Aubrey's Other Eberron Campaign - Discussion Thread


Play-by-Post Discussion

51 to 100 of 624 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Actually, I think a beguiler, warlock and sorcerer in the party would be quite interesting - for me, if no one else. Certainly a different type of party to the other one, which lays down the smack big time and only has one arcane caster. And only one serious divine caster.

Sovereign Court

Male Human IT Wizard Level 5

Then I will perhaps reconsider my choice. It will definitely be a melee class.

As my girlfirend is going to leave for the rest of the week tomorrow, she is asking for my complete attention. Will post tomorrow at work (that' in your night).

/Edit/ Okay Shifter stays.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I'm cool, and quite happy, for a shifter in the party. You won't suffer because of that choice, if you go for it.

Liberty's Edge

Manwolf Werewoof testing upper middle class twit 5

F*&~ing ogres!!! Oh, wait. Wrong thread.


Varies (tends towards Male) Changeling Warlock 3
Aubrey the Malformed wrote:
Up to you, Fakey, but I'm happy with eight. On the alignment thing, you would likely have someone doing a Detect Evil number on you at some stage, so LE might be a tough one to pull off, especially if we end up with a paladin in the party. Anyway, Dreamweaver was talking about a Medani inquisitive before...

Yeah, and I did already stat up the character.... I guess it would be a waste to throw it away now.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Aubry, I'm going to need a little help with names in the background for Colvare, just in case anyone *doesn't* want to see, it's spoilered below.

Spoiler:

Ok, I am thinking of going with a simple background, as a Merchant's son, Colvare was exempt from fighting in the Last War in order to help his father with the business, which had moved to supplying the War Effort.

Colvare's older brothers both fought in the war, and have not been heard from in in over 5 years.

Colvare's father was killed mere weeks before the end of the war when the siege he was tasked with supplying, was relived by force.

Left with the business, in ruins with no war to supply, Colvare scrapped a living, and looked after his mother. That was until around 6 months ago, when the farm was raided, and Colvare and his mother attacked.

This is when the sorcerous spark manifested in Colvare, as he saw his mother run through he threw a ball of force (magic missile) at the attacker, killing him instantly, and causing the other brigands to flee.

Colvare quietly buried his mother, and left the destruction at their village house, and began wandering.

When we start, Colvare will be equipped only with the poor cloths he wears, the dagger in his belt, and the last coppers he posses...

I am thinking Aureon, as a loosely worshipped deity, and Thrane as a homeland....Would that fit?


M Elf (Aeranal) Cleric 2

One elven cleric of the Undying Court, first draft done at the profile.

EDIT: Dangit, didn't get some of the changes saved, but the basics are there.

Grand Lodge

Male Nurse/Father

Hey Fatey
We could probably work together and both cover the rogue position.

I was thinking since I am shooting for an inquisitive type I would focus heavily on Gather Info, Sense Motive, Search, and Spot. Also some ranks in Disable Device, Open Lock, Listen(for 'investigating' places that are off limits) and some arcane skills.

I would leave Diplomcy, Intimidate, and Bluff the rest alone.

What do you think?

Dark Archive RPG Superstar 2013 Top 32

Dreamweaver wrote:

Hey Faty

We could probably work together and both cover the rogue position.

I was thinking since I am shooting for an inquisitive type I would focus heavily on Gather Info, Sense Motive, Search, and Spot. Also some ranks in Disable Device, Open Lock, Listen(for 'investigating' places that are off limits) and some arcane skills.

I would leave Diplomcy, Intimidate, and Bluff the rest alone.

What do you think?

That sounds good to me. Unfortunately, Diplomacy is cross-class for warlocks, but the Bluff and Intimidate I've got in spades. I'm also pretty strong in Sense Motive, so we can "double-check" people if needed.

Grand Lodge

Male Nurse/Father
Fatespinner wrote:
That sounds good to me. Unfortunately, Diplomacy is cross-class for warlocks, but the Bluff and Intimidate I've got in spades. I'm also pretty strong in Sense Motive, so we can "double-check" people if needed.

Cool I can take up Diplomacy and we should be covered.


M Elf (Aeranal) Cleric 2
Fatespinner wrote:
Dreamweaver wrote:


I would leave Diplomcy, Intimidate, and Bluff the rest alone.
That sounds good to me. Unfortunately, Diplomacy is cross-class for warlocks, but the Bluff and Intimidate I've got in spades.

Conveniently, I've got Diplomacy maxed out and a decent Charisma. Bluff and Intimidate are cross-class . . .

Grand Lodge

Male Nurse/Father
Hamathin wrote:


Conveniently, I've got Diplomacy maxed out and a decent Charisma. Bluff and Intimidate are cross-class . . .

Never mind looks like you got it covered.

EDIT:
I will stat out my character tonight.


Male Human Sorcerer 3

Draft 1 in my profile......

Shadow Lodge

Male Human (Sometimes) Gamer/Writer/Husband
Aubrey the Malformed wrote:

A healer or two might be good, though I think we have one cleric already.

On the paladin idea - a good one and appropriate, but bear in mind that it is possible to be a Knight of the Silver Flame without being a paladin, necessarily, just a martial class and LG/LN/NG in alignment.

Very true. I think then (provided it is alright with you), that will play a fighter, but take advantage of the Divine Fighter Alternative Class Features found in Complete Champion. They will serve to give my character that divine feel. I'm thinking that the hook would be something along the lines of: His father is a Paladin of the Silver Flame, and wishes his son to follow in his footsteps. The son, not quite possessing the 'purity of heart' required for paladin-hood, but a still a soldier of God. In fact, most people, when they look at him, will probably think, "Oh look, a Paladin." But I can assure you, results matter to him more than following the law (So he's Neutral Good).

Aubrey the Malformed wrote:


On the Silver Flame front, it would be nice if one of the characters was connected with the Church, or at least a Thrane.

That would be me. And anyone else who's interested in joining me in my faith.

Dark Archive RPG Superstar 2013 Top 32

The Backstory: (dun dun dun!!!!!)

Spoiler:
Rayne's lineage has been plagued for decades by a strange affliction known by few and understood by fewer. Hundreds of years ago, in the lands now known as the Demon Wastes, a powerful barghest named Ulfigur had developed a fascination with shapeshifting, seeking to understand it further that he might make greater use of his own abilities. To this end, he captured dozens of other shapeshifters to experiment upon and observe. Everything from lycanthropes to quasits could be found in his perverse menagerie. There was one race that truly drew his eye, however: the dopplegangers. These creatures possessed shapeshifting abilities that far exceeded any other race in Khorvaire. The could be any gender, any race, any height or weight. Truly, if the barghest could master their abilities, his power would be unmatched. He could go anywhere, be anyone, get anything. After decades of experimentation, the barghest grew infuriated with his own lack of progress. After slaying a few of his prized possessions, the wretched creature hatched a nefarious plan: By mating with the dopplegangers, he would sire a new breed of monsters capable of such dazzling morphology and all would be beholden to him as their sire and master! Yes! This was it! This was the answer! And so Ulfigur had his way with the dopplegangers, using his gifts to charm and deceive them, forcing them when necessary into suitably accomodating forms and sowing his seed. The barghest was pleased when, in the next few months, his children were born. They were wretched, twisted monsters which soon grew strong and hale in their father's studious care. He spoke to them of his plans, of his reasons for their creation, and he demanded fealty when they had come of age. The children of Ulfigur served him well for a time, using their wiles upon neighboring settlements, wielding their potent otherworldly magics against their enemies, and digging themselves into villages far and wide. Soon, however, the children lusted for power of their own. Far from their father's throne, they built cults of their own from the local populace. Cults of men and women. Humans and elves. Orcs and goblins. One child, however, remained loyal to Ulfigur: His name was Flurigar. He saw the deceptions of his brothers and sisters and warned his father that the others could not be trusted. Enraged, Ulfigur sought out and slew his errant children and their cults, leaving the settlements destroyed and awash with his children's infernal blood. Then, after all dissenters had been destroyed, Ulfigur praised his loyal son, showering him with gifts and riches and bestowing him with the greatest treasures the barghest had to give. It was after this, when the powerful barghest had poured his greatest articles of power upon his son and was weary after battling his children that the greatest deception was made manifest. Taking an artifact dagger given to him by his own father, Flurigar slew his father in his sleep and fled the Demon Wastes to enter the civilized world. He would succeed where his brothers and sisters had failed.

What happened between then and now has been lost to the ravages of time, but to this day there are several changelings who trace their lineage back to treacherous Flurigar. Each one of them possesses the taint of their demonic heritage, diluted though it may be, and each one of them is both blessed and cursed by their own blood. One such changeling, Rayne, has learned to harness the innate power within his blood and employ it to great effect. During the Last War, he served as a courier for the Karrnathi military, relying upon his silver tongue and fearsome mien to bypass many troublesome checkpoints (particularly those behind enemy lines). Now, with the war ended and his services no longer needed, Rayne finds himself looking for work in Sharn, far away from where anyone might recognize him and realize that they had been duped in the past.

Does that work for you, Aubrey? If I need a connection to the Silver Flame, perhaps his parents were killed during the early days of the War and he was raised within a Silver Flame orphanage or something?


M Elf (Aeranal) Cleric 2
PsionicFox wrote:


That would be me. And anyone else who's interested in joining me in my faith.

Bah. Entities worthy of real worship walk the world.


Introducing Andrei Imarad, soldier of the Silver Flame.

He'll be statted up soon.


Varies (tends towards Male) Changeling Warlock 3

Tweaked the skillpoints a bit. Added my melee weapon. I think I'm pretty close to finished, just need to see how much money I have to spend and then I'll fill out the rest of my gear.

Mmmmmm... +15 on Bluff and Intimidate at level 1. *drools*


Rayne wrote:
Mmmmmm... +15 on Bluff and Intimidate at level 1. *drools*

Damn I love Warlocks. Unfortunately, at the really low levels (like level 1), Warlocks are pretty much two-trick ponies. But such awesome tricks!

I just love the massive amount of feats I get by virtue of being human and a fighter. "I'm sorry, you have how many feats?"

I think I'm going to have fun with this concept - especially since, nine times out of ten, I play casters - so this will be a nice change of pace.

Dark Archive RPG Superstar 2013 Top 32

Andrei Imarad wrote:
Unfortunately, at the really low levels (like level 1), Warlocks are pretty much two-trick ponies. But such awesome tricks!

This is definitely true. I've never actually played a warlock before, but I've used them as NPCs (and generated several would-be PCs who never got played) so I know a few nasty things they can do well.

Shadow Lodge

Male Human (Sometimes) Gamer/Writer/Husband

I have to say that one of the most godly characters I've ever played (aside from a lvl 60 game I played in for a while) would have to be Varos, lvl 28 Warlock.

Having the ability to level everything within a 20 ft. radius EVERY FREAKING TURN = repeated cackles of laughter from myself.

Damn he was cool.


PsionicFox wrote:

I think then (provided it is alright with you), that will play a fighter, but take advantage of the Divine Fighter Alternative Class Features found in Complete Champion. They will serve to give my character that divine feel. I'm thinking that the hook would be something along the lines of: His father is a Paladin of the Silver Flame, and wishes his son to follow in his footsteps. The son, not quite possessing the 'purity of heart' required for paladin-hood, but a still a soldier of God. In fact, most people, when they look at him, will probably think, "Oh look, a Paladin." But I can assure you, results matter to him more than following the law (So he's Neutral Good).

I'd also be interested in the Protection Devotion Feat (also found in Complete Champion), as I feel it goes quite strongly with the concept.

Essentially, I want to make a fighter with a strong connection to the divine - he's just not a paladin. Pretty much every chance I can take a decent divine-style feat to improve my ability to fight or defend everyone else, I'm going to look at. All of the Divine Fighter Features will be taken (pending on approval), along with at least the Protection Devotion and Good Devotion feats (if allowed). The beauty is, that the fighter levels will provide me with plenty of opportunity take combat-oriented feats, whilst still giving me the chance to go down the divine path I'm thinking of.

It's funny - this guy was a really sketchy idea when I first started out (I wasn't sure if I would follow this route), but the more I think about it, the more a like it. It's kind of like being a Paladin, without being a Paladin. I love it.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
Fatespinner wrote:

The Backstory: (dun dun dun!!!!!)

Spoiler:
Rayne's lineage has been plagued for decades by a strange affliction known by few and understood by fewer. Hundreds of years ago, in the lands now known as the Demon Wastes, a powerful barghest named Ulfigur had developed a fascination with shapeshifting, seeking to understand it further that he might make greater use of his own abilities. To this end, he captured dozens of other shapeshifters to experiment upon and observe. Everything from lycanthropes to quasits could be found in his perverse menagerie. There was one race that truly drew his eye, however: the dopplegangers. These creatures possessed shapeshifting abilities that far exceeded any other race in Khorvaire. The could be any gender, any race, any height or weight. Truly, if the barghest could master their abilities, his power would be unmatched. He could go anywhere, be anyone, get anything. After decades of experimentation, the barghest grew infuriated with his own lack of progress. After slaying a few of his prized possessions, the wretched creature hatched a nefarious plan: By mating with the dopplegangers, he would sire a new breed of monsters capable of such dazzling morphology and all would be beholden to him as their sire and master! Yes! This was it! This was the answer! And so Ulfigur had his way with the dopplegangers, using his gifts to charm and deceive them, forcing them when necessary into suitably accomodating forms and sowing his seed. The barghest was pleased when, in the next few months, his children were born. They were wretched, twisted monsters which soon grew strong and hale in their father's studious care. He spoke to them of his plans, of his reasons for their creation, and he demanded fealty when they had come of age. The children of Ulfigur served him well for a time, using their wiles upon neighboring settlements, wielding their potent otherworldly magics against their enemies, and digging themselves into villages far and wide. Soon, however, the...

Quite cool with that. And indifference to the Silver Flame is also fine by me as an attitude.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
PsionicFox wrote:
I think then (provided it is alright with you), that will play a fighter, but take advantage of the Divine Fighter Alternative Class Features found in Complete Champion.

That's fine.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
Andrei Imarad wrote:
I'd also be interested in the Protection Devotion Feat (also found in Complete Champion), as I feel it goes quite strongly with the concept.

Also fine with that.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
Nevynxxx wrote:

Aubry, I'm going to need a little help with names in the background for Colvare, just in case anyone *doesn't* want to see, it's spoilered below.

** spoiler omitted **

Comments:

Spoiler:
The basic outlines are fine. I would play down the "mad as a hatter" line as anyone with a distinctly Thranish background will have a specific tie to the beginning of the campaign, and being a bit mad might not be especially helpful. Embittered, mentally scarred, all fine - just not a drooling maniac. Also, the "just the shirt on his back" stuff is also probably not a good idea, as it ties in with the mad stuff, and anyway I am giving everyone maximum starting cash. I would suggest that you have become a sorcerer for hire in the aftermath of losing your inheritance, and while you might be mightily pissed off about it, you retain your mental faculties and a decent modicum of basic gear.

If you are a Thrane it is unlikely, though perfectly possible, that you would worship one of the Sovereign Host instead of the Silver Flame, but it would have given you a certain "outsider status" in Thrane if that was the case (but nothing more than that - no witch burnings or anything) which might actually be to the good (limited Church charity to fall back on, forcing you on to the road).

As for where in Thrane you might originate - I would suggest either near the border with Aundair, possibly Thaliost (a heavily disputed region, now reluctantly ceded by Aundair to Thrane) or possibly the border with Karrnath.


Female Half-elf Beguiler 3nd

Meet Mirra the cynical dragonmark house heir that is not afraid to bend the rules to make sure someone pays for what they have done.

I will write up the background tomorrow.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

More points to consider:

- I notice most people forget to mention what languages their characters speak. Rarely critical, but it is nice to know. The basic human language is Common, as normal, and is the language of the Five Nations.
- if you are not familiar with action points as set out in the Eberron Campaign Sourcebook, please shout and I will add an explanation.
- on a more roleplaying/campaign kick-off basis, please try to think of why you might be hanging about in the Morgrave University Archaeological Museum near closing time. Those with a strongly Thranish background will be given a reason, but not everyone else does (i.e. you might start off as bystanders). I would suggest casual interest in antiquities, looking for a job, having a job there (maybe as a security guard), being a student at Morgrave or looking to be one, and so on.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Aubrey the Malformed wrote:

Comments:

** spoiler omitted **

Spoiler:

Yeah, I was thinking more the quiet/embittered type with no real home to go back to and not much purpose rather than complete lunatic!

I also like the idea of being the slight outcast religion wise, ambivilant feelings wrt Silver Flame, and more firm feelings in another direction.

I will work up some more gear later today, what is the max starting cash for a sorcerer these days?

As for where, I will go with the Thaliost option, and hope that gets me the Tharnish reason for being in the meuseum :) Failing that, general interest, Colvare is in Sharn after a job ended here, and is taking a day or two beofre looking for another....

On the mechanics side, I vauguely get the action points from reading your other PbPs, but a quick rundown would be good.

Would it make more sense to speak common and Thaliostian, than common and dwarven?

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
Nevynxxx wrote:
** spoiler omitted **

Spoiler:
Thaliost is a city in Thrane, formerly in Aundair, so they speak Common there as the native language. Beyond that, you can pick the typical non-human languages - they are the same in Eberron as in the standard game. As you are educated and magically inclined, obvious ones to consider might be Draconic (there is this thing called the Draconic Prophesy, but its a bit weird and whacky to go into here - I'll do something a bit more formal later) and Giant (a lot of ancient magical writings, and ancient historical stuff generally, is in Giant due to their empire on Xendrik 10,000 years ago). Also a good one to consider is Goblin, due to the remains of the Dhakaani Empire scattered about Khorvaire. But beyond that - up to you.

Oh, max coinage for a sorcerer is 120gp.


Mechanics are done. I just need to buy gear and hammer out his background.

We get Max HP, right?

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Aubrey the Malformed wrote:
Nevynxxx wrote:
** spoiler omitted **
** spoiler omitted **

Thanks Aubrey, I'll get back to you at lunchtime when I've had a think and a play.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
Andrei Imarad wrote:
We get Max HP, right?

You do.

Spoiler for Andrei:

Spoiler:
For background, it would be helpful if you could be fairly closely connected to the Church. I was thinking you could be posted to Sharn as part of the token military force protecting the main temple there. Also, if you could be reasonably upper class, say enough to have attended a military academy/seminary-type thing - it would help the plot.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
Nevynxxx wrote:

Comments:

** spoiler omitted **

I intend to give you (and Andrei, Mirra and maybe a few others depending on how they pan out background-wise) fairly specific reasons for being there, so don't worry too much about that, though an interest in the subject would be helpful.

The Exchange

Male Simian druid 12, poo-slinger 3, gator fan 3

I'm tinkering with the notion of running a monk. The Monastic Training feat looks interesting, so I looked through the CS to find their examples of multiclassers. Couldn't really find any details on the monk/rogue Dhakaani group mentioned in the Classes section, so I'm not sure what the motivations of such a character would be (evil? too focused on the land of Darguun?). I'm tempted to try the monk of the Silver Flame, possibly multi-classing at some point to augment the party's healing potential, but I don't want my lack of background in Eberron cannon to get in the way of your plot. So Aubrey, do you have an opinion here?

Also, how does the looser alignment restrictions thing work with Monks? Are neutral, or even chaotic monks allowed? I'm not real interested in playing evil.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

There is a Dragonshards thing on it on the WotC site, assuming it isn't pay content now, if I recall. The goblin thing would not be a problem (and you could be in the museum looking at Dhakaani artefacts) if you want to go for it. Goblins/hobgoblins are not universally evil by any means in Eberron - about 10% or so of the population of Sharn is goblinoid and they are not all ravening cannibals. The alignment restriction thing doesn't apply really apply to class restriction - you still have to be LG to be a paladin, still have to be Lawful to be a monk. It really applies to Spells (i.e. Good priests can cast Evil spells) and to change expectations about what alignment a particular monster might be (CE gold dragons, for example).

The idea of a Monk/Cleric or Monk/Paladin of the Flame is also a good one. However, while I suggested that the Church would have a big role in the campaign, do not assume you have to all be paid up members of the Church. So long as you don't have the urge to kill every member of the Church you find, you should be fine.


M Elf (Aeranal) Cleric 2

Aubrey, do you have PHB2?

I'd be interested in the Sacred Healing feat (leading to Sacred Purification) -- expend a turn attempt as a swift action in return for +5 to Heal skill and +2/die to healing spells for one turn.

Currently, I've got down Scribe Scroll. Will we be able to take downtime for item creation, or is that a waste (as far as you can tell from here)?

Thanks.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

If you want downtime, I can make sure you get it. I also have PHB 2 and the stuff in there is acceptable for use.


Male Human Sorcerer 3

Updated Character Profile for aproval.

Comments welcome from *everyone*. Except wrt spelling :)

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Looks good to me. By the way, you need to pick an avatar.

The Exchange

Male Simian druid 12, poo-slinger 3, gator fan 3

Okay, I think I found the Dragonshard article you were recalling. It also states that changelings have been recruited into the Silent Blades. I haven't decided yet between this and the Monk/Cleric of the Silver Flame thing yet, but would a changeling monk be alright? I see changelings have Rogue as favored class, so that seems a decent fit. I still need to brush up on monstrous PCs to eval my options between these two (three?) character concepts.

Aubrey the Malformed wrote:


The idea of a Monk/Cleric or Monk/Paladin of the Flame is also a good one. However, while I suggested that the Church would have a big role in the campaign, do not assume you have to all be paid up members of the Church. So long as you don't have the urge to kill every member of the Church you find, you should be fine.

My concern was actually the opposite - that tying myself to the church because of a neat character concept would make my character (because of my inexperience with Eberron) an obstruction to your plot. Neither concern seems critical given your response, so I'll keep weighing the two options on their own merits and decide on something asap.


Male Human Sorcerer 3
Aubrey the Malformed wrote:
Looks good to me. By the way, you need to pick an avatar.

Ahhh, ha....found it...now just 15 pages of avatars to hunt through...

How's that?

The Exchange RPG Superstar 2010 Top 16

After reading through the EPH and CP twice, I'm leaning towards a Divine Mind dedicated to the Silver Flame, either Human (with one of the Host feats from CP) or Elan.

(Why not a Kalashtar? Because I wanted to avoid the oddness of the Silver Flame / Path of Light issues. I could certainly make a Kalashtar Path-of-Light Divine Mind, sort of an ambassador to the Church of the Silver Flame, if you folks think that sounds easier to run with.)

Comments or opinions in any direction?


M Elf (Aeranal) Cleric 2
Aubrey the Malformed wrote:
If you want downtime, I can make sure you get it. I also have PHB 2 and the stuff in there is acceptable for use.

Thanks. It comes down to having to decide the direction of the character. Scholar, healer, or undead-bane. I almost always play humans, so I'm not used to having to pick one feat!

After all that, I'm going with Empower Turning from Complete Divine.

Ready for comments, I believe.


M Elf (Aeranal) Cleric 2
Aubrey the Malformed wrote:

More points to consider:

- I notice most people forget to mention what languages their characters speak. Rarely critical, but it is nice to know. The basic human language is Common, as normal, and is the language of the Five Nations.

Note that the "Language" block in the profile is not replicated in what others see. Languages need to be typed in the main block.

Aubrey the Malformed wrote:
- on a more roleplaying/campaign kick-off basis, please try to think of why you might be hanging about in the Morgrave University Archaeological Museum near closing time. Those with a strongly Thranish background will be given a reason, but not everyone else does (i.e. you might start off as bystanders). I would suggest casual interest in antiquities, looking for a job, having a job there (maybe as a security guard), being a student at Morgrave or looking to be one, and so on.

Hamathin has a keen interest in human history, and is studying relics of the period immediately before the Last War.


Male Shifter (Longstride) Barbarian 2/Fighter 1

Complete details to follow... but expect Urthona to be fast.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
Aubrey the Malformed wrote:
If you want downtime, I can make sure you get it. I also have PHB 2 and the stuff in there is acceptable for use.
Hamathin wrote:

Thanks. It comes down to having to decide the direction of the character. Scholar, healer, or undead-bane. I almost always play humans, so I'm not used to having to pick one feat!

After all that, I'm going with Empower Turning from Complete Divine.

Ready for comments, I believe.

This may not be very undead-heavy - there will be some, but this ain't Age of Worms. You might not want too specialise too heavily in that direction.


M Elf (Aeranal) Cleric 2
Aubrey the Malformed wrote:
This may not be very undead-heavy - there will be some, but this ain't Age of Worms. You might not want too specialise too heavily in that direction.

Thanks for the tip. I ended up going with that as best fitting his background and personality. By third level, he'll be reacting to what's been happening.


M Hobgoblin Monk 3

Jaen is a work in progress...


M Elf (Aeranal) Cleric 2

So, I see:

Andrei - Human Fighter (for the Flame) - PsionicFox
Colvare - Human Sorcerer - Nevynxxx
Hamathin - Elf Cleric - Pat
Jaen - Changeling Monk - Luke
Mirra - Half-Elf Beguiler - Dreamweaver
Rayne - Changeling Warlock - Fatespinner
Urthona - Shifter Barbarian - Oliver
=? - Human or Elan Divine Mind - Chris

I know nothing about Divine Minds, so looking at the others:

Eight characters, including probably 3 melee fighters. Looks like two blasters. A cleric (who can do backup melee) and a beguiler. "Face" and trapsmith by collaboration.

Two or three humans, plus two or three others that can pass, an elf, and a half-elf.

Wow, I think we done good.

51 to 100 of 624 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Aubrey's Other Eberron Campaign - Discussion Thread All Messageboards

Want to post a reply? Sign in.