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Battles of the French Revolutionary and Napoleonic Wars Volume I
Clash of Arms Games
Battles of the French Revolutionary and Napoleonic Wars Volume I contains 11 diverse scenarios ranging from 1797 to 1814. Although usable with any grand tactical system, it was designed to complement the From Valmy to Waterloo miniatures rules. Each scenario has its own map, a meticulous researched...
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$30.00 |
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$18.00 |
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Borodino '41
Clash of Arms Games
Based on the award winning Black Sea Black Death game system, Borodino '41 uses a map scale of 800 meters (one half mile) per hex, three or four impulses per daily turn, with infantry battalions and tanks and anti-tank guns by company (battery). ... The units are played mostly face down, with...
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$40.00 |
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Chancellorsville: Pinnacle of Victory, April - May 1863
Clash of Arms Games
The Army of the Potomac had found confidence in their new leader Fighting Joe Hooker following the disastrous battle of Fredericksberg. Hooker began forging the AOP into the weapon he and Lincoln knew was needed to defeat the Army of Northern Virginia led by Robert E. Lee. ... Using his cavalry...
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$10.00 |
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$6.00 |
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Command at Sea Player's Handbook
Clash of Arms Games
The Command at Sea Player's Handbook is a 32 page compilation of all the charts and tables contained in the 128 page Standard Rulebook. It also includes errata from the first edition, and it is also compatible with the second edition rule set. Use of this playing aid greatly assists the flow of play...
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Command at Sea: Volume 2: Supermarina I: Counter Sheets
Clash of Arms Games
Contains over 400 aircraft and ship die-cut counters that were included In Command at Sea: Volume 2, Supermarina I.
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Courtisans of Versailles
Clash of Arms Games
Amid the lavish splendor of the palace of Versailles, players strive to improve their standing among their fellow courtiers. Their mark, with either the Queen or Louis XIV himself, depends on how they manipulate elevated forms of etiquette, repartie, and the true passion of the court...The high art...
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Fear God and Dread Nought Player's Handbook
Clash of Arms Games
Fear God & Dread Nought completes the Admirality Trilogy (Harpoon 4, Command at Sea, Fear God & Dread Nought) Utilizing the same framework, those familiar with either of the other games will have no difficulty stepping into the First World War. The selection of a small scenario allows the novice to...
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From Golan to Sinai. The Arab-Israeli Wars 1956-1973
Clash of Arms Games
Containing six scenarios spanning three wars, this Module includes all the supplemental rules and data needed to carry the CoA system through the Arab-Israeli Wars. Each scenario includes an 8 1/2 x 11 map, a brief historical commentary and tables with all pertinent data extracted for the players'...
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Harpoon 4 Player's Handbook
Clash of Arms Games
The Harpoon Player's Handbook is a 28 page compilation of all the charts and tables contained in the rulebook. Use of this playing aid greatly assists the flow of play in multiple player games, as all of the data is right at hand, along with references to the appropriate section of the rulebook.
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Harpoon 4 Quickstart: Rules Summary and Scenarios
Clash of Arms Games
This Quickstart guide is designed to show you how to play Harpoon4 in as short a time as possble. It includes a rules summary, introductory scenarios and the rules necessary for playing a simple battle. The charts and tables needed to play the game are not included here, so you cannot play a game...
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Harpoon 4 Rulebook
Clash of Arms Games
Harpoon 4 is the fourth edition of the Harpoon game-series originally published by Game Designers Workshop. ... The era of modern naval combat began on October 21, 1967 when Egyptian missile boats launched four Soviet made Styx surface-to-surface missiles and sank the Israeli destroyer Elath at a...
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$18.00 |
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Harpoon Naval Review 2003
Clash of Arms Games
2003 Harpoon Naval Review contents: ... Scenarios: ... Cuban Connection - US Coast Guard vs. Cuban Navy One size fits all? - Dutch ASW carrier group vs. Soviet SAG & submarines Indian Ocean Escort - NATO task group vs. Soviet submarine Operation Constrictor - Indian submarines vs. escorted MPS-2...
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Harpoon: South Atlantic War
Clash of Arms Games
The South Atlantic War is a Harpoon source book that outlines the Falklands/Malvinas Conflict of 1982. There are: ... 24 Scenarios 60 Pre-generated Aircraft and Ship data sheets Historical background Full orders of battle
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Infernal Machines 1915-33
Clash of Arms Games
Infernal Machines is the first expansion kit for Clash of Arms' Landships! game. You must own Landships! to play Infernal machines. Designed by Perry Moore, Infernal Machines retells the story of man versus machines in 20 new scenarios. These range from the technological fantasies of the Great War...
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No Sailor But a Fool, Command at Sea Volume 3
Clash of Arms Games
No sailor but a fool fights a fortress. So said Sir Horatio Nelson. During World War II, fortresses had many guises and some had to be fought. No Sailor But a Fool lets you do just that. ... No Sailor But a Fool is Command at Sea Vol. 3, covering coastal actions. No Sailor consists of a 64 page book...
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PanzerKämpfe
Clash of Arms Games
PanzerK mpfe consists of eight scenarios designed for the Clash of Armor miniatures rule system. Five of the scenarios feature division level or greater combat. Chronologically they span from 1941-44. Geographically they cover the Eastern Front (2), North Africa (1), and the Western Front (2). Also...
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Regulations of the Year XXII
Clash of Arms Games
This Standard Rulebook may be used with all games in the series 'Les Batailles dans L'Age L'Empereur Napoleon Premier'. This is the fourth edition; the Regulations of the Year XXII. Basic concepts of play are detailed herein. Events particular to a certain battle are covered in the Special Rulebook...
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Rising Sun Data Annexes
Clash of Arms Games
This book contains scenarios and statistics for Command At Sea.
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Rommel's Battles
Clash of Arms Games
Scenarios for the Clash of Armor Rules System. ... Rommel! The name conjures a picture of rollingPanzer columns in the desert, led by a determined figure in a command halftrack. Trace the adventures ofRommel's commands with this new scenario book Rommel's Battles for our Clash of Armor system. ......
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Supermarina I, Scenarios and Stats for Command at Sea
Clash of Arms Games
The First Part of the Mediterranean War - June, 1940 to July, 1941. ... Contains Scenarios: ... First Blood, Bagnolini vs. Calypso Action Off Calabria (Punta Stilo) Cape Spada Ajax and Convoy MB6 Rainbow's End (Brit SS vs. Italian SS) The Taranto Raid Otranto Straits The Fight off Cape Teulada The...
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Tales of Ulysse
Clash of Arms Games
Ulysses & Co. set sail for Ithaca. What should be a short journey turns out to be an incredible adventure based on Homer's epic poem, The Odyssey. Players each take a ship through unknown seas populated by the mythical, legendary creatures and face challenges such as the Neptune's storms, the charms...
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The Art of War #23 (Winter/Spring 1996)
Clash of Arms Games
The Art of War is a magazine published by Clash of Arms Games and designed to support the company's historical games. It is filled with historical analysis, historical scenarios, additional units/counters for COA games, and additional rules for CoA games.
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$2.95 |
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$1.77 |
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The Art of War #26 (Spring 1997)
Clash of Arms Games
The Art of War is a magazine published by Clash of Arms Games and designed to support the company's historical games. It is filled with historical analysis, historical scenarios, additional units/counters for COA games, and additional rules for CoA games.
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$7.95 |
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$4.77 |
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The Art of War #27(Summer/Fall 1997)
Clash of Arms Games
The Art of War is a magazine published by Clash of Arms Games and designed to support the company's historical games. It is filled with historical analysis, historical scenarios, additional units/counters for COA games, and additional rules for CoA games.
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$10.80 |
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The Devil's To Pay
Clash of Arms Games
The Battle of the Yellow Breeches/Dillsburg, July 3,1863 An Expansion module for Summer Storm: The Battle of Gettysburg. ... The body hung limply from the roadside apple tree, as General Buford and his staff rode by. Well, gentlemen, Buford noted grimly, I guess that's one more report that General...
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$16.95 |
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The Rising Sun: Command at Sea Volume 1—Scenarios and Statistics for Command at Sea
Clash of Arms Games
For miniatures enthusiast or a cardboard wargamer, Larry Bond's Command at Sea naval warfare system, for WWII, emphasizes technical and historical accuracy, woven into a streamlined rules structure that keeps the action fast-paced and fun. ... The 3rd Edition Scenario Book offers over 50 scenarios,...
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Vox Populi
Clash of Arms Games
Players are Arena-Fight managers who compete for the job of Overall Arena-Fight manager in Rome. They can get this job by supporting the right candidate for becoming Emperor. ... Organizing Gladiator fights and entertaining the crowd will win the players money and the candidate they support...
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$22.00 |
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White Ensign Volume III
Clash of Arms Games
There was a time when the sun never set on the British Empire. The sinews that kept the empire together were the ships of the Royal Navy, and later, those of the Commonwealth nations. Today, just like it was in the past, whenever those ships sail, one can see the White Ensign. ... White Ensign...
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