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Proposal: Exclusive Spells for Bards


Races & Classes


3.5. Bard focused on supporting other pcs. thats nonsense.

How about exclusive spells for bards with exclusive spell compontents like "music". How about music checks or instrument checks for spells?

How about sonic damage spells?


How about no bards?


Tarek Kieselbach wrote:

3.5. Bard focused on supporting other pcs. thats nonsense.

How about exclusive spells for bards with exclusive spell compontents like "music". How about music checks or instrument checks for spells?

How about sonic damage spells?

Perhaps i can help you out with this:

Troubadour
(A Bard Variant)

Troubadours are musicians, storytellers, poets and legend weavers, bringing news to and entertaining people. They have many talents, but are masters of none. They are, however, non-spellcasters. They accompany adventurers and would-be heroes to record their deeds and write poems and songs of their achievements, sometimes becoming involved and he-roes by themselves.

Gamerule Information

Abilities
High Dexterity and Charisma scores are useful be-cause of the Troubadour’s Performance skill and inability to wear heavy armour.

Alignment
Troubadours can be of any alignment, but usually are chaotic because of their love of wandering and personal freedom.

Hit Dice
D6

Base Bonus Progression Ratings
BAB Average
Fort Special*
Ref Special*
Will Special*

* Assign one Poor and two Good Progression Ratings as you see fit.

Class Skills
Bluff, Decipher Script, Diplomacy, Intimidate, Craft (any), Knowledge (Any), Listen, Perform (Any), Profession (Any), Sense Motive, Speak Additional Language, Spot, Use Magical Device

Skillpoints 8 + Int-modifier

Class Features

Armor and Weapon
Troubadours are proficient with all light armour and with shields (except for Tower shields). They are proficient with all simple weapons.

Bardic Knowledge
Troubadours have the Bardic Knowledge Class Feature de-scribed in CRB 1.

Bardic Performance (Sp) (More details below)
At 1st level of experience, the Troubadour can use Bardic Per-formances which simulate a spell’s effect. Bardic Performances are spell-like effects and are technically treated as spells. The Troubadour is however, limited to spells with the descriptor of Compulsion, Mind-affecting, Language-dependent and Sonic. The spell’s components are required, but are treated differently as explained below. With growing experience, the Troubadour can use more powerful Bardic Performances as shown on the table below. The Troubadour is limited in the number of Bardic Performances he can know (use the table “Bard Spells Known” from CRB 1) and learning a Bardic Performance uses the rules for learning spells from CRB 1. The Troubadour may use a non-learned Bardic Performance by using a songbook or something similar. Troubadours have no need to memorize their Performances and are not limited in the number of uses per day.

Bardic Performances
Class Level Performance Level
1-4 1
5-8 2
9-12 3
13-16 4
17+ 5

Ex-Troubadours
There are no special rules for becoming and Ex-Troubadour.

Bardic Performances
To use a Bardic Performance, the Troubadour must play an instrument (if the spell of the same name requires a material and / or focus component), dance or act (if the spell of the same name requires somatic components), or sing or speak (if the spell of the same name requires verbal components). If the spell allows the target a saving throw and uses its spell resistance, the Bardic Performance also does. In addition, to take effect, targets must be able to see and hear the Trouba-dour. Understanding of speech is only required if the spell of the same name has the Language-dependent descriptor. At the end of the Performance Time (which is equal to the cast-ing time of the spell of the same name), the Troubadour must make a Performance check (DC 15 + the spell’s level). If failed, he made a mistake and the Performance has no ef-fect. If successful the Performance effects are equal to the effects of the spell of the same name with the caster level being equal to the Troubadour’s class level. If failed by 5 or more points, the instrument (if required) is damaged and useless until repaired.

The Price
Bardic Performances take a toll: the Troubadour becomes fatigued for a number of rounds equal to the Performance’s level (equal to the level of the spell of the same name) and if the Performance required the Troubadour to sing or speak, the Troubadour must also smooth his voice by drinking 1 pint of liquid (water, wine, etc.) the Troubadour cannot use any Bardic Performance when fatigued or use a Bardic Performance requiring him to sing or speak when his voice is not smooth. This rule takes effect, regardless of the Bardic Per-formance being successful or not.

Action
Using Bardic Performances provokes AoO, and the Troubadour is required to make a Concentration check as for the spell of the same name to maintain his Bardic Performance.

Counterspelling
Bardic Performances can be counterspelled by and counter-spell arcane and divine spells as described in CRB 1.

Metamagic Feats
Metamagic feats cannot be applied to Bardic Performances, because Bardic Performances are not spells.

Performing from Books
Since the Troubadour is limited in the number of Bardic Per-formances he may know, he regularly uses Song-books and other such items. The DC to successfully use a Bardic Per-formance by reference is at +5. Note, that the Book is ex-posed to dangers, counting as a hand-held item, when doing so.

Starting Gold and Starting Age
Troubadours have the same amount of starting wealth and use the same starting age as Bards from CRB1.


Tarek Kieselbach wrote:

3.5. Bard focused on supporting other pcs. thats nonsense.

How about exclusive spells for bards with exclusive spell compontents like "music". How about music checks or instrument checks for spells?

How about sonic damage spells?

Take a look at Monte Cooks' Book of Eldritch Might II. It has a variant Bard class that has Spellsongs, broken down into low-level Notes, mid-level Chords, and "high"-level Melodies.

-- david
Papa-DRB


Tarek Kieselbach wrote:

3.5. Bard focused on supporting other pcs. thats nonsense.

How about exclusive spells for bards with exclusive spell compontents like "music". How about music checks or instrument checks for spells?

How about sonic damage spells?

Bardic spells already automatically have a Verbal component, even if it isn't otherwise listed. They also have access to just about every sonic damage spell/language-dependant spell in the game, in addition to several bard-only ones.

Really, what you're asking for already exists in WotC 3.5. There's no change needed to bring it about.

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