Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop
Recent Reviews

Infamous Adversaries: Raxath'Viz, the Creeping Rot (PFRPG) PDF
***** by Questwriter

Pathfinder Adventure Path #53: Tide of Honor (Jade Regent 5 of 6) (PFRPG)
****( ) by SecSeibzehn

Pathfinder: Rise of the Runelords Player's Guide (OGL)
***** by DrDeth

The Genius Guide to the Archon (PFRPG) PDF
***** by Kolokotroni

Pathfinder Roleplaying Game Bestiary (OGL)
***** by itsgametime

New Products
Kobold Quarterly Year 3 PDF Bundle
Kobold Quarterly 20
Upcoming Products
Kobold Quarterly 21 Print Edition
   RSS Recent Posts
ODSKQ2E

Kobold Quarterly 2
****½ (based on 10 reviews)

5x5
Add PDF: $5.99
Print Edition: Unavailable
Facebook Twitter Email
5x5 5x5

Kobold Quarterly is the scrappy little magazine of Open Design, a tiny journal that covers the world's premiere roleplaying game from the gamer's perspective.

The second issue includes articles by Ed Greenwood, Nicolas Logue, Skip Williams, Wolfgang Baur, and Jeff Grubb, among others. It features full-color art by fantasy artists new and familiar.

Kobold Quarterly gives you player options, the finest design techniques, great interviews, cartoons, and tested tactical crunch.

  • The Ecology of the Barghest
  • An Assassin core class
  • A preview of Empire of the Ghouls
  • An interview with artist Wayne Reynolds
  • Alternate class abilities for Paladins
  • And more!
Product Availability
PDF:
    Will be added to your downloads immediately upon purchase of PDF.
Print Edition:
    Unavailable

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


OPDKQ2


See Also:


Product Reviews (10)

Average product rating: ****½ (based on 10 reviews)


*****

Small But Fierce!


Gamers, rally to Kobold Quarterly!

When I first heard about KQ, I was deep in my cups lamenting the death of Dragon. I presumed KQ would be nothing but a pale shadow of the great dragon, a faltering, lackluster fanzine without spirit or intelligence. When I heard Wolfgang Baur was behind it, however, I got myself a copy. And rarely have I been so delighted to be so utterly wrong!

Kobold Quarterly has spirit. KQ has spunk. KQ has verve. KQ has top-flight authors and wonderful articles. The Erik Mona interview in Issue 1 asks all the questions I could wish for and secures fascinating answers. The interview of Wayne Reynolds in Issue 2 hits one of the few luminaries I’d rather hear from than Mr. Mona! Skip Williams’s “Ask the Kobold: Q&A” continues Dragon’s great Sage tradition; reading it felt like coming home. Nicolas Logue’s Barghest Ecology nails one of my favorite monsters. John Ling’s “A Kingdom for My Horse” enriched my favorite character class. But foremost among all the articles is Tim & Eileen Connors’s “Belphegor, Prince of Laziness,” which presents perhaps the most intelligent, though-provoking take on a devil I’ve read in any article or sourcebook. And the Aaron Acevedo’s art for “Belphegor” is luscious. (But why is Belphegor French??)

Now let's hope for more original art, some short fiction, and (holding my breath) one or two short, top-flight adventures!

In the aftermath of the death of Dragon and Dungeon as print magazines, it’s an enormous relief to see bright, imaginative works like Kobold Quarterly picking up the tradition. Go Wolfgang! Go KQ! Gamers, rally to the Kobold! Twenty years from now, I want to look back across my great (and colorful!) collection of (monthly!) KQ issues with quiet assurance that KQ has been the best gaming magazine ever published. It’s small, but it’s fierce. And it’s on its way!



*****

Another brilliant effort by Tim Connors


Back at Gen Con, I sat in a PF Changs with Tim and Daigle and Tim expressed concerns about how to make a demon subtle yet compelling. I love that this guy pretends to have creative dilemmas. What a knockout punch of an article. Not to fail to compliment the other authors as well let me call KQ2 another grand concert by Wolfgang's brigade.



*****

Kobolds!


Love the energy, creativity and grass roots feel to this. Long live the Kobolds!!



*****

An excellent magazine


As I was sadly perusing my Dragon collection from years past recently, I was struck with how the production values were scant in the early days, but the articles were meaty. Dragon was a magazine by fans for fans. I feel like I am back in the early days of Dragon when I read Kobold Quarterly. Fantastic articles with information that can be used by almost anyone. Are the production values equal to the final days of Dragon? No. Does this matter? No. This scrappy little 'zine is what it is all about. Articles by the fans for the fans. Buy it and you won't be disappointed.



*****

Another Great Kobold


Cool issue. Love the Assassin (great replacement for D&D's PrC or Thieves' World base class), the alternate abilities for Paladins. The ecology was a nice read, as the interview of WAR.

Good stuff all around. Keep up the good work!



***( )( )

An excellent beginning


A great little replacement for the much-lamented Dragon magazine, KQ2 offers quite a lot of punch for an amateur production. Filled with interesting sketches (the avatar of hunger is particularly evocative), guest articles by some of the most famous names in the business (Greenwood, Grubb, Williams) and some very intriguing ideas, KQ fills a niche that needs filling. Reminiscent of the early days of Dragon, but with more spelling errors, the magazine is laid out in a simple but pleasing manner and can be easily printed. The article on Belphegor is worth the price of admission alone, and despite poor editing the overall value is quite good and the articles generally beefy enough to sustain interest. Recommended for those who miss their monthly Dragon fix.



*****

Five Stars is not enough!


This black-and-white shoe-string production may only come out once a season, but this kobold ate the electronic Dragon for breakfast and spit out the bones. What Baur lacks in fancy polish, he's made up for by lining up some of the best authors in Dragon's history. Some of the missing pieces of issue one have been rectified in this second offering, which now features letters to the editor as well as many more authors (poor Baur must have been frazzled writing half the first issue himself!). With offerings in purity (paladin) and ruthlessness (assassin), the crown jewel of issue 2 is an article by Tim and Eileen Connors: "Belphagor, the Baron of Laziness and Invention." I hope as much as anyone that Dragon flies again as brightly as it used to, but I'm glad to know the Kobold-in-chief is busy at work in the mines producing this masterpiece in the meantime.



*****

Just like THE DRAGON in the old days and PRINTED


I recommend the print version, which is great for reading away from the computer (my usual choice)!

This magazine has great articles and is a fun read. There is stuff I'll definitely use DMing, including a cool Ecology of the Barghest for those of you who need to know more about this Goblin Fiend for your Pathfinder adventure!



*****

Brings back the old days of THE DRAGON


This magazine has great articles and is a fun read. There is stuff I'll definitely use DMing, including a cool Ecology of the Barghest for those of you who need to know more about this Goblin Fiend for your Pathfinder adventure!

I also recommend the print version, which is great for reading away from the computer (my usual choice)!



****( )

Reviewed for the Digital Front Podcast


A transcript of the review will not fit in this box. However it can be found at: http://purpleduckcreations.blogspot.com/2007/10/digital-front-review-corner -kobold.html

And on the 5th episode of the Digital Front Podcast.
http://thedigitalfront.com/


Top Sellers
OPDKQ020E
1. Kobold Quarterly 20

*****
(based on 5 reviews)
Add Print Edition: $8.99
Add PDF: $5.99

2. Kobold Quarterly 19
3. Kobold Quarterly 17
4. Kobold Quarterly 18
5. Kobold Quarterly Year 3 PDF Bundle
6. Kobold Quarterly Year 1 PDF Bundle
7. Kobold Quarterly 13
8. Kobold Quarterly 14
9. Kobold Quarterly 12
10. Kobold Quarterly 16
Messageboards

Time Bandits, by Benchak the Nightstalker

What are some things about the Pathfinder rules that you think most people do not know?, by Howie23

[Drop Dead Studios] First Product! "Rogue Glory" Kickstarter!, by KTFish7

why are barbarians barbarians and not berzerkers?, by blue_the_wolf

More coffee sir?, by Carrion

Making Dungeons non-trivial., by Lightbulb

Sell me on Barbarian Rage?, by Neo2151

Combat Manager application, by Merkatz

Freelancer Gets Fixed (Doh! Not that way!), by KTFish7

Momentary silence, by Tarondor

Paizo Blog

The Perfumer's Apprentice—Chapter Four: The Scent of Honeysuckle,

RPG Superstar: Round 3!,

Revenge of the FAQ Attack!,

PaizoCon Pathfinder Society Review,

Pathfinder Battles Preview: Large and In Charge,

Open Game License

Store Blog

To Sail the Starlit Sea!,

Pulling Down the Walls of Jericho!,

Yo-Ho-Ho, and a Bottle of Rum!,

Katana Duel at Dawn—For the Throne!,

I Got 15 Problems, But a Magic Weapon Ain't One!,

Sign up for our weekly store newsletter

News

Top 16 Advance to Round 3 of RPG Superstar™,

Paizo Announces RPG Superstar™ 2012 Top 32,

Pathfinder Tales Hits #3 on Barnes & Noble Best Fantasy of 2011 List,

Pathfinder Roleplaying Game Now a Dynamite Comic Book!,

Paizo Launches RPG Superstar 2012,



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, the Paizo golem logo, GameMastery, Pathfinder, Planet Stories, and Undefeated are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure PathPathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Society, Pathfinder Battles, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.