Alakast... is that a good weapon???


Shackled City Adventure Path


Hi there...
Alakast is presented like the ultimate and definitive weapon sent by the celestial plane to finish with a Glabrezu demon named Nabthatoron.
Ok, I'm playing it and I've realized that my players are going to find a real bad weapon to fight a demon.
Alakast is a +1 bane vs. evil outsiders quarterstaff, so it deals an extra 2d6 of damage and it's a +3 weapon against Nabthatoron... BUT NABTHATORON HAS DR 10/good... and Alakast is not good!!!!
I think, that Alakast is presented like a really good weapon, like a present from the gods to a hero, like a weapon needed to kill Nabthotoron. I think that this weapon should be Holy instead bane vs evil outsiders...
WHAT DO YOU THINK???
Nanmaniac


It's probably better than anything else they have.

Put it in the hands of the party rogue, get flank and it'll do 7 dice of damage, 8 if the rogue has reached 9th level.

That's an average of around 24-28 damage.


My DM told me it was good-aligned. I was so happy to get it, as I had been building my PC as an Urban Druid-Fighter, with WF (staff) and 2Weapon Fighting, and so on. Of course, my dice suck, but that's another issue.

RPG Superstar 2009 Top 8

If I remember correctly the weapon said it was good aligned for the purposes of penetrating DR.


Zynete wrote:
If I remember correctly the weapon said it was good aligned for the purposes of penetrating DR.

I just finished running this and I can confirm that the weapon is good aligned.

matt

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