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***½( ) (based on 12 ratings)

A Pathfinder Society Scenario designed for levels 1-11. ... At long last, the Pathfinder Society has reassembled the Numerian device known as the Sky Key. Initial tests suggest it is capable of projecting a location's past into the present, allowing Society agents to peruse books from destroyed...

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***½( ) (based on 21 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Rival explorers have beaten the Pathfinders to a valuable site in Katapesh, but fortunately most of the riches—including the obscure text the Society sought in the first place—have ended up in the capitol’s extensive bazaars. What is at...

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**½( )( ) (based on 37 ratings)

A Pathfinder Society Scenario designed for levels 3–7. ... A strange confluence of circumstances leaves the researchers of Uringen understaffed and in need of able-bodied assistants. Conveniently, recent Pathfinder Society experiments call for a rare reagent found only in that area, and the two...

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**½( )( ) (based on 21 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... A recent assault on the Pathfinder Society has renewed hostilities with the Aspis Consortium, and clues left behind point to one of its masterminds: the gold agent Maiveer Sloan. By infiltrating one of the Consortium’s artifact-smuggling...

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***( )( ) (based on 9 ratings)

A Pathfinder Society Scenario designed for levels 7–11. ... The cataclysmic Earthfall shattered the ancient Thassilonian civilization, and like its slumbering runelords who fled the destruction, many ruins lie hidden. The Ironbound Archipelago was once part of Edasseril, kingdom of envy, and word...

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****½ (based on 27 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Seven years ago, Pathfinders entered Absalom’s shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school...

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**½( )( ) (based on 22 ratings)

A Pathfinder Society Scenario designed for levels 3–7. ... When a samsaran dies, he is reborn again with few memories of his past lives. The cycle continues until he has earned a righteous place in the afterlife. After years of service and lifetimes of accomplishment, Venture-Captain Bakten nears...

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****( ) (based on 12 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... Less than a decade ago, the Pathfinder Society established a lodge in Nirmathas, an act that infuriated the nation's expansionist rival Molthune. The latter outlawed the Society soon after, and ever since Pathfinders have relied on...

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***½( ) (based on 9 ratings)

A Pathfinder Society Scenario designed for levels 3–7. ... Venture-Captain Bakten's past lives and the history of northern Tian Xia are interwoven, and with the PCs' assistance he has uncovered a troubling legacy secreted within the mountains of Zi Ha. It is up to the Pathfinders to ascend into...

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****( ) (based on 21 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... A recent attack on the Grand Lodge became all the more heinous when one of the invading agents employed an eldritch relic to abduct a high-ranking Pathfinder. In order to release the captive, the Society must understand the relic and...

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****( ) (based on 15 ratings)

A Pathfinder Society Scenario designed for levels 1-2. ... The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization,...

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***** (based on 12 ratings)

A Pathfinder Society Scenario designed for levels 7-11. ... When the Jeweled Sages, an ancient order of Osirian scholars, fled Qadiran invaders millennia ago, some perished, and others disappeared deep into territories once held by the pharaohs of old. With the help of the Jeweled Sages'...

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***( )( ) (based on 31 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies—a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless...

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****½ (based on 18 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the...

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****( ) (based on 14 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... Ever since the tragedy at Delvehaven decades ago, the infernal empire Cheliax has rarely allowed Pathfinders to explore its many ruins and archaeological treasures—even then only after its recently disenfranchised liaison Zarta Dralneen...

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****½ (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 3-7. ... When the Pathfinder Society claimed the Hao Jin Tapestry in Tian Xia, it seemed as though the Aspis Consortium's influence there had ended. An anonymous informant recently identified an Aspis resurgence in Goka's Deepmarket, and...

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***½( ) (based on 6 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite—Cheliax’s southernmost territory, where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in...

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****½ (based on 14 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... After two years of blood and bravery, the Fifth Mendevian Crusade has struck a terrible blow to the Worldwound’s demons and reclaimed lost territory. The Pathfinder Society, as one of the crusade’s partners in this endeavor, has earned...

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***½( ) (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the...

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***½( ) (based on 16 ratings)

A Pathfinder Society Scenario designed for levels 3–7. ... Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have...

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****½ (based on 10 ratings)

A Pathfinder Society Scenario designed for levels 12–15. ... Every year, one of Thuvia’s five city-states receives a mere six vials of the famous sun orchid elixir—a potent and extravagantly expensive tonic able to reverse the effects of aging. After both of his last two shipments disappeared...

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****( ) (based on 12 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... With the power to vastly extend life, the sun orchid elixir is one of the most prized items in the Inner Sea—and as a result one of the most dangerous to transport. After his shipments of sun orchid elixir vanished without a trace two...

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***½( ) (based on 26 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Decades ago, the merchant nation of Druma anticipated a wave of migrants and built the city Alabastrine to accommodate them. The mass migration never happened. Always seeking a return on investment, Druma recently began auctioning off...

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****½ (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 7–11. ... Among the greatest crimes committed during an attack on the Grand Lodge was the abduction of a high-ranking member of the Pathfinder Society. The Society has tracked the kidnapped to another plane of existence, where his captor is...

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***½( ) (based on 11 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Every Pathfinder’s adventures come to an end eventually. When the Society an esteemed venture-captain laid to rest, it was unaware of his outstanding debt to the Ekujae elves of the Mwangi Expanse. The elves have not forgotten, and they...

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****( ) (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... Ongoing unrest in Cheliax has strained the nation’s military resources, so when the Order of the Gate sensed an imminent disaster brewing in the Menador Mountains, it had to seek outside assistance. The Pathfinder Society has answered the...

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****( ) (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 12–15. ... Recent revelations suggest the Thuvian crisis is part of a more devious scheme—one that extends far beyond the sun orchid trade. On the trail of the villainous mastermind at the heart of it all, the PCs set out for shadow-cursed Nidal...

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***( )( ) (based on 15 ratings)

A Pathfinder Society Scenario designed for levels 3–7. ... Six years ago, the Pathfinder Society narrowly avoided disaster at an archaeological excavation in the Terwa Uplands. The expedition recovered and resumed its work, and at long last they have learned what the ancient culture had hoped to...

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***½( ) (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 7–11. ... The time has come to strike down the vile Korholm Agenda, the faction of the Aspis Consortium that launched a staggering attack against the Pathfinder Society a year ago. The Agenda’s leader has allied himself with one of the most...

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****½ (based on 4 ratings)

A Pathfinder Society Scenario designed for levels 12–15. ... The elite Pathfinders have unraveled secrets within secrets, all of which point to a mastermind poised to strike from the Chelish military port of Ostenso. Sending agents so deep into enemy territory risks brutal reprisal, yet it cannot...

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***( )( ) (based on 8 ratings)

A Pathfinder Society Scenario designed for 8th-level pregenerated characters. ... A parasitic faction known as the Korholm Agenda has tried to corrupt the upstanding Aspis Consortium from the inside out, all in the vain pursuit of revenge and profit. Now one of the powerful Aspis Patrons has...

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****( ) (based on 9 ratings)

A Pathfinder Society Special designed for 6th-level pregenerated characters. ... Even the limitless Plane of Air is at risk of eldritch instability, and a cult dedicated to the planes' integrity has sensed an imminent calamity brewing deep within a primal storm. In this special adventure, the...