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RotRL Obituaries


Rise of the Runelords

951 to 958 of 958 << first < prev | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | next > last >>

Name of PC: Rook
Race/Class/Level: Dwarf Cleric 8
Adventure: Horror of Hook Mountain
Catalyst: Overconfidence and trolls who hit like a freight train
Story: After descending into the dam and coming into a room with a large murky pool, the party was ambushed by trolls with spring attack. Despite getting several opportunity attacks on them, Rook tried to move to the other side of the pool, thinking that his high racial AC vs giant subtype would prevent him from being hurt. He was wrong. About three trollish powerattacks to the face he was outright dead, with his CON blown through. Luckily his party saved him, first with Pawn the goblin Monk retrieving the scroll of Breath of Life from his body and passing it to Bishop the Aasimar Inquisitor so that he could bring Rook back to life.

Name of PC: Rook (Again)
Race/Class/Level: Dwarf Cleric 10
Adventure: Fortress of the Stone Giants
Catalyst: Flying without a license and a series of unfortunate rolls
Story: During the attack on Sandpoint, the party was concerned most about the appearance of a huge dragon, with Rook and Bishop deciding that it needed to die soon. After casting Blessing of Fervor and having the party witch Ephyia cast Enlarge Person on him, Rook got up in front of the dragon and taunted it. After it moved in to engage, Bishop cast Litany of Righteousness on him - but despite having True Strike up managed to roll a 1 on his Manyshot attack roll, and did a LOT less damage to the dragon then expected. Rook began hacking away as well, but also missed most of his attacks. (He left the dragon we later found out on 5 hp and would've killed it if he rolled higher on his damage dice). The dragon then got to have a full round of natural attacks on Rook, which dropped him. Unfortunately both were in the air and Rook died from the fall.

Name of PC: Bishop
Race/Class/Level: Aasimar Inquisitor 10 / Cleric 1
Adventure: Fortress of the Stone Giants
Catalyst: Failed his save or suck
Story: After being ambushed by Mokmurian in his lair, Ephya the witch was hit hard and forced to retreat by the giant's spells. He then turned his attention to Bishop who he knew was an extremely deadly archer and cast Disintegrate on him. Bishop failed his save and was instakilled, turned to dust and untreatable by Rook's memorized Breath of Life spell..

Name of PC: Ephya
Race/Class/Level: Elf Witch 10 / Rogue 1
Adventure: Fortress of the Stone Giants
Catalyst: Being a squishy caster
Story: After losing a bunch of HP and CON to several spells, including Cloud Kill, Ephya retreated from Mokmurian's room to heal herself, and returned after Bishop had died to try and help the party by Dimension Dooring into the room. Rook had been trying to pin Mokmurian in place, and stopped his spellcasting with a Silence spell, but couldn't prevent Mokmurian from moving due to his Mobility feat. Eventually, all of the suviving party had him in melee, including the Witch who was stuck between a wall and Mokmurian, who killed her using Whirlwind attacks to strike the whole party.


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So this is my final contribution to these obituary boards. Hope you guys have enjoyed our contributions to this thread. I have really enjoyed everyone else's stories and they helped me prep for my own games by knowing which encounters were potentially more deadly than others.

We'll be moving on to Wrath of the Righteous (voted in by my players). ...Wish me luck heh.

Name of PCs: Crosis, Himmelsdorf, Seelah, Kyra, Ayruzi (TPK)
Race/Class/Level: Respectively... Human CG Bloodrager 7/Dragon Disciple 10. Elf CN Arcane Archer 4/Ranger 12/Sorcerer 1. Human LG Paladin of Iomedae 17. Human NG Cleric of Sarenrae 17. NG Planetar, Angel.
Adventure: Spires of Xin Shalast
Catalyst: BBEG
Story This is going to be crazy long but I kinda wanted to immortalize it for our group.

Huge spoilers pertaining to final fight of game, you have been warned.:

Where to begin? The group decimated Ceoptra, though she gave the low-Wis Dragon Disciple, Crosis, problems when she knocked him out by reducing the stat to 0. They were able to heal his Wisdom damage to full with little difficulty.

The anima focus bewildered the group. I described Ceoptra's greenish soul getting absorbed into the focus, and how it whirred to life and glowed bright green. The players did not put two and two together to realize that this was how Karzoug was returning to power, that this was the end result of all of his minions being tattooed with the star all the way back to the Skinsaw man hacking the symbol into his victims, greedy souls becoming siphoned into the device and therefore into Karzoug's clutches. They were afraid to touch it, and made some low low knowledge rolls to ascertain its use beyond the hints given. Finally I told them that the runes on their domineering weapons glowed blue in its presence, and throbbed with warmth and energy. Taking the hint from how they dealt with the Karzoug images, they started whacking the device with Crosis' domineering falchion. This opened the portal into the Eye of Avarice. They peered in, and saw distorted images of the platform, surrounded by molten gold (I swapped the lava for molten gold since I wanted to maximize the "Greed" references in the final dungeon).

Despite Ceoptra referring to herself as "Karzoug's personal bodyguard", the highly suspect nature of the Anima Focus, and the portal leading to a huge platform over a sea of molten gold, the group remained conflicted as to whether or not this would lead to Karzoug himself. They debated resting first. They debated whether or not they'd get ambushed if they tried to rest in the dungeon. (To be fair, they were recently ambushed when they decided to rest in Shahlaria of all places). They finally seemed to settle on the idea that the portal probably didn't lead to Karzoug but maybe to a different floor of this same final dungeon. They stepped through the portal without resting or buffing first. Kyra also had a Greater Planar Ally prepped, and I was going to let them gain access to Sunlord Thalachos for the epic-factor had she attempted to summon something, just for this fight. (Had a stat sheet printed and everything!)

To be fair, they were in fact partially buffed. The Dragon Disciple had 4 minutes left on his final Dragon Form buff. They also had heroism, shield, barkskin on the entire group and enlarge person present on Ayruzi and Crosis. They had a pretty large stash of scrolls and wands to use fly, greater heroism, resist elements, stoneskin, haste and more, but didn't.

The group stepped through and were confronted by Karzoug, a rune giant, a blue dragon, and 2 storm giants. I also described the runewell and soul lens in great detail. but beyond a brief "huh that's weird" the group showed no curiosity nor made any knowledge checks to ascertain its purpose. I was disappointed, since they could have lost all their PCs but still stopped Karzoug this way.

We entered rounds. We use the plot twist cards, Himmelsdorf's player used his last card to -4 to Karzoug's initiative. He already rolled dismally so he was going dead last. The players used their round engaging the blue dragon, who went first and flew down to engage the group and breathe on them to relatively little effect. Kyra used her round channeling a heal to recover a little bit from the Chain Lightning from the Storm giants. The rune giant hung back, standing with Karzoug, his final line of defense against any jerks who try to engage him melee range. (I had hoped to have Karzoug enlarge person on him and make him colossal later in the fight for the awesome factor, but it never came to that.) Ayruzi flew up to fight storm giants.

Then Karzoug's turn went. Meteor swarm hurt. Quickened time stop hurt worse. Rolled a 4 for 5 rounds of mostly buffs. He saw that the players weren't flying, so one round he placed a Prismatic Wall down on the stairs on Seelah + Crosis, hopefully making a barrier between them and their ability to climb the steps. He then placed a wall of force to block foot access to the runewell (I was trying to hint about its importance to the group, went right over their heads.). Prismatic wall ended up being extremely harsh. When the time stop ended, Seelah failed her save to violet and was shifted back to the material plane. (I random rolled a color for them to save against, the way the other prismatic spells work, are they supposed to save against EVERY color if they touch the wall? If so that's insane, and the wall would have likely wiped both Seelah and Crosis out in 1 round.)

Crosis was Turned to Stone (he forgot about his dominant weapon, even the buff to saves - this was probably the harshest error the whole evening). Ayruzi died to Horrid Wilting. Karzoug rolled another 4 on his other quickened time stop. He buffed a bunch more. Laid down cloud kill on the platform the heroes were sitting on. Finger of Death proceeded to kill Kyra (whose player forgot she had a Scarab of Protection). Seelah came back through the portal using her own dominant weapon. She and Himmelsdorf were wasted out with misc other damage.

So the group was TPKed. Karzoug was close to re-entering the world, even more so after the group killed a bunch more of his tattooed minions. It was not feasible for another group of adventurers to get to Karzoug in time before his resurrection, even with the help of Brodert Quink and Shalelu (NPCs who were made aware of the method to get to Xin Shalast). So I posed the group with the option of retconning the whole attempt. Trying it again, more seriously this time. They shot that down as "cheating" and mentioned that it wouldn't be fair now that they have the general jist of his attack plan. That they should have tried to predict it in the first place (a barrage of powerful transmutation magic wasn't that hard to predict lol). So they chalked it up to a loss. They told me that they lost fair and square. I read them the failure epilogue from the appendix.

While all this sounds horribly depressing my players and I had a freaking blast. This is our first campaign, ever, and it has been incredible. The final dungeon lasted us 3 sessions, and this last session was incredibly fun. Chelian, the sword of greed, and the freeing of Ayruzi gave us great roleplaying opportunities. I stuck their original PCs who died in Book 2 (they were executed) in a prison cell in the Pinnacle of Avarice. It was an emotional reunion between them, and Kyra, the only party character to survive from the festival of Sandpoint all the way to the end. They had an epic battle with a Shemhazian demon. It's been a wild ride. I don't know if any Paizo people read this thread but, thanks for an incredible year of gaming. I think we're hooked on APs for life.

(Even though it ended up in horrible doom for all of Varisia. Sorry, Varisia!)

Grand Lodge

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Pathfinder Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

^ So much awesome!

-Skeld


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Name of PC: Harsk
Race/Class/Level: Dwarf Cleric of Iomedae 14/Mythic 2
Adventure: Sins of the Saviors - The Iron Cages of Lust
Catalyst: "There is no negotiating with demons!"

Story:
After exhausting most of their resources while dancing through the Shimmering Veils with ease, the party had got over confident when they reached the Cathedral of Seduction. They sneaked past the daughters, cut trough the giants and caused an alarm which allowed Delvahine to be prepared. Instead of being initially hostile, she welcomed them at her Chambers, furious ofcourse for them to sneak up on her like that, but aware how easily they had cut trough her servants. She tried to have them state their business and be gone, but Harsk the Cleric of Iomedae wasn't going to allow a demon be left alive..

After few rounds of combat Harsk is fighting the daughters with his holy sword when he feels a burning touch at his back, he turns around to see one of the Shining Children reaching at him with its alien arms. Harsk tries to recover by channeling Iomedae's healing powers and raising his shield, but that recovery was short lived when the Shining Child went for another round of burning touches, scorching Harsk from inside.


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Name of PC: Melindral
Class/Level: Elf Druid (Wolf Shaman) 3
Adventure: Burnt Offerings (Thistletop)
Catalyst: Bastard sword critical hit (and having 8 Con)
Story: Players created quite a ruckus in Thistletop, so much so that Orik, Lyrie, and Bruthazmus run up top just as Ripnugget is slain while trying to flee the throneroom. To my surprise (thanks to good use of a flaming sphere) Bruthazmus is isolated and goes down quickly, while the party struggles against Lyrie's mirror images and buffed AC (I use the Advanced [simple] template). Orik, meanwhile, is turtling against the group's barbarian and cleric in the northern hallway leading to the staircase. He soon withdraws, fleeing downstairs, and cutting across to the southern stairwell. By this time the fight has moved into the throne room's vestibule, where the fighter is struggling to keep Lyrie grappled as the cavalier, investigator, and druid repeatedly whiff. The druid has positioned herself right by the doorway next to the staircase so when Orik appears, she is the first thing he encounters. He power attacks with his bastard sword, confirms a crit, and sends the already-injured druid to meet Pharasma.

Grand Lodge

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Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
Karolina Dean wrote:

So this is my final contribution to these obituary boards. Hope you guys have enjoyed our contributions to this thread. I have really enjoyed everyone else's stories and they helped me prep for my own games by knowing which encounters were potentially more deadly than others.

We'll be moving on to Wrath of the Righteous (voted in by my players). ...Wish me luck heh.

Name of PCs: Crosis, Himmelsdorf, Seelah, Kyra, Ayruzi (TPK)
Race/Class/Level: Respectively... Human CG Bloodrager 7/Dragon Disciple 10. Elf CN Arcane Archer 4/Ranger 12/Sorcerer 1. Human LG Paladin of Iomedae 17. Human NG Cleric of Sarenrae 17. NG Planetar, Angel.
Adventure: Spires of Xin Shalast
Catalyst: BBEG
Story This is going to be crazy long but I kinda wanted to immortalize it for our group.
** spoiler omitted **...

Thanks for the entertaining stories and advice you have freely offered up for this adventure path. Congrats on finishing it up, though sad that it ended in a TPK. My group recently finished Curse of the Crimson Throne (I was a player), and found the final battle a little anti-anticlimactic, but it seems your final battle here was epic. I am still languishing in the third book. One day, one day...

Liberty's Edge

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Karolina, are you planning on keeping the same "game world" for WotR? That is - will PCs hear and know about the rise of Karzoug in the west?


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@Gark

I'm planning on them happening concurrently. At some point during WoTR the new heroes will learn about Karzoug and will be given an opportunity to save Varisia. :) I haven't ironed out when will be an appropriate time, though, since mythic tiers are going to make these heroes more powerful more quickly. Karzoug, now fully reborn, will be given some mythic tiers to signify his increased power.

One of the major NPCs in our RoTR was Seelah, a paladin of Iomedae, who may make a small cameo appearance as a low lvl Paladin before embarking to Varisia. (When they met her she was already lvl 12).

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