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Bullet Points: 6 Godling Feats (PFRPG) PDF
***** by Endzeitgeist

Splinters of Faith 3: Culvert Operations (PFRPG)
***( )( ) by Endzeitgeist

Pathfinder Roleplaying Game: GameMastery Guide (OGL)
****( ) by corwyn blackthorne

Pathfinder Roleplaying Game Bestiary (OGL)
***** by corwyn blackthorne

Pathfinder Roleplaying Game Core Rulebook (OGL)
***** by corwyn blackthorne

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0one Games

0one Games
http://www.0onegames.com

0one Games is excited to support the Pathfinder Roleplaying Game. Our products will include adventures, maps and battlemaps. Stay tuned for more details!



3rd Supplement

3rd Supplement
3rd-supplement.com

3rd Supplement designs settings and locations for your tabletop games going beyond the usual floor plans by 3D construction and display.

Our series Plans ’n’ Places is dedicated to setting the stage: In compelling and quite unique locations ready to play in, we combine useful features with loads of atmosphere. Brilliantly rendered views and detailed descriptions of the place and its occupants lend the floor plans further depth, bringing the places to life.

In Stuff ’n’ Stories we offer all kinds of material: We tabularize and detail lots of useful stuff (and staff) to support the GM in enriching the game; and the player in portraying his or her PC’s background.



4 Winds Fantasy Gaming

4 Winds Fantasy Gaming
4windsfantasygaming.com

4 Winds Fantasy Gaming is excited to announce a line of products that will be compatible with the Pathfinder Roleplaying Game. Our products will include books on arcane magic, divine magic, races, monsters, and much, much more.



4th Dimension Games

4th Dimension Games
4th-dimensiongames.com

4th Dimension Games is committed to making your games unforgettable with innovative products that push the boundaries of RPGs. We make products for gamers by gamers. What you'll see is what we're playing.

Our initial product line is Skill Encounters providing a format to run non-combat encounters, traps, puzzles and riddles, that challenges players to roleplay and use their characters' unique talents and skills to overcome obstacles.



500 Penny Design

500 Penny Design
http://500pennydesign.tkimwrsvc.com/

500 Penny Design is proud to support The Pathfinder Roleplaying Game with our free and for sale products. Ranging from the Past and Present Free Gaming Production to the Horror House line of adventures and the 4 Some line of pre-generated characters, these and the other free products including Calling All Characters (stripped down pre-gens) will offer support to The Pathfinder Roleplaying Game.



Acacia Games

Acacia Games
www.acaciagames.com

Acacia Games creates fantasy adventures, settings, and other roleplaying supplements for use with the Pathfinder Roleplaying Game from Paizo Publishing. Acacia’s upcoming products open a doorway to Shijie, a mysterious world with a dark past. The campaign setting details the lands of Shijie’s largest continent, Dazhou, and the myriad cultures and creatures your adventurers will encounter there.



Adam Fasoldt

Adam Fasoldt
http://harvestmooncampaign.com

The only product I wish to make PRPG-compatible is my website which is the site I use to organize my D&D campaign. At the moment, the website is displaying content for an extremely modified version of the 3.5 rules set. Before I make it Pathfinder Roleplaying Game-compatible it needs a complete and total overhaul as I am starting a new campaign strictly using the Pathfinder system with flavor-based additions written by myself and available for my players to use from my website.

I expect to make the site PRPG-Compatible within two months.



Adam J. Crockett

Adam J. Crockett
http://1000xp.blogspot.com

Pure Steam is a historically credible steampunk setting. The basic set is free of magic, expanded territories introduce more fantastic elements to satisfy players' magic desires. Firearms, pneumatics, dirigibles, and ironclad ships allow for a whole new way to explore and interact with the game environment.

Playing Pure Steam is akin to slipping into a comfortable shoe. Monsters and challenges are fresh yet familiar. Politics, religion, and geography are relatable to players' real world experiences. Winks and nods to the history of earth exist, but are tasteful and subtle, so as to not detract from gameplay.

Will you be a halfling hillbilly, distilling potions by moonlight? What about a Dwarven sea captain, making a harsh voyage to uncharted isles to discover new races? Why not attach your bayonet and charge the savage forces threatening frontier towns? Try an experimental gyrocopter to get to your drop zone. Or test your fate in a steamsuit, wrought with power but riddled with dangers.

Technology is on the verge of robust advances, with inventors nearing completing of short wave radio communications, cartridge ammunition, and oil boilers...



Adamant Entertainment

Adamant Entertainment
http://www.adamantentertainment.com

Adamant Entertainment is fully supporting the Pathfinder Roleplaying Game, with an extensive line of both PDF and Print products.

THE TOME OF SECRETS: Advanced options for Players & Game Masters, featuring 8 new classes; optional rules for character occupations and drawbacks; rules systems governing Chases, Stunts, Morale and more; and a GM's toolkit featuring a random adventure generator, a monster modifier, and a generator capable of creating over one million new magic items! Available now in PDF from the Paizo store, RPGNow and DriveThruRPG, and in print via games stores worldwide.

FELL BEASTS: A weekly series of monster PDFs for the Pathfinder Roleplaying Game, featuring a minimum of 10 creatures per week, for only $5.00 (fifty cents or less per monster)! Currently available in PDF from the Paizo store, RPGNow and DriveThruRPG.

WARPATH: A set of mass combat rules, designed by Hank Woon (Pathfinder Roleplaying Game Core Rulebook, Pathfinder Roleplaying Game Bestiary). Fill your Pathfinder campaigns with the clash of great armies! Available for pre-order on the Adamant Entertainment website. Pre-order books (and the PDF edition) will be released in December, with the book to follow into game stores worldwide in February 2010.

We have more releases in development, so check back here regularly for updates!



Adventureaweek.com

Adventureaweek.com
http://Adventureaweek.com

Adventureaweek.com is a new and innovative approach to tabletop RPG gaming designed exclusively for game masters.

Each week Todd Gamble & Jonathan Nelson publish a new original adventure for AaW members. Our adventures are compatible with the 3.5 OGL & the Pathfinder RPG! Adventures can be run for your gaming group directly off our website. All encounters and source material are linked directly to the d20 SRD and Pathfinder SRD databases so you don’t waste time digging through gaming books during your game sessions.

PDF adventures are available for a small fee to monthly subscribers and free to annual subscribers.



AGES Gaming

AGES Gaming
www.agesgaming.livejournal.com

Our products are going to include adventures, area guides, new spells, items and more.



Aldo de la Garza

Aldo de la Garza
http://www.dragonvaultgames.com/

Dragon Vault Games products are designed to make the gamer and GM life easier, our game aids will make it more fun to play your Pathfinder Role Playing Game campaign and our GM supplements will help the GM by taking a lot of work from his hands.



Alea Publishing Group

Alea Publishing Group
www.aleapublishing.com

We have several products in the works for release next year. First and foremost - Honor and Corruption: a book that offers rewards and guidance integrating a honor and corruption systems into the game.

We also have a re-release, revamped guide to knights, with our upcoming Men of Iron. This guide combines both of our previous products A Question of Honor: A Guidebook to Knights and A Question of Loyalty: A Guidebook to Military Orders. It will offer many new options for players to build a knightly character or belong to a military order.



Alejandro Melchor Lombardo

Alejandro Melchor Lombardo
http://nahast.coyotzin.net

Nahast: Heroes and Legends brings the unique world of the fantasy webcomic Nahast: Lands of Strife to the Pathfinder rules system. Inspired by the myths and culture of Asia and Mesoamerica, Nahast: Heroes and Legends brings dozens of new races spanning the Five Ages of the world; classes, prestige classes and character options that reflect traditions ancient and recent, including martial arts and a new spellcasting framework, and a complex world of struggling nations whose conflict is the mirror of the eternal war between gods.

Articles in the blog will release the information freely, to be later compiled in revised and expanded PDF books that tie in to the epic story of Nahast: Lands of Strife and its sister prose fiction site Nahast: Chronicles of the 5th Age.



Alfred Bonnabel

Alfred Bonnabel
http://www.alfredbonnabel.com

Legacies will be a series of content designed to add a unique touch to your spellcasters. In addition to crunchy bits such as spells, feats, and items there will be articles and additional details with which to flesh out the spellcaster in your campaign. Designed for use by both game masters and players.



Alluria Publishing

Alluria Publishing
www.alluriapublishing.com

Alluria Publishing is planning to release a Pathfinder compatible version of the Remarkable Races line, which was previously only available for 4th edition D&D. You can learn more about Remarkable Races from our website at www.alluriapublishing.com.



Amber Scott (Medesha Freelancing)

Amber Scott (Medesha Freelancing)
http://www.medeshafreelancing.com

Amber Scott is a freelance roleplaying game writer and is excited to support Paizo Publishing and the Pathfinder Roleplaying Game. Free content will appear on her website and Facebook page.



Amuny's Productions

Amuny's Productions
none specified


Andrew Kocher

Andrew Kocher
none

I will be producing an Easy to use Multi-Page Character Sheet pdf for All Character Classes of the Pathfinder RPG.



Andrew Ohning

Andrew Ohning
www.inkpenproductions.com

I've been working on a campaign setting called "Pirates of the Grey Coast" for some time now. I'd been developing it solely as a D&D4E compatible product as per the then-terms of the GSL. Now that I've discovered that that particular restriction no longer applies, I would like the develop a Pathfinder compatible version of the same setting.

I enjoy and play both D&D and Pathfinder and I'd like the opportunity to make my setting abailable to fans of both games. If there are any special considerations that need to be made, (such as needing to put a different cover on the two versions of the book) please let me know.

Thank you,
-Andrew Ohning
--InkPen Productions



Avalon Game Company

Avalon Game Company
www.avalon-games.com

Avalon Games publishes a variety of quality, low cost accessories, supplements, genre books and source materials for the Pathfinder game system. While our company is new, our catalog is growing rapidly. Please visit us at www.avalon-games.com to learn more about some of the projects we are working on for Pathfinder... and look for our Avalon Pathfinder line (to include the science fiction game "Infinite Futures" coming soon).



B.Brother Press

B.Brother Press
NA

As a single person publisher there is no “line” yet, just may small pdfs along the way to add things here and there to your pathfinder games, some new rules, some new feats, some new classes, and some new monsters; just an odd ball collection of rules to have fun with.



Battlefield Press, Inc

Battlefield Press, Inc
www.battlefieldpress.com

CINEMATIC ADVENTURES:Modern classes, feats and skills for the Pathfinder RPG. Completely compatible with all Pathfinder products. Coming 2011

WILD WEIRD WEST:A Western Pathfinder supplement. Details the actions of various government agents investigating the unknown in a wild west, not quite like you know it. Coming 2011

EN TERRE SAINTE: A new alternate history from Battlefield Press,EN TERRE SAINTE pits you in a world during the Napoleonic Wars, but one where magic and sorcery exist. French and English armies fight on the land, sailors fight on the seas and dragon-riders run free in the skies over Europe. Can Europe really fight off Napoleon, or has his command over the occult powers sealed his place as Emperor forever? Coming 2012



Bedrock Games

Bedrock Games
Bedrockgames.net

This game is in the early stages of development but it is a dungeon crawl with a twist. Basically a silver dragon (named Silvar) goes on a sudden rampage much to the puzzlement of local authorities. The PCs are recruited to investigate and discover that devils have burrowed a large network of tunnels into the dragons body to take control of it. What is more there is a portal inside the tunnels connecting to the devil's home realm. For the dragon to heal and stop rampaging the tunnels must be cleansed of devils and the portal closed. This is tentatively titled "The Fistula of Silvar".



Blackbyrne Publishing

Blackbyrne Publishing
www.blackbyrnepublishing.com

We are currently a third party publisher of PDF adventure modules (and eventually a campaign setting) compatable with 4E D&D. However, I have received several requests from gamers who appreciate the story presented in our adventures, and would like to see Pathfinder Roleplaying Game versions. Blackbyrne Publishing prides itself on creating contemporary and unique adventures, with the look and feel of "old school" RPG's. For more information, please check out our website.



Blackdirge Publishing (Aeryn Rudel)

Blackdirge Publishing (Aeryn Rudel)
http://www.facebook.com/BlackdirgePublishing

At first, I'll be primarily publishing bestiary products, with an emphasis on nuts-and-bolts monsters such as animals and vermin. I'm currently working on a product that will offer an expanded selection of dinosaurs and prehistoric animals in addition to those found in the PF Bestiary. This product will also feature rules for PCs, such as carrying capacity for mounts, stats for animal companions, and relevant information for spellcasters (where the critters fit on the Summon Nature’s Ally Table, for example).

Down the line, I'll be publishing small products that feature new monster templates, prestige classes for martial characters, and an assortment of short, focused player-option material.



BlackStar Studios

BlackStar Studios
www.blackstarstudios.com

BlackStar Studios is an independent publisher of fantasy and science-fiction supplements, adventures, and other gaming materials for the Pathfinder game system published by Paizo Publishing. BlackStar Studios' first line of products, Shadowlands, introduces an enormous, mysterious world of vast empires built upon the ruins of an ancient, unimaginable power. The Shadowlands campaign setting is presented as an alternative to Golarion emphasizing gritty realism, political intrigue, and vestiges of a world once far more advanced.

Facebook: BlackStar Studios | Twitter: @BlackStarGames



Brad Norsworthy

Brad Norsworthy
http://undavosari.wikidot.com/

An independent setting based on sea-faring adventures consisting of a setting book, several adventure modules (five currently) and optional rules for reputation. The setting is based off a series of novels written by the author and expanded on. Each of the adventure modules will cover events (and their repercussions) of the novels, and several of the supplements will detail various cities and NPCs featured in the novels and short stories.



Brad Turner

Brad Turner
http://www.kindredcircle.org

Ephemeral Twilight



Brave Halfling Publishing

Brave Halfling Publishing
www.bravehalfling.com

Brave Halfling Publishing offers old-school adventures for the Pathfinder Roleplaying Game. Order the pizza, open the Dr. Pepper and break out the dice!



Brian P. Nowak

Brian P. Nowak
http://www.readyaction.net/

Your blueprint to a smoother session.

The Ready Action helps prepare you to run and play in smoother, more fun gaming sessions. Content runs the gamut from tabletop tools and dice bags to character concepts and social contracts.

I’ll share my thoughts, opinions, ideas, experiences, and creations that come to me at the gaming table or the dinner table. My crunchy creations will find their homes in 3.5/Pathfinder, but I’ll tackle general topics too that can be brought to any game.



Broken Gear Studios

Broken Gear Studios
http://www.facebook.com/home.php%253F%2523%2521/pages/Broken-Gear-Studios/1 515085+51539528%253Fref%253Dts

We will be producing dungeon crawls and adventures.



bySwarm Inc.

bySwarm Inc.
http://byswarm.com/

The idea behind bySwarm is to collaboratively build an RPG setting using the web site community, which we call the Swarm. As writers, artists, and other community members contribute content to the setting, their submissions will be rated by the community which will earn the contributors recognition within the Swarm and potentially the larger gaming community.

Our first product is the Dark Golden Age RPG setting using the Pathfinder Roleplaying Game. The Dark Golden Age is a fantasy setting where the age of magic is collapsing rapidly and is no longer reliable.



Cartography Unlimited for RPGs

Cartography Unlimited for RPGs
http://www.rpgcartography.com

Inns, taverns, drop in dungeons. Fantasy communities.



Cartography Unlimited for RPGs

Cartography Unlimited for RPGs
http://www.facebook.com/pages/Cartography-Unlimited-for-RPGs/35628270772144 3

The NPC Collection
Wulfin
Adventurers' Home Away from Home
The Town of Umbraham
Mercenary Guild and Companies
The Silver Goblet
Krigat Manor and Afairen Keep
Granitefist Clanholding
Tasselgather's Components
Elenia's Wondrous Goods
Rogue's Rest Inn and Tavern
The Silver-horned Helm Tavern
Fantasy Community Guide
Umberham - A Town
Laebur Crypt
Mogrith's Lair



Cathartic Bliss

Cathartic Bliss
http://www.catharticbliss.com

Cathartic Bliss creates unique role playing game supplements including new subsystems, stand alone adventures, and collections of monsters and NPCs.



Christopher Glen Phernambucq

Christopher Glen Phernambucq
http://www.grimora.com

Its a campaign setting of a world known as Grimora. I understand that in your book on the Great Beyond: Guide to the Multiverse there is a planet with doors to different worlds, well this is where my world would come from. The world itself is set up in comparison to like judge dredds universe. The cities are civilized, while, the laying country sides are harsh worlds.

Brief:
The people of Grimora are a strong city-oriented culture.
With magic that has aided the development of the world
for the last three thousand years. Science seems to have
molded with the arcane, and machines are engineered
with the aid of magic. Ships fly through the sky, carriages
pull themselves, and weapons know no bounds.
The world is teeming with endless possibilities.

Though, the world hasn't always been so. Civilized had
only bred destruction at its foundation. Grimora hides her
secrets closely, and all the questions of how or why things
have come to be. Nearly a thousand years ago a great war
took place, it was called the great cataclysm, cities fell from
the sky, and an ocean of souls would perish.

An earthquake shook with such force that the large cities
crumbled to the ground, and all there powerful magic fell.
In the aftermath the surviving people would flee to different
corners of the world, where some sort of magical aura
still flowed.

A few found such places but for the most part, they took
support from an interplanetary race known as the Draconians
which introduced them to mundane tools and science to aid
them in their rebuilding.

Now more than a thousand years later. Grimora is still healing,
and people have returned to a semblance of reality. However
outside the high walls of the city, the country side is still a
lawless world, of thugs, bandits, and warring bands, trying
to seize the days of ole.



City States of the Warring Sovereigns - The Dynamic COWS Campaign

City States of the Warring Sovereigns - The Dynamic COWS Campaign
Under+Development

The City States of the Warring Sovereigns (COWS) is a shared-world campaign setting. Dynamic COWS Campaign adventures are played at conventions, in stores, or home play; all participating in the same on going saga. Initial adventures take place in and around a large lakeside city-state named Chilvyn, one of a loose coalition of city-states that banded together in order to throw back the might of the Koahtonkene (Ko – ah – ton – keen) oppressors.

In order to participate in the Dynamic COWS Campaign you will need the Pathfinder Rolplaying Game Core Rulebook, the COWS Campaign Guide, and the COWS Setting Sourcebook (forth coming). The COWS Campaign Guide provides instructions on how to participate in this shared-world campaign. Specific Dynamic COWS Campaign adventures will soon be available from the COWS campaign administrator and staff.



Clockwork Games

Clockwork Games
http://www.clockworkgames.net

Our goal at Clockwork Games is to provide both Game Masters and players innovative, high quality, and reasonably priced products, for the Pathfinder Role Playing Game. Each of these products will include original artwork and literary content, lovingly crafted for gamers by gamers. So keep checking back as we prepare for our spring 2011 product launch!

Some of our products include:

Classes
New classes and prestige classes specifically crafted to fit into numerous types of settings; from steampunk to high fantasy.

New monsters
Want something different to throw at your players? Try out the Rumbling Betty; a giant mechanical beast that feasts on villagers and adventurers alike!

Original settings
The Consortium's of Xi'in
A nation built by magic, science, discovery, and commerce. At its heart is Fathomir; a multi-level city, where the wealthy elite live amongst the fresh air and sunlight, its poor laboring class forced to live in the only place they can afford; its lowest bowels. Here anyone can make their name. Be it an inventive Mechanist or intrepid reporter for the cities newspaper The Watchtower. Build and design powerful machines to turn a profit at your workforce’s expense, or make back alley alliances to transform a fledgling band of workers into a powerful labor union. The choice is yours in this first installment of settings for the world of Codaera!



Clockwork Gnome Publishing

Clockwork Gnome Publishing
http://www.clockworkgnome.com/

Clockwork Gnome Publishing is a small RPG publisher run by gamers just like you. We love RPGs and it is our desire to produce material that is absolutely the finest it can be. Fantasy adventure gaming has a proud tradition and we strive to integrate a serious respect for the past with the exciting possibilities of the future in every product we develop.

Our flagship line, Campaign Cogs, is a series of sandbox-style adventure guides designed to provide hours of adventure opportunities while still being flexible and easily adapted to any fantasy campaign setting. However, the Campaign Cogs line offers so much more. Inside GMs and players will find a wealth of new game material that supports and expands the theme of each product. From new racial traits, spells, and creatures to new magic items, NPCs, and artifacts, Campaign Cogs are more than just simple adventures. They are your next campaign just waiting to be unleashed.



Clockwork Golem Workshop

Clockwork Golem Workshop
www.clockwork-golem.com

The Clockwork Golem Workshop is in the process of updating its Lost Books line of OGL Fantasy products to Pathfinder system, with additional products to follow.



Cold Dinosaur Games

Cold Dinosaur Games
https://sites.google.com/site/colddinosaurgames/

Cold Dinosaur is a new game company based out of Green Bay, Wisconsin. Our design philosophy is grab 'n go - Gamemasters should be able to pick and choose from our supplements and drop them into their worlds as needed.



Conflict Games

Conflict Games
www.conflictroleplaying.com

Conflict Games is a print publishing company which currently specializes in Narrative or Tabletop Role-playing Game. We will selling our hardcover books of core rules and supplements as well as, the large scale maps and miniatures.


The mission of Conflict games is to bring a new level of competition to the tabletop role-playing games.


Our newest hardcover is expect to be released in Fall of 2009.

To learn more visit: www.ConflictRoleplaying.com



Corvus Lunaris Ltd

Corvus Lunaris Ltd
www.corvuslunaris.co.uk

Our current product line comprises a series of short, single-session encounters designed to be as comprehensive as possible, so that any GM can incorporate them into their game with little effort. It is our intention to make future products in this range Pathfinder-compatible as well as d20 v3.5, to minimise additional work for the GM.

Future compatible products will include a series of adventures, and arrays of generic NPC statistics blocks ready for use.

Details of compatible products will be updated here as they are released!



Crafting Zone Entertainment

Crafting Zone Entertainment
none specified


Crafting Zone Entertainment™

Crafting Zone Entertainment™
http://www.craftingzone.org/

Every 15 days we will provide to you with an exciting new adventure to present to your players. The story unfolds in classic scenes of fantasy role-playing games, such as temples, crypts, caverns, abandoned villages, magical forests, taverns, enchanted towers, mines, etc.. To make things easier we have included all the statistics of enemies, traps, and treasure, and ready-to-print paper minis, battle maps, and much more... everything you need to enjoy an adventure without having to prepare much of your own material.

Each adventure also includes a licensing agreement, whereby in buying the adventure, you also acquire the rights to use the illustrations, miniatures, and maps it contains in any non-commercial project you want.



CRC Enterprise Solutions

CRC Enterprise Solutions
www.crcrpg.com

We are in the process of developing urban fantasy, dark fantasy, superhero, and supernatural games using the Pathfinder system.



Creative Conclave

Creative Conclave
www.creativeconclave.co.uk

We produce the Lazy GM range of products featuring an array of pre-generated stat-blocks for monsters of all kinds. Our Pathfinder compatible range begins with a conversion of our classic Goblinoids PDF, with over 160 pages of goblins, hobgoblins, bugbears and companion beasts with class levels, template and racial variants.



Crystal Frasier

Crystal Frasier
clockworkamazon.com

The Hirelings series on PDFs is intended as a series of free Pathfinder-compatible stat blocks and optional rules to accompany the Pathfinder Paper Minis line of products.



DamageDice

DamageDice
http://damagedice.wordpress.com/

DamageDice is a fan blog where you will find new custom content for the Pathfinder Roleplaying Game.
We focus on monsters and everything that comes with them, so expect new monsters writeups, new monsters as character races, additional feats, and new classes.

In addition, DamageDice is planning to release an easy-to-use tool that allows you to create new monsters for Pathfinder from scratch, so stay tuned!



Dance of Dice Games

Dance of Dice Games
http://www.amazon.co.uk/Sophistry-Jacob-Milnestein/dp/1409250512

Dance of Dice games presents: Pulp Bonanza!

Published author Jacob Milnestein (A Nation of Shadows, Sophistry) leads a team of gaming enthusiasts into another dimension with Pulp Bonanza!

Each issue of this roleplaying PDF is spearheaded by an all-new fiction piece, written by Jacob in the pulp-fantasy style. Join our Earth-born hero Cal Han, as he braves a world of crumbling ruins, hideous beasts, primitive tribes and best-forgotten magic. That’s to say nothing of the mind-wrenching horrors that assault him from beyond!

These continuing adventures are backed up with simple, robust mechanics for use with your Pathfinder Roleplaying Game, tying each issue to an exciting theme of pulp adventure.

Pulp Bonanza! Issue 1: Madness on the Mountains

Final Release Date tbc - asap!



Dane of War Publishing

Dane of War Publishing
http://daneofwarpublishing.blogspot.com/

Dane of War Publishing® is a DK-based company, which specializes in producing unique projects of our own.

Dane of War Publishing® exists to expand the frontiers of roleplaying and wargaming by developing new and better ways of doing things. Above all we want the people using our products to have fun.

In addition to our upcoming WWII Skirmish game, F.U.J.I.G.M.O.™, and Danes of War: For Konge og for land™, the The Danish military in the 17th and 18th Centuries sourcebook, I have chosen to adapt all of our zombie RPG material to be compatible with the Pathfinder Roleplaying Game.

Future products designed specifically for The Pathfinder Roleplaying Game will also be developed.

Dane of War Publishing® has committed to print all of our titles on chlorine free, recycled paper.



Daniel Loyd

Daniel Loyd
http://nodansland.blogspot.com/

I am planning on starting a Character-a-Day blog. My goal is to go an entire year with producing a distinct character every day. I hope to prove the versatility and potential of the Pathfinder Roleplaying Game system.

I may occasionally collect blog entries and release them in pdf form. I am also interested in releasing additional products including articles, classes, and reviews. I am a student and hobbyist. I do not plan on forming a company. Instead, I am signing the compatibility agreement in hopes of keeping my options open for the future. While I will be required to adhere to stricter standards by the agreement, I will be able to distribute anything I create by a wider variety of methods.



Dark Quest

Dark Quest
http://www.darkquestbooks.com

Crown Campaign Setting



Dark Tavern Press, Inc.

Dark Tavern Press, Inc.
http%3B//www.darktavernpress.com

We are currenlty working on several adventures that will be Pathfinder Roleplaying Game compatible.



Darker Age Press

Darker Age Press
http://www.darkeragepress.com

Darker Age Press is proud to support the Pathfinder Role Playing Game, and is currently looking to release a range of adventures, sourcebooks, and supplemental/variant rules in both PDF- and print formats.



Darklight Interactive

Darklight Interactive
http://rpg.brainclouds.net/

Developer of "The Coming Dark" campaign

Creator of maps and other game accessories.



Darklight Interactive

Darklight Interactive
http://rpg.brainclouds.net/

Delves and adventures for the Pathfinder system. Currently working on two products that will be converted from D&D 4e to Pathfinder:

- "The Coming Dark", a massive campaign for a party starting at 1st level and going all the way to about 9th level.

- "The Endless Winter" adventure, an adventure for a standard party of about 8th level.

If the above are successful, other Pathfinder products will follow.

We have had some licensing issues with WotC in the past, and have had some back and forth with their legal team regarding planned publications. We feel that Paizo is much more friendly in this regard, so we look forward to creating more publications for your system and your players.

Thank you.



Darkstar Eclectic Media

Darkstar Eclectic Media
http://www.dsemedia.com

Darkstar Eclectic Media produces literary-based products based off of the classics. Our goal with Pathfinder is to provide new life for public domain properties as well as modern myths from comics and anime, while at the same time providing fans with more material for their games.



Dave Bernazzani

Dave Bernazzani
http://home.comcast.net/%7Edbernazzani

I've created a Game Master tracking sheet for the Pathfinder Roleplaying Game. I seek to use the Pathfinder Roleplaying Game Compatible logo on the sheet as this is designed specifically for this system. If all goes well, I'll be converting some homebrew campaigns from 3.5 into the Pathfinder Roleplaying Game.



Dave Graffam Models

Dave Graffam Models
www.davesgames.net

I intend to use the Pathfinder Compatibility License to produce paper card models for use with this game. I specialize in multi-skinned houses and buildings in the 28mm/30mm scale. These can be easily customized by choosing different skins, and can be printed at smaller scales. My paper card models will be offered as inexpensive downloadable multi-layered PDF packs and Photoshop PSD packs, to be printed and assembled by the customer.



Dementia 5 Publishing House

Dementia 5 Publishing House
www.dementia5.com

A recently started subsidized printing business, d5 has gotten good traffic in the short time it has been active. It is wholly dedicated to bring the roleplaying back to RPGs, and the urgency often associated with it. The d5 forum is expanding, from where the suggestion to apply for the Pathfinder RPG compatibility license came.

We specialize in historical fantasy products, and eagerly await the official release of the Pathfinder roleplaying game.

The Pathfinder system is a logical step in our pursuits of an OGL with Paizo, and we are all very excited to be a part of this growing community.



Derek Knutsen

Derek Knutsen
www.palegainproject.com

We will be presenting modules, supplemental books, and novels all based on a setting called Palegain. This is a world filled with magic and technology, but with a strong emphasis on balance between the two. There will be an overarching storyline that will play out in novel and at cons. But the source books will present a distinct time frame and sometimes place that will not be interfered with by the meta-plot. The hope is to give a structure for the stories gamemasters and players create with as much freedom as can be provided.



Dias Ex Machina

Dias Ex Machina
www.diasexmachina.com

In 2008, DEM released Amethyst under the 3.5 OGL to critical acclaim. In 2010, with Goodman Games, Amethyst Foundations emerged as one of the only science fiction/fantasies under the 4th Edition GSL. In 2011, DEM plans to release Amethyst Evolution, the second GSL compatible product in the Amethyst universe, Ultramodern4, a universal sci-fi game utilizing 4th Edition rules, and Amethyst: Renaissance, the first Amethyst game fully compatible to Paizo's Pathfinder.



Dingles Games

Dingles Games
www.dinglesgames.com

Dingle's Games contains a Pathfinder RPG NPC Generator
where you can create complex NPC's in a few clicks. You can select feats, spells, treasure, and buffing spells as well as changing stats, you can also Advance monsters Hit die. When completed and recalculated you can then print the NPC/Monster off in a plain text format and then save your creation for future reference.
Dingle's Games Pathfinder RPG NPC Generator



Dire Destiny

Dire Destiny
www.diredestiny.com

Dire Destiny publishes 3rd party sourcebooks and adventures under the 3.5 Open Game License. We are proud to serve the Pathfinder community.



Discordant Psalm Games LLC

Discordant Psalm Games LLC
http://www.discordantpsalmgames.com

Our first product release is slated for early next year. A full campaign world titled 'Rebirth', with several new races, and classes.
You can see some concept art on Deviant Art: http://azail.devianart.com



Doug Morrison-Cleary

Doug Morrison-Cleary
http://universes.info

Monsters
Demons
Dragons
Daro: A sourcebook



Doyle Motes

Doyle Motes
doyle32%40verizon.net

I am new to Pathfinder but not to Role playing games. I have played Dungeon and Dragons and the Advances System. I have started a Dwarf Fighter "Moto-sarus. Looking forward to joining in and having fun. I am up for playing day or night contact me.



Dragondyne Publishing

Dragondyne Publishing
http://www.dragondyne.com

Dragondyne Publishing would like to do a Pathfinder version of our role-playing game Neverwhen.

Welcome to the world of Neverwhen. Neverwhen is an omni-genre role-playing game that allows gamemasters and players to travel between their favorite Pathfinder settings and provides both a game mechanic and a storyline for doing so. In addition to combining your favorite settings Neverwhen has its own rich setting that is full of adventure. Neverwhen mixes magic with technology allowing characters to explore any worlds that your imagination can think of.



DragonWing Games

DragonWing Games
http://dragonwing.net

*Arms & Armor: Pathfinder Edition
*Torn Asunder: Critical Hits
*Darkwalkers: The Evil Within
*Lore of the Gods



Dreadfox Games

Dreadfox Games
www.dreadfox.com

Dreadfox Games is dedicated to the development of high quality Pathfinder compatible products.



Dreamscarred Press

Dreamscarred Press
www.dreamscarredpress.com

Dreamscarred Press focuses primarily on Psionics - such as that which we have written before (Untapped Potential, Mind Divine, Untapped Classes, High Psionics, The Mind Unveiled) and alternate rules (Tome of Channeling, Complete Control).

We will focus primarily on bringing a strong psionic support to Pathfinder, as well as support for our Third Dawn Campaign Setting using the Pathfinder ruleset.

We are currently in an OPEN Alpha Design phase for a Psionics Handbook that is compatible with Pathfinder. Read more about it at our website or via this forum thread. Discussions are also held in the Pathfinder forum at ENWorld.

Come on over to Dreamscarred Press and join 300 other psionic fans in discussing the Alpha Documents and partake in shaping how the psionics rules will look and work in the PFRPG :D



Dreamsmiths Game Design LLC

Dreamsmiths Game Design LLC
www.lulu.com

The world of TûnDell is a full stand alone campaign setting inspired by both the 3.5 SRD and the Pathfinder Roleplaying Game OGL. It can be used in a number of ways, as another prime world to explore or a simple planar stop-over for your player’s characters in your own campaign. There are a number of new and optional rules, skills, items, powers and abilities to play with, experiment or introduce into your own house rules.

The world itself is in a constant state of instability and flux, both spiritually and politically. The people worship elemental gods and for whatever reason, they (or their avatars) have erected a spiritual shield limiting access from outsider influence, including to gods of the outer planes. The land is shifting and constantly changing, the elemental forces seeming to create catastrophe at any moment. The kingdoms of demi-races and human vie for control over the laws of the realms and are in constant debate over undead, slavery, torture and magic from the distant past. Druids, Sorcerers and Conjurers are hunted and persecuted for the potential harm they could bring, either in truth or in deed, that harkens back to the worst time in TûnDell’s history, the Mage Wars.

Some specifics:
-Approx. 300 pp
-10 new player character races: Avari, Cyclopean, Faern, Ghilan, Griffmonn, Khaatar, and Tromonn. Including 2 elven racial variations and 1 dwarven racial variation – Chosen Dwarf.
-4 new core classes: Originator (non-magical inventor), Rune-magus, Surgeon, and the Templar. Some new additions to the other core classes; 9 new cleric domains, such as force and sonic, truth, passion and crystal; 4 new sorcerer bloodlines featuring - Abominable, Deranged, and Entropic. And a few extra class features for the druid, monk, ranger, and rogue.
-6 new skills: Knowledge (anatomy), Handle Vehicle, Mechanic, Research, Skullduggery, and Tactics.
-Over 100 feats among them: Actor, Ambassador, Arcane Aptitude, Arcane Blessing, Arcane School Defense, Arcane Training, Aristocrat, Aura Tracker, Blink-Fighting, Brew Greater Potion, City Tracker, Confound, Conscript, Courtesan, Craft Crystal, Desert Training, Disarm Shot, Divine Blessing, Domain Focus, Domain Specialization, Dwarven Engineer, Spirit Link, Exceptional Alchemy, Extra Domain, Haggler, Immeasurable Patience, Innate Skill, Inspired Creator, Mad Doctor, Medic, Miner, Negative Energy Binding, Reflect Arrows, Retributive Strike, Riposte, Scrounger, Soothsayer, Strong Lineage, Studied Weakness, Survivalist, Stubborn Heart, Veteran Campaigner, War Cry, Wily Defense, World Traveler.
-Many new prestige classes converted from the D&D 3.5 SRD: Archmage, Blackguard, Dwarven Defender, Hierophant, Wayfarer Guide, and Thaumaturgist; and over a dozen new prestige classes; Crusader, Weapon-Master, Deadly Sniper, Diplomatic Envoy, Courtesan, 7 Knightly prestige classes, 4 Monastic prestige classes, Pit Fighter, Gunslinger, and Wizard Inquisitor.
-Over 50 new Spells including: Acid Touch , Alter Damage Type, Anatomic Manipulation, Armor Of Darkness, Avatar Presence, Baleful Awakening, Bless Earth, Blacksight, Bolt Of Vengeance, Bolts Of Madness, Crystal Brittle, Crystal Body, Observance Ceremony, Divine Synergy, Corrupt Weapon, Create Normal Shadow, Many Pockets, Detect Elemental, Detect Gems Crystals & Minerals, Detect Illusion, Detect Intent/ Desire, Detect Life, Dispel Exhaustion, Earth Sense , Force Blade, Greater Clairaudience/ Clairvoyance , Hardening, Hide from Elementals, Incantation, Incite Rage, Infravision, Lesser Imbued Vestment, Maddening Scream, Mask, Mimic Martial Ability, Conjured Health, Mnemonic Reminder, Conjunction, Vessel of Containment, Planar Genesis, Planar Mist, Return Projectile, Searing Needle, Cloud of Pestilence, Shocking Bolt, Stunning Burst, Telepathic Blast, Teleportation Mist, Tempus Fugit, Touch Of Madness, Transmute Water to Dust, True Creation, Void Sphere, Volatile Water, and Vortex Weapon.
-A host of new weapons: Battle Gauntlet, Bladed Club, Arrows; Blunt-headed, Barbed , Flaming, Frog crotch, Grappling, Hummingbulb, Message - Blowgun, Wrist Knife, Combat Hook, Misericord, Tomahawk, Katana, Kusuri-gama, Long Doa, Wakizashi, Wrist Blade, Spiked sling bullets, Bladed Fan, Omni Tool, Pit Talons, Dual-bladed Sword, Dual-headed Axe, Ghosthead sword, Morgenstern, Bane Spear, Crushing Axe, Godentaug, Giant War Cleaver, Spiked Bola , Dual Crossbow, Dueling Cloak, Elven Great Bow, Gyro Disk Thrower, Rope Dart, Throwing disks, Wrist Dart, Blunderbuss, Flintlock Pistol , and Scattergun.
-New materials: Iron-silk cloth, Nephtaran Iron, Ethereal Ore, Stonecloth, Airstone, Mage Obsidian, Shadow Oak, and Coldwood.
-New Alchemical items: Adder's Balm, Armorsoft, Blackblood, Blend Cream, Bloodkeep Balm, Boneshard Paste, Catstink, Courier's Ink, Egg grenades, Elemental resistant clothing, Elven Warpaint, Fire Beetle Paste, Fire-seed, Freefoot, Glowpowder, Heat Salve, Ice Crystal, Liquid Ice, and Soup stone.
-New monsters and monster types – living dead, abominations and bramble animals.
-And finally, a hoard of new magic items.

TûnDell was designed with the expectation of bringing a bit of the old AD&D mystique back which Pathfinder has done so extremely well. It is the intent to make this publication OGL to encourage and inspire authors to publish new and exciting ideas that haven’t yet fully been developed.



Drop Dead Studios

Drop Dead Studios
www.dropdeadstudios.com

Adventures, supplementary options and information for GMs and Players alike. We are also the creators and distributors of the Seraphuul campaign setting.



Eastern Front Studios

Eastern Front Studios
www.easternfront-studios.net

We at EFS currently make miniatures for the gaming industry since 2002 and are looking to support them with Pathfinder related modules,a new world,game books and other Pathfinder oriented inspiration.thank you.

we currently have the following miniatures lines:
"Dungeon Crawl" metal fantasy oriented miniatures for such games as D&D Pathfinder
"Dungeon Crawl Resin" miniatures and dungeon decor
"Fathoms Deep" metal fantasy underwater themed miniatures & upcoming game support
"BattleScars" alternate miniatures for wargaming such as Warhammer or other other games with massed ranks.
"ShadowPort" our game world supported miniatures line
"Femme Fatale" a all female line of miniatures with various genres ((modern, sci-fi/))



Eclipse Publishing

Eclipse Publishing
http://eclipse.deviantart.com/

Knighthood, Nobility & Royalty is a collection of advanced and optional rules for Players and Game Masters of the Pathfinder Roleplaying Game that will feature:

• The Noble Base Class and at least 9 Prestige Classes (Commander, Court Mage, Diplomat, Herald, Jester, Knight, Magistrate, Spy and Warlord).
• New Skills and Feats.



Elton Robb

Elton Robb
http://elton-atlantis.blogspot.com/

The product is in rough writing. The World of Galatea: The Caithness Isles is the first product. I am planning to release (some of) the IP with a Creative Commons license and the OGL to combat Internet and Software Piracy.

It focuses on a small part of the World of Galatea called the Caithness Isles, which are loosely based on Medieval England. The website is my blog in particular. I haven't made an official announcement on this product but I want to get a draft done before I do.



Elton Robb

Elton Robb
http://elton-atlantis.blogspot.com/

Uncommon Monsters: Catoblepas and Wilderbeest will use the compatibility logo.

My first Pathfinder Adventure: Journey to Terre, will not use the compatibility logo because it uses OGC from the Book of Erotic Fantasy by the Valar Project.

However subsequent adventures will use the compatibility logo.



Empty Room Studios

Empty Room Studios
www.emptyroomstudios.com

Empty Room Studios plans to produce a Steampunk Musha compatible product, followed by several other settings.



EN Publishing

EN Publishing
http://www.enworld.org

PATHFINDER compatible version of the ZEITGEIST adventure path, taking characters from 1st-20th level.

In the ZEITGEIST™ campaign saga, your characters serve in the Homeland Constabulary of the nation of Risur, protecting the country and its citizens from foreign threats lurking within Risur’s borders. During missions of espionage and assassination, your duty will be to root out hostile spies and pursue international conspiracies. As you learn more of your homeland’s own secrets, however, your loyalties may be tested, may even be turned, and you may find that it is you whose hand controls the gears of the turning age.

The ZEITGEIST™ campaign saga consists of twelve intricately crafted adventures, and is carefully designed to allow starting and stopping points throughout while providing a cohesive, well-plotted story arc. The ZEITGEIST™ campaign saga is available to EN World subscribers.

The ZEITGEIST™ campaign saga comes from the same people who brought you the critically acclaimed WAR OF THE BURNING SKY campaign saga.

Act One
The heroes investigate conspiracies in order to protect Risur and Danor’s imminent peace treaty.

  • Island at the Axis of the World.
  • The Dying Skyseer.
  • Digging for Lies.
  • Always on Time.
  • Cauldron-Born.

Act Two
The heroes fight a conspiracy’s plot to alter reality so they can ascend to power.

  • Revelations from the Mouth of a Madman.
  • Schism.
  • Diaspora.
  • The Last Starry Sky.

Act Three
The villains rule a world twisted to fit their philosophy. The heroes topple them and set a new course for the world.

  • Godmind.
  • Gorged on Ruins.
  • The Grinding Gears of Heaven.
  • Avatar of Revolution.



Ennead Games

Ennead Games
www.enneadgames.com

Two main lines of products will be produced. One wil Be the Lexicon series, which is system neutral, and Easthalen, a Magic/Tech world set in a prison designed to hold a God....



Epidemic Books

Epidemic Books
http://www.epidemicbooks.com

We are updating and continuing the Oathbound campaign setting that we originally published with Bastion Press under the d20 ruleset.

Other products may be released in the future, but for now, Oathbound is our focus.



Eridanus Books

Eridanus Books
http://eridanusbooks.blogspot.com/

Remember when facing a dragon was a big deal and just getting across a chasm could be a challenge?

Eridanus Books presents a series of adventures and alternate rules for a Grittier kind of Pathfinder. Low-magic, skill-powered games in which quick thinking, improvisation and planning win the day. After all, how are you supposed to beat that Stone Golem without magic items?



Erlkoenig

Erlkoenig
the-great-city.de

German translation of THE GREAT CITY by 0one games



Expeditious Retreat Press

Expeditious Retreat Press
www.XRPshop.citymax.com

Expeditious Retreat Press is excited to bring 1 on 1 Adventures to Pathfinder, including a larger work containing the first 11 adventures converted to Pathfinder and new titles starting August 14, 2009.



Eye Of Zeus Publishing

Eye Of Zeus Publishing
eyeofzeuspublishing%40blogspot.com

The gazetteer will contain starting locations and areas of interests, with a few Npcs.

the product line will have 3 books,sold seperately. Then in following
months more adventure modules.

1. gazetteer
2. adventure module
3. adventurer's manual



Fantasist Enterprises

Fantasist Enterprises
http://fantasistent.com

Fantasist Enterprises is an independent press known for its impeccable editorial quality and art direction in the world of fantasy and horror fiction. Now we are turning our talents towards creating role-playing products including the Twilight Empires campaign setting.



Fantastic Gallery

Fantastic Gallery
www.arcane-marks.com

Fantastic Gallery is the working name of RPG illustrator and game-designer, Talon Dunning. Talon loves Pathfinder and is dedicated to making all of his future d20 products Pathfinder Roleplaying Game compatible whenever possible! Thanks, Paizo!



Fantasy Map

Fantasy Map
http://www.fantasy-map.net/

Fantasy Map (Cartographer Robert Altbauer) is producing all kind of high quality maps, including encounter and battle maps for use with Pathfinder Roleplaying Game products.



Fat Dragon Games

Fat Dragon Games
www.fatdragongames.com

Dungeon Tactics Series- Pathfinder Edition
Dragonlore- Pathfinder Edition



Fat Goblin Games

Fat Goblin Games
http://www.facebook.com/pages/Fat-Goblin-Games/160448540698726

Fat Goblin Games will be releasing a variety of small visual aids along with niche support products for the Pathfinder Rpg.

Expect to see guide books expanding the various rules with detailed and often fun information and commentary!



Federico "Angelo" Pilleri

Federico "Angelo" Pilleri
http://giochiepensieri.blogspot.com/

My products are free gifts to the web, rules made to entertain friends and everybody else with my favorite role playing games.



Fifth Element Games

Fifth Element Games
none specified


Fifth Element Games

Fifth Element Games
none specified


Fire Mountain Games

Fire Mountain Games
www.firemountaingames.com

  • "Way of the Wicked"
  • How many times have you saved the world?
  • Wouldn't it be great if just once the world needed saving from you?
  • For your gaming pleasure, Fire Mountain Games announces its first product -- "Way of the Wicked".
  • Indulge in twenty levels of irredeemable villainy.
  • More information coming soon.
  • Be the bad guy.



Fishwife Games

Fishwife Games
http://www.facebook.com/pages/Fishwife-Games/297976780244326

Fishwife Games is a small, mostly one person operation, located in the Appalachian Mountains. Although the vast majority of our products are of system generic nature, Fishwife Games has plans to support the Pathfinder RPG as well as in house original games.
Our planned Pathfinder releases are to be campaign generic.



Frog God Games

Frog God Games
http://talesofthefroggod.com

Settings and adventures for classic fantasy roleplaying in the First Edition tradition.

The Slumbering Tsar Saga, Parts 1-14 by Greg A. Vaughan

Slumbering Tsar: The Desolation, Part 1 — The Edge of Oblivion (Available now)

Slumbering Tsar: The Desolation, Part 2 — The Ghosts of Victory (Available now)

Slumbering Tsar: The Desolation, Part 3 — The Western Front

Slumbering Tsar: Temple-City of Orcus, Part 1 — The Tower of Weeping Sores

Slumbering Tsar: Temple-City of Orcus, Part 2 — The Lower City

Slumbering Tsar: Temple-City of Orcus, Part 3 — The Harrow Lanes

Slumbering Tsar: Temple-City of Orcus, Part 4 — The Crooked Tower

Slumbering Tsar: Temple-City of Orcus, Part 5 — Foundations of Infamy

Slumbering Tsar: The Hidden Citadel, Part 1 — At the Feet of Orcus

Slumbering Tsar: The Hidden Citadel, Part 2 — Echoes of Despair

Slumbering Tsar: The Hidden Citadel, Part 3 — The Throne of the Demon Prince

Slumbering Tsar: The Hidden Citadel, Part 4 — In the Belly of the Beast

Slumbering Tsar: The Hidden Citadel, Part 5 — The Mind of Chaos

Slumbering Tsar: The Hidden Citadel, Part 6 — Caverns of the Barrier

The latest release news:

Fane of the Fallen

All is not as it seems when a large scale orc raid preys upon the city of Brookmere. PCs are sent to parlay with the orcs believed to be responsible, and after many exciting battles and investigation, the characters learn of the masterminds behind the attack, a faction of murderous elves bent on the destruction of the kingdom. Can the characters penetrate the foreboding Harwood Forest and defeat the denizens of Castle Novgorod? Or will they succumb to the fallen elves and their depraved succubus goddess?

Fane of the Fallen™is a d20 adventure of epic proportions, designed to take characters from 13th-level to 18th-level. Fane of the Fallen™ introduces the Kingdom of Myrridon, a mini-campaign of grand scale, and the fallen elves, a new race of murderous beings seduced by evil.

Uncover the dark secrets of the fallen elves, and confront them and the demonic forces they consort with in dozens of unique and exciting dungeons.
Fight 17 new creatures, and discover 14 new magical items making their debut in this adventure.
Save the kingdom from evil forces and be hailed as a hero in the songs of bards for ages to come.
Estimated Retail Price: To be announced
Estimated Page Count: To be announced
Authors: William L. Christensen
Scheduled Release: Fall 2010

Splinters of Faith

Ancient Evil Awakens
In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try...

Temples of faith, bastions of evil
Splinters of Faith™ is a collection of 10 adventures for characters of levels 1 to 15 that can be played individually or as part of an epic campaign to restore the Scepter of Faiths. Adventure in 10 fully detailed temples such as the Shield Basilica of Muir or the dwarven city of Anvil Plunge, and conquer the nightmarish Nether Sepulcher to restore the balance of good.

Ten complete adventures for low- to high-level characters, usable separately or as a massive linked campaign.
Eighteen unique temples (10 fully detailed) ready to drop into any campaign world.
New monsters and magic items to discover, and ideas for further adventures.



FunSizedGames

FunSizedGames
www.funsizedgames.com

Founded by Origins Award-nominated designer* Jason L Blair, FunSizedGames is dedicated to the creation of engaging and incredibly playable games and settings. FunSizedGames is currently developing a range of support materials for the Pathfinder Roleplaying Game. These setting and scenario books will introduce fans to a bizarre new world of fantasy, horror, and magic.

More information and official announcements will be made in the coming months.

*2001 Game of the Year, Best RPG for Little Fears - the roleplaying game of childhood terror.



G. van der Vegt

G. van der Vegt
http://www.swampwitchgames.com/

Currently planned are PDF adventures available either free of charge or at low cost.
We do not exclude the possibility of producing substantial content in the future in the form of so called 'splat books'.



Game Room Creations

Game Room Creations
www.gameroomcreations.com

“Modern Heroes” is a campaign setting where players roleplay as a hero based in the modern world. It is fully compatible with existing Pathfinder rule sets and also has elements of OGL Modern rule sets.

The free core rules will become available spring 2011.

Supplemental rules expansion will include, Zombie Heroes, Shadow Heroes and other titles.



Gamepoint Worlds

Gamepoint Worlds
gamepointworlds.com

Gamepoint Worlds creates campaign settings and adventure modules. Or first offering using the Pathfinder system is a translated 3.5 d20 adventure we ran and play-tested for three years. The campaign setting The Shadow Empyre is a website supported .pdf module series. The first module in the series "Enlistment & The March" follows a group of conscripted soldiers form their arrival in the port city of Eldred's Cross, across The Hardlands and into the mountain fortress of Castle Nevermore. The module is design for character levels 1-3. Over the course of the series (14 Days of War, Grimm Tales, The Abbey of St. Rose, Iron Trees, North Country, and Revelations), the characters will rise to heroic levels.

Online support for culture, glossary, languages and fiction will flesh out any game masters need for depth and breadth.



Gaming Paper LLC

Gaming Paper LLC
www.gamingpaper.com

Currently we produce role playing game accessories like Gaming Paper rolls, Gaming Paper Singles, Gaming Paper Adventures Mega Dungeon 1. We are expanding our offering by producing and offering for sale Pathfinder Roleplaying Game Compatible adventures Citadel of Pain and All Stars take on the Mega Dungeon. Both of these adventures use Pathfinder Roleplaying Game rules and are designed to be used with Gaming Paper Adventures Mega Dungeon 1 map pack.



Geek Industrial Complex

Geek Industrial Complex
www.geekindustrialcomplex.com

The Geek Industrial Complex is devoted to the development of OGL material to use in role playing game products. A major focus will be on design theory and intent in the products being offered.



Glen R. Taylor

Glen R. Taylor
http://www.dragoncyclopedia.com

My first product is DragonCyclopedia: The Mage. A description follows:

Disenchanted?

If the spell-slingers in your game are losing their magic for you, this book may be what you need! Inside, you will find the rules for playing a new arcane class, the mage, that casts arcane spells in a whole new way. Like many magical characters from fiction, the mage isn't limited by a list of prepared spells for the day, or by a limited number of spells he can cast before resting. Instead, he prepares the spells as he needs them, at will. Also included are rules for specializing the mage to your style, and suggestions for how to play this new class.

This product is compatible with the Pathfinder Roleplaying Game, and is 100% open gaming content.



Glutton Creeper Games

Glutton Creeper Games
www.gluttoncreeper.net

<b>Exodus Post Apocalyptic RPG:</b>In 2012, the War on Terror escalated to destroy the world, result in man's Exodus to fallout shelters. Thirty years later, man emerged from his shelters to find a blasted out wasteland where other survivors fight to survive against all odds.

<b>Exodus Survivor's Guide:</b> Player Guide (character creation) with OGL rules and adaptions.

<b>Exodus Southwest Guide:</b> Overseer's and Player's reference guide to the Southwest USA wasteland (includes new player creation options).

<b>Exodus Wasteland Bestiary:</b> Overseer's reference guide on Wasteland Critters.

<b>Exodus OPS Wasteland Campaign:</b> On going convention/game club/ home play organized campaign with 20+ 4-hour long quick play adventures.

<b>Coming Soon:<b />
Overseer's Guide (Game Master rules, aides, and tips)



Good Gear Games

Good Gear Games
goodgeargames.com

Good Gear Games is a brand new RPG design and development company that provides good quality gaming material for fans of the Pathfinder Role Playing Game. Our products are centered around strong mechanics and crunch, while sacrificing non of their fluff and flavor.

A major project of Good Gear Games is to create material for a Steampunk campaign setting for the Pathfinder Role Playing Game. We are planning a setting that holds true to the Steampunk genre while being friendly and easy enough for newcomers to the setting to enjoy and learn.



GraceAmazing.com

GraceAmazing.com
http://pfcs.android.GraceAmazing.com

Pathfinder Character Sheet Application for Android



Green Ronin Publishing

Green Ronin Publishing
www.greenronin.com

We are planning to update some of our Freeport material to Pathfinder. Freeport: The City of Adventure was the very first setting designed for the d20 System, so it seems only appropriate to carry that tradition on with Pathfinder.



Grendels Mother

Grendels Mother
www.grendelsmother.com

Expand your game with new material and exciting adventures. Solo adventures also available for the player seeking adventure on their own. Bring your play to a new level today.



Hack & Slash Games

Hack & Slash Games
hackslashgames.com

Hack & Slash Games is a small cadre of hobbyists who wish to supplement the Pathfinder Role Playing Game with well thought material. We intend to design a wide array of material for players and game-masters alike.



Harmor's Haversack

Harmor's Haversack
http://harmorshaversack.com/products/

This is a grab bag of stuff from Harmor's Haversack...enjoy.



Headless Hydra Games

Headless Hydra Games
http://cityofmages.wordpress.com

Mor Aldenn - City of Mages!

Mor Aldenn is a wondrous city located deep within the forest realm, Ossindrillon, a crossroad city between the human and elven realms. This forest realm was once dominated by elves and the strange enclave of human wizards calling themselves the Trelmyrean Archwizards, but that era has long gone!

Take part in the Chronicles that detail the life in and around Mor Aldenn, the City of Mages!

List of future products;

A Player's Guide to Mor Aldenn (main setting book; Player version)
A GM's Guide to Mor Aldenn (main setting book; GM version)
A Trail of Poison (first adventure)
Thieves in the Barrowdelve (second adventure)
The Ugly Harpy (Inn supplement)
The Mor Aldenn Notebook
Magic of Mor Aldenn (all things magic related)

And many more...



Heinrich Glumpler | Mario Truant

Heinrich Glumpler | Mario Truant
erlkoenig.net

German edition of
THE GREAT CITY and its supplements
done by 0one games/Mario Barbati .



Hell Creek Sanitarium

Hell Creek Sanitarium
http://hell.hellcreeksanitarium.com/%3Fm%3D201009

More information forthcoming



Hell Creek Sanitarium LLC

Hell Creek Sanitarium LLC
www.hellcreeksanitarium.com

I am currently creating several really cool Pathfinder modules.



Heroic Journey Publishing

Heroic Journey Publishing
www.heroic-journey.net

Places of Power from Heroic Journey Publishing is an exciting new line of fantasy supplements which take your adventures into mystical, holy, and deadly sites of great power. From wizards towers in the plains of hell to dragons’ caverns to the final place of magical artifacts which will affect the lives they touch, these supplements offer GMs and players alike fantastic new realms to explore.

Each book is easy to drop into any fantasy setting and provide all of the tools GMs and players need to play them. Included with every location is the it and how it came to be powerful, the dangers that lurk in the place of power, and the riches that lie within. These wondrous locations are a great way to start a campaign or to enrich an existing one!



Heyoka Studios

Heyoka Studios
http://heyokastudios.net/

We are a small production company poised to release our first product, Inkantations, in conjunction with 4 Winds Fantasy Gaming.



Highmoon Games (Highmoon Media Productions)

Highmoon Games (Highmoon Media Productions)
http://www.highmoonmedia.com

I will be updating some of our d20/OGL products to be compatible with the Pathfinder Roleplaying Game. New products designed for the Pathfinder Roleplaying Game will also be developed.



Ignitus Innovation Inc.

Ignitus Innovation Inc.
untoldthegame.com

Ignitus product will feature conversions of our Splintered Serenity setting to the Pathfinder rule set.



Il 5°Clone

Il 5°Clone
www.5clone.com

We are one of the biggest Italian website about D&D and Pathfinder. We collaborate with the Italian editor, Wyrd Edizioni, in demo and translation of PF products.



Illusionary Press, LLC

Illusionary Press, LLC
http://www.illfrost.com

Illfrost
Fantastic Maps: Illfrost
Illusionary Press is a publisher of high quality, original, and challenging role playing game products and supplements for use with the 4th Edition Dungeons and Dragons game system. These products can be used as standalone products or easily incorporated by any DM into their own fantasy role playing campaign setting. Illfrost, the signature line of Adventure Path supplements from Illusionary Press, is a 4th Edition Dungeons and Dragons compatible campaign setting that allows DMs an opportunity to manage unique religions, races, and rules in a vast world whose frozen reaches will have your players chilled to the bone, not only by its brutal environment, but also by its perilous challenges and unimaginable horrors. The Illfrost campaign setting will test players as they face new monsters, struggle to survive in an unforgiving climate, and face a dread so malevolent that it will leave them shivering in their fur-lined boots and eagerly coming back for more… if they survive! The Illfrost Adventure Path will ultimately span 30 levels.



Imaginary Play, LLC

Imaginary Play, LLC
http://www.imaginaryplayllc.com

Imaginary Play, LLC is dedicated to bringing you the highest quality Pathfinder Roleplaying Game compatible products including game aids, supplements, companions, adventures, and an up and coming full campaign setting!



Interaction Point Games

Interaction Point Games
www.interactionpoint.com

“Kingdoms of Legend” is a Pathfinder Roleplaying Game Compatible campaign setting based in a fantastic alternate-past Earth circa 1415 CE.

The growing product line includes an introduction to the campaign world entitled “Kingdoms of Legend: World Guide” (IPG0100, $12.99), an adventure module for 1st level PCs called “Kingdoms of Legend: The Hidden Threat” (IPG0200, $12.99), a follow-up adventure for 3rd level heroes which can also be played as a standalone module called “Kingdoms of Legend: The Elusive Foe” (IPG0201, $12.99), a rules supplement for nautical adventures called “Kingdoms of Legend: All Hands on Deck!” (IPG0101, $12.99), a colossal battle with a great wyrm red dragon and his fire giant minions called “Kingdoms of Legend: Dragon Challenge” (IPG0204, $12.99), and a 24” by 30” full color map of the campaign setting called “Kingdoms of Legend: World Map Poster” (IPG0102, $15.99).



Iron Hills Games

Iron Hills Games
www.ironhillsgames.com

Iron Hills Games will be producing supplemental game products.

Our initial product line titled "Damnable Things" will be finalized shortly, with artwork by Hugo Solis in the first installment.

Please note, our website is still under construction.



J. Scott Mohn (Alvena Publishing)

J. Scott Mohn (Alvena Publishing)
http://alvenapublishing.blogspot.com/

Goals as an RPG-Writer
My goal is to write quality products that provide fun and usable additions to your gaming table. Fair, balanced, material that can offer a wider array of options without inducing a lot of game-play problems.

Expected products include:


  • New Pre-made Adventure Modules.
  • Independent Adventure Paths.
  • New Gameplay material (such as feats, traits, archtypes, items, etc).
  • Support for Psionic rules in The Pathfinder Roleplaying Game.
  • Campaign Material for the Heroes of Alvena campaign setting.
  • Independent works of fiction for the Heroes of Alvena campaign setting.
  • Gameplay aids (such as character sheets).



Jason Bulmahn

Jason Bulmahn
http://www.facebook.com/jasonbulmahn

Free product for fans of the Game's Lead Designer. The file can be found through the fan page site on facebook.

The first installment of the Weekly Grind, a Pathfinder Roleplaying Game compatible adventure blog is now available online.

It can be found here.



Jason Stroh

Jason Stroh
www.jasonstroh.com

I would like to say that I have several projects on their way towards publication, but they have been on their way since 1st Edition of the most popular fantasy role-playing game in history. What I do have is a bunch of content and ideas for players and game masters. I will be updating a lot of 3.5 OGL to full compatibility with The Pathfinder Roleplaying Game. Most my content is focuses on making life easier on game masters. Eventually, I hope to be the home of $5-$10 adventures sold in PDF and limited print runs.



Jason Weatherly

Jason Weatherly
http://www.jamesthebard.net

This is another Pathfinder Character Sheet

Basically, I'm creating another character sheet for use with the Pathfinder RPG. The sheet will be formed out in Acrobat and will do most of the calculations for the character. It will be a Creative Commons character sheet and freely given away.

If you have any questions, please let me know. The final product will be similar in function to the modified version of Bill Barnes character sheet on my website.

Appreciate it,
Jason Weatherly
jamesthebard@gmail.com
http://www.jamesthebard.net



Jeremy D. Kleinhans

Jeremy D. Kleinhans
http://aequilibris.blogspot.com/

As the gods continue the aeon long struggle between Brother Chaos and Sister Oder against the Void and the servants of Corruption, the lands of the mortals are left to fend against endless tide of shadowed death. In a world created by Chaos and Order, now left unguarded by their squabbling children, the forgotten mortal races struggle to survive in a slowly dying world.



Jerry Keyes

Jerry Keyes
paizo.com

As an amateur contributor (under the name "Above Average Creations"), I'm still new to the marketplace, so Product Lines have yet to be determined. If you have suggestions or feedback, please contact me through the Paizo website. Thank you!



JL Coburn

JL Coburn
http://jlcoburn.wordpress.com

Undecided at this point.



John Wick Presents

John Wick Presents
www.johnwickpresents.com

The Book of Thieves.
Written and Designed by John Wick and Jess Heinig

Not "rogues," who are sissy wanna-bes, but THIEVES.

This is not a book for rogues. This is the thief book. It contains a new character class: "Thief." The thief is a specialist in a particular form of criminal enterprise. None of this "I pick pockets of monsters" or "I open locks on treasure chests." The thief generally doesn't even like going into dungeons because they are dangerous and dirty and filled with things you can't con and sometimes don't even have treasure.

A thief will STEAL YOUR STUFF and he will do it with a smile on his face because your hard-won loot just paid for his ale and whores.

The Book of Thieves includes:

  • Rules for a new character class: the thief. Thieves are like wizards and sorcerers: all of them are thieves, but they have "specialty classes." The con man, the greaser, the wire, the thug, etc.

  • Rules for building street gangs and guilds.

  • Rules for City management and influence.

  • A new system for designing capers and confidence crimes (see my previous game, Wilderness of Mirrors for an idea where I'm going with this).

The Book of Thieves will also have the standard slew of new goodies: new Feats, new magic items, new gods to worship (street gods!), and all sorts of surprises.



John Wick Presents

John Wick Presents
johnwickpresents.com

Hello,

You may be familiar with a series of articles Jess Heinig and I wrote for Kobold Quarterly entitled "Wicked Fantasy." They were re-interpretations of the classic D&D races (humans, gnomes, elves, dwarves and halflings) done with a "John Wick twist."

I plan on making some tweaks to make them compatible with Pathfinder as well as adding five more races: orks, gnolls, goblins, rat-men and kobolds. I'll be adding more detail to the first five races as well.

I plan on releasing each race as a PDF and then collecting them all in a physical book at the end of the year (the same plan I used for the Big Book of Little Games in 2011). Anyone who purchases any PDF will receive a discount on the physical book when it becomes available.

If you would like to see a sample of what Jess and I did, I've included "the Reign of Men" below. (This is the original article before I've added 5,000 words of additional material.) The other races follow the same format.

Thank you for your consideration and I hope to hear from you soon,

John Wick

The Reign of Men

<<archaic text>>
A/.nd this is the Reign of Men. When all are king. Not subject to any gods or tyrants, men choose their own destinies. Free to wreck or ruin our own lives or to lift ourselves up from the muck and sing songs that no voice has ever sung.

And this is the Reign of Men. We are free. And so shall we always be.

<<end archaic text>>
Men have always been here. They are the Old Race. Newcomers—such as the elves, haffuns and uvandir—bring with them their strange ways and gods, but men and their Kingdom have always been here. From the first fires of creation to the moment when the heat of those flames die, men will be here. First to step from the fire, last to walk into the darkness.

The word “Kingdom” is accurate, and yet, misleading: a term the New Races use when speaking of humanity. While men do have a King, their own word best translates as “reign” or “rule.” Not the Kingdom, but the Reign of Men.

Established by a line of warlords in the earliest days, the Reign of Men has transformed itself many times. Once a tyranny, now something very different. Five centuries ago, the Kingdom of Men suffered a plague of philosophers, all asking questions of liberty and social duty. The movement transformed the Kingdom and inspired a young and newly-crowned king—Mantias Colevale—to change the way men were ruled. Some called him “the Philosopher-King,” and others ridiculed as “the King of Mans.” But the laws Colevale passed forever changed the direction of the Kingdom, creating something the world had never seen before.

Now, to be human is to be part of something larger. A citizen of a self-deciding government, each man has liberty and responsibility. He has what the philosophers called courage: the ability to recognize you are not the most important thing in the world. As such, men do not serve themselves: they serve the Reign. While human achievement is always self-satisfying, satisfaction is not the end goal. “What betters the Reign?” is the prime question. The King serves the Reign. His magistrates serve the Reign. The citizens serve the Reign. And the Reign provides them freedom to pursue happiness.

At least, that is what was true. These days, the bones of the Kingdom are old and beginning to brittle. The blood is thin. And where the word courage was once shouted from the rooftops, it is now a chorus in a song: repeated over and over again from habit. True, there are those who still remember the passion of the philosophers and their transformative magic, but those days are long gone. The selfish reward themselves while the needy suffer with naught. Temples of foreign gods are on every street corner, their luring voices calling to the weak. And the King sits on the throne a bitter and broken man. Where is the courage of men? Where is the glory of the Reign?

Not all is lost. The courage of men remains, although it may be asleep in their hearts. There are those who carry it still. Those who inspire others through their deeds. Stories spread of young men and woman whose actions may yet ignite the quiescent fire. Even now, word of their deeds are told throughout the Kingdom through by voice and printer’s ink. Some even speak of a second Reign when men will rise up as they did before.

Rise up and take hold of their own destiny. Rise up and claim what is theirs. Rise up and Reign.

The Elevation of Men
“If we only contemplate on what we are, we will never see what we may become.”
— Valir Severin, The Philosophies
Humans are bound not by a common faith, but by a common philosophy: that all men may become more than they are through rigorous training, insight and learning. The Kingdom of Men builds schools and universities to bring this insight to all men and women.

While other races seek insight and power from external entities, humanity looks for power from within. Will, self-determination and dignity are the virtues of men and these virtues provide men with powers the other races can only describe as “magical.” But men would claim these abilities are the exact opposite of magic; instead, the abilities taught to children in human schools and universities are only tapping into latent power within the human spirit.
Instead of temples, men have universities. Each town and village has at least one building dedicated to knowledge and learning; a place where men go to cure their curiosity.

Instead of priests, men have philosophers (sometimes called “travelers” or “seekers”). These scholars bring books with them wherever they go, teaching and learning both, bravely baring the fragile light of knowledge to a dark and haunted world. These philosophers are not simply book-bound clerics, but men and women trained to find and fight wickedness and evil, to protect those who cannot protect themselves. They can be found everywhere in the Reign of Men, armed not only with knowledge, but also with armor, shield and sword.

Apostasy
In these dark days, many men fall away from the path of philosophy and take up the faiths of enemy gods. As it turns out, some of the most fanatical and devoted of any god’s followers turn out to be human.

Look in the temples of the elven or dwarven gods. You will find humans there, chanting prayers. Most of their human cousins upon these apostates sadly, seeing them as misguided fools, but more than a few even look upon them with a deep hatred, seeing them as traitors to their own race.

Human Pride
When the other races speak of humans, instead of “human will,” they often invoke “human ego.” Instead of “human pride,” they talk about “human overconfidence.” It is no secret humans are a proud race, but that pride can get the best of them from time to time. Tales of humans rushing into danger with no thought to their own safety or well being. Courage or hubris? It is hard to decide.

Human Racial Traits
• +2 to Intelligence, Wisdom, or Charisma: Humans have an ancient lineage and a proud heritage that stresses standing on their own. They excel at teamwork, innovation, and inspiration. As a result, humans have great wellsprings of inner strength.
• Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
• Human base land speed is 30 feet.
• Divine Power: Because humans developed as a culture without the influence of gods, they are fiercely resistant to the divine magic that other races take for granted. Humans who choose to adopt a divine patron, though, bring that conviction to their divine studies. As a result, humans gain one of two bonuses. Humans who are not divine spellcasters (those who do not have any divine caster level, divine spells, or access to domains) gain a +2 racial bonus to all saving throws against divine spells and effects (including effects from divine scrolls). This bonus increases by +1 for every four character levels. Humans who possess divine spellcasting ability instead gain a +1 caster level bonus to all divine spells. Humans who start with no divine casting ability and later gain it, or who have divine casting ability and lose it, change the bonuses from this ability appropriately.
• Improved Teamwork: When a human character takes the Aid Another action, the recipient receives a +4 bonus to the corresponding check, instead of +2.
• Martial Weapon Proficiency: Even humans who live in relatively secure areas must occasionally defend themselves, and many human cultures have a particular weapon associated with their nation. Humans gain Martial Weapon Proficiency in one weapon of the player’s choice at first level.
• Rally: Humans can drive others to new heights of determination through shouts of inspiration and encouragement (or threats). Once per day as a move action, a human can bolster the will of an ally by haranguing, shouting, yelling a battle cry, or otherwise inspiring new resolve in the ally. The ally must be within 30 feet and must be able to hear the human. Rally affects an ally who has failed a Will saving throw since the human’s last turn. Make a skill check using either Diplomacy or Intimidate skill; the result counts as a new saving throw result for the ally against one effect (human player’s choice). A human cannot use this ability on himself. Additional daily uses of this power are gained at every third level, so it can be used twice per day at 3rd level, three times per day at 6th level, etc. Rally is a sonic, mind-affecting, language-dependent ability.
• Skillful: Humans pursue a wide range of careers and live in a multitude of conditions, and as a result learn to excel in many different skills. Choose one skill. That skill permanently counts as a class skill for all classes. Additionally, that skill gains a +2 racial bonus. This bonus increases by +1 for every four character levels.
• Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). Humans have had to learn to deal with other cultures and races, so they tend to pick up languages from a wide range of sources, as well as having their own regional dialects.
• Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his highest level class does not count.
[[BEGIN FEATS SECTION]]
God Killer
Fighting against the followers of cults and religions has made you savvy to the ways of divine spellcasters and unholy monstrosities.
Prerequisites: Human, Knowledge (Religion) 4 ranks, no divine spellcasting ability.
Benefit: Your racial bonus to saving throws against divine spells and effects increases by +1. You gain a +1 bonus to melee attack and damage rolls against anyone with divine spellcasting ability. As a full-round action, you may make a single melee attack against a divine spellcaster and gain an attack and damage bonus equal to the highest-level spell that the caster currently has prepared. This bonus supersedes (does not stack with) the normal +1 bonus granted by this feat. If the target currently has no divine spells (or no spells above level 0) prepared, you gain no bonus from this special attack, but you can still gain the normal +1 attack and damage bonus on regular melee attacks.
Special: If you ever gain divine spellcasting ability, you lose the benefits of this feat.
Improved Rally
Your ability to rally others makes you a natural leader of men.
Prerequisites: Human, Diplomacy 4 ranks or Intimidate 4 ranks.
Benefit: When you use your Rally racial ability, your skill check counts as a new Will saving throw for every ally (except yourself) within 30 feet. Allies must still be able to hear you, as normal. The Rally effect only functions on allies who failed a Will saving throw since your last turn.
Normal: Your Rally racial ability affects one ally.
Love of Knowledge
You pursue philosophia, the love of knowledge.
Prerequisites: Human, any Knowledge skills 4 ranks total.
Benefit: You may make untrained Knowledge skill checks, even if you do not have any ranks in the Knowledge skill, regardless of the DC of the skill check. Once per day per four character levels (minimum of once per day), you may ruminate on a subject for 2 minutes in order to take 20 on a Knowledge skill check. As usual, you may only take 20 if you are not under stress or threat and have uninterrupted time to consider the question.
Normal: You may only make untrained Knowledge skill checks if the DC is 10 or less. You may not take 20 on Knowledge skill checks.
[[BEGIN NEW RELIGION SECTION]]
Elevation of Man
Neutral Good
Human clerics often pursue the Elevation of Man, a loose code of ethics that advocates self-improvement, community, reason, and tolerance. Some clerics advocate orderly societies with strong rules to help protect the weak and advance the goals of nations, while others promote self-determination and individual freedom to pursue one’s personal destiny, but all adherents of this philosophy promote the common good and welfare of all humanity.
Portfolio: Humans, Philosophy, Self-Improvement
Domains: Good, Humanity, Philosophy, Protection
Weapon: Long Sword.
Humanity Domain
Granted Powers
+2 sacred bonus to all Charisma checks and Charisma-based skill checks when interacting with humans. All humans who would normally start at an interaction stance of Indifferent start as Friendly instead.
Humanity Domain Spells
1. Bless: Allies gain +1 on attack rolls and saves against fear.
2. Eagle’s Splendor: Subject gains +4 to Cha for 1 min./level.
3. Heroism: Gives +2 bonus on attacks, saves, skill checks.
4. Tongues: Speak any language.
5. Telepathic Bond: Link lets allies communicate.
6. Heroism, Greater: Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.
7. Holy Word: Kills, paralyzes, blinds, or deafens nongood subjects.
8. Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells.
9. Heal, Mass: As heal, but with several subjects.
Philosophy Domain
Granted Powers
For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that control your actions or influence your mind as if you were affected by the spell mind blank. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds).
This granted power is a supernatural ability.
Philosophy Domain Spells
1. Comprehend Languages: You understand all spoken and written languages.
2. Calm Emotions: Calms creatures, negating emotion effects.
3. Suggestion: Compels subject to follow stated course of action.
4. Imbue with Spell Ability: Transfer spells to subject.
5. Atonement: Removes burden of misdeeds from subject.
6. Owl’s Wisdom, Mass: As owl’s wisdom, affects one subject/level.
7. Scrying, Greater: As scrying, but faster and longer.
8. Moment of Prescience: You gain insight bonus on single attack roll, check, or save.
9. Astral Projection: Projects you and companions onto Astral Plane.



Johnn Four

Johnn Four
http://www.roleplayingtips.com

Game master aides, drop-in campaign materials, and GM advice to help you run your games faster and better while having more fun doing it.



Jon Brazer Enterprises

Jon Brazer Enterprises
http://jonbrazer.com

Book of the Faithful: Power of Prayer - Giving your Pathfinder Character some faith.
Book of the Faithful: The Worshiping Swords - Quest for the intelligent swords to use, protect or destroy.
Encounters and Maps: Cave of Kobolds - A balanced encounter for 4-5 players of average levels 1, 3, and 5. Complete with full color and printer-friendly maps and treasure.

Coming Soon:
Book of Beasts: Monsters of the River Nations. A 32 page print supplement detailing new monsters found in the Lands of Low Character. Preorder now at Paizo.com



Jonathan Bruce

Jonathan Bruce
http://jonathanbruce.ca

I'm working on a lookup app for spells/feats/skills and other gaming support functions (dice rolling, etc.) for Google Android and Windows Phone 7. The application will be organized into categories and be full text searchable.

I will update this description as the project evolves.



Joshua Holland

Joshua Holland
http://d20.ordran.com

Various planned products including character classes, campaign setting, and adventures.



Joshua L Simon

Joshua L Simon
http://www.avlis.org

Why Publish an Avlis Setting?

Avlis as a setting already exists and has existed for some time. It will continue to exist in whichever incarnation it takes in the coming years. Though it started out as a small project known only to a dozen people, today there are over 500,000 people who have heard of it. The majority of these people are players of Bioware’s Neverwinter Nights (nwn.bioware.com). A search on their message boards will reveal the degree to which Avlis’ existence is common knowledge within that community. Thus, this setting is not simply an amateur submission from an unknown fantasy author who has never shown it in public before. The concept of Avlis is tested and true.

The online incarnation of Avlis through Neverwinter Nights is arguably the most successful persistent world (PW) created with that software. Here are some references in which Bioware has mentioned or featured Avlis:

http://nwn.bioware.com/players/profile_persistent_worlds_avlis.html

http://nwn.bioware.com/players/profile_copap_part1.html

http://nwn.bioware.com/links/viewcat.html?c=10

Avlis has also been featured on many unofficial fan sites, such as Neverwinter Connections, where it is rated the number one PW:

http://www.neverwinterconnections.com/

A google search on “The World of Avlis” reveals over 6,000 hits:

http://www.google.com/search?hl=en&q=%22The+World+of+Avlis%22&btnG= Google+Search

Of course not every one of the 500,000 members of the Neverwinter Nights community would be likely to buy an Avlis sourcebook. Out of those 500,000 people, maybe 10,000 have tried Avlis.

Another piece of market research can be seen here:

http://www.avlis.org/viewtopic.php?t=44936

In this non-scientific poll, respondents were asked “Would you buy a hard cover d20 System Avlis Sourcebook?” There were 281 responses as of January 21st, 2006. 152 said “Yes”. 66 said “Maybe”, and 19 said they would buy more than one copy a piece.

In short, an Avlis sourcebook should be published because it already has an established market. The editor of Dragon Magazine commented in a seminar at GenCon2004 that any sourcebook selling 1,000 copies is considered wildly successful. For Avlis, the first 100 to 200 copies are going to be extremely easy to sell because no advertising is necessary. In effect, the publisher is getting a 100 to 200-copy jump on that 1,000 mark. Depending on the publisher’s quality and market penetration, this could go a long way.

Introduction: The World of Avlis

Sometime around 1977, a group of teenagers and kids in the back woods of New Jersey’s pine barrens began playing a Dungeons and Dragons (D&D) campaign that would last for decades in one form or another. Today, in 2009, The World of Avlis is ready to take the next step towards release and become a published Campaign Setting. This document will give a brief overview of Avlissian history, races, and magic. It will then briefly describe the unique features of the world and the advantages of taking it to publication.

The history of Avlis is divided up into several phases, each of which can be played as a separate campaign. The phases proceed in order from creation to the present playing time of the world:

Age of Creation

Age of Gods

The Fairy War

The Great War

The Orcish Destruction

The Age of Immortals (Age of Peace)

The Age of Rebirth

The Second Fairy War

Each phase has extensive histories and qualities, and is characterized by a general theme. During the Age of Creation, the planet was formed and populated by innocent nature spirits. This peaceful era was broken by the arrival of a demonic figure with nine prisoners, who became deities with the help of the Supreme (creator of Avlis) in order to rid the place of the demon and the spawn he was creating. After the destruction of the demon-god the Age of Gods follows with the creation of the nine major races by the new gods. The time of dawning with the nine mortal races proceeded relatively peacefully until the introduction of a sub-race of fey created by the goddess Titania. This phase of history is denoted by odd battles between the two fairy races, contesting over the fact that O’Ma’s fairies were able to interbreed with the other races of Avlis, which the Titanians saw as a disgrace. Soon, this fighting was capitalized upon by the orcish race that saw an opportunity to eliminate both fairy types. Unfortunately for the orcs, not only did the fey races declare a truce in the face of mutual destruction, but their actions in driving their war too far lead to other nations banding together against them. The Great War era is perhaps the darkest in the historical sequence. The orcish nation of Dobrekan was uprooted and all its inhabitants were chased clear across the continent by the joint might of the dwarves, elves, and fairies, who had summoned metallic dragons to their aid. Just as the orcs were about to be driven into the sea, the neutral god, Mikon, created evil dragons from the stones of Avlis to help them, and the war was drawn to a standstill until the orcish mages produced the next phase of history: The Orcish Destruction. This cataclysm resulted from an evocation spell gone awry. The orcish mages were working to create a massive invocation to be used as a weapon to turn the tide of the war, but the weapon misfired and wound up creating an explosion that devastated much of the continent and killed creatures on both sides of the war, as well as those who were not involved. The settling of the dust gave birth to the next phase, where the nations were at peace due to their frail conditions. During this period, the number of deities and races diversified, and soon the Age of Rebirth began in full. This age is characterized by several smaller wars, culminating in the destruction and reformation of the mage orders under Avlis’ first god of magic who ascended during this time. From here, the historical sequence proceeds into the current phase, where new alliances between the races stoke the fires of fairy hatred once more into full-scale war. Just as this terrible new conflict is coming to an end, the material for the sourcebook ends its coverage.
Avlis Races

Avlis makes use of most of the standard 3.5 Edition D&D races with the incorporation of some newer (and older) versions. In all, there are 30 playable PC races described in the sourcebook, and they are grouped according to two major categories: Major races and Minor races. The major races are the original nine groups that were created by “The Nine” original deities of Avlis. Each of the major races loosely corresponds to an alignment, which describes the average outlook for that race, though individual characteristics and alignments vary greatly. In general, on Avlis there are no alignment restrictions on which races may be chosen. The alignment of a race merely gives a reference point for how the player’s alignment choice will affect their character’s relationship with most members of their race:

Lawful Good – Dwarves

Neutral Good – Fairies

Chaotic Good – Elves

Lawful Neutral – Dracon

True Neutral – Humans

Chaotic Neutral – Changelings

Lawful Evil – Orcs

Neutral Evil – Shaahesk

Chaotic Evil – Goblinoids

The minor races constitute the rest of the playable character types and are generally more diverse in their alignments. Examples include halflings, gnomes, gnolls, and minotaurs.

Within each race, there are often subraces that can be played. The best example of this is with the fairy races. There are quite a few to choose from. One major theme of fairy races is their ability to interbreed with other races, especially humans and elves. Thus, there are special playable races such as half-nymph, half-dryad, half-nixie, and half-sylph.

Magic on Avlis

No other force has been as influential or pervasive in the history and events of the world of Avlis as magic itself. Since the beginning of time magic has closely been associated with the sagas that unfold throughout the world. Upon Avlis there are two distinctions between spellcasters: divine spellcasters, whose powers are granted by their deities, and arcane spellcasters, also referred to as “mortal casters” who shape their energies directly from the Vortices of Magic, which are the wellsprings of all magical energy upon Avlis, flowing into the world from the Outer Planes. All creatures who utilize magic, gods included, are powerless without access to their respective Vortex, and every time an individual casts a spell, uses a magic item or taps a spell-like ability, they are utilizing the raw magical energies generated by these sources. There are two known sources of magical energy on Avlis: The Divine Magic Vortex, and the Vortex of Mortal Magic.

By altering the origin of either one of these vortices, the nature of magic and events on Avlis can be altered. With DM intervention, the outcome of spell effects and abilities can be colored by the alignment of the plane emanating the magic vortex in question. Because of this, many organizations within Avlis vie for control of the vortices. Throughout history, there was never a single deity controlling either of the vortices, until now. Andrinor, the first god of Mortal Magic on Avlis came to power late during the Age of Rebirth and has reconstituted in his own image the orders that used to regulate magic. For many, this is a welcome change. For some, it is a source of contention that is bound to fuel the turning of Avlis remaining eras.
Unique Aspects of the Setting

Design Principles

Avlis was designed to take advantage of two specific qualities that are not often seen in d20 campaign settings, or even official Wizards of the Coast releases. Chiefly, the world is designed to mesh well with any other fantasy roleplaying d20 supplement or fantasy world, which is historically the best-selling kind of RP world.

One disadvantage of the “new and innovative” d20 world approach is that the book must stand in isolation because no other material can mix with it without destroying the tone and feel of the work. As an industry, this hurts the sales of other d20 sourcebooks, and ultimately this affects the original sourcebook, causing it to sell fewer copies. Avlis is designed to work well with many additional classes, races, feats, dungeons, and adventures available in other d20 publications. On its own, it contains a good number of prestige classes, spells, and races that can be extracted and used in nearly any other setting.

The second design principle lies within the world’s fiction. Traditionally, questions of morals and ethics are extremely cut and dry in roleplaying games. “Good” kills “Evil”. Things are either bad or not bad. Law goes overboard on organization and chaos is strictly flippant. Cookie cutter monsters have horrible tactics and love to throw themselves into suicide missions, and heaven forbid they show any personality! Avlis’ design is decidedly not like this. The world responds heavily to alignment, but not in an absolute sense. Alignment is used as a guide to determine whether a being is selfish or selfless, intellectual or compassionate. Every creature on Avlis is self-aware. Each believes that it is “good” and that it is doing the “right thing”, but from its point of view there are those that would see its plans ruined. Even the history of Avlis has multiple points of view on what occurred and why it did so. The races that make up the population are never “cookie cutter monsters”, but instead they are beings with civilizations, motivations and concepts all their own. To illustrate this, the orcish race on Avlis has been retooled to be an intellectually advanced and stimulating race, which accomplishes its goals mainly through political duress, and not brute force.

This is only one example, and all in all these factors play into the main theme of Avlis: connection. Every decision in the world has a ripple effect that permeates into other things. The players of this world are constantly beset by moral dilemmas that require them to think about the results of their actions on other parties.



Kabuki Kaiser

Kabuki Kaiser
http://kaiserkabuki.blogspot.com/

We've planned the release of stand-alone setting-neutral one-shot old-school styled adventures. We will ensure that they will provide everything needed to break the campaign routine and deliver a vibrant gust of fresh air and amazement.

Our adventures are compatible with a good score of systems including all the 0E and 1ST Ed retro-clones such as OSRIC, LL and Swords & Wizardry, Savage Worlds (we still need the licensing for that one, though), and, obviously, Pathfinder RPG.

More to come, please feel free to shuffle through our website anytime.



Kallisti Publishing Inc.

Kallisti Publishing Inc.
http://Yasa.NYCMongol.com

YASA: The Law Of The Steppe

Asiatic campaign setting

Scythian. Hsing Nu. Hun. Turk. Tatar. Khitan. Mongol. Manchu.

From the Mediterranean to Korea, from Moscow to the South China Sea, from the Persian Gulf to Lake Baikal, from the Himalaya to the Altai, Nomadic empires ruled the Eurasian continent.

Inspired by movies, legends, myths and historical fact.

The Yasa campaign setting allows characters to take on the roles of such renowned archetypes of the steppe as a Ba'atur, Mergen, Noyan, Shaman, or Mangudai. Experience the world of Altaic nomads and their Oriental neighbors, and see if you can live by The Law Of The Steppe!



Kefern Game Group

Kefern Game Group
http://bayareapathfinder.com/%3Fpage_id%3D49

Hello!

My name is Euan Fernsler, and I have a few character sheets to give away, and with a little luck a few other odds and ends to make everyone's life a little easier at the table. For now though, enjoy just a taste!



Ken Marable

Ken Marable
http://www.kmarable.com

Exploring the stranger side of fantasy, my products will highlight the more "niche" areas from Planes both fantastic and bizarre to psionics, pact magic, and perhaps other new forms of magic. Plus as a player who has almost never played a core race, I plan to publish products for those monstrous PCs out there. (Minotaur monks rejoice!) All our products will not only include a unique style of content, but also be in a new rich media ebook format that will push the boundaries of electronic publishing far beyond what PDFs could ever achieve.



Krewe of Harpocrates Publication

Krewe of Harpocrates Publication
http://www.elftown.com/_nym

Krewe of Harpocrates is a long-term, independent self-publication project created by R. William Thompson exclusively and specifically for content related to a modern and freshly-published Pathfinder-compatible campaign setting, The Nymian Beastlands.

This comprehensive campaign setting and wilderness campaign sourcebook series are in production currently, and set for release beginning in May 2011, with the first of three creature books (or Ecologies). Krewe of Harpocrates will release many free and affordable digital files both for playtesters as well as for preview material and related articles based on the content of the setting and its elements, in addition to the slated print-on-demand and digital sourcebook-style publications.

The Nymian Beastlands is an entire world filled with beasts savage, hostile, and unique; of people primitive, cultured, and exotic; and of mystery, divinity, deceptions, and epic intrigue. Nothing in the Beastlands is what it seems, and only the strong (and smart) survive!

Intended titles include:

  • Omarkan Ecology I: Thunder Lizards & Legends
  • Player's Guide to the Omarkan Lands
  • Races of Omarka
  • Omarkan Ecology II: Primitive Critters & Creeps
  • Storyteller's Guide to the Omarkan Lands
  • Secrets of Nym
  • Omarkan Ecology III: Terrible Fiends & Foes

Intended articles include:

  • Angel, Seraphim (creature stats)
  • Primaethions (ecology and creature stats, variant agathions type)
  • Indic Pantheon (hindu religion in game)

Intended free documents include:

  • Playtester's Guide to the Nymian Beastlands (Campaign Setting Playtester's Guide)



KromeDragon Games

KromeDragon Games
www.kromedragon.com

KromeDragon Games produces adventures compatible with with the Pathfinder Roleplaying Game. Publications include Sidetrek Adventures, mini adventures designed to be inserted into larger ongoing campaigns or adventures, and Adventure Delves, comprehensive adventures that flesh out and develop locales and themes.



KTATTS Publishing

KTATTS Publishing
Not+Yet+Implemented

KTATTS produces high-quality content compatible with the Pathfinder Roleplaying Game. We currently feature new classes, alternate class features, feats, and spells. New content is released every month.

Coming soon: Encounters!



Legendary Games

Legendary Games
none+yet+:%29

Pre-approval for Legendary Games, a new all-star venture by Clark Peterson of Necromancer Games, Inc.



Legendary Games

Legendary Games
www.makeyourgamelegendary.com

Product lines include Adventure Path Plug-Ins, Legendary Locations, and Ultimate Plug-Ins, all written by an all-star team of authors and designers who are the very authors that write the official adventure paths and the rules themselves! With cartography by award-winning cartographer and "gold standard," Robert Lazzaretti.

See more at makeyourgamelegendary.com!



Lissa Guillet

Lissa Guillet
www.missliss.org

I'm trying to write a spell list app for keeping various spell lists from game to game and would like to include pathfinder information including spell lookups, memorization, etc for android and maybe iPhone. I may do a full character sheet thing eventually as well, but we'll see.



Lone Wolf Development

Lone Wolf Development
http://www.wolflair.com/

Hero Lab is a character creator which supports Paizo's Pathfinder RPG.

For players, Hero Lab allows you to create characters, advance them with experience, validate them to make sure they're legal, and print them out to use at the game table - or use Hero Lab itself as an electronic character sheet.

For GMs, Hero Lab allows you to quickly create NPCs, access a library of stock NPCs, and use the integrated Tactical Console to manage encounters between players and their opponents.

Hero Lab also supports many other game systems, including the d20 System, Mutants & Masterminds, World of Darkness, Cortex System, Savage Worlds, 4th Edition, and more!

Visit our website for more details, screenshots, and a free demo!



Longtooth Studios

Longtooth Studios
http://www.longtoothstudios.com

Battlegraph Dry Erase boards are back!

Xpedition Xtras for your next adventure path! Specialized equipment, terrain specific encounters, NPCs, fleshed out locations anything that the upcoming adventure path inspires. Come by and see what freebies will help add to your next adventure path.



LoreMaster Publishing, LLC

LoreMaster Publishing, LLC
www.aerynath.com

Lost Isles of Aerynath - Player's Companion (Still in Progress)
This book covers all the changes the Pathfinder system will have to the base classes and six new racial classes that are part of Aerynath. Gives over 30 new playable races and also new feats and racial background templates. An essential piece for players to play in the campaign setting.

Lost Isles of Aerynath - Campaign Setting (Still in Progress)
This book gives an in-depth background of the campaign setting and also puts in all the non-playable races and monsters that encompass the campaign setting. Useful tools for DM's and a handful of new templates for races. This book is a wonderful addition for DM's who want to add much more depth and roleplay to the game setting.



Lost Ages Games

Lost Ages Games
http://www.lostagesgames.com

We plan to produce adventures, settings and other supplemental materials (bestiaries, etc.) for use with Pathfinder RPG.



Louis Porter Jr. Design, Inc.

Louis Porter Jr. Design, Inc.
www.lpjdesign.com

Adventure Planner - Pathfinder Edition
NeoExodus: A House Divided - Pathfinder Edition
Obsidian Twilight - Pathfinder Edition
Race Creation Cookbook - Pathfinder Edition
Prestige Class Cookbook - Pathfinder Edition



Magechantry

Magechantry
http://www.magechantry.com

Magick is the lifeblood of roleplaying games. Magechantry believes this and endeavors to provide the best supplements in martial and melee magick anywhere on the web!



Magechantry Studios

Magechantry Studios
http://www.magechantry.com

We are creating several alternate class books that will be d20, OGL 1.0 and Pathfinder compatible. The core products will focus primarily on adding options to new players.



Mark E. Becker

Mark E. Becker
http://esotera.wildspace.com/

Excavated Esotera is a website dedicated to providing new and converted material for the Pathfinder Roleplaying Game. My first project is to convert "the rest" of the SRD; primarily the Epic and Divine rules. Basically, that which nobody else seems interested in doing. Eventually, I plan to also convert the content from the book of variant rules that inspired the name of my site, as well as starting to post new material. I may also start converting other old Open Game Content, especially material whose original author/publisher seems to have no interest in converting.

(This is a change of direction from my original Registry entry.)



Mark White

Mark White
i+dont+have+one+yet

My compatible Pathfinder Role-playing game takes the best of Kung Fu movies and Asian culture and transcribes that into a role playing game. My core book will contain 3 main class types. The three types will focus on either Physical, Mental, or Spiritual Power.

The Physical classes will depend on the martial arts style chosen during character creation. They will have 30 different styles to choose from. As you level, you become more proficient in your style (class). You can multi class and gain benefits from multiple styles. An example would be a Level 6 Drunken Mantis Fist boxer. You could also replace a style with a weapon skill.

The Mental classes will be able to pick a martial arts style but the style will not be as involved as a physical classes would be and will not define the class. The mental classes will be similar to Rogue, Swashbuckler, Ninja, scout, and more.

The Spiritual classes will consist of spell casters and healers. Styles will function the same as the mental class styles. The spiritual classes will focus on different aspects of divine and arcane spells. Depending on your choices you can shape your character into a bard, mage, cleric, druid, etc.

The cool thing is that I'd like to allow all of the core races as well to add a fantasy feeling. So, you could very well have an Elven Buddhist Dragon Fist Master or a Half-orc Ninja of the Iron Head clan.

I would like to release my own bestiary eventually, expanded styles from different regions of the world, and have a line of adventures based on Asian history and movies but set in the Pathfinder universe.



Matthew Barclay

Matthew Barclay
http://thetempleoflostgods.blogspot.com/

A blog where I publish NPCs, monsters and encounters compatible with the Pathfinder Role Playing Game



Matthew Morris

Matthew Morris
http://workspace.office.live.com/%3Fid%3DpACQyMDE3MmUzYi1jN2UxLTQwZTEtODI4O C02ZGYyY2VmODUyNGEAe4hVC_D3m8tMmOnMtTDCS4t9ABh0aGVfbGl2ZXdpcmVAYmlnZm9vdC5j b20AABR1cuLZvIM9ow7XuxwsTQYU0OyeZQAA&cid%3D40

Various classes, races and other ideas. The price is always right, since I'm not charging for them.



May River Publishing

May River Publishing
www.mayriverpublishing

May River Publishing designs exceptional game aids for your tabletop fantasy adventure gaming. We place high worth on a game's replay value, fun, and the ability to inspire new adventures. Games should make you want to play them.



Mediakorento

Mediakorento
http://www.mediakorento.net

Mediakorento (Media Dragonfly) is a graphic design company which will eventually move into publishing business also.

I'll be producing a Pathfinder Roleplaying Game Compatible character sheet PDF (some may have already tried my Beta sheet, which I've shared on the board by my nickname Salama). PDF will be a free download, but if it is received well, I'll be looking into making a Character folio type of product, which will have customized sheets for all classes, sheets for companions, mounts and familiars, spellsheets, etc (this will also be in electronic format).



Metal & Myth LLC

Metal & Myth LLC
www.dredan.com

Dredan Realm of Metal & Myth is a campaign setting based on the original 3.5 system and utilizes rules from the Traveller RPG (T20). This would be a great addition to the Pathfinder series of books because it would essentially bridge Pathfinder into a place it has not gone to yet...the stars. Dredan is a material plane that introduces the rules for running a campaign for characters to play either futuristic or fantasy all in one. For lack of better term, Dredan Realm of Metal & Myth could be a segway for the Pathfinder community to bridge the gap of fantasy and Sci-Fi together.

What does Dredan Realm of Metal & Myth offer:

A brand new material plane
a) 28 new systems
b) 75 Planets with descriptions
c) Rules to help govern characters that want to bridge the Sci-Fi gap
d) 3 new deities complete with domain spells
e) 4 new races
f) New realm specific prestige classes
g) New items, spells and feats

Dredan Realm of Metal & Myth is already published under the 3.5 OGL and it would be easily adapted for Pathfinder to give a Pathfinder Modern or Sci-Fi addition to target those audiences that want a different "flavor" to their campaign.



MH Press

MH Press
www.hopcroftpress.com

We are planning to start with a series of small adventures and move on from there.



Michael A Evans DBA Neuroglyph Games

Michael A Evans DBA Neuroglyph Games
http://www.neuroglyphgames.com/

Adventure Modules and One-Shot Encounters for use with Pathfinder.



Michael Dilkey

Michael Dilkey
darkbladed20.wikispaces.com

Darkblade D20 is a D20 system that is based primarily off of Pathfinder's changes to the D20 system. It is a Science Fiction/Fantasy setting with Judeo-Christian themes set in the late 36th century AD. Currently, the Darkblade D20 system provided at no cost on the listed website, and there are no plans to further publish or sell it.



Michael LaBossiere

Michael LaBossiere
http://eternallibrary.wordpress.com

I am converting a campaign world that has been ongoing from 1984 to the Pathfinder system. The products will consist of sourcebook material (new monsters, campaign background, new gods, new classes, new items and so on) as well as adventures (both conversions of previous material as well as new adventures).



Michael Wadden

Michael Wadden
Coming+soon

Adventures, Adventures, Adventures.



Midwest Clerics

Midwest Clerics
www.midwestclerics.com

We manufacture and sell miniatures and maps for RPGs.



Mike Kimmel

Mike Kimmel
http://thedailyvillain.wordpress.com

The Daily Villain is an RPG blog about bad guys. You can expect to find new content on the blog every day of the week, including villains and monsters for use in your adventures, ready-to-run encounters and villain lairs, advice for creating your own bad guys, and discussions of all things villainous. All game mechanics published on the blog are Open Content, as defined in the Open Game License, and compatible with The Pathfinder Roleplaying Game by Paizo Publishing, LLC.



Mike McBride

Mike McBride
http://yapcg.sourceforge.net/

I am working on Yet Another Pathfinder Character Generator.

This is a spreadsheet based solution for the management of all your characters.

What separates this project from the rest is:
1) Compatability - The goal of this sheet is to make it compatable on as many platforms as possible. Currently, the sheet runs on Windows, Mac and Linux computers running either Microsoft Office or Open Office Calc.

2) Completeness - This sheet already allows you to create a character but it also allows you to track all your posessions (magical and mundane) and I have begun implementing spell management. Future plans include managing mounts/animal companions/familiars.

Come take a look: [http://yapcg.sourceforge.net/



Misfit Studios

Misfit Studios
http://www.misfit-studios.com

We have previously released a setting, SpirosBlaak, and a line of products adding details to the specialist wizard classes. I would like to touch up, re-tool, and convert both lines from 3.5 to Pathfinder. (Both 3.5 product lines are sold through Paizo, should you wish to see samples.)



Misfit Studios

Misfit Studios
http://www.misfit-studios.com

I would like to bring my d20/OGL 3.5 fantasy line over to Pathfinder. This would include my Superior Synergy, Core Specialist Wizard lines (among others.) I would also like to re-release my SpirosBlaak setting for Pathfinder, and continue to develop it into the future under the PF license.

All products I'd like to release may be seen from my Paizo storefront.

http://paizo.com/store/downloads/misfitStudios



Mossy Mountain Gathering

Mossy Mountain Gathering
none+at+this+time

Mossy Mountain Gathering is a group of independent designers, writers, and artists that live in the Appalachian Mountains and beyond. The focus of the group is on quality, economical 3.0/3.5/Pathfinder designs and system generic products. Mossy Mountain Gathering is interested in producing both free and commercial products as well as creating games in the interesting of promoting local charity interest. Quite simply, we are a bunch of free thinking, role playing loving hippies, ravers, etc. with creative gaming at heart. Mossy Mountain Gathering is also currently working on some innovative board game designs that may be released in the near future.



Myth Merchant Press

Myth Merchant Press
www.mythmerchant.com

Publisher of Adventures and Gaming Tools to enhance play and ease the GM's burden. Includes SORD for PF, which simplifies the work of gamemasters and players to resolve combat questions.



Natural Twenty Games

Natural Twenty Games
www.naturaltwenty.com

All the Lord's Men - A mass-combat system for the Pathfinder RPG

Ordo Arcanum - A sourcebook for the magical orders that exist in the world.

Side Paths - shorter adventures meant to be inserted into between larger campaign adventures



Necromancer Games, Inc.

Necromancer Games, Inc.
www.necromancergames.com

Tome of Horrors: Pathfinder Edition



Necromancers of the Northwest, LLC

Necromancers of the Northwest, LLC
www.necromancers-online.com

Necromancers of the Northwest is dedicated to providing quality gaming content 100% free of charge. Animate your game today. (Yes, it really is free.)



Neo Productions Unlimited

Neo Productions Unlimited
http://www.neoproductions.net

Upcoming "Pathfinder" line: Shadowglade, a supernatural-action campaign! Adventures are set in a low-magic world recovering from a cataclysmic event some five-hundred years ago. In the current era, supernatural forces are mustering in the shadow to overtake what the survivors have wrought and only a handful of entities are aware of, and working to stop, their dark schemes for the realm.



Nevermet Press, LLC

Nevermet Press, LLC
http://www.nevermetpress.com

Shayakand, a new campaign setting exclusively for The Pathfinder Roleplaying Game, is currently under development by Nevermet Press. Shayakand is an Indoasian fantasy setting where the gods walk the earth and the people struggle to survive under tyrannical rule. When the people cry out for help, will you be a their hero or their enemy?

At Nevermet Press, we develop games through crowd sourcing and social networking to reflect the gaming desires of our community. All of our games are created in an open collaborative environment that advocates community ownership of the content. Come, visit Nevermet Press, and join in the fun!



Nicholas Herold

Nicholas Herold
None

The Creature Codex line consists of PDFs containing a small number of monsters with full color art, and a few other rules elements (feats, magic items, spells).



Ninja Monkey Press

Ninja Monkey Press
www.facebook.com/pages/Ninja-Monkey-Press/234448196579571

We are creating supplements for Game Room Creation's "Modern Heroes" setting. The first few supplements will cover spells, spellcasters and creatures. Later supplements will include campaign settings, starting with the Pulp Era.



Nosfecatu Publishing

Nosfecatu Publishing
http://nosfecatu.blogspot.com/

We have none at the moment, but that will change soon! We will primarily be converting our material from other systems to accomodate fans of The Pathfinder Roleplaying Game. ^__^



On Call GM

On Call GM
www.oncallgm.com

The On Call GM is a general gaming site (with a heavy Pathfinder / OGL slant) providing continual updates to the gaming community. Here you’ll find updates in the form of member articles, blog posts, downloads, e-books, and more. The goal of On Call GM is to keep you informed and armed in your crusade to be a better gamer or game master.

As the brainchild of Thurston Hillman, the On Call GM will over time start providing new and interesting options for game play in the OGL/Pathfinder setting. With plans of world domination not far off, be sure to check On Call GM frequently for the latest and greatest in gaming!



Open Design

Open Design
www.koboldquarterly.com

Kobold Quarterly is (surprise!) a quarterly magazine.

We publish articles expanding the Pathfinder setting, such as the "Monsters of Osirion" article in issue #7, and have published previews of the Pathfinder RPG rules, articles by Paizo staffers such as James Jacobs and Hank Woon, and a plethora of supporting material from base classes to treasures.

Yeah, we said "plethora."

In addition, Open Design is the design house that wrote, tested, and delivered an official Pathfinder adventure set in Golarion, From Shore to Sea.



Orville Clark

Orville Clark
http://web.mac.com/oclark/KromeDragon/KromeDragon.html

The KromeDragon is a website for free adventures compatible with the Pathfinder RPG set in Paizo's world of Golarion. The site will conform to the Paizo Publishing, LLC Pathfinder® Roleplaying Game Compatibility License and the Paizo Publishing, LLC Community Use Policy.

The first adventure, Riddle in the Sands, will be released in three parts. The first part, Fortune and Glory, is an adventure suitable for levels 1-5, set in the City of Absalom. The adventurers are introduced to the City at the Center of the World, and soon find themselves enmeshed in a conspiracy spanning nations, religions and the ages. Solve ancient mysteries and begin the quest across the sea for an Osirion treasure that is destined to bring you Fortune and Glory.



Otherverse Games

Otherverse Games
www.otherversegames.blogspot.com

Otherverse Games is an imprint of Skortched Urf Studios, started by Chris A. Field. Otherverse Games produces sci-fi, fantasy and even erotic horror campaign material, including the popular Black Tokyo campaign, unusual Otherverse America future history, as well as the Thinking Races series, which brings an assortment of interesting new player species to fantasy gaming. Otherverse Games will produce top quality fantasy material compatible with the Pathfinder Roleplaying Game, and anxiously awaits a modern version of this interesting new system.



OutsideNormal

OutsideNormal
www.outsidenormal.com

The Power of Ki: Psionic Roleplaying

Introducing a new twist on psionic rules for your favorite roleplaying game.

- A new continent, Fermia, with lore and history explaining how psionics fit into the world.


  • 4 brand new races with psionic abilities: Primal Elves, Drakians, Helians, and the Amchitka.
  • Reinvented classic races including the Elan, Dromite, and Half-Giant.
  • Alternate racial abilities tied to psionics for all core races.

- New alternate classes:

  • Psion (alternate Sorcerer class)
  • Psyker (alternate Bard class)

- Revised rules for psionic companions: Astral Constructs and PsiCrystals
- New archetypes:

  • Elocator Monk Archetype
  • War Mind Cavalier Archetype
  • Slayer Ranger Archetype
  • Fermian Sorcerer Bloodline
  • Divine Mystic Cleric Archetype

- Completely reworked rules for psionics using Ki

  • Classes have spells per day instead of just power points
  • Spells are augmented and recalled using Ki (same flexibility as SRD, less math, cross-comapatability)
  • A whole host of Ki powered feats and abilities are available to the Psion and Psyker as well as any other character using Ki (like the Monk and Ninja classes).
  • All psionic magic items that work in cooperation with existing types instead of being completely independent.

- Several new and exciting psionic creatures to interact with:

  • Draefen - Undead cousins to the Elan, shapeshifter, mind-thief
  • Kythulean - Dromite slavers, body fluid
  • Syl'ksh
  • Sylsos
  • Undead Ooze

- And your old friends

  • Astral Constructs
  • Brain Moles
  • Thought Eaters
  • Phrenic templates for humanoid, animal, undead, and other creature types.

Currently in version 1.9 beta playtesting.



Pantheon Press

Pantheon Press
www.pantheonpress.com

Nobis is a fantasy campaign setting for use with version 3.5 of the world's most popular role-playing game and other OGL products.

Nobis allows you to step into a world unlike any other. Nobis: The City-States introduces a region both blessed and cursed by rapidly advancing technology, commerce and democratic rule. And Nobis: The City-States Player's Guide gives players all the tools they'll need to survive in this region, including new feats.

Other features include the mongrels, a new race for players. Outcast from gnoll society, the mongrels make a crude living on the dangerous streets of the City-States. Our Fencing Discipline, which pioneers a class-neutral combat style, and Simplecraft, a revolutionary source of arcane power that any character can use, provides new twists on classic roles. Finally, an innovate look at firearms integrates black powder technology with standard high fantasy.

The Nobis line of products provides fantastic new options for any urban-based campaign!



Paris E. Crenshaw, III

Paris E. Crenshaw, III
https://sites.google.com/site/niverian/

Paris Crenshaw is a freelance writer, editor and developer. His fiction has appeared in Wayfinder magazine and on PathfinderChronicler.net. His Pathfinder RPG-compatible materials have also appeared in Wayfinder and in products for such companies as Clockwork Gnome Publishing. Additional material may be available on his Facebook page, on his website, on in his blog, Strange Refuge.



PCGen

PCGen
https://sourceforge.net/projects/pcgen/

PCGen is a free RPG character generator and maintenance program for d20 systems. Download your free copy today.

PCGen allows players and DMs to create player characters, and subsequently maintain the character sheets in electronic format, tracking both the character statistics, their equipment and possessions, and other information related to the characters. The software makes sure that these characters are consistent with the d20 System rules.

Character sheets can be exported in various formats, including XML, HTML, and PDF formats. This allows character data to be exported in datablock format similar to that used in pre-built adventures, or character sheet format similar to the official D&D character sheets.

All of the data the program uses, and all of the character data, is stored as plain text files, making it possible to add custom rules, or modify existing ones, by writing new data files.

Starting with version 5.16.0, PCGen ships with a Data Set Converter that will assist in the conversion of older user created data sets to the latest version of PCGen.

For more information about PCGen, join us at PCGen@Yahoo! or visit our website and wiki.



Pelgrane Press Ltd

Pelgrane Press Ltd
pelgranepress.com

We will be releasing a supplement showing how you can use the GUMSHOE investigative rules within the existing Pathfinder system.



Peryton Publishing

Peryton Publishing
http://www.perytonpublishing.com

We plan to release a Pathfinder adaptation of our Qalidar setting to be followed by new Qalidar-related products.



Petroleum Ent

Petroleum Ent
http://qex.skyfire.ca

Qex is a 3D VirtualTabletop application for your PC. It helps DMs manage combat to various levels (from simple initiative tracking all the way to full automation) which frees up the DM to focus on other areas.

Qex also generates monsters, NPCs, treasure and encounters on the fly. It has extensive mapping tools in the works and is very customizable. It has a client module that allows players to connect to the DM over a network.



Phoenix Fire RPG

Phoenix Fire RPG
http://phoenixfirerpg.webs.com/

There should be plenty of material that can be used with all of the new products being released. It is our intention to develop player created small adventures and perhaps even a setting which can be used with the OGL based RPGs, including the Pathfinder Roleplaying Game.



Pirate Monkey Publications

Pirate Monkey Publications
www.piratemonkeypubs.com

Pirate Monkey Publications:
Founded, and wholly owned, by product author Ashton R. Reams in January 2011. As a very new company we dont currently have any products on the market, and our website is still under construction.
We will soon be offering a series of "Simple" guides. These guides will offer game masters intricate and in-depth, yet easy to use and simple to understand, options for complex (and often frustrating) concepts.
The first of these guides "Simple Cosmology" is due out Summer 2011. As the name implies this book will give advice and options for running a streamlined, headache free cosmology packed with enough dogma for even the most zealous PC. Never again be at a loss when *that* player asks "But...why?"!



Poison Apple Games

Poison Apple Games
http://poisonapplegames.blogspot.com/

Trailblazer

Trailblazer is a supplement taking Pathfinder from the years 1500 to 1918, complete with it's own firearm mechanics and new spells, feats, skills, class archetypes, and equipment. It also has rules for naval combat and steampunk technology and a campaign setting with multiple timelines.

(*Trailblazer may be renamed at some point)



Postmortem Studios

Postmortem Studios
www.postmort.demon.co.uk

Initially 6-Pack adventures, which will be 'pick up and play' short adventures suitable for one-off evening's play or convention scenarios. Further support I have not yet considered but could be just about anything from game settings to campaigns or monster guides.



Prysm

Prysm
www.sites.google.com/site/prysmworld

Prysm is a world that was created by myself and other Dm's and players, staring from first edition DnD, we actually had the world finished and left everything at a friends house but when he moved he lost several items. So I am trying to refinish my world and am still working on it, I have several friends helping out and even have the gaming community giving me help as well. We have our own gods (players who have gone to the epic levels), and some of our own house rules.

What I was trying to get out there first is an adventure, it is kind of an choose your own path type adventure that can be used by any level. The Dm only has to choose monsters and traps, the adventure also allows the Dm to customize the challenges.

The adventure is run by Karak The Dark and Terrible a one time loyal servant of Gumby, The First Lawful Evil Bard of Hell and God of Murder, but is now a follower of Amaril Nailo, Hunter of Evil, Patron of Oath Takers, and God of Commraderie. Karak now travels the world with his extradimensional dungeon, which he uses to test would be heroes, those who succeed are rewarded and those who fail come out a little broken but wiser.

one such room is a s follows: this room has a destinctive pentagon shape to it, 20 feet deep, it is 30 feet wide at the far end it tapers to only a 10 foot wide opening you have just entered. In the centre of the room is a jar floating in the air (at a random height determined by the Dm. Another of Karak's floating apprentices appear beside you looks to the key and smiles. 'You must retrieve that jar in order to proceed, it can't be grapsed with magic or touched by anything other than your body. Good luck). With that he disappears leaving you to ponder the problem.

The room looks like this:
[-E-]
[ J ]
\_D_/

The Dm can set the dc for the jump check for the key, I started at 15 and can go all the way to 23, as I ran this for 1st to 3rd level pc's.
The jar has a potion in it that gives a permanent 2 bonus skill points the pc's can put anywhere, if they get it and if they try to cheat the jar falls to the ground and shatters. No matter the out come the servant reappears and gives the pc's a silver key to unlock the next door.
There are other rooms where the pc's need to deal a certain amount of damage to a dummy to proceed, or they have to play chess, craft a key, ect.
It is through this adventure and others that I hope to eventually get my world published as part of the Pathfinder universe.



Punching Love Productions

Punching Love Productions
http://www.syndeconrpg.com/

Punching Love Productions is creating a campaign setting compatible with the Pathfinder Roleplaying Game. Trial-sessions are scheduled for January, and content will be released to the website leading up to that time. Content will be released as it is finalized. Eventually, .pdf files of "Syndecon: Vetrina di Tempo" will be released for sale, complete with professional art and all pertinent information. If sales of these .pdfs goes well, a hard-copy book will go into the works.

Here is a preview of what's to come:

“Schism: A state of disunion, dissension, or mutual hostility. A division into mutually opposing parties of a body of persons that have previously acted in concert.” The Oxford English Dictionary

Technology and magic are both fascinating concepts, and Syndecon is a setting where both have an equally powerful role. Taking some elements of the steampunk and steamgoth genres, tending towards the darker regions of each, Syndecon takes the world–Argethen–at a time where nations have grown to unexpected heights, and tensions between bordering countries are rising. The Last Schism, where the world itself was fractured into its current shape, is in the back of everybody’s mind as telltale signs of another schism are becoming evident. The weather has become increasingly more unpredictable and violent, warring factions plague Argethen’s resources, and strange, supernatural phenomena have drastically impacted numerous locations around the world.



Purple Duck Creations

Purple Duck Creations
http://grandwiki.wikidot.com/dm-sketchpad

The DM Sketchpad free e-zine published on the Grand OGL Wiki and in monthly PDF compilations will be providing new content that is compatible with the Pathfinder Roleplaying Game starting in August.



Pyres of Vam

Pyres of Vam
www.pyresofvam.com

PYRES OF VAM
The Pyres of Vam website will, from time to time, feature articles containing game mechanics from various roleplaying game systems, including content compatible with the Pathfinder Roleplaying Game. Pyres of Vam will release free PDFs containing similar content.

DEMONSEA CAMPAIGN SETTING
The Pyres of Vam website will also be used as a workspace to create a new campaign setting called Demonsea. Demonsea will be created over time with no firm launch date, but lots of content will be released for free as it is created. Articles about this swashbuckling, demon-slaying world of mayhem and adventure will mostly be setting material (or "fluff") that can be adapted to most roleplaying game systems. However, some articles will contain game mechanics from various roleplaying game systems, including content compatible with the Pathfinder Roleplaying Game.



Quest for Fun Games (Q4F)

Quest for Fun Games (Q4F)
http://www.facebook.com/questforfungames

Quest for Fun Games is an electronic publisher of wonderful art and game filled Pathfinder Role Playing Game products. Our premiere line is Ready to Role, products for the player that needs a quick character or for the GM as a ready to run NPC. More products are forthcoming.



R. Scott Tilton Studios

R. Scott Tilton Studios
http://rststudios.blogspot.com/

Dynamic Combat System
Bring the Big Screen to your Tabletop!
A variable set of rules to balance weapons combined with optional rules to make combat really MOVE in "The Pathfinder Roleplaying Game". Will include quick reference cards, and an adventure, showcasing the system.

Inside the Monastery
A Comprehensive look at martial art styles from soft styles, to hard styles, to the cinema.
Go beyond the basic monk presented in "The Pathfinder Roleplaying Game".

Multiclass Mastery

Note: all titles subject to change.



Radiance House

Radiance House
http://www.pactmagic.com

We will adapt our current pact magic books to be fully compatible with the Pathfinder Roleplaying Game. We will also offer new books that continue our style of blending crunchy rules with fiction, art and setting-neutral background material -- first up for August will be a resource for extraplanar characters and campaigns.



Raging Swan Press

Raging Swan Press
www.ragingswan.com

Raging Swan Press focuses on providing affordable, quality, GM-focused products in both print and PDF formats. Our website, www.ragingswan.com, will go live in mid February.

Our first two products are:

Retribution
A Pathfinder Roleplaying Game adventure by Creighton Broadhurst for four 1st-level PCs

In the frozen depths of winter, murderous winds mercilessly batter the crumbling Priory of Cymer. Within, trapped by their duty and the heaped snowdrifts that render travel near impossible, the few remaining faithful huddle together and tend the sacred places of their forbearers. With the weather worsening, nerves fray and tempers snap as the wind howls its mournful dirge for the forgotten dead of a fallen time. But the worst is yet to come. One of those trapped within holds a murderous grudge that only blood can expunge, and as the storm reaches its savage height terrible revenge is wrought amid the frigid halls and faded glories of a bygone age.

Swallowfeld
A Pathfinder Roleplaying Game supplement by Creighton Broadhurst suitable for low-level play

The furthest flung outpost of a mighty kingdom, turbulent waters and the forbidding boughs of a trackless forest bound the village of Swallowfeld.

Swallowfeld presents detailed information on village life as well as ten locations and nine NPCs of note. Designed to be the perfect base from which neophyte adventurers can explore the surrounding area or as a waystop on the road to adventure, Swallowfeld is easy to include in any GM’s campaign.

Both products will be supported by a number of free web enhancements available from www.ragingswan.com. We will announce more GM-focused products in early March!



Ravensworth Press

Ravensworth Press
Http://ravensworthpress.com

Ravensworth press is a brand new gaming company. We are creating a campaign world called Ravensworth. It is a low magic alternate earth set at the end of the Dark Ages. We do not know how many titles will be issued as of yet but we are releasing our first adventure in June as a free introduction to players.

Ravensworth will feature some unique gamer opportunities withing the world. I can't release the secret to that just yet. Pathfinder is the game of choice for our creative team and we want to be sure that people use pathfinder products while exploring our world.



Reality Blurs

Reality Blurs
realityblurs.com

TBA



Reality Blurs

Reality Blurs
realityblurs.com

TBA.



Reality Deviant Publications

Reality Deviant Publications
www.realitydeviants.net

We'll be doing a conversion of our Blood Throne Campaign setting as well as our Touch of Evil game lines, and Campaign Cutouts: exotic location/ mini campaign supplements designed to be dropped into anyone's game with little or no work.



Reality Four Studios

Reality Four Studios
http://www.realityfourstudios.net/

Reality Four Studios is looking to support the Pathfinder Roleplaying Game.

The first product from Reality Four Studios will be a campaign setting, which has been in development for the last twelve months. The setting will feature new classes (both base and prestige), details on the races within the setting, feats, spells and equipment as well as a well illustrated guide to the new setting, along with maps.

It is anticipated that this product will launch in Autumn 2009, depending on rules availability. At the moment, we aim for the campaign setting to be available in both PDF and print-on-demand formats.

There will a mix of products, from the campaign setting all the way down to small supplements. From time to time, there may be a free PDF or two that escapes from the vaults too!



Red Anvil Productions

Red Anvil Productions
http://www.redanvilproductions.com

Our goal is to create a Pathfinder Compatible version of "The Fate of Inglemia" by the end of October.



Red Pub Games, LLC

Red Pub Games, LLC
www.redpubgames.com

We are currently writing a whole series of adventure modules to be compatible with the Pathfinder RPG. Our first offering is "The Vaults of Obryn Sapravda." This sends the party on a search for the lost residence of the mighty wizard Obryn Sapravda, to determine if the mage is yet alive or dead. Can the adventurers overcome the guardians of his abode? Has the powerful mage been overrun and defeated? Only the bravest will return to tell!

All adventures will be fully supported with battle maps in 1"=5' scale, free as a download from our website! No need to fumble through stacks of generic dungeon tiles, every room comes prepared for your party to tackle!

Look for these other great products coming soon from the adventurers at Red Pub Games!

Assault on Thundercliff Keep
Treachery at Stormthews
Escape from the Lair of the Mad Mage
How Much Silver for a Soul?
The Vengeful Undead
To Live and Die on Dread Mountain
Horror on the High Seas
City of the Shifting Sands
The Limitless Dungeon

Thanks for looking and remember, all your adventures begin at the Red Pub!



RedBrick LLC

RedBrick LLC
http://redbrickllc.com

RedBrick LLC publish games and accessories for Earthdawn, Blue Planet, Fading Suns, and Demonworld. RedBrick are currently completing conversions of Earthdawn and Fading Suns for use with the popular Pathfinder Roleplaying Game.



Rhinotaur

Rhinotaur
http://rhinotaur.com

Charging into the roleplaying frey, Rhinotaur offers creative and entertaining supplementary material compatible with the Pathfinder Roleplaying System.



Ricardo Sebas

Ricardo Sebas
http://www.pfes.herobo.com/

"Pathfinder Español" free website ( http://www.pfes.herobo.com/ )
Website that provides information about The Pathfinder Roleplaying Game in the spanish language.
The website speaks about Pathfinder products, discuss the rules and contains links to many resources.
The website uses the OGL. Spanish is a language not licensed, thus the website uses the english terms and names, and doesn't translate the rules to spanish.
The website uses the Community Use License too.



Richard A. Hunt

Richard A. Hunt
http://www.awizardindallas.com

I'm developing an original Pathfinder Roleplaying Game-compatible game world. I would like to figure out how to release the set by August or September 2009 and would appreciate any community help I can get in figuring that out. Thanks.



Rite Publishing

Rite Publishing
http://ritepublishing.com/

101 Series Subscription
Questhaven Campaign Setting
Coliseum Morpheon mini-setting/adventure 16th-20th level
Breaking of Fostor Nagar MapTool and Pen and Paper adventure.
Book of Monster Templates



RJ Grady

RJ Grady
http://rjgrady.webs.com/

Tripod Machine is the brand for my personal RPG projects.

The Pathfinder-compatible Adventurers line offers new options for players like classes, feats, and races. Available now:

- Adventuring Classes: A Fistful of Denarii



Robert Gambell

Robert Gambell
andygambell.com

We are currently developing some one shot, stand alone adventures that are compatible to the Pathfinder Role Playing Game.



Rodney Sloan

Rodney Sloan
http://www.risingphoenixgames.com

Rising Phoenix Games has been successfully creating modules for conventions for almost five years now, and has many more years experience in Role-Playing games, design, print and multimedia.

Our first offering in a solo or single player character game set in the fantastic world of Avernos, where monsters roam the lands, pirates savage the coast and evil spills forth from the abyss. Take your adventurer into the town of South Fort to help an old friend, fight through sewers and uncover a dark secret.

This PDF book includes maps, a pregenerated character and a mini gazette on South Fort, which you can use to play solo or as a GM running a game for one player, all of which is compatible with the Pathfinder Roleplaying Game.

As a bonus we will be releasing the first four parts of the adventure on our blog at www.risingphoenixgames.com/blog/



RoleplayingTips.com

RoleplayingTips.com
http://www.roleplayingtips.com

Products to support game masters with their Pathfinder campaigns. First PFRPG product coming soon.



Rossi Publishing Games

Rossi Publishing Games
dragoncreed.com

Rossi Publishing Games presents the World Of Terrah: a campaign setting and adventure path series based in a steampunk era. It has everything you need, from the spark class to the odd technology written to work under the rules of the Pathfinder Role-Playing Game. Coming to PaizoCon 2012. "Spark" is (c)2000-2010 Studio Foglio, LLC used with permission.



Royal Archivist Publishing

Royal Archivist Publishing
http://www.royalarchivistpublishing.com/

Royal Archivist Publishing exists to tell stories in the Ingressa, a universe where societies constantly struggle to balance unpredictable magic with high technology, a galaxy where civilization runs the gamut from the Bronze Age to the Space Age.

While we focus primarily on fiction, we also regularly release material compatible with the Pathfinder Roleplaying Game for customers who wish to forge their own adventures in the Ingressa.



Rpg module world

Rpg module world
www.rpgmoduleworld.com

RPGModuleWorld.com will be selling original and unique role playing modules and other accessories for role playing games for download.
Strong story and unique ideas will be the theme with, along with the idea that a QUALITY module should not cost more than a cheeseburger and fries meal.

RPGModuleWorld is also looking to publish top quality modules written by game masters, and offers commissions to the authors on each one sold.



RPG Touch

RPG Touch
http://www.rpgtouch.com

I make one (and hopefully soon a series) of applications for the iPhone to aid gamers. My one app that is currently, publicly, available is RPG Touch: Grimoire, which is a spellbook application based on the d20 SRD. My intent is to both release more apps for the iPhone for gamers beyond the simple dice roller applications, and to make sure they support both d20 and Pathfinder once it is out of beta.

Other tools may take a similar form of look up utility, or a more dynamic nature like a character sheet, or inventory tracker, but not an interactive game.

My hope with this license is to be able to tell my customers that the application is in fact compatible with Pathfinder, so they know what they are getting.

Geoffrey Peart



Run Amok Games

Run Amok Games
runamokgames.com

Run Amok Games produces high-quality, setting-neutral adventures designed to be dropped into any campaign world.

Our first adventure is The Six Griffons Haunt, and is available here



Sagawork Studios

Sagawork Studios
http://sagaworkstudios.blogspot.com/

Sagawork Studios is a fledgling company that seeks to write and publish adventure modules for Pathfinder Roleplaying Game. Known as the ADVENTURE, DUNGEONS & DANGER series these 32-page adventure modules that can either be played as a single adventure or as part of a campaign, reminiscent of the 'Series' adventures produced in the 1980's (T1-4 Temple of Elemental Evil, S1-4 Scourge of the Slavelords, GDQ1-8 Queen of Spiders are good examples).

Whilst a number of adventures modules are already planned, I'd like to hear what you want. Please come over to the site or send me an email, I want to hear what you want in an adventure module!



SATurday Graphics

SATurday Graphics
http://saturdaygraphics.blogspot.com/

The Faerie Tale Folio - A collection of classic fairytale characters fully statted out and ready to use. Multiple PDF files that add to to one massive tome.

Level Best - A PDF series offering groups of enemies and opponents suitable as foes for characters from level one to level 20. The first volume "Level Best: Theives Guild" fleshes out an entire guild you can harrass your pc's with at every level.

Sorcerous Smokes - A PDF detailing a variety of magical and mundane smoking substances and how they can be employed for a variety of magical effects. From the notorious Halfling Pipeweed to the noxious Troll Stogies.

Hexaponic Gardening - This PDF details both how to add magical effects to naturally occuring produce, as well as a variety of vegetation that grows its own spontaneous magical effects.



Scott Andrews, Founder Lost Paths Games

Scott Andrews, Founder Lost Paths Games
http://www.facebook.com/pages/Lost-Paths-Games/203619649707693%3Fref%3Dts&s k%3Dwall

Lost Arcana: Chronomancy

A rules supplement providing chronomancy as a wizard arcane school for those wanting a time mage. GM optional rules for time travel are included as well.

Lost Arcana: Spontaneous Magic

A rules supplement providing variant rules for spontaneous caster using a spell points to customize exisiting spells on the fly.



Scott Gladstein

Scott Gladstein
http://g-a-w.blogspot.com/

I am considering publishing a sizable amount of campaign material for the Pathfinder Roleplaying Game via print in the near future. (Within the next 6-8 months) The material published will be a complete Low-Fantasy Setting as well as a number of pre-made encounters/specific NPCs, prestige classes, and art assets for game creation.

(The above site is my professional site with a preview of some of the above mentioned material)



Scrying Eye Games

Scrying Eye Games
http://www.scryingeye.com

Current lines that are in production:

1) Hildegard the Hilarious (adventure, James Miller) Low-level, single session adventure pitting the party against the dungeon of a dead wizard with an obsession with carnivals and humor.

2) God's Spine (adventure, James Miller) Seafaring campaign setting which entwine the adventurers in court and racial politics of both above and below the surface of the ocean.

3) The Ark of Twilight (adventure, James Miller) Epic level adventure fighting the machinations of a devil with aspirations of godhood, a wizard who wants his deceased wife back from the grave, and the temple they built that will lock the material plane into undying chaos.

4) Spydar's Keep (adventure, James Miller) The heroes find themselves knighted as new "royalty" of a frontier area, only to find the local politics and orc raiders are nothing in comparison to the truth behind the ruins of the local legend, Spydar the Swift.

5) TopoTiles, Ravenlands, and INN-teriors (mapping supplements, Rick Ricci and James Miller) Various tabletop mapping supplements, mostly in PDF format, for use in rpg games. (These will be mostly standard OGL 1'=5' square grid maps, but should be listed in case of direct tie-in to licensed products.)

Note: All adventures will include full-scale maps for tabletop use, full character sheets and paper miniatures for each NPC.



Sean K Reynolds Games

Sean K Reynolds Games
http://www.seankreynolds.com/skrg/

The goal of SKRG is to publish quality games that help you make better choices about your gaming. They may teach you something about game design in general, the game in particular, or even some part of the real world; ideally, SKRG products should leave you understanding the rules better so you can make better choices for your game, whether in designing your own material or evaluating published books to determine if they're balanced, campaign-appropriate, or worth reading at all.



Shaking Earth

Shaking Earth
http://zalzalaweb.com/jens/%3Ftag%3Dspellbookpf

The Spellbook - PF Android app offers a quick way to reference spell descriptions during game play. It allows the user create a spell list for their character for even faster access.



Signal Fire Studios LLC

Signal Fire Studios LLC
http://www.signalfirestudios.com

Initially we will be supplementing our bonus content articles for the web series, JourneyQuest, with Pathfinder-compatible game content. These will be available for free on our website, with possible paid PDF and print products in the future depending on the performance of the series and enthusiasm of the fans. JourneyQuest content is produced in partnership with Dead Gentlemen Productions and Zombie Orpheus Entertainment.



Silver Crescent Publishing

Silver Crescent Publishing
www.realmsoftwilight.net

The Realms of Twilight Campaign Setting is an entire world lit only by the light of its 3 moons. The sun was eclipsed long ago by an ancient and powerful ritual. This is a world filled with history and legends.

The book is currently scheduled to be released late spring of 2010 and will contain much more than just the detailed description of the world itself. We will also be adding more new spells, feats, magic items, prestige classes, player races and monsters for your gaming pleasure. Please visit our website and don't hesitate to ask any questions you may have on our forum.

Currently we are holding open playtesting, similar to paizo's fine example. Apply via out website.

Thanks, and good gaming!!!



Sinister Adventures LLC

Sinister Adventures LLC
www.sinisteradventures.com

Dark Vistas Product Line: Non-linear adventure supplements and mini campaign settings for fantasy roleplaying - designed for an adult audience, pushing the limits of gaming to a grittier, edgier, high drama and suspense feel.

Here's the first two books on the schedule:

Razor Coast is a 130+ mega-adventure by Nicolas Logue for 4th to 12th level characters. Using an exciting and entirely non-linear plot web format Razor Coast allows you and your players to brave wild adventures in any way you see fit. Set sail for peril. There will be blood by the bucket-full boyos.

The Ebon Shroud is a 130+ page mega-adventure for 12th to 20th level characters, brought to you by the twisted fever dreams of Richard Pett and Nicolas Logue. Using an exciting and entirely non-linear plot web format The Ebon Shroud allows you and your players to venture into a realm of darkness and adventure in any way you see fit. You are humanity's last hope for survival. How will you face the darkness?

Dark Horizons Product Line: Dark futuristic roleplaying adventures and mini campaign supplments. We also plan to adapt the Pathfinder rule set to reflect futuristic play and release a rulebook designed to optimize dark sci-fi roleplaying.

Also a series of short pdf adventures compatible with Pathfinder are in the works (adaptations of Indulgences as well).



Skirmisher Publishing LLC

Skirmisher Publishing LLC
http://www.skirmisher.com

Skirmisher Publishing LLC is a longtime producer of OGL rules, miniatures and tabletop wargaming rules, and live-action role-playing games. While we will be converting the best of our OGL v.3.5 products over to the Pathfinder system, we are also in the process of creating an entirely fresh line of materials. These will include new PC races, new basic and prestige classes, and a variety of settings and scenarios specifically geared toward the gritty "low fantasy" campaigns and style of play for which we have become known.



Skortched Urf' Studios

Skortched Urf' Studios
www.skortchedurfstudios.com

We will be actively supporting the Pathfinder RPG. Our current line of products remain compatible and include:

The Adventurer Essentials line.

Fantasy Firearms.

The Mega-Feats line.

Adventure Blocks.

Plus several forthcoming product lines.



Sneak Attack Press

Sneak Attack Press
www.sneakattackpress.com

We make short adventures compatible with the Pathfinder Roleplaying Game.



Solace Games

Solace Games
none

Dark Solace Campaign Setting:

When the forces of hell and its dark allies take over the realm of Solace, the races who called this place home exile themselves to floating islands in the sky that have all the resources they need to survive and to fight back against the dark forces on the world below them. Heroes either come from the floating islands in the sky or the ground below to fight back against the forces of darkness and the corruption that threatens everything good people hold dear.



Something Clever Games

Something Clever Games
http://www.scgindie.com

Our first IP is an independently developed tactical RPG for mobile devices. It serves to introduce an original campaign setting to be published under the OGL, as well as the Pathfinder Roleplaying Game under Paizo's Compatibility License.



Sorcerer Studios

Sorcerer Studios
http://www.sorcererstudios.com

Currently in the works of creating a campaign setting with lots of new content for play, as well as a OGL book of martial power to provide more options for melee and non-magical classes.



Sorceress Adventures

Sorceress Adventures
http://sorceress-adventures.blogspot.com/

Creation of compatible adventures and materials (classes, PrC, spells etc) to be used on Pathfinder RPG games.

Spoiler:
http://sorceress-adventures.blogspot.com/



Spellbook Software and Games

Spellbook Software and Games
http://www.spellbooksoftware.com

Tower to the Gods, a 1st-20th level adventure



Spes Magna Games

Spes Magna Games
http://spesmagna.com/

Do you enjoy sinking your teeth into crunch?

Spes Magna Games offers crunchy goodness to enhance your game with streamlined mechanics that speed up gameplay. Our Ludi Fortes line features plug-and-play products that can be dropped into nearly any game to help create richer, more enjoyable roleplaying sessions.

But what if you’re tired of crunch and want some fluff?

Our Novus Mundus line presents a campaign that melds alternate world history with tried-and-true fantasy tropes. Two types of Novus Mundus products explore a new world of adventure set against the backdrop of the 18th century. Setting Books are largely system neutral and suitable for many fantasy games, and Adventure Books are for use with Pathfinder games.



Stardust Publications

Stardust Publications
http://www.stardust-publications.com

Stardust Publications is in the process of developing its own version of the D20 system, and some of the system elements and concepts of the Pathfinder Role-Playing Game mesh with the intended direction that we plan to take with the upcoming Eternal Legends Role-Playing Game for the D20 System.



Stefano Borghi

Stefano Borghi
http://pathfindercronache.blogspot.com/

The purpose of this site is to chronicle the adventures of a Roleplay, played by a group of people who have decided to meet together to share a couple of hours of their free time for fun, including nuts, pencils and strange books.

This blog was created with the intention to be a kind of "Log Book", accessible to all and at any time, which bring together all the information gathered during the sessions of play, and that for reasons of time may be lost or forget.

Inside you can find the accounts of the adventures you play, the background of the Player Characters (PCs), the most important extras (NPC), the geographic descriptions of the most significant regarding the setting of the game (the Setting), as well as a series of notes on the people, history, mythology, religious beliefs and more.

This site also seeks to be a source of inspiration for all fans of Pathfinder and aspires to become a place where you can share with thoughts, ideas and pensieri.Un greetings to you all and happy reading!



Stonebridge Campaign Setting

Stonebridge Campaign Setting
www.stonebridgecampaign.com

An epic, high magic campaign setting utilizing the Pathfinder Roleplaying Game rule set. Website under construction.



Storm Bunny Studios, LLC

Storm Bunny Studios, LLC
www.stormbunnystudios.com

Storm Bunny Studios, LLCis a games-design studio that focuses on innovative and non-traditional approaches to a variety of gaming – be it tabletop, tactical, or theatrical. Its principle product is the Rhune: Dawn of Twilight campaign setting – a fantasy fusion of northern ideas and steampunk sensibilities – that is best defined as stormpunk.

It will also support a wide array of common fantasy settings (across a number of systems) by producing unique products that focus on art and story – by keeping the “fluff” in the fore of its design philosophy. By keeping an eye on the elements of story and myth, it will push beyond the traditional lines established by the “crunch crowd.”

The company will offer future artists, writers, and designers a place at the 3PP table, but without necessarily forcing any given system on them (although it will remain in full support of the Pathfinder Roleplaying Game system). Additionally, it will explore projects that focus on solely story-driven material rather than mechanics, giving a large portion of the theatrical gaming community system-free stories to tell.

Storm Bunny Studios, LLC will continue to support its favorite gaming systems by providing quality, balanced products that include streamlined mechanical solutions alongside stunning art and layout.

Visit us soon at Storm Bunny Studios, LLC or check out Rhune: Dawn of Twilight. You can also see us on Facebook for more information about Rhune!



Studio Cat

Studio Cat
InProgress

Icosahedron Interludes - Generic line of adventure products designed to be used in local home campaigns produced as both PDFs and in print.



Studio Karatorian

Studio Karatorian
http://www.karatorian.org/

Powder and Ball: The Netbook of Fantasy Firearms



Studio Meh

Studio Meh
www.facebook.com/studiomeh

We aim to produce interesting campaign settings that cross the traditional genre's and ignite players and GMs imaginations.



Stumpknocker Games

Stumpknocker Games
https://sites.google.com/site/stumpknockergames

We intend our first products to be a set of adventures set in a new campaign setting called The World of Anzo. We will be creating a line of adventures that will run 4-6 players from 1st - 20th level. We are also in the process of creating a players guide to the world with other suppliments to come at a later time as the world is further fleshed out.



Sunbelt Games

Sunbelt Games
www.sunbeltgames.com

Primarily dedicated to short pdf releases, our first series "Paths Less Taken" will update classes from classic editions of the world's most popular fantasy RPG for the Pathfinder Roleplaying Game.



Super Genius Games

Super Genius Games
www.supergeniusgames.com

SGG will be producing adventures and other supplements for use by players and GM's.



Tabletop Adventures

Tabletop Adventures
www.tabletopadventures.com

Tabletop Adventures provides help for the Harried Gamemaster, and now this help will be available for masters of the Pathfinder Roleplaying Game as well. Our primary line is a series of products describing different types of fantasy terrain, such as woods, caverns, and the classic dungeon. Although usable in their current form for most fantasy roleplaying games, we will be gradually reintroducing these in versions specifically designed to be compatible with the Pathfinder Roleplaying Game.

Our first revised product will be Shards of the Heart. This publication provides over 20 NPCS, complete with personalities, plot hooks, and multiple levels of stats drawn from the Pathfinder Roleplaying Game, ready to drop into play.

We are confident the community will find our products inspirational and easy to use, so that a gamemaster can Buy it Today, Play it Tonight!



Tabletop Armory

Tabletop Armory
http://www.tabletoparmory.com

Ardorn Fantasy Role Play

A system neutral fantasy world, AFRP will feature not only online world and setting content but also website release material that introduces and supports our suggested rules and play modifications for playing AFRP with Pathfinder.

Adventure Modules

We are planning at least one, possibly more, modules designed with Pathfinder gaming in mind.



Taurus Twelve

Taurus Twelve
http//www.facebook.com/Taurus-Twelve

Taurus Twelve offers sytem neutral products and offer adventure modules and supplements compatible with The Pathfinder Roleplaying Game. Our current products are exclusively available on RPGnow.com and DriveThruRPG.com.

D100 Discovery Series, Volume I, II, and III: Many encounters tables for your game (System Neutral).

Artists, Artisans, & Workers

37 New Feats For the Pathfinder Roleplaying Game and more!

Bold Backgrounds Series by Taurus Twelve: Even a simple commoner can be full of surprises and put on the mantle of an adventurer! This book is full of new feats that can be used with the Pathfinder Roleplaying Game and are inspired by the lives of those of humble origins - in this case the artists, artisans, and workers - proving once and for all that even the underdogs are cunning, equipped with fangs and claws, and bold enough to become dogs of war or evolve into something even greater. The next adventurers eagerly await to be recruited: the humble ones definitely have what it takes to beat the odds!

WILD WIDE WEB

A short adventure to use with The Pathfinder Roleplaying Game! (Level 5-7)!

The characters' travel leads them to Maple Grove, a very small village built at the edge of a magnificent forest. However, the daily routine of the villagers has been seriously disturbed recently. The neighboring lumberjacks from Old Lonely Oak have not visited Maple Grove for trade since two weeks, which is quite unusual. Moreover, at least three groups travelling along Green Sprite Trail, the road leading to this thorp, haven't been heard of again. They have simply disappeared, swallowed whole by the green expanse...

Gnolls have been spotted in the forest, but are they the true menace in the woods or just there merely by coincidence? Only some brave adventurers can solve this mystery!



The Avalon Game Company

The Avalon Game Company
www.avalon-games.com

Currently Avalon Games are working on three small lines of gaming materials geared toward Pathfinder and its system. Avalon Adventures will be a monthly three to five page product offering customers fast, generic adventures usable in any fantasy game setting which use the Pathfinder system. Small, inexpensive and fun is the main goal of these small PDF products.

Avalon Encounters will be similar to the adventure line, but will focus on non-combat encounters, items and situations which the GM may use in their game.

Avalon Characters will also be a monthly product, again a few pages long and inexpensive. Here we hope to offer an interesting NPC which game masters can use as a one off encounter, or as a reoccurring character for their games.

The goal of these product lines is to offer a cheep way for gamers to spice up their game, and to do so in fast, but small bite sized products.

After these product are established, we hope to expand out Pathfinder offerings with more fast, inexpensive products and gaming aids.

Thanks for the time and the wonderful product.

Robert Hemminger
Avalon Games



The Bagelfather

The Bagelfather
www.bagelfather.com

“Simply Spells” is a set of spell cards which are of a consistent size and require a low ink impact from your printer. These double sided cards may be printed out from the PDF format and then cut out using easy to follow guidelines*. Each set of spells will be from one of the spell casting classes in the Pathfinder Role Playing game as found in the Core Rulebook. Each card will give spell details, a description, and include the page number in the Core Rulebook. For future card sets using spells outside the Core Rulebook this will be identified along with the page number.

The spell cards will fit into most collector card game (CCG) sleeves or the 3-hole binder 3x3 sleeves. All spell cards are color coded as to the class of spell (e.g. Cleric) and includes domain spells for all appropriate classes.

“Simply Spells” are for use with the Pathfinder Roleplaying system and are designed to make spell selection and remembrance faster and easier to manage. The uniform size of the cards makes storage in CCG boxes easy.
Whichever spell casting class you play “Simply Spells” are what you need.

*Note, some printers may jostle paper or card stock slightly when printing double sided. Please make a test print and cut beforehand.



The Dragon's Den

The Dragon's Den
www.thedragonsdengaming.com

We actually want to use the PCL to allow our Pathfinder players at our store the ability to build their own settings to use and share as they please.



The Game Mechanics, Inc.

The Game Mechanics, Inc.
www.thegamemechanics.com

The Game Mechanics, Inc. is a d20 System design studio headquartered in Renton, Washington. Creators of such fine products as Initiative Cards and the City Quarters series, The Game Mechanics are in the process of converting our catalog of products to be compatible with the Pathfinder Roleplaying Game.

Look for more information, coming soon to our website at www.thegamemechanics.com



The Game Mechanics, Inc.

The Game Mechanics, Inc.
www.thegamemechanics.com

The Game Mechanics, Inc. are makers of the award-winning Initiative Cards for the d20 System--recently converted for use with the Pathfinder Roleplaying Game.

We are in the process of converting much of our old catalog of d20 fantasy products--including the City Quarters series--and we are planning on releasing multiple new products written specifically to be compatible with the Pathfinder Roleplaying Game rules.



The Only Sheet

The Only Sheet
http://TheOnlySheet.com

TOS+:
The Only Sheet+ (TOS+) is a very powerful Character creation and maintenance workbook for both 3.5 and Pathfinder RPG.

TOS+ is Easy to use: TOS+ presents printable sheets that are similar to the basic Character Sheet, so you quickly know where to find information you require. It handles all the math, so you can focus on your game.

TOS+ has a friendly community forum, where users can get technical support and have access to many resources.

TOS+ is customizable: Any aspect of a Character can be customized. And with the power of excel behind it, TOS+ can handle special Characters as well!

TOS+ allows Dynamic Play: TOS+ can be used during a game session with a Laptop to apply effects directly on your character as you play. Your Character receives a haste spell? Just enter it on the Laptop worksheet to see your Character updated with all the effects of that spell!

TOS+ implements the Stacking Rules: TOS+ has a complete implementation of the Stacking Rules, so you do not have to worry about various bonus stacking or not!

THE LOOT DIVIDER:
The Loot Divider is a workbook that will facilitate Loot Sharing/Tracking for players of Pathfinder RPG or D&D3.5. It is compatible with Excel, and Open Office

The Treasure! worksheet is used to sell items (magical or otherwise) and split the loot equally.

The Players' Loot worksheet lets you track which players took which items, so that everyone can have a fair share.

The Tracker worksheet is an alternative to the Players' Loot sheet, but with less automation.

The Group worksheet will hold any items considered to be owned by the Group

The Item Builder worksheet assists you in using the proper syntax for Arms & Armor with magical properties.



The Shining Jewel, LLC.

The Shining Jewel, LLC.
http://www.theshiningjewel.com/lsj

LEGENDS OF THE SHINING JEWEL (TM)

LEGENDS OF THE SHINING JEWEL is an ongoing living-style city of AMTHYDOR(TM), a city set in the player-created World of RAIA(TM). The LSJ Campaign uses the PATHFINDER® RPG game system and is for the mature, serious-minded role-players. Players will create their own Player Characters (PCs) that will advance and grow in LSJ Campaign tournaments. The campaign contains elements of High Fantasy, High Magic, High Intrigue, and High Role-playing. Originally started as a developmental project by the Universe Construction Company (UCC) for TSR, Inc. in 1992, the project has evolved beyond what TSR (or even WIZARDS OF THE COAST) expected, and continues to grow several years later.

The LSJ Campaign will feature High Fantasy.
Creatures and settings that can only exist in our imagination are frequently encountered. Emphasis is placed on enabling and maintaining a spirit of wonder, surprise, amazement, fear, and glory during game play. Consideration of mundane practicalities and everyday life bookkeeping will exist but will be kept to a minimum. "Anything is possible" in this corner of the multiverse.

The LSJ Campaign will feature High Magic.
The World of RAIA is full of magic, both known and lost, and can be described as being a High Magic setting. It is important to realize that a High Magic setting does not necessarily mean that there will be magic items around every corner. There will be a logical reason why magic items exist in tournaments, and it will be up to the campaign staff to make sure that the quality and quantity of magic made available in the campaign is up to our exacting standards.

The LSJ Campaign will feature High Intrigue.
Not everything is black and white in the LSJ Campaign. It is extremely important for players/PCs to determine who is working in their best interests and who is not. There will be many shades of gray in this intrigue-oriented campaign. Players have the ability to "take sides" in differing aspects of society as well as be tempted by darker forces. Any action or choice made by the player characters could have several repercussions, both positive and/or the negative. Not all PC actions lead to happy endings, but not all actions will result in failure either. The actions and choices made by the PCs during various LSJ tournaments will result in a variety of tournament conclusions that can (and will) affect the campaign story lines.

The LSJ Campaign will feature High Role-playing.
While combat is a tool to supply a dramatic element to the campaign, it won't be the rule, nor will it always be obligatory. It is possible to go through some LSJ Tournaments without encountering combat of any sort. Avoiding combat situations through the use of imagination, ingenuity, and role-playing usually rewards the players rather than penalizes them.

The campaign staff has several goals in mind in order to make the LSJ Campaign a fun, playable environment. One of the reasons for LSJ's previous success was the ability to weave a tapestry of grand-scale storytelling. This is an aspect that is being cultivated and continued. This won't mean that smaller plots will be unavailable. Quite the contrary; anything that is learned/discovered in one tournament could be very important in another.

One goal will be to meet the players' needs for varied goals and desires through the Meta-Game Activity /Organization opportunities. There will be a number of developed meta-organizations available and ready for PCs to join. But these meta-activities aren't the only thing that will be made available for players. Whenever possible, the direction of the campaign will be determined by PC actions that influence tournament outcomes. This is the most important way to ensure that players know that their direct participation or non-participation in an event have an influence on the history and future of LSJ, as if they were playing in a home campaign.

A lot of hard work is being done to make the LSJ Campaign a great place to be. If you have any constructive comments or questions, please feel free to email any of the campaign staff.

Thank you.

Jay Fisher
LSJ Campaign Coordinator
lsj-admin@theshiningjewel.com



Thomas Miller

Thomas Miller
http://datpathfinder.wordpress.com/

I plan to introduce several adventure paths, a gritty urban campaign, and some sourcebooks.



Thor's Gate

Thor's Gate
n/a

I am submitting the changes to the Book of the Summoner to my editor making the book compatible with the Pathfinder rules and references.

I should have the finished pdf in about a week. I'd like to include the logo on the cover if that's okay.

Thanks.



Tim Labor

Tim Labor
NA

I am working on a present-day non-fantasy RPG module that I think will be of interest to Pathfinder gamers despite its obvious roots in d20 Modern (and using the d20 Modern OGL). As a terminal solo adventure, the ramifications of the difference in genre between the modern setting and Pathfinder will be minimized (but not eliminated) by a selective use of skills. I guess the question here is whether a true d20 Modern adventure (using the d20 SRD) could be considered Pathfinder RPG compatible. I'd also love to see a Pathfinder Modern SRD.



Timeless Adventures

Timeless Adventures
www.timelessadventures.com

We're writing and developing adventures and sourcebooks. Currently, we're play-testing our first adventure 'The Tribute.' Here's some introductory text from this adventure:

“After travelling through a land of rugged hills, dark forests and deep fjords, you arrive midday in the village of Honningstad. Today the locals are celebrating the Feast of the Dragon and you are welcome to join them. On this day each year the village awaits the return of an envoy sent to deliver a tribute of strong ale to the dragon in Fangcrag Keep. It is this feast that keeps the dragon slumbering, and for over 30 years the village has known peace.

As you enjoy the music, dancing, fine food and wonderful spirits, a member of the envoy staggers into the village, battered and bloodied. He says the envoy was attacked by giants and the ale never reached the keep. Some men fought and were slain. Some were captured. Rayn Brekston, nephew of Dame Margarete Brekston, ruler of these lands, was among those captured.

Men and women take up rusty spears and weathered shields intent to rescue their comrades, but you know these villagers, mostly farmers, brewers and fishermen, are not seasoned warriors and have little hope of success. Will you aid the folk of Honningstad by slaying the giants? If so, the dragon may awake and find his tribute not delivered. He would surely descend upon the village. But if you take the remaining ale to the keep, the giant’s captives may suffer a horrible end.

Plan well brave adventurers, for the lives of many rest in your capable hands.”



Timeless Adventures

Timeless Adventures
www.timelessadventures.com

The Tribute is a 40 page adventure for 7th level characters. Here's the text from the back cover:

"After traveling through a land of rugged hills, dark forests and deep fjords, you arrive midday in the village of Honningstad. Today the locals are celebrating the Feast of the Dragon and you are welcome to join them. On this day each year the village awaits the return of an envoy sent to deliver a tribute of strong ale and gold to the dragon in Fangcrag Keep. It is this tribute that keeps the dragon appeased, and for over 30 years the village has known peace.

As you enjoy the music, dancing, fine food and wonderful spirits, a member of the envoy staggers into the village, battered and bloodied. He says the envoy was attacked by giants and the tribute never reached the keep. Some men fought and were slain, while others were less fortunate. Rayn Brekston, nephew of Dame Margarete Brekston, ruler of these lands, was among those captured.

Men and women take up rusty spears and weathered shields intent to rescue their comrades, but you know these villagers, mostly farmers, brewers and fishermen, are not seasoned warriors and have little hope of success. Will you aid the folk of Honningstad by slaying the giants? If so, the dragon may awake and find his tribute not delivered. He would surely descend upon the village. But if you plan to barter with or slay the dragon, the giant’s captives may suffer a horrible end.

Plan well brave adventurers, for the lives of many rest in your capable hands."



Timothy Green

Timothy Green
tuskmountain.wikidot.com

Tuskmountain.wikidot.com is a Fansite Wiki, offers details of a campaign world and campaign played with the PFRPG rules along with home-brew OGL content compatible with PFRPG. Content is colaboratively developed and non-rules content is available under a creative commons license for non-comercial parties.



Tommy Rebecchi

Tommy Rebecchi
https://docs.google.com/viewer%3Fa%3Dv&pid%3Dexplorer&chrome%3Dtrue&srcid%3 D0B_ZxueBTJ0wJODhlZWZmNDQtMjc5OC00ZDAyLTkzNDgtNzQzYmU3ZDcyYTZm&hl%3Den_US

Sorcerer Aid Project: Sigils & Talents



Tore Bolhoej

Tore Bolhoej
www.lusker.com

The ebooks I plan to publish include one describing various types of madness and rules on using insanity in pathfinder rpg's, and a book on traps. My earlier works are on sale on www.rpgnow.com under the publisher name "scavenger studios"



Torn World

Torn World
www.tornworld.com

Scenarios and Campaign Packs across the unique world of Torn:

* The Shattered Blade Campaign Series is a set of adventures tracking our dauntless heroes as they chase the thieves of a shattered artifact.

* The Amnesia campaign is a desert based struggle against rising evil ... that the characters learn they have fought before ... a hundred years prior.

* The Illusions of a New World is a nautically themed campaign inspired by Pirates of the Caribbean meets Call of Cthhulhu! Taking the characters from the sleepy ex-penal colony across the world to new continents where they find that not everything is as it seems.



TPK Games

TPK Games
http://www.tpkgames.com

TPK Games produces high-quality, utterly compatible sourcebooks for the Pathfinder RPG.

We produce several lines of products, including Infamous Adversaries (TM), Grave Undertakings (TM), and our own line of adventures.

Our products are designed to aid the GM in creating much more memorable game sessions, with less prep time.

Follow us on Facebook.



Tricky Owlbear Publishing, Inc.

Tricky Owlbear Publishing, Inc.
www.trickyowlbear.com

Publisher of the innovative and popular "Behind the Spells" line of pdfs, Tricky Owlbear plans on bringing the same creativity to a line of locale-style products that rely on the Pathfinder rules set. Each locale will be designed with juicy bits for both players and GMs and will include new crunch like spells, magic items, and character traits (if your PC chooses to be from that locale) for the former while plot hooks and a map will enhance usage for the latter.

Other products are likely but as yet undetermined until we've had a chance to absorb the finished Pathfinder rules.



Triple Ace Games

Triple Ace Games
www.tripleacegames.com

Triple Ace Games will be converting its popular Hellfrost setting to The Pathfinder Roleplaying Game.

The setting book will include all necessary character information and rules for adventuring in the wintry wastes, a complete bestiary, and a full gazetteer.



Troll Baked Goods

Troll Baked Goods
http://games.groups.yahoo.com/group/TrollBakedGoods_SoulRend/

Soul Rend (Campaign Setting)

The Campaign Setting is a continent devastated by centuries of war. Four great wars threaten to uproot every nation. It is time for heroes to save the day.



Troll in the Corner

Troll in the Corner
http://www.trollitc.com

Aruneus is a high-fantasy world populated by Humans, Elves Dwarves and Orcs which.

100 years past, Aruneus experienced an apocalyptic event. Starting in a small village, a family infected by a strange sickness died, only to rise again several days later. Within weeks hordes of undead were roaming the Human empires, ravaging any warm blooded creature that fell in to their grasp. Aruneus was devastated - losing in a few years over 10 million sentient beings.

After 100 years of fending of a complete collapse, the sentient races are rebuilding their societies and for the first time there is hope that the undead menace can be destroyed and life given a chance to flourish again.

The source book will contain information about the current state of the world, historical information, political climate and new monsters to encounter. There will also be a series of modules which can bring a party from level 1 through level 20.



Troll Lord Games

Troll Lord Games
www.trolllord.com

We have only one planned so far. The Book of Familiars. It allows each class to gain a type of familiar.

It will be perfect bound, retail for probably $19.99. Cover art by Peter Bradley.

Thank you.
Steve



Troy E. Taylor

Troy E. Taylor
gnomestew.com

At this time, I have planned two free pdf documents, "The Free Companies of Steffenhold" and "The Faithful of Steffenhold" which will be made available along with two blog posts. I anticipate releasing these sometime late in the second quarter or the third quarter of 2011.



Twin Rose Software

Twin Rose Software
http://www.twinrosesoftware.com/

The newest version of Campaign Suite - now dubbed Campaign Developer Suite - is soon to hit the market.

In addition, I'd like to maintain an Open Content wiki on the twin rose website, and I would like to use pathfinder as the baseline open content. Indeed, I hope to eventually have campaign worlds and more available here.

I do business with such companies as Necromancer games, and hope to have gaming products available through retail under them, including a line on Fanaticism in gaming worlds. Most of my products, however, are available online. The original Campaign Suite had almost 100,000 downloads, and sold aproximately 10,000 copies. CSX, the second iteration, had about 30,000 downloads and about 5,000 copies sold worldwide.



twoguysgame

twoguysgame
http://twoguysgame.wordpress.com/

Our first supplement deal with the topic of steam powered armors and to pilot and control a powered armor
New skill : powered armor pilot
New feat
New spell
detail info how to build a powered armor



Ulisses Spiele GmbH

Ulisses Spiele GmbH
www.ulisses-spiele.de

Adventures and other Stuff in german language to be published in our online-magazine to support the german version of Pathfinder.

Other products coming soon.



Vigilance Press

Vigilance Press
rpgdesign.blogspot.com

Alternative Paths: Wuxia Heroes

New character classes and character options from martial arts legends, fiction and films.



Vincent A. DiPaula, Jr.

Vincent A. DiPaula, Jr.
vinnibop%40msn.com

still in progress



Vissigoth RPG Publishing

Vissigoth RPG Publishing
www.vissigothrpg.com

Vissigoth RPG Publishing was started to give beginning writers and artists a place to showcase their work. Many of our e-books will be free to download.



War Games South

War Games South
http://wargamessouth.com

We will be producing adventure modules for use in the Pathfinder Roleplaying game. Though not set in Golarion these adventures will be generic enough to be easily inserted into ongoing campaigns in that setting.



White Haired Man, LLC.

White Haired Man, LLC.
www.whitehairedman.com

What Is White Haired Man?

White Haired Man exists because Virtual Tabletop (VTT) software and other methods of online roleplaying have become viable within the last few years. We are excited about this nascent community and want to participate in the pioneering spirit that pushes online gaming forward. We can best do this by jumping in and creating content for online games.

We offer small-scale settings that can be easily introduced into a campaign and reduce the Gamemaster’s preparation time. Our settings do not force the Gamemaster to rework an existing campaign setting. Our work also reflects the roleplaying styles we enjoy a low level of magic, high drama, intense roleplaying opportunities, and realistic consequences for character actions.

The settings themselves are available for free on the White Haired Man web site in a rules agnostic format. That is, the free setting contains no rules that tie it to a particular game system. Each setting will include a number of adventures. While the adventures are designed to follow one another in a series, most of them can also stand alone if the Gamemaster desires.

The adventures comprise our core products, and do contain the information necessary to run the adventure in a particular game system. Adventure Formats include a stand alone PDF for Pathfinder, Savage Worlds or OGL/3.5. We also offer a PDF with a module for the Fantasy Grounds II Virtual Tabletop software for either Savage Worlds or 3.5 OGL rules.

We have posted our first setting: the swamp village of Kith’takharos. A Kith’takharos Fantasy Grounds II module is also available. The module includes all the Kith’takharos information from the web site, plus additional game mechanics and graphics for either Savage Worlds or 3.5 OGL rules. Check out Kith’takharos and let us know what you think.

Who Is White Haired Man?

Andugus – Graphic Design & Artist

“White Haired Man is the stuff of dreams. How many times have you met those who talked about their passions? How many of those people pursued one? One day I awoke and knew I had to pursue mine. That or live my life knowing my dreams would remain unfulfilled. That day I decided to stop talking about it and toss caution to the wind. In my heart I knew that passion would lead me to success though I couldn’t define how.

“I enrolled in college at age 40 to pursue a Bachelors Degree of Science in Graphic Design. Not because I needed a degree, I needed artistic skills to unlock ideas into visual information. A month later White Haired Man became more than a two year conversation between Viz and myself. Now, White Haired Man is the vessel of my passion and gained knowledge. Through thought, ideation, and plain hard work I contribute to the creative force that is White Haired Man. Without fear of failure or need of financial success. I am living the dream. It is my hope that our work will enrich your role playing game experience; creating intense role playing opportunities. Leaving you with memories shared with friends that create bonds; bonds that you’ll enjoy for many years to come.

“Today I have a new dream. I dream White Haired Man products will be as successful at your game table as they have been at mine.”

Viz – Writing and Electronic Design

“I could probably list at least a half dozen reasons why I joined Andugus to form White Haired Man. For our collaboration, the most important thing is that we have been friends for many years and have developed a good working relationship. We can be honest with one another with no reservations, and we are.

“I’m not going to list all the other reasons, because most of them are ancillary. The real reason is that I love to write and I love roleplaying. What could be better than to meld these into the collaboration that is White Haired Man?

“Writing is a magical process. Even though I might know what I want to write about, I never know ahead of time what words will result or how they will be arranged. Even this statement is an example of that. Somewhere within me these words are produced, and I am the vessel through which they emerge into the world. When they turn out well, I am as amazed as anyone else. All I know for sure is that practice is essential.

“In addition to the writing, I also create the Fantasy Grounds modules. This is an art of a different kind, working out the best organization of the material so that the Gamemaster has convenient access to the most important information.

“I could say many more things, and most would resemble the old cliches about doing what one loves, working hard, persevering, etc. But I have learned that those sayings are cliches because they’re true. Creating settings and adventures is deeply satisfying.”



White Plume Games

White Plume Games
www.whiteplumegames.com

Fantasy and sci-fi based adventures, written with an old-school gaming grognard philosophy, and using the Pathfinder ruleset.



Wicked K Games

Wicked K Games
http://www.facebook.com/pages/Wicked-K-Games/416694770366

We develop gaming tools and accessories based on direct requests, grass-roots discussions, and ongoing user feedback. It is our goal to continually improve high quality products that reduce rule searching, expand playability, increase fun, and enhance the overall tabletop gaming experience. We believe making ourselves available for the users is not only the best way to create great products, it's the only way.



Wild Hunt Games

Wild Hunt Games
http://www.wildhuntgames.com

We will be providing gaming supplements and accessories for the Pathfinder Roleplaying Game, including new spells, magic items, races, and eventually expanding into a campaign setting.

Wild Hunt Games is a new company focusing on expanding the possibilities of your games.



William Edmunds

William Edmunds
http://draconismag.com/

We are publishing an ezine called Ordo Draconis, dedicated to the roleplaying in the Lands of Legend, a setting first appearing in the Dragon Warriors role playing game of the mid-1980s and recently resurrected by Magnum Opus Press. The first issue may be viewed on the website http://draconismag.com/. Ordo Draconis is now expanding to include stats and articles pertaining to the Pathfinder Role Playing Ggame. Thus, when an adventure is presented, it will contain stats for both Dragon Warriors and Pathfinder. Further, the same thing applies to any new classes, races, and so on.



Wizarddog Entertainment

Wizarddog Entertainment
http://rpg.drivethrustuff.com/index.php%3Fmanufacturers_id%3D3935

Urban Delve Series



Wordcasting Entertainment

Wordcasting Entertainment
http://sites.google.com/site/wordcastingentertainment/

We have been building optional core class books for commercial use. This includes melee style classes that offer a large range of options. They also have a large NPC section so the classes can be added to any campaign.



Wyrd Edizioni

Wyrd Edizioni
www.e-wyrd.com
none specified


Xoth Publishing

Xoth Publishing
http://xoth.net/publishing

Xoth Publishing specializes in sword and sorcery adventures inspired by the pulp era fiction of Robert E. Howard and Clark Ashton Smith. Venture in the footsteps of Conan the Cimmerian, Satampra Zeiros of Uzuldaroum, Imaro of Nyumbani, and other fabled thieves, reavers and slayers!

Our products are compatible with the Pathfinder Roleplaying Game, and include:

* The Spider-God's Bride and Other Tales (XP1): Enter the City of Stone and slay the high priest of Jul-Juggah! Plunder the ancient gold of Namthu! Seek the fabled jewel of Khadim Bey, but beware the nameless horrors of the Al-Khazi desert! Fight the dread adepts of the ape-god, or succumb to the pleasures of the Moon-Juice of Yaatana! Or perhaps you will perish by the curses of Ur-Kharra, the long-dead sorcerer-king of Elder Kuth?

* Song of the Beast-Gods (XP2): The land of Yar-Ammon is old -- and even older are its gods. In the desert city of Khadis, a colossal faceless sphinx broods over empty altars and forbidden secrets. Hungry beasts gather ever closer to the city gates, while strange plots are afoot in the royal palace. Legacies from the past haunt an old king, and the sinister priests of Zothur watch from the shadows of the throne. Can you unravel the mysteries of accursed Khadis -- and live to tell the tale?



Zaboom! Press

Zaboom! Press
NA

Zaboom! Press is excited to be entering the field of third-party publishers producing material for Pathfinder. At present we have one product line, "Vault of Wonders," that presents a handful of magical items and artifacts in each supplement based around a single theme. Future product lines will include a Planar-themed product line, aiming to produce small "vignette" campaign settings; representing planes, demiplanes, or material worlds that can be used with any planar cosmology.



Zodiac Gods Publishing

Zodiac Gods Publishing
http://www.lulu.com/camazotz

Zodiac Gods Publishing's first role playing game supplement designed for use with Pathfinder will be "The Realms of Chirak," a 300+ page campaign setting, featuring an elaborate gazetteer and atlas, numerous new monsters, character races, feats, magical devices and useful material for GMs and players alike. The Realms of Chirak focuses on a world that has been devastated by a final war between the gods. The players are part of the civilizations that arose from the ashes. The setting is designed to probe unusual questions regarding the nature of the divine and the meaning of existence in a fantasy environment, and to provide a high-adventure backdrop suitable for swords & sorcery exploits and devilry of the highest order.



Zodiac Gods Publishing

Zodiac Gods Publishing
http://www.realmsofchirak.blogspot.com

The Forlorn Temple of Umbras:
A bold dungeon delve into the lost temple of a shadow cult! An adventure for 2nd-4th level adventurers, featuring an ancient mystery, foul monsters, devious traps and all the trappings of one or two evening's adventure. This product can be used in any setting but includes data tying it in to the forthcoming Warlords of Lingusia campaign setting.



Zombie Sky Press

Zombie Sky Press
www.zombiesky.com

We'll have a little bit of everything. Stay tuned!




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