I just did some stats for Brodther Quink. He's become the Go-To guy for all things Thassilonic for the party and they have dropped him on the Library so he can help them translate the info they need.
NG Medium humanoid (old human 7 expert)
Init 0; Senses Perception -1
AC 10, touch 10, flat-footed 10
hp 28 (7d8-7)
Fort +1, Ref +2, Will +4
Dagger +4 (1d4-1) 19-20
Spd 30 ft.
Str 8, Dex 10, Con 9, Int 17, Wis 9, Cha 10
Base Atk +5; CMB +4; CMD 14
Scholar (History, Arcana), Skill Focus (Knowledge: history), Skill Focus (Knowledge: arcana), Skill Focus (Profession: scholar), Skill Focus (Use Magic Device)
Traits: Historian (human), Patient Calm
Appraise +6, K. Arcana +18, K.Dungeoneering +13, K. Engineering +13, K. Geography +13, K. History +19, K. Nature +13, K. Local +16, K. Nobility +13, Profession Scholar +12, Use Magic Device +16, Spellcraft +9
Languages Common, Elven, Dwarven, Thassilonian
I hope this is correct. xD I gave him some traits and made Expert his favored class for the extra skill points. If this is not possible, I guess he would drop K. Dungeoneering.
There is so much in this thread, so I might have missed it:
My PC are just starting. T
hey are moving to Thistletop, but they would like to have some maps: the region/world, local areas.
I could give them the one in the GM guide, but I am pretty sure that will have too many points of interest they have no need to visit yet. Would be great to have something they can mark stuff themself.
E.g. I got the Sandpoint map without numbers and they are slowly adding info where what is on a need to know basis.
There is a problem, though: our Fighter says he has been living in Sandpoint for the past year or two. So he should know more stuff (he does not as we have not talked this through).
Perfectly reasonable for a player living in Sandpoint for a year or two to know common local areas -- anything that you judge would be a DC 5 or 10 Knowledge (local) or Knowlege (geography) check he should know.
Or just ask him to make a Knowledge check and base how much you give him off the results. If he didn't put any ranks in that skill, then, well, maybe his character didn't pay much attention to that sort of thing. (But he should certainly know the basics - maybe another type of Knowledge check might focus on different things, e.g., Knowledge (religion) for Windsong Abbey.)
Does anybody know of a clean (no outer page/table of contents information on the side), large version of the map of Xin-Shalast? I have the map folio and the interactive PDF from the digital AE, But I have no way to display it for my players that really shows the scale well. I'm hoping to put it up on my television via PS4 during tomorrow's session.
I've done that, it just doesn't look great. Also that sketch of Karzoug's head in the mountain looks like the lovechild of Sinestro and Beavis and I can't unsee it.
Yes that was 'removed' from my game too... that particular image is very cheesy.
I found the pdf from the map pack to be the highest resolution version of the file I could find, but it's still not as high rez as it should be. Frustrating.
Like you I ended up sharing the map with my PCs, we ended up doing fairly detailed navigation through the city. To avoid getting spotted too often my party's cleric kept creating snowfall to reduce visibility. This worked fine until the last stretch of the city where Karzoug controlled weather (via a remote focus...handwave, handwave) and blew all the clouds away.