Scenario conversion guides


Dragon Magazine General Discussion

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One thing I've been very pleased to see in a lot of recent Dungeon adventures is good information on scaling the adventure or on tailoring it for particular settings.

However I think this could be taken a lot further by an article (or brief series of articles) on cutomising & scaling scenarios in general and in particular on converting them to and from various settings. It's generally easy to convert between two settings you know well, but what about when you aren't familiar with one (eg you want to convert an Ebberon adventure for use in Greyhawk and know nothing about Ebberon), worst of course if you're "translating" into a setting you don't know!

This could cover a wide range of areas, from particular settings (both the crunchy details and (perhaps more importantly) the flavour of the setting), to general guides to raising or lowering the level of an adventure, tailoring it to particularly large or small parties, or to oddly "shaped" parties (adding more or less for groups heavy or light on stealth, magic, missile weapons, whatever), coping with parties that have little or no healing without disrupting the pacing of the adventure, etc.

Although this is likely to be of more use to relatively new DMs than to us hoary old dungeon hackers with a couple of decades behind the dice, there should be enough material as everyone is less familiar with some material than with others.

And always, more Greyhawk material :)

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