Community Created Stuff (may contain spoilers)


Rise of the Runelords

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Scarab Sages

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I see that the link to my Cathedral of Wrath PDF map is broken, it can now be found at:

Cathedral of Wrath


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Here's another contribution - my version of the Swallowtail Festival speeches, based on versions by others here, but tidied up to give a consistent approach. It's all narrated as it happens, with the spoken words clearly assigned to a speaker up front - as appropriate for use in a Virtual Table Top like Fantasy Grounds.

Spoiler:

The Swallowtail Festival begins promptly as scheduled, and the turnout for the opening speeches is quite respectable. Several merchants have already set up tents selling food, clothes, craftwork, souvenirs, and beverages. Other folk have arrived early to claim positions near the stage that has been set up in front of the cathedral. Behind the stage, several tables are being loaded with free food from the town's taverns for the congregation after the ceremonies.

A woman with short auburn hair climbs up the steps at the side and walks to the centre of the platform. As the crowd notices Mayor Deverin, the chatter begins to die down and eyes turn to the stage. She smiles and begins to speak.

Mayor Deverin
Good morning, everyone.

The attractive and personable woman welcomes the crowd with her usual friendly attitude. Her excitement is obvious and seems to spread to the spectators.

Mayor Deverin
I see everyone’s arrived. Even Larz Rovanky has left off tanning hides to be here. I’m sure his workers are glad it’s not their hides getting tanned - at least, not today!

When the chuckles die down and Larz stops glowering, Mayor Deverin continues.

Mayor Deverin
It's wonderful to see so many members of our community here on this proud day, and I'd like to extend my welcome to the many new faces I also see in the crowd. I hope you all are enjoying your stay here in Sandpoint and I sincerely hope that you're having a wonderful time. Our town has much to offer, and I hope we can consider you new friends. Spend some time in Sandpoint and you’ll grow to love it like we do. And even if you don’t stay long, spend your money while you’re here!

Several of the merchants give vigorous applause, and the Mayor lets the crowd settle before continuing.

Mayor Deverin
And to all of the old faces I see, thank you for coming and thank you for everything that each of you has done to keep this town strong. Thank you especially for all the time, sweat, and love you’ve put into building this fine cathedral. Sandpoint didn’t seem complete without a church. We’ve always had heart - the true heart of Sandpoint - you, her people. But now we have an expression of that heart, and we built it ourselves! Anyway, I can smell the lunch being prepared already. A round of applause for Ameiko, Garridan, Cracktooth, and Jargie!

More cheering erupts: the enticing aromas drifting over the crowd are mouthwatering.

Mayor Deverin
Now, since you have three more of us to listen to before you get to eat, I'm going to sit down. Today, as mayor, I am declaring a town order: have fun!

The crowd responds with a roar, and it is a while before the Mayor can continue.

Mayor Deverin
Without further ado, let me welcome our dutiful Sheriff, Belor Hemlock, to the stage!

She gestures towards a dark-skinned, bulky man, clearly of Shoanti descent, dressed in well-kept armour and with a sword at his side. Sheriff Hemlock nods and steps up onto the stage.

Sheriff Hemlock
Thank you, Mayor. First off, let us have a moment of silence.

He bows his head and continues speaking.

Sheriff Hemlock
Let us honour the memories of those friends and family members who lost their lives in the tragic blaze that made our new cathedral necessary. Cherish those memories, and may the blessings of our gods see them happy and safe in the afterlife.

He raises his head and stands in silence for a moment, scanning the crowd.

Sheriff Hemlock
As the Sheriff of Sandpoint, I would also like to welcome you to enjoy yourselves here today, and remind you to stay safe as you do so. If you are planning on attending the bonfire at the beach tonight, be especially careful. Try not to overindulge, as there will always be those who are ready to take advantage of carelessness at a festival such as this. If you are a militia member, remember where your duties lie, and help me keep the peace in Sandpoint. Thank you.

With that, the Sheriff steps back awkwardly and beckons for the next speaker to approach. After a short pause, a young man hurries up onto the stage, dashes over to Mayor Deverin, and speaks briefly to her in a whisper. He hurries away again, and the Mayor steps forward.

Mayor Deverin
I'm sorry to say that Lonjiku Kaijitsu won't be able to join us today, as he is not feeling well. So please give a warm welcome to Cyrdak Drokkus!

Cyrdak bounds onto the stage, beaming broadly. He is brightly dressed, sports a well-groomed goatee, and seems to thoroughly enjoy being center stage. He loosens his collar a bit, winks at the crowd and launches into a speech.

Cyrdak
First of all, I'd like to thank the Sheriff for his uplifting oratory. Don't worry, I doubt there will be any fun for you to worry yourself about today, Belor. If things get out of hand, you can always ask Ameiko to take to the stage and put us all to sleep with one of her stories.

The crowd reacts with a combination of chuckles and offended heckles. Without missing a beat, Ameiko shouts back from the tables behind the stage.

Ameiko
What about the story of your last flop at the theater? Funnily enough, I'm almost done with my latest ballad. I call it "Cyrdak the Unimpressive"! Who wants to hear it?

The crowd responds with laughter and cheers. Ameiko can still be heard, shouting over the crowd.

Ameiko
Your secret boyfriend helped me come up with the title!

Cyrdak stands awkwardly, waiting for the laughter to die down. When it eventually does so, he continues with a somewhat strained smile, as if nothing happened.

Cyrdak
Listen, there's something we can all agree on: this is our time to celebrate! I know this town has been through some hard times, but we don't lay down easily. Look at what we've accomplished!

He motions towards the church.

Cyrdak
And, I'm telling you, they spared no expense with this place. Father Zantus' chamber pot is solid gold and comes with a singing choir standing nearby! There's no doubt our neighbors and nobles put a pretty copper into the construction. And to think they want nothing in return except to enlighten us and our purses for many years to come! But don't tax yourselves unduly today - relax, and have some fun. In fact, I'd like to extend my personal invitation to each and every one of you to come to the new production of "The Harpy's Curse", starring the world-famous Magnimarian diva Allishanda as Avisera, the harpy queen! It's premiering tomorrow evening and continuing throughout the next two weeks at the Theater. And now, join me in a round of applause for his holiness himself, Father Zantus!

The crowd cheers as Cyrdak motions Zantus to the stage. The young priest looks noticeably abashed at the reception given to him. He wears the traditional ceremonial robes of a priest of Desna and a gleaming silver holy symbol about his neck. He smiles and tries to calm the crowd down, eventually speaking when the applause has subsided.

Father Zantus
Ahem, thank you. Thank you, Cyrdak. And thank all of you for coming to join us on this most holy day. Today, as I'm sure you know, was the day Desna fell from the heavens during battle with Lamashtu. Though all the world wept for the loss of the goddess, and of dreams, it is said that she survived. She was discovered on the rocks of a beach by a blind orphan, one forgotten and cast aside by the rest of the world. Though the orphan didn't know who the wounded goddes was and could do little for her, still she stayed by her side, holding a vigil on the beach, offering her companionship and prayer. When other followers had abandoned Desna, the orphan held hope in her faith. Through the simple care of this orphan child, Desna recovered, and in return asked the girl to accompany her to Desna's palace. When the orphan agreed, she was transformed into an immortal spirit in the shape of a butterfly and lifted up to the heavens.

Father Zantus motions toward the newly-finished cathedral, the sunlight glittering off the stained glass windows.

Father Zantus
This story reminds us that seeming tragedy is just a setback, not an end. Though our place of worship was destroyed, and our previous priest, Father Tobyn, perished in the flames, we have persevered as Desna would desire, and built anew. Today is our day of new beginnings. Our day of ascension. Friends of Sandpoint, I declare the Swallowtail Festival officially underway!

An acolyte throws off the canvas of a nearby wagon, revealing thousands of swallowtail butterflies - the Children of Desna. He opens the cages and the crowd begins to applaud as the butterflies swarm into the air in a spiraling riot of color, and eager children begin chasing them through the crowd.


That is a great job, Callum!

If you don't mind, I am going to shamefully steal that for my campaign.


Please feel free to steal it, Hobbun - that's what I put it up here for! I hope your game goes well.


I just shared that with my Runelords players. It's far superior to what I fumbled through, I'll say that much! ^^;;


Callum wrote:
Please feel free to steal it, Hobbun - that's what I put it up here for! I hope your game goes well.

Thanks. :)

I think my biggest issue right now is finding the maps I need. I want to do the large battle maps and a lot of them are not available (broken links).

What I am looking for is Thistletop. Just the outside level with the trees.


The PDF of the maps alone isn't that expensive (warning, there's two different PDFs and I suggest the one for the Anniversary Edition). You can use something like GIMP to edit those maps when copying them, and then put them on a program like Roll20.net to have an accurate idea where everyone is.

Drawing out maps takes far too long! ^^;;


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Figured I would share two quick maps I slapped together. They are far from perfect, but they should serve for those out there using a VTT.

Both are battle maps for the flood scenes in Turtleback Ferry.

Flooded town square. Toss a boat full of kids in there and you have the Saving the School Children encounter.

http://i.imgur.com/uhNKZAG.jpg

Aaaand a flooded church... ready to be destroyed by Black Magga.

http://i.imgur.com/CexTgSu.jpg

Hope you guys like em.


I noticed that there was no map for the top of the dam (Area C6) where you fight the destructive ogres. I put one together this morning to use for my guys. I borrowed a few textures from the excellent maps provided by BWatford here

http://paizo.com/threads/rzs2pjic?Hook-Mountain-Massacre-PrintableVT-Battle maps

I am using his maps extensively and just thought I might try to supplement his excellent work in some small (much less tallented) way. Kudos to all of you. Hope this map helps you guys a bit.

http://i.imgur.com/CHTup3S.jpg


Very nice, PM.

Any chance you can do these maps without a grid, or at least less prominent. We use MapTool with a hidden grid and I think your strong black lines would be a distraction.


Gladly Grimbold. I had the grid saved as it's own layer so removing it was easy.

http://i.imgur.com/i1Oj8cU.jpg

http://i.imgur.com/NdM2ohI.jpg

http://i.imgur.com/WyxXwbV.jpg

There is an underlying grid on my bottom ground layer that is slightly visible through the transparent water in places on that third map. I hope it is not too distracting. It is not quite so easy to remove but if you need me to I can do so.


Thanks PM, that look's much better without the grid.


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So I find my PC's talking to Kendra Deverin relatively often and they respond much better to visual aids, so I whipped up a printable one-panel battlemap of her office in the town hall, hope someone else finds it handy :)

http://img.photobucket.com/albums/v233/Nazerth/Pathfinder%20Printable%20Bat tlemaps/mayorsoffice.png

Also have a sheet of standees I use for NPCs, though it was very hard to find a suitable image for some, I'm looking at you Lonjiku :\. needless to say they are mostly copywritten images so are for personal use only!

http://img.photobucket.com/albums/v233/Nazerth/Pathfinder%20Printable%20Bat tlemaps/pawns.png


Allrighty I decided to change my handle on these forums so... The artist formerly known as Paizo Mystic is here to provide anyone who might want it with a map for the Heart of Sadness encounter with Myriana. Spooky dark swamp clearing with some neat effects on the water area. Hope you guys like it.

http://i.imgur.com/iaPfD1o.jpg

Also... Very nice work there Ixion! Thank you much... I WILL be using it.


I've been working on a Catacombs of Wrath map for a little while, I wanted to do a really cool detail version for my group while also cutting down on what I feel to be some unnecessarily long 5-foot wide hallways. I have a little preview to see what you guys think.

http://img.photobucket.com/albums/v233/Nazerth/Pathfinder%20Printable%20Bat tlemaps/CoW_iximap_WiP1.jpg

Though while I was making the statue for some reason I thought it was made of ruby instead of red marble, but I like the way it turned out and so we have a faintly glowing ruby statue of Alaznist instead.

Still got lots of work to do, though my group probably won't be getting to the Catacombs until after xmas, so I have some time.

Also, glad my office map is of use :)


Oh... Oh my. Ixion that is hands down the best looking version of the Catacombs that I have seen posted here. I only wish I had one that nice back when I was running it. Please keep up the amazing work. /salute


So I felt creative today. Although I already ran my group through this, I noticed that no one had done an exterior map for Ft. Rannick. Well... here ya go. Let me know if I missed anything important, or can improve on anything.

http://i.imgur.com/73la904.jpg


Hi DM

Excellent stuff and snagged.

The only suggestions I have are

- whether you can make the entrance to the secret passage less obvious. I mean the one that leads from the courtyard to B15. Maybe have the passage end just before it hits the courtyard.

- the sluice stream (B7) could be a little narrower, as it is only 2 feet wide.


Grimbold wrote:

- whether you can make the entrance to the secret passage less obvious. I mean the one that leads from the courtyard to B15. Maybe have the passage end just before it hits the courtyard.

- the sluice stream (B7) could be a little narrower, as it is only 2 feet wide.

Good catch there Grimbold. All right I made the changes and re-uploaded. You can find the updated picture here.

http://i.imgur.com/JZEMCei.jpg


Nicely done, DM. Many thanks for the contribution and snagged again!


Does anyone have any maps they would like to request? If I have some free time I can try to put something together.


As a general suggestion, what about the Vault of Greed and Chopper's Isle - both are in Wayfinder 7. I think some people have used them in their campaigns as a side-quest.


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Oh, BuzzardB, you're gonna make me blush :$ Thank you for your compliments.

Anyway, here's a little something I made. I took Yossarian NPC list, made a few changes, and turned them into printable cards, player friendly. In one side is the portrait of the NPC, and in the other one there's a brief description. There's so many people in Sandpoint, I wanted to make each NPC unique. The characters from the first book that appear in the Official Deck are also included, since the mail already lost two copies of the deck I ordered >.>

Sandpoint NPCs cards


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Nynphaiel wrote:

Oh, BuzzardB, you're gonna make me blush :$ Thank you for your compliments.

Anyway, here's a little something I made. I took Yossarian NPC list, made a few changes, and turned them into printable cards, player friendly. In one side is the portrait of the NPC, and in the other one there's a brief description. There's so many people in Sandpoint, I wanted to make each NPC unique. The characters from the first book that appear in the Official Deck are also included, since the mail already lost two copies of the deck I ordered >.>

Sandpoint NPCs cards

Very nice! Printing out and using.

Scarab Sages

Byung Shin wrote:

After a bit of a hiatus, my group has now finished part 3, and are about to start Fortress of the Stone Giants. I did some write-ups of Turtleback Ferry, Bitter Hollow, and Pendaka if anyone is interested. Used a random town generator for the foundation then added details, so nothing too special. Cleaned them up and saved them as .pdf files and added them to my Dropbox here:

Hook Mountain Town Writeups

Very nice write-ups. Did you create those using the GMG? Did you do it by hand, or is there a program some where for that? Great work. Wish I'd seen them. I ended up blowing through the travel and moving straight on to Turtleback Ferry.


Ok, so almost done with my version of the Catacombs of Wrath.

Catacombs of Wrath WiP2

Needs minor detailing, doors and lighting. I am planning on making standee doors and to cut it into individual rooms so I can reveal as I go, but I want to make this map as useful to the community as possible, so I ask those who use digital tabletop software how I could make this better for that type of play? The platform and bridge in the prison actually stand in a layer over a drain and four more cells and the covers in the pit room are also a layer over the pits. Is there a way to set that up easily for digital play?


Very nice indeed - will you be doing the Scribbler area as well?


I plan on it, though I am unsure if I should do the map as printed or add some corridors and dead rooms to make more use of the wonky properties of the dungeon.


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I just made a map of the roof of the the Shadow Clock Tower for the Xanesha fight. It turned out rather nicely, I think. Here it is:

Shadow Clock Roof

Shadow Clock Roof, no grid

And I did fuller write-ups of the map both here at Paizo and at the Dundjinni forums (where I often post stuff despite the fact that I don't use Dundjinni).


Yossarian wrote:

I also made a rough map of South West Varisia to go with my detailed map I've made of the region. This is all invented stuff beyond what Paizo have created.

Rough player map of South West Varisia

Detailed GM map of South West Varisia

These were most excellent and I snagged them for my own campaign.

I especially like the Detailed GM map of SW Varisia. If you check this thread I added some written detail to what you created.

CJ


Byung Shin wrote:
Hook Mountain Town Writeups

Snagged for adapting to my own campaign.

Excellent work!

CJ


I'm about to start ROTRL and found this thread. What a great set of resources here! Thanks to everyone who has contributed. It's going to be a big help to me, for sure.

Does anyone have a link to a combat map for the initial assault at the Swallowtail Festival? All the previous links are now dead.

Thanks in advance.

Dark Archive

Pathfinder Adventure Path Subscriber

This one is pretty close to perfect.

Spoiler:

;-)


Does anyone have the notes from the Skinsaw Man in chapter 2 in handout form?

Dark Archive

Has anyone done battle maps for Fortress of the Stone Giant and beyond? Or know where to find them if someone else has?

Thanks!


@Yossarian

Sandpoint Gamesmaster Notes was freakin' fantastic for our first session of RotRL last night. I didn't want to deal with Cyrdrak's speech, and I needed a distraction. Gaia Acari was quite happy to provide that distraction for me so I didn't have to do the speech!

Suggestions:

1) I have this document, I can't remember where I got it from, who do I pin the blame on and bug them with updates, suggestions, and more importantly thank them profusely for their work? Well, I know the answer, if I can remember it, but it would be good for some shortURL on the cover page to get me here, or whatever other Paizo or off-site location where you want the (hopefully positive) attention for your work.

2) An index page would help a great deal, and helps with point 3)

3) Having the characters sorted by family name then first name as appropriate does two things: a) Families are grouped together usually. It would help to have the Kaijitsu family adjacent to one another. b) Usually names are indexed last, first. Yes, I know some may have single names, in which case they get to come first. But if I'm looking for Kendra Deverin, I keep looking for Deverin, Kendra.

4) Page 2 "See Places section below", that appears to be a copy + paste referring to something that is not present in this document.

5) Page 21 has "Burt Offerings". I believe "BuRnt Offerings" would be correct.

6) It would be helpful to have a "facecards" size set of pages that would have the face and the name, I could just print off the page and cut them into a set of cards roughly the same size size as the RotRL facecards. OF COURSE do *NOT* include the Paizo faces in the set, and including a comment that you explicitly did *not* include those images for that reason would be a good idea. But as I'm trying to show the face, it is clumsy to hide the stats while I am doing so. I have the Paizo facecards. It would be happy to include the Deviant Art faces alongside, even if they were just printed on stiff paper.

7) Acknowledgement/ Thanks/ Links to the Deviant Art artists who are allowing the use of their art in this project. Who did the art for Gaia Acari? Are there more images of her? If this were in the document, I wouldn't have to bother you here to ask that.

Thank you so very much for this document and fleshing out the NPCs in Sandpoint.


Oh! I found the zip file of images which I can use to make my cards. A 'site index' / 'home.html' page might work better so people only have to grab what they need, but the Gamesmaster Notes should point to that site index/ home.html page. The site should also include a web page that has acknowledgement and links to the source images and artist on Deviant Art. I am working with http://xite91.deviantart.com/ for art she is doing for our PFS group. A big thing on her mind is making sure people who see our PFS mascot know how to get to her site and consider using her for their art needs. I'm going to refer her to this page, in fact, as she may have an opinion concerning the use of the art on the Notes.

I do NOT want to stop the use of the art, it has helped my game a great deal. But Yossarian's work to flesh out Sandpoint NPCs should be respected and credited. The artists who made the art contained within the Gamesmaster Notes should be respected and credited as well.

Sorry, I don't intend to derail the "Community Resources" thread, this is a great thread. I just don't know where else to bring this specific issue up so it is seen and sorted through.

Dark Archive

If it helps, here is the gridded Sandpoint Map I cooked up with for the raid. I printed it out and attached it to a big piece of foam board.


Romaq wrote:

@Yossarian

Sandpoint Gamesmaster Notes was freakin' fantastic for our first session of RotRL last night. I didn't want to deal with Cyrdrak's speech, and I needed a distraction. Gaia Acari was quite happy to provide that distraction for me so I didn't have to do the speech!

Thanks Romaq and some really helpful suggestions in there! Our campaign has had a break since our cleric was travelling, but she's back and we start up again wednesday so i'll be back to working on more content.


Ooops! Page 14 "Fatman's Feedback" *Feedbag


OK, here's a big ol' newb question but I'm wondering to what scale you all blow up these great community created maps? And how do you do so? Just save the image and then take it to a Kinko's or something and have them blow it up to scale?

Thanks for any input as I'd love to use these in my campaign. Great work, all!

Liberty's Edge

Oha wrote:

OK, here's a big ol' newb question but I'm wondering to what scale you all blow up these great community created maps? And how do you do so? Just save the image and then take it to a Kinko's or something and have them blow it up to scale?

Thanks for any input as I'd love to use these in my campaign. Great work, all!

Here is a post describing how to do it.


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I've got some maps I made up for my Rise of the Runelords game, as well as other APs.

I don't make every map, just the ones I can't find a decent version for.

Here's what I've got

Catacombs of Wrath
Thistletop
Thistletop Dungeon Level 1
Thistletop Dungeon Level 2

They're notably lower-quality than the ones I'm doing more recently, but they're all at least useable with minor hassle. If you plan on printing them or aligning them to a VTT like Roll20, they should all be at 1" = 150x150px.

There will be plenty more coming down the pipe, I'll share those when I get them done.

Also if anyone cares enough to check out my other work, it can be found here every so often;
Askren's Map Thread, Cartographer's Guild


Nice one, Askren - definitely snagged these.


Thank you, Hangar ! And thank you, Askren!


Hey everyone, long time no see! My "Sandpoint Marked Map" link has been dead for a long time, but I've got it linked to my Dropbox now, so here it is!

Sandpoint Marked Map


Askren wrote:
I've got some maps I made up for my Rise of the Runelords game, as well as other APs...

WOW Askren, these are fantastic. Absolutely gorgeous!


Ok, so after snagging a TON of the awesome stuff you guys made, I'm contributing ;)

I use maptools to run my game, so for the most part the maps I'm using are the published images extracted from the PDFs, and I can't post those (sorry). However, here are a couple of originals I made for the "Local Heroes" section.

These were designed w/ light blocking and fog of war in mind, so I didn't fill in the space not used in the encounters.

Boar Hunt
The Boar Hunt was the one I was most proud of... it was a crumbling tower Aldern remembered was in the woods, which he thought would make a nice place to make a stand. The dogs flushed the Boar out, while the gaps gave a place for the PCs to brace for the charge... that is, if they made their handle animal checks to get the horses out of the way! 2 PCs didn't, which left them vulnerable until they got back to cover. I also had fun creating a completely exhausted Runewell in the middle filled w/ dirt, foreshadowing what they will find later...

Ven Vinder's General Store
This gives the basement and the upstairs, depending on if the PC runs or not. The light sources were half windows, allowing some shadowed areas behind the barrels (and making the bed a surprise once they bring light in there).

Barett House
I created the "upstairs" design on the Barret house having forgotten that the goblin was actually supposed to be in a crawl space, so I had to tweak the explanation some (he was jammed into the space in the walls). The doors here are all locked (something the dad did before opening the door to his son's room, in case the goblin got by him), so the dead space there was never visible to the PCs. I also had a candle burning on the side table, so with the door cracked the PCs could just see the bed w/ blood on it... once they opened the door, they saw the scene.

Hope you guys find them useful! If you want finished maptools files (w/ light blocking and such), just PM me and I'll send them to you.


Thanks for the continued work everyone, you guys are what makes this AP continues to flourish!

Askren - Your level of detail is simply amazing, thank you so much!


Askren, those are pretty good. What program(s) are you using? I recognize some art assets from the user-created stuff on the Dundjinni forums, but I'm going to guess you're mostly using Photoshop.

EDIT: woo, this is post 800 in this thread.

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