Ragadolf |
Huh. Ragadolf, did you post a few minutes ago asking what the starting gold for a druid was? It seems to have disappeared ... EDIT: and has returned ... and there's one from Kruelaid and Heathy in the mix that I couldnt see before either...
anyway, 2d4x10 if you still need to know.
S'alright, yours just became visible to me as well,... another ful day at the boards I guess.
Thanks for the info!
Ragadolf |
OK, Elgan has introduced himself!
I will go thru his inventory and make sure he doesn't have over the legal amount of stuff, GP-wise. He probably won't have any money on him when I'm done, druids don't get much, and it's not like he needs a lot of cash in the woods!
Let me know what you think of his accent, I'm trying very hard to differentiate it from the dwarf's heavy brogue. And actually WRITING out 'cajun' is a lot harder than I thought it would be! :D
Kruelaid |
Let me know what you think of his accent, I'm trying very hard to differentiate it from the dwarf's heavy brogue. And actually WRITING out 'cajun' is a lot harder than I thought it would be! :D
I think I'm gonna have to listen to some Cajun again before I can decipher it. That must have been hard
Ragadolf |
Ragadolf wrote:Let me know what you think of his accent, I'm trying very hard to differentiate it from the dwarf's heavy brogue. And actually WRITING out 'cajun' is a lot harder than I thought it would be! :DI think I'm gonna have to listen to some Cajun again before I can decipher it. That must have been hard
You have NO idea, and I've been living down here for over 12 years. ;P
I might have to provide spoilered translations for those who don't speak 'Cajun'. Or more likely, I'll have him tone it down a bit after listening to the others for a while. I'd like to say that it was character development, but the truth is that translating normal speech into 'Cajun' phonetics is harder than I thought, and I'm essentially a lazy person. ;P
Kruelaid |
Kruelaid wrote:Ragadolf wrote:Let me know what you think of his accent, I'm trying very hard to differentiate it from the dwarf's heavy brogue. And actually WRITING out 'cajun' is a lot harder than I thought it would be! :DI think I'm gonna have to listen to some Cajun again before I can decipher it. That must have been hardYou have NO idea, and I've been living down here for over 12 years. ;P
I might have to provide spoilered translations for those who don't speak 'Cajun'. Or more likely, I'll have him tone it down a bit after listening to the others for a while. I'd like to say that it was character development, but the truth is that translating normal speech into 'Cajun' phonetics is harder than I thought, and I'm essentially a lazy person. ;P
Yah, I'm toning my brogue down. It would actually be a lot easier for me to put it into straight IPA (International Phonetic Alphabet), but nobody would understand it and some of your browser wouldn't even display it, so I'm just doing a quickie. But Cajun, that's a whole step farther into incomprehensibility.
Alex Martin |
Hey all!
Whoops...apparently a couple of my posts were victims of the thread eating. I hadn't had time to check...so I'm a little out of the loop.
I'm heading over to main thread now.
Background is done...let me know if there's anything grossly amiss that I should correct. Basically, Becton's not from anywhere near Saltmarsh, etc...so I'll be the random stranger, I guess.
I'll also put in a spoiler backup to explain what's been going to him...at least what I think might work until Heathy gives me a course correction.
Oh,...Alex Martin...I looky looed the first level Spell Compendium spells at the FLGS today; I don't see anything too game destructing, so go for it. I think I'll pick that bad boy up when it comes through Half Price Books, whenever the next "book dump" happens, or people start selling their 3e stuff more often.
Cool...thanks! I'll stick with the basics for now; but may mix and match as time allows.
Ragadolf |
Allow me to give this website,...
HERE-Photobucket
On another thread, the guys (DM & very helpful player,) scan in the maps which have the grid on them with lil dots for the people. helps a LOT with stuff like this. (Since I apparantly can't translate squat for reading-to-map reference.) I'll try to find out the exact process they use to do this. Cuz both Dm & the player have moved the dots around and reposted. So it must be fairly easy access.
I post again when I actually have USEful info! :P
EDIT-Here is an example of our latest map: MAP
dungeonmaster heathy |
Hey, sorry about that fakey. I got confused with that grappling/firing into melee stuff.
I haven't dungeonmastered nothing in aeons; I also don't have the ability to peruse books much here at work, but I checked out the SRD.
WRT the combat complaints,...I guess I'll cool my rockets; I just get carried away and it's moving so fast that I don't mean to leave folks behind.
If y'all want, I'll slap together another reserve force of pogues down the hill a ways and keep the brouhaha going; I'm having fun, and I want everybody to feel like they saw some heavy action too.
This here's a Rise of the Runelords spoiler, for anybody who hasn't played the first module; everybody in Aubrey's ROTRL allready knows; they were there...
Fake Healer |
No worries. I still get 3.0 and 3.5 mixed sometimes.
Regarding the combat, I was just floored. I hadn't been on for like 3-4 hours and when I returned there was a page and a half of combat with people on their second actions. After trying to sort through it I see it wasn't as bad as I first thought, but I was just freaked out a bit. Once again no worries, my totally worthless so-far dude(basically a horrible crossbowman) will really shine next level though!
dungeonmaster heathy |
Right on.
I'm just sad that Swertlowe looks like he's gonna buy the farm.
I rolled around last night, sleepless, trying to figure out how to maneuver him to safety somehow, but Aub and Vatnisse's pet beetle will probably demise his sorry hide this round.
EDIT: would you guys cry foul if....say...sometimes,...the Hool Marsh behaved like Pet Sematary???
Ragadolf |
Right on.
I'm just sad that Swertlowe looks like he's gonna buy the farm.
I rolled around last night, sleepless, trying to figure out how to maneuver him to safety somehow, but Aub and Vatnisse's pet beetle will probably demise his sorry hide this round.EDIT: would you guys cry foul if....say...sometimes,...the Hool Marsh behaved like Pet Sematary???
Um,... Does it really matter? ;P
(In my experience, NEVER tell a DM "no". Cuz the NEXT thing he comes up with he just won't ask you about, and it'll be twice as bad!)
:)
Naw, I'm cool, give the druid something to suss out and 'fix' if possible. ('What do you mean that animals are coming back to life possesed by an evil spirit?! I shall slay the source of this corruption and re-consecrate the area immediately! Who's with me!?" [crickets chirping,...])
;P
Fake Healer |
Right on.
I'm just sad that Swertlowe looks like he's gonna buy the farm.
I rolled around last night, sleepless, trying to figure out how to maneuver him to safety somehow, but Aub and Vatnisse's pet beetle will probably demise his sorry hide this round.EDIT: would you guys cry foul if....say...sometimes,...the Hool Marsh behaved like Pet Sematary???
Yes, UNLESS!!! You make a mad druid responsible for find and reincarnating the dead! Bad guys coming back as random crap would be interesting.....a couple times. Then you would have the party paranoid and we would be spending alot of time clearing all the Baddies' corpses out, piling them up and burning them to ash, then burying the ash. Or, I played with a guy that would behead the BBEGs and keep the head in a sack on his person (so they wouldn't be able to be raised). Yuck.
But once or twice probably wouldn't hurt anything.dungeonmaster heathy |
Sorry for being out of the picture...Major problems on the homefront all is good and clear...Heathy Not sure if it's cool to jump in right now with the combat going on and what are these location V15...etc is this somekind of map...
Hey, dude!!!
We do like Aubrey's campaign--draw a grid with a-v across the top, 1-25 down the side or whatever, fill in the grid with stuff, positions, and....voila!!! poor man's battle map! It's good for guys without too much technical aptitude like myself...;)If you are around any time soon, I can run a small side-skirmish with you, I thought up something that'd make sense. Just pop in here, let me know you're down, and I'll get you running this evening; I'd let you into the major brouhaha, but it's kinda almost winding down, so....
dungeonmaster heathy |
dungeonmaster heathy wrote:Right on.
I'm just sad that Swertlowe looks like he's gonna buy the farm.
I rolled around last night, sleepless, trying to figure out how to maneuver him to safety somehow, but Aub and Vatnisse's pet beetle will probably demise his sorry hide this round.EDIT: would you guys cry foul if....say...sometimes,...the Hool Marsh behaved like Pet Sematary???
Yes, UNLESS!!! You make a mad druid responsible for find and reincarnating the dead! Bad guys coming back as random crap would be interesting.....a couple times. Then you would have the party paranoid and we would be spending alot of time clearing all the Baddies' corpses out, piling them up and burning them to ash, then burying the ash. Or, I played with a guy that would behead the BBEGs and keep the head in a sack on his person (so they wouldn't be able to be raised). Yuck.
But once or twice probably wouldn't hurt anything.
Mwahahahaaaaa!
Mothman |
Yeah man, that was an awesome setup. There was something very cool about the Olman half orc and the magic using zombie man (I’m almost – almost – sorry they went down so fast, wanted to see what they could do). And I like the little details, like Granny sitting on the porch, having the latrine and a well in the front yard – very flavoursome.
For what it’s worth I thought your map was clear enough (though I’m used to doing them in Aubrey’s game I guess). Took about 5 minutes to draw up, though I wasn’t entirely clear on the extent of the porch (no big deal) or whether the fences were along this or that side of the squares.
Thing is with the battlemap, it kind of looses its utility a little bit if not everyone gives themselves a coordinate. One thing that might make it a little bit clearer for people is if you do what Aubers usually does and say starting position for everyone is this square, or this set of squares, then that avoids the confusion of “where do I start, how far can I get in the first round?”
These things are pretty quick and easy to draw up (especially if you have grid paper, or even lined notepaper – Fatespinner even uses Excel to generate a simple map) and makes everything a lot clearer if you use them.
As for initiative, so long as we keep doing the ‘one person rolls for the group’ thing, it’s going to be a bit of a clusterf++$ of inits. I don’t mind that – it speeds up the game a lot – but we need to try to avoid confusion of who goes before whom.
Unless the bad guys or circumstance break this up a bit, the init order should always be:
Stiggy
Gittik / Beldan
Riese / Alton
Harvak / Elgan
Becton
(Hope I got everyones names right). For the ties in dex, I would suggest it probably doesn’t matter much who goes first – probably whoever posts first is fine.
dungeonmaster heathy |
Good points, one and all.
I agree with the initiative thing; it seems kinda jinky, but it avoids a three day waiting period a la handgun purchases in the U.S.
I'm gonna get better at the mapping thing; I wrote it up and copy/pasted it in as we went...man, again, Aubrey makes it look so damn easy.
Aubrey the Malformed |
By the way, if you want Swertlowe to survive, he could just surrender. Gittik might accept that.
The map was fine. There were some ambiguities but you cleared them up quite sharpish. I find it is important to draw one up in the combats I run - going free-form when no one else is, or saying "I'll do this, unless this, in which case this, unless this, in which case that" is probably more confusing than simply drawing up the map and working through the changes as they are posted up. And as with Mothman, it takes about 5 minutes to draw once you are used to it. And that was quite a complex one, as they go - a dungeon room is normally much simpler.
dungeonmaster heathy |
Yeah; I thought I bit off a big chunk to masticate there, it all worked out though...
I was riffing off of Ruth Gordon in Every Which Way But Loose
when the cheesy bikers came looking for her son, started doing donuts in her front yard, and she opened up on them with a shotgun.