Vic Wertz Chief Technical Officer |
Paizo is pleased to celebrate the tenth anniversary of Falling, the classic real-time card game by James Ernest, with the June release of Falling: The Goblin Edition.
Yes—it's *those* goblins, and yes, tremendous harm will come to them all.
Dale McCoy Jr Jon Brazer Enterprises |
Mike Selinker Lone Shark Games |
I just posted a rules summary in the Pathfinder forum, and figured it belonged here as well:
A short summary of the original game Falling:
The game takes about five minutes to play. One player is the dealer. All the rest of the players are falling through the sky, with the object of hitting the ground last. The dealer deals out a steady stream of cards to players in sequence. These cards have names like HIT and PUSH and SPLIT. In real-time (that is, not in turns), the players play them on their own stacks of cards and on other players' stacks of cards, trying to end up with the right cards to delay the inevitable arrival of the GROUND cards, which are at the bottom of the deck. When a player is dealt a GROUND card, he is out of the game. The last player to receive a GROUND card wins.
A short summary of the new game Falling: The Goblin Edition:
That, but with goblins.
Mike