Playtesting Adventure Path II?


Shackled City Adventure Path


My group and I would like to volunteer to playtest Adventure Path II. Failing that, we'd be willing to playtest pretty much anything that Dungeon would like to send us. Is this a possibility? Is there any reason why it wouldn't be feasable?

Squid

Dataphiles

Pathfinder Starfinder Adventure Path Subscriber

Count me in on that too :-)

What is the process of becoming a dungeon playtester? Or do you guys do all your playtesting in house?

Dark Archive

Yay! Count me in as well, hehe. (It never hurts to try even if I have no chance :P)


Is there a waiting list? If so, I want on! (With my luck, they are only doing in-house testing....)


I will offer my services to the noble cause that is playtesting. Just let me know what you need from me.


Sounds like everyone (and their mothers) is interested. OK, I don't usually jump on bandwagons but count me on the idea as well.

Paizo Employee Creative Director

Unfortunately, we won't be sending out any adventrues for Dungeon for playtesting.

1: We don't have the manpower to coordinate any out-of-house playtesting programs.

2: Adding an out-of-house playtesting cycle to an adventure means we'd need to have the adventure all developed and edited at least a month before it goes to layout. Which means we'd need everything a month earlier, and we'd need to somehow get a month ahead of the game. I'm not saying this can't be done ever, but it certainly can't be done now.

Thanks for all the interest, though! Out-of-house playtesting is certainly helpful, especially since it's easy to be too close to the adventure; it's never a bad thing to have a fresh set of eyes looking them over. In the utopian future, when we can get ahead of the magazine's deadline, we'll look more closely at something like this.

For now, alas, it can't happen.

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