Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

PaizoCon 2013!

Search

Links
Shop
Messageboards

Is anyone out there just happy with Pathfinder?, by Avh

Benedict is Kaaaaaaaaaaaahhhhnn!, by Franko a

Is torture evil?, by Andrew Christian

The Armageddon Echo (GM Reference), by Eretas

Roy Greenhilt's Lament: Serious issue underlying a comical play session, by Kolokotroni

Alignment, a tool of segregation missing its intended purpose, by Deianira

Cliffs Notes, by noblejohn

Craft Potion Prerequisites, by Wind Chime

Is there a link for this?, by CRobledo

A Feat for Arcane Casters to cure wounds (and cause them), by dunebugg

Whole party killed?, by Haladir

FF6's Kefka, by Orthos

>>Ask *James Jacobs* ALL your Questions Here!<<, by Mihenvel Hallow

Why Pathfinder 2.0 should never happen, by Evil Lincoln

Xbox one is coming, by Alceste008

Online Campaigns

Age of Dragons: Dragonlance alternate timeline adventure, by Talinthal Uth Mondor

The Haunting of Harrowstone, by Kimberly Snow

Post Apocthulhu Pathfinder RAW Discussion, by Michael Johnson 66

Ordinary Heroes Online Campaign, by John Keel

Ascension - Merchant's Guild, by Cindy Lu

We Be Pirates, You Be Booty! ICThread., by Bjorkus

PFS 3.21 Temple of Empyreal Enlightenment, by Kyroden Hawkstorm

Post-Apocthulhu Pathfinder RAW, by Nessie, The Loch Ness Monster

Avalon Academy now enrolling, rules light recruitment, by Ehos Denulia

A storm over Tethyr - Gameplay thread, by Hezar

Rappan Athuk set in Nirmathas, by baldwin the merciful

The Blakros Matrimony *wedding bells in the background*, by Maps

Carrion Crown - Ravengro Gardens, by Tolvan

Gm Blood's AoW in Golarion, by Quintus of Taldor

DSP's Kingmaker Discussion, by Theodric Lebeda

Paizo / Messageboards / Paizo Publishing / Older Products / Dungeon Magazine / Age of Worms Adventure Path
RSS Facebook Twitter Email

Spontaneous Death! Or how to end it with a bang anyway?


Age of Worms Adventure Path

Search Thread
Search this Thread:

Hi Paizo community, I need your collected creative pool. I will move at the end of the month and am looking for a possibility to end my campaign with a big bang. I tried to speed it up (as discussed in another thread), but holidays, a business trip and other things messed up the schedule. I have about two to three sessions left (maybe I could squeeze in a long session somewhere. The PCs are in the Spires of Long Shadows, I made all monsters on the entrance level frozen in time and the harbinger teasing the PCs as his "guests", while they had the visions. They now entered the lower level and the harbinger told them, that the monsters in the lower level will be alive and await the PCs.
That's where I am now, I could call it a day and just have the PCs level to 19 or 21 and fight against Dragotha or Kyuss himself, but would be much happier, if this would end now in a more organic way. I am thinking hard, but have no idea how to stop the AoW at this time in a decent way and hope that anyone has a good idea.


Pathfinder Adventure Path Charter Subscriber

Okay - this is a hard one, but here goes:

In the adventure as written, Dragotha stole the spire a long time ago. Change that part, so that the spire is still there (maybe hidden in some collapsed ruins?). While the PCs are there, fighting the Harbinger, he comes to take it - transistion into fight with Dragotha. During this fight, Lashona shows up, and releases Kyuss from inside the spire -- transition into fight with Kyuss. A fight with Lashona can be thrown in as a bonus.

Now - if the goal is to kill all the PCs - this should do it.
However, that may be a downer, since they failed to stop the AoW. So here's a way out with a "good" ending: have one of the corrupted eladrins (or archons) contain some small spark of goodness left in them. In an effort to redeem themselves, they tell the PCs about an artifact hidden in the ruins powerful enough to stop Kyuss - the "Horn of Doom", for example (he previously stashed it away so no one else could use it against him). So they have to hunt the item while fighting everyone (no pressure). The catch is that activating the weapon (blowing the horn) will destroy *everything* - including the PCs - in a 5 mile radius. So they will have to choose to make the ultimate sacrifice in order to take out the bad guys. (end of pcs, end of bad guys, end of campaign, etc.)

*whew*

I'm tired just thinking about it!


Some good ideas, thanks, I think the helping hand could be the harbinger, giving them an artifact, which weakens Kyuss, when he emerges, maybe making him a standard Worm that Walks, but then will still have to give the PCs something...and Dragotha could be something, when there is still time.

Paizo / Messageboards / Paizo Publishing / Older Products / Dungeon Magazine / Age of Worms Adventure Path / Spontaneous Death! Or how to end it with a bang anyway? All Messageboards

Want to post a reply? Sign in.

Recent threads in Age of Worms Adventure Path

need suggestions...



©2002–2013 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.