises
Somebody in the group: "I think I hear the bells now."

When dealing with a particular moment in the adventure:
Somebody in the group: "Let's make the barbarian angry that might work."
Ethan: "Your bells sound like crap!"
Guntermin: "*sobs* I know, I'm not very good."

Now to put in the obligitory I'm posting as Ethan comment:

"To bad your bells make you sound more like a fairy than the smelly dwarf you are!"

Grand Lodge 3/5

I also had a blast running my 4 sessions of Frozen Fingers. No character deaths, but I came close with a crit.

The best part was meeting all of the people off of the boards: Cookies from Lilith, being DM'd by Sir Wulf and Coridan, playing Ass of the Drow with KnightErrantJR, getting re-acquainted with Nic, Josh, Jeff, Eric et al.....

However, I am still in mourning over poor, misunderstood Sh'Blu. All the poor fuzzy bugbear wanted was to play with the children...

Spoiler:
until they were no fun to play with anymore.

Dark Archive

Scribbling Rambler wrote:

I also had a blast running my 4 sessions of Frozen Fingers. No character deaths, but I came close with a crit.

The best part was meeting all of the people off of the boards: Cookies from Lilith, being DM'd by Sir Wulf and Coridan, playing Ass of the Drow with KnightErrantJR, getting re-acquainted with Nic, Josh, Jeff, Eric et al.....

However, I am still in mourning over poor, misunderstood Sh'Blu. All the poor fuzzy bugbear wanted was to play with the children... ** spoiler omitted **

OMFG!!!! Sh'Blu was funnier than hell.

Scarab Sages

Pygon wrote:

I'm curious how everyone feels about their GenCon PFS experience, and the PFS handling in general. Was it everything you hoped for? How was it as a DM? As a player?

Stories! Opinions! Feedback!

The Adventures were all very well written. There was something for everyone to do, with lots of Roleplaying opportunities, lots of chances to use skills from different classes. The DM's that I had were all good, knew the adventures and rules well.

Grand Lodge 3/5

deathboy wrote:
Scribbling Rambler wrote:


However, I am still in mourning over poor, misunderstood Sh'Blu. All the poor fuzzy bugbear wanted was to play with the children... ** spoiler omitted **
OMFG!!!! Sh'Blu was funnier than hell.

My fondest wish is that one of the authors of Second Darkness was at the event, and that there may be a way for the Ghost of Sh'Blu to make an appearance somewhere.

*sigh*

I'll probably have to write him up myself for my group.

Liberty's Edge 2/5

Tomen X wrote:
Aileen Wadhams wrote:

My thanks go out to all of the great Dm's that I had. I even managed to avoid sitting at the tables my husband was running!!! Yay, bonus for me. I love my husband to death but he does take inordinate amounts of glee for killing my characters in often horrific overkill manners. Craig, your table for Frozen Fingers was great. That was probably the best overall scenario that I ran thru at GenCon. All in all, most of the players I was with seemed to really know their roles and got really into everything.

---- Maura the Bard---

Maura, it was a pleasure working with you on 3 Pathfinder Society missions. Your diplomatic skills and keen mind allowed our groups to succeed with much less difficulty than others would have. I was very glad that we were even able to grant freedom and a future life to many of our foes, granting them a second chance instead of killing them outright. We make a great team and I heartily look forward to working with you again in future assignments.

deathboy wrote:
P.S. Next year I will be placing a bounty on my wife's character's head. I think a couple of growlers of beer or an equivalent in food, to off her. - Love you honey!
As for this, I will defend Maura with my life from any who seek to collect such a bounty. Be preprared to bring many freinds and suffer the embarssment of defeat should you try.

Tomen my friend. Thank you for your kind words. I look forward to working with you again n the future. Your skills with weaponary gave backing to my plots. Without you, our missions would have been disastrous.

The Exchange 2/5

"I too must recognize the talents of the silver-tongued bard Maura. Surely the Dark Prince has blessed you. ;)

Hopefully we will travel together again in future endeavors."

Sythaeryn, while we may disagree on our outlooks in life, it was a pleasure adventuring by your side and bringing a dread and evil pirate to justice. Next time though dear, learn to dodge the sword before it pierces your chest.

1/5

Seriously, I'll gladly sign a petition to see an undead Sh'blu in Second Darkness. It was hilarious with how the esteemed Scribbler played him, especially when he explained his . . . hobby . . . to people from other houses.

Sovereign Court 4/5 *

Dario Nardi wrote:

I played Silken Caravan and Frozen Fingers. It was a lot of fun and my Taldar archer bard was definitely as effective and fun as I had hoped.

I was surprised at how resilient the party was against some tough encounters. I think it helped a lot in Silken Caravan that our party's fighter had Endurance and Diehard so he stayed up when he fell below 0 hp.

Yes. Perhaps if all members of the Pathfinder Society had undergone the same grueling training to become a member of the Imperial Army of Taldor as me, they would not have died so easily.

Oh... and bought themselves a tower shield of course.

<ooc> I had a great time playing Klovanos, the last honest soldier in the Taldan army. I especially enjoyed getting the chance to fight and kill a rather powerful opponent in the Silken Caravan all by myself. Thank the gods for the tower shield!

Oh and I loved how every time I made a sacrifice to whichever god (good or evil) was most applicable, my character followed this with an awesome crit or other successful roll. Almost enough to make a man superstitious.

-Glen Shackleton

4/5 *

I had an absolute blast playing in each of the 3 scenarios I entered. My GMs were awesome and it was a very well run event. I was amazed it was not more chaotic than it was- Josh did an excellent job of herding us around as needed.

Grand Lodge 5/5

Allright, I know they were mostly generic people, but are the people that were at my two tables out there. Those being silent tide slot 1 with Cal the gnomish flute playing bard and Silken Caravan slot 7. I'm specifically looking for the two Taldans that were miserably failing their bluff checks
against the highly suspicious Andorens :).

5/5 ** Venture-Lieutenant, Arizona—Tucson

Before GenCon, I was concerned that running eight rounds of would be a bad idea. I'd like to thank the great players who made every table a joy to run. I'd also like to thank a few other people...

1.) Josh "Bullhorn" Frost, who made sure everything ran well and on-time. Josh's "subtle" management style puts the "Orc" in "Organization"!

2.) "Quiet Nick" Logue, who kept things running long after his voice was shot. He's a serious trooper!

3.) The adventures' authors, who filled short tournament scenarios with great roleplaying moments. The scenarios had a good balance of roleplaying and combat challenges; for every party that "cakewalked" through a fight, there was another group that faced the fight of their lives.

4.) The convention organizers who put us in that hall. Its poor acoustics just make us motivated to take over a larger hall next year!

5.) Lilith, bringer of cookies!

Dark Archive

Klovanos Haldoran wrote:
Dario Nardi wrote:

I played Silken Caravan and Frozen Fingers. It was a lot of fun and my Taldar archer bard was definitely as effective and fun as I had hoped.

I was surprised at how resilient the party was against some tough encounters. I think it helped a lot in Silken Caravan that our party's fighter had Endurance and Diehard so he stayed up when he fell below 0 hp.

Yes. Perhaps if all members of the Pathfinder Society had undergone the same grueling training to become a member of the Imperial Army of Taldor as me, they would not have died so easily.

Oh... and bought themselves a tower shield of course.

<ooc> I had a great time playing Klovanos, the last honest soldier in the Taldan army. I especially enjoyed getting the chance to fight and kill a rather powerful opponent in the Silken Caravan all by myself. Thank the gods for the tower shield!

Oh and I loved how every time I made a sacrifice to whichever god (good or evil) was most applicable, my character followed this with an awesome crit or other successful roll. Almost enough to make a man superstitious.

-Glen Shackleton

Glen, Klovanos was a hoot to DM for. I was glad I actually knew from what you referenced from. You will always be welcomed at any PFS table I run.

Spoiler:
Oh yes the Cheliax faction wishes to send you a message from beyond the grave.

Ah yes my sweet Klovanos. Just remember one thing child: I am your father- Gaspar Du Mer

Dark Archive

Dario Nardi wrote:

I played Silken Caravan and Frozen Fingers. It was a lot of fun and my Taldar archer bard was definitely as effective and fun as I had hoped. For those of you who've done Silken Caravan, you know why a bard might be useful in its traditional role! :-)

I was surprised at how resilient the party was against some tough encounters. I think it helped a lot in Silken Caravan that our party's fighter had Endurance and Diehard so he stayed up when he fell below 0 hp. And in Frozen Fingers, I managed to deliver 3 sweat rounds of significant ranged damage during the wharf scene.

Hey Dario I was you Silken Caravan DM. I was wondering if you could email me all your songs you made up for the table? I want to pass them along to Josh as they all had captured the moment of the encounter as you sang.

You can reach me at deathboy01@gmail.com

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